lab5, not submitted yet because developed on WinXP laptop.

master
Chloe Fontenot 🏳️‍⚧️ 2022-10-06 13:15:33 +07:00
parent e77001d537
commit 4cab581b22
63 changed files with 1585 additions and 0 deletions

@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C# Express 2008
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "lab5_1_1_CalebFontenot", "lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot.csproj", "{A8E0A749-B11E-41C4-93BA-9CBB24B4DE4F}"
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{A8E0A749-B11E-41C4-93BA-9CBB24B4DE4F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A8E0A749-B11E-41C4-93BA-9CBB24B4DE4F}.Release|Any CPU.ActiveCfg = Release|Any CPU
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@ -0,0 +1,156 @@
namespace lab5_1_CalebFontenot
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.startingBalTextBox = new System.Windows.Forms.TextBox();
this.monthsTextBox = new System.Windows.Forms.TextBox();
this.endingBalanceTextBox = new System.Windows.Forms.TextBox();
this.calculateButton = new System.Windows.Forms.Button();
this.clearButton = new System.Windows.Forms.Button();
this.exitButton = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(21, 9);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(88, 13);
this.label1.TabIndex = 0;
this.label1.Text = "Starting Balance:";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(12, 35);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(97, 13);
this.label2.TabIndex = 1;
this.label2.Text = "Number of Months:";
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(21, 67);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(85, 13);
this.label3.TabIndex = 2;
this.label3.Text = "Ending Balance:";
//
// startingBalTextBox
//
this.startingBalTextBox.Location = new System.Drawing.Point(115, 6);
this.startingBalTextBox.Name = "startingBalTextBox";
this.startingBalTextBox.Size = new System.Drawing.Size(138, 20);
this.startingBalTextBox.TabIndex = 3;
//
// monthsTextBox
//
this.monthsTextBox.Location = new System.Drawing.Point(115, 32);
this.monthsTextBox.Name = "monthsTextBox";
this.monthsTextBox.Size = new System.Drawing.Size(138, 20);
this.monthsTextBox.TabIndex = 4;
this.monthsTextBox.Tag = "";
//
// endingBalanceTextBox
//
this.endingBalanceTextBox.Location = new System.Drawing.Point(115, 64);
this.endingBalanceTextBox.Name = "endingBalanceTextBox";
this.endingBalanceTextBox.ReadOnly = true;
this.endingBalanceTextBox.Size = new System.Drawing.Size(138, 20);
this.endingBalanceTextBox.TabIndex = 5;
//
// calculateButton
//
this.calculateButton.Location = new System.Drawing.Point(15, 102);
this.calculateButton.Name = "calculateButton";
this.calculateButton.Size = new System.Drawing.Size(75, 23);
this.calculateButton.TabIndex = 6;
this.calculateButton.Text = "Calculate!";
this.calculateButton.UseVisualStyleBackColor = true;
this.calculateButton.Click += new System.EventHandler(this.calculateButton_Click);
//
// clearButton
//
this.clearButton.Location = new System.Drawing.Point(96, 102);
this.clearButton.Name = "clearButton";
this.clearButton.Size = new System.Drawing.Size(75, 23);
this.clearButton.TabIndex = 7;
this.clearButton.Text = "Clear";
this.clearButton.UseVisualStyleBackColor = true;
this.clearButton.Click += new System.EventHandler(this.clearButton_Click);
//
// exitButton
//
this.exitButton.Location = new System.Drawing.Point(177, 102);
this.exitButton.Name = "exitButton";
this.exitButton.Size = new System.Drawing.Size(75, 23);
this.exitButton.TabIndex = 8;
this.exitButton.Text = "Exit";
this.exitButton.UseVisualStyleBackColor = true;
this.exitButton.Click += new System.EventHandler(this.exitButton_Click);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(272, 139);
this.Controls.Add(this.exitButton);
this.Controls.Add(this.clearButton);
this.Controls.Add(this.calculateButton);
this.Controls.Add(this.endingBalanceTextBox);
this.Controls.Add(this.monthsTextBox);
this.Controls.Add(this.startingBalTextBox);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Name = "Form1";
this.Text = "Ending Balance - Caleb Fontenot";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.TextBox startingBalTextBox;
private System.Windows.Forms.TextBox monthsTextBox;
private System.Windows.Forms.TextBox endingBalanceTextBox;
private System.Windows.Forms.Button calculateButton;
private System.Windows.Forms.Button clearButton;
private System.Windows.Forms.Button exitButton;
}
}

