ASDV-Cpp/Assignments/lab4_CalebFontenot/pointerArrays.cpp

44 lines
1.1 KiB
C++

#include <iostream>
int *** create3DArray (int x, int y, int z) {
int*** pArray3D = new int**[x];
for (int i = 0; i < x; ++i) {
int **pArray2D = new int*[y];
for (int j = 0; j < y; ++j) {
int *pArray = new int[z];
pArray2D[j] = pArray;
//free(pArray);
}
pArray3D[i] = pArray2D;
//free(pArray2D);
}
return pArray3D;
}
void initialize3DArray(int ***ppp, int x, int y, int z) {
int counter = 0;
for (int i = 0; i < x; ++i) {
for (int j = 0; j < y; ++j) {
for (int k = 0; k < z; ++k) {
ppp[i][j][k] = ++counter;
}
}
}
}
void traverse3DArrayOffsets(int ***ppp, int x, int y, int z) {
char *dashes = "---------";
for (int i = 0; i < x; ++i) {
std::cout << dashes << " Table " << (i + 1) << " " << dashes << std::endl;
for (int j = 0; j < y; ++j) {
for (int k = 0; k < z; ++k) {
std::cout << *(ppp[i][j] + k) << ", ";
}
std::cout << std::endl;
}
}
}
//std::string print3DArray()