SimpleWeatherService: Generate random weather data

Add a new simulation key handler for weather data:
- 'w' will generate new weather, cycling through the various conditions
- 'W' will clear the weather data
main
Victor Kareh 2024-01-11 12:52:44 +07:00
parent 3ba07f574e
commit bb18300c9e
4 changed files with 32 additions and 0 deletions

@ -146,6 +146,8 @@ Using the keyboard the following events can be triggered:
- `H` ... stop heartrate
- `i` ... take screenshot
- `I` ... start/stop Gif screen capture
- `w` ... generate weather data
- `W` ... clear weather data
Additionally using the arrow keys the respective swipe gesture can be triggered.
For example pressing the UP key triggers a `SwipeUp` gesture.

@ -678,6 +678,7 @@ public:
debounce('s', 'S', state[SDL_SCANCODE_S], key_handled_s);
debounce('h', 'H', state[SDL_SCANCODE_H], key_handled_h);
debounce('i', 'I', state[SDL_SCANCODE_I], key_handled_i);
debounce('w', 'W', state[SDL_SCANCODE_W], key_handled_w);
// screen switcher buttons
debounce('1', '!'+1, state[SDL_SCANCODE_1], key_handled_1);
debounce('2', '!'+2, state[SDL_SCANCODE_2], key_handled_2);
@ -780,6 +781,10 @@ public:
} else {
gif_manager.close();
}
} else if (key == 'w') {
generate_weather_data(false);
} else if (key == 'W') {
generate_weather_data(true);
} else if (key >= '0' && key <= '9') {
this->switch_to_screen(key-'0');
} else if (key >= '!'+0 && key <= '!'+9) {
@ -796,6 +801,22 @@ public:
batteryController.voltage = batteryController.percentRemaining * 50;
}
void generate_weather_data(bool clear) {
static int iconId = -1;
if (clear) {
systemTask.nimble().weather().SetCurrentWeather(0, 0, 0);
return;
}
auto timestamp = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
srand((int)timestamp);
int temperature = (rand() % 81 - 40) * 100;
iconId++;
if (iconId > 8) {
iconId = 0;
}
systemTask.nimble().weather().SetCurrentWeather((uint64_t)timestamp, temperature, iconId);
}
void handle_touch_and_button() {
int x, y;
uint32_t buttons = SDL_GetMouseState(&x, &y);
@ -958,6 +979,7 @@ private:
bool key_handled_s = false; // s ... increase step count, S ... decrease step count
bool key_handled_h = false; // h ... set heartrate running, H ... stop heartrate
bool key_handled_i = false; // i ... take screenshot, I ... start/stop Gif screen capture
bool key_handled_w = false; // w ... generate weather data, W ... clear weather data
// numbers from 0 to 9 to switch between screens
bool key_handled_1 = false;
bool key_handled_2 = false;

@ -70,6 +70,13 @@ void SimpleWeatherService::Init() {
//ble_gatts_add_svcs(serviceDefinition);
}
void SimpleWeatherService::SetCurrentWeather(uint64_t timestamp, int16_t temperature, int iconId) {
SimpleWeatherService::Location cityName;
cityName[32] = '\0';
currentWeather = SimpleWeatherService::CurrentWeather((uint64_t)timestamp, temperature, temperature, temperature, SimpleWeatherService::Icons(iconId), std::move(cityName));
printf("currentWeather: timestamp=%d, temperature=%d, icon=%d\n", currentWeather->timestamp, currentWeather->temperature, currentWeather->iconId);
}
int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
return 0;

@ -27,6 +27,7 @@ public:
explicit SimpleWeatherService(const DateTime& dateTimeController);
void Init();
void SetCurrentWeather(uint64_t timestamp, int16_t temperature, int iconId);
int OnCommand(struct ble_gatt_access_ctxt* ctxt);