@ -0,0 +1,76 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace lab5_1_CalebFontenot
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void calculateButton_Click(object sender, EventArgs e)
{
//Constant for the monthly interest rate.
const decimal INTEREST_RATE = 0.005m;
// Local variables
decimal balance; // The account balance
int months; // The number of months
int count = 1; // Loop counter, initialized with 1
// Get the starting balance.
if (decimal.TryParse(startingBalTextBox.Text, out balance))
{
// Pretty print the balance.
startingBalTextBox.Text = balance.ToString("c");
// Get the number of months.
if (int.TryParse(monthsTextBox.Text, out months))
{
// The following loop calculates the ending balance.
while (count <= months)
{
// Add this month's interest to the balance.
balance = balance + (INTEREST_RATE * balance);
// Add one to the loop counter.
count += 1;
}
// Display the ending balance.
endingBalanceTextBox.Text = balance.ToString("c");
}
else
{
// Invalid number of months was entered.
MessageBox.Show("Invalid value for months.");
}
}
}
private void clearButton_Click(object sender, EventArgs e)
{
// Clear the TextBoxes and the endingBalanceTextBox control.
startingBalTextBox.Text = "";
monthsTextBox.Text = "";
endingBalanceTextBox.Text = "";
// Reset the focus.
startingBalTextBox.Focus();
}
private void exitButton_Click(object sender, EventArgs e)
{
// Close the form.
this.Close();
}
}
}

@ -0,0 +1,120 @@
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Version 2.0
The primary goals of this format is to allow a simple XML format
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
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Note - application/x-microsoft.net.object.binary.base64 is the format
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read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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@ -0,0 +1,21 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
namespace lab5_1_CalebFontenot
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("lab5_1_CalebFontenot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("lab5_1_CalebFontenot")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("04e9a2a9-2e22-44e9-b562-cae968aba6da")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.8761
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace lab5_1_CalebFontenot.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("lab5_1_CalebFontenot.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
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value : The object must be serialized into a byte array
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.8761
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace lab5_1_CalebFontenot.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
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}

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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
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<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

@ -0,0 +1 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />

@ -0,0 +1,8 @@
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\bin\Debug\lab5_1_1_CalebFontenot.exe
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\bin\Debug\lab5_1_1_CalebFontenot.pdb
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\ResolveAssemblyReference.cache
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.Form1.resources
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.Properties.Resources.resources
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_1_CalebFontenot.csproj.GenerateResource.Cache
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_1_CalebFontenot.exe
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_1_CalebFontenot.pdb

@ -0,0 +1,8 @@
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\bin\Debug\lab5_1_CalebFontenot.exe
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\bin\Debug\lab5_1_CalebFontenot.pdb
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\obj\Debug\ResolveAssemblyReference.cache
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.Form1.resources
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.Properties.Resources.resources
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.csproj.GenerateResource.Cache
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.exe
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.pdb

@ -0,0 +1,167 @@
namespace lab5_1_CalebFontenot
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.startingBalTextBox = new System.Windows.Forms.TextBox();
this.monthsTextBox = new System.Windows.Forms.TextBox();
this.endingBalanceTextBox = new System.Windows.Forms.TextBox();
this.calculateButton = new System.Windows.Forms.Button();
this.clearButton = new System.Windows.Forms.Button();
this.exitButton = new System.Windows.Forms.Button();
this.detailListBox = new System.Windows.Forms.ListBox();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(21, 9);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(88, 13);
this.label1.TabIndex = 0;
this.label1.Text = "Starting Balance:";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(12, 35);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(97, 13);
this.label2.TabIndex = 1;
this.label2.Text = "Number of Months:";
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(24, 224);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(85, 13);
this.label3.TabIndex = 2;
this.label3.Text = "Ending Balance:";
//
// startingBalTextBox
//
this.startingBalTextBox.Location = new System.Drawing.Point(115, 6);
this.startingBalTextBox.Name = "startingBalTextBox";
this.startingBalTextBox.Size = new System.Drawing.Size(172, 20);
this.startingBalTextBox.TabIndex = 3;
//
// monthsTextBox
//
this.monthsTextBox.Location = new System.Drawing.Point(115, 32);
this.monthsTextBox.Name = "monthsTextBox";
this.monthsTextBox.Size = new System.Drawing.Size(172, 20);
this.monthsTextBox.TabIndex = 4;
this.monthsTextBox.Tag = "";
//
// endingBalanceTextBox
//
this.endingBalanceTextBox.Location = new System.Drawing.Point(118, 221);
this.endingBalanceTextBox.Name = "endingBalanceTextBox";
this.endingBalanceTextBox.ReadOnly = true;
this.endingBalanceTextBox.Size = new System.Drawing.Size(172, 20);
this.endingBalanceTextBox.TabIndex = 5;
//
// calculateButton
//
this.calculateButton.Location = new System.Drawing.Point(18, 259);
this.calculateButton.Name = "calculateButton";
this.calculateButton.Size = new System.Drawing.Size(81, 25);
this.calculateButton.TabIndex = 6;
this.calculateButton.Text = "Calculate!";
this.calculateButton.UseVisualStyleBackColor = true;
this.calculateButton.Click += new System.EventHandler(this.calculateButton_Click);
//
// clearButton
//
this.clearButton.Location = new System.Drawing.Point(105, 259);
this.clearButton.Name = "clearButton";
this.clearButton.Size = new System.Drawing.Size(91, 25);
this.clearButton.TabIndex = 7;
this.clearButton.Text = "Clear";
this.clearButton.UseVisualStyleBackColor = true;
this.clearButton.Click += new System.EventHandler(this.clearButton_Click);
//
// exitButton
//
this.exitButton.Location = new System.Drawing.Point(202, 259);
this.exitButton.Name = "exitButton";
this.exitButton.Size = new System.Drawing.Size(85, 25);
this.exitButton.TabIndex = 8;
this.exitButton.Text = "Exit";
this.exitButton.UseVisualStyleBackColor = true;
this.exitButton.Click += new System.EventHandler(this.exitButton_Click);
//
// detailListBox
//
this.detailListBox.FormattingEnabled = true;
this.detailListBox.Location = new System.Drawing.Point(12, 58);
this.detailListBox.Name = "detailListBox";
this.detailListBox.Size = new System.Drawing.Size(278, 147);
this.detailListBox.TabIndex = 9;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(302, 291);
this.Controls.Add(this.detailListBox);
this.Controls.Add(this.exitButton);
this.Controls.Add(this.clearButton);
this.Controls.Add(this.calculateButton);
this.Controls.Add(this.endingBalanceTextBox);
this.Controls.Add(this.monthsTextBox);
this.Controls.Add(this.startingBalTextBox);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Name = "Form1";
this.Text = "Ending Balance - Caleb Fontenot";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.TextBox startingBalTextBox;
private System.Windows.Forms.TextBox monthsTextBox;
private System.Windows.Forms.TextBox endingBalanceTextBox;
private System.Windows.Forms.Button calculateButton;
private System.Windows.Forms.Button clearButton;
private System.Windows.Forms.Button exitButton;
private System.Windows.Forms.ListBox detailListBox;
}
}

@ -0,0 +1,85 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace lab5_1_CalebFontenot
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void calculateButton_Click(object sender, EventArgs e)
{
//Constant for the monthly interest rate.
const decimal INTEREST_RATE = 0.005m;
// Local variables
decimal balance; // The account balance
int months; // The number of months
int count = 1; // Loop counter, initialized with 1
// Get the starting balance.
if (decimal.TryParse(startingBalTextBox.Text, out balance))
{
// Pretty print the balance.
startingBalTextBox.Text = balance.ToString("c");
// Get the number of months.
if (int.TryParse(monthsTextBox.Text, out months))
{
// The following loop calculates the ending balance.
while (count <= months)
{
// Add this month's interest to the balance.
balance = balance + (INTEREST_RATE * balance);
// Display this month's ending balance.
detailListBox.Items.Add("The ending balance " +
"for month " + count + " is " +
balance.ToString("c"));
// Add one to the loop counter.
count += 1;
}
// Display the ending balance.
endingBalanceTextBox.Text = balance.ToString("c");
}
else
{
// Invalid number of months was entered.
MessageBox.Show("Invalid value for months.");
}
}
}
private void clearButton_Click(object sender, EventArgs e)
{
/*
Clear the TextBoxes, endingBalanceTextBox control,
and the ListBox.
*/
startingBalTextBox.Text = "";
monthsTextBox.Text = "";
endingBalanceTextBox.Text = "";
detailListBox.Items.Clear();
// Reset the focus.
startingBalTextBox.Focus();
}
private void exitButton_Click(object sender, EventArgs e)
{
// Close the form.
this.Close();
}
}
}

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

@ -0,0 +1,21 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
namespace lab5_1_CalebFontenot
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("lab5_1_CalebFontenot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("lab5_1_CalebFontenot")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("04e9a2a9-2e22-44e9-b562-cae968aba6da")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

@ -0,0 +1,71 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.8761
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace lab5_1_CalebFontenot.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("lab5_1_CalebFontenot.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
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<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.8761
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace lab5_1_CalebFontenot.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
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<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
</assembly>

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
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@ -0,0 +1,90 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{A8E0A749-B11E-41C4-93BA-9CBB24B4DE4F}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>lab5_1_CalebFontenot</RootNamespace>
<AssemblyName>lab5_1_1_CalebFontenot</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

@ -0,0 +1 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />

@ -0,0 +1,10 @@
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\bin\Debug\lab5_1_1_CalebFontenot.exe
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\bin\Debug\lab5_1_1_CalebFontenot.pdb
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\ResolveAssemblyReference.cache
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.Form1.resources
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.Properties.Resources.resources
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_1_CalebFontenot.csproj.GenerateResource.Cache
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_1_CalebFontenot.exe
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_1_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_1_CalebFontenot.pdb
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_2_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_1_CalebFontenot.exe
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_2_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_1_CalebFontenot.pdb

@ -0,0 +1,8 @@
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_2_CalebFontenot\lab5_1_1_CalebFontenot\bin\Debug\lab5_1_1_CalebFontenot.exe
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_2_CalebFontenot\lab5_1_1_CalebFontenot\bin\Debug\lab5_1_1_CalebFontenot.pdb
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_2_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\ResolveAssemblyReference.cache
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_2_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.Form1.resources
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_2_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.Properties.Resources.resources
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_2_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_2_CalebFontenot.csproj.GenerateResource.Cache
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_2_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_1_CalebFontenot.exe
C:\Documents and Settings\Caleb Fontenot\ASDV-C-Sharp\lab5_1\lab5_1_2_CalebFontenot\lab5_1_1_CalebFontenot\obj\Debug\lab5_1_1_CalebFontenot.pdb

@ -0,0 +1,8 @@
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\bin\Debug\lab5_1_CalebFontenot.exe
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\bin\Debug\lab5_1_CalebFontenot.pdb
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\obj\Debug\ResolveAssemblyReference.cache
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.Form1.resources
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.Properties.Resources.resources
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.csproj.GenerateResource.Cache
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.exe
C:\Documents and Settings\Caleb Fontenot\Local Settings\Application Data\Temporary Projects\lab5_1_CalebFontenot\obj\Debug\lab5_1_CalebFontenot.pdb

@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 10.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "lab5_1_2_CalebFontenot", "lab5_1_1_CalebFontenot\lab5_1_2_CalebFontenot.csproj", "{A8E0A749-B11E-41C4-93BA-9CBB24B4DE4F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A8E0A749-B11E-41C4-93BA-9CBB24B4DE4F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A8E0A749-B11E-41C4-93BA-9CBB24B4DE4F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A8E0A749-B11E-41C4-93BA-9CBB24B4DE4F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A8E0A749-B11E-41C4-93BA-9CBB24B4DE4F}.Release|Any CPU.Build.0 = Release|Any CPU
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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