#include "drivers/Watchdog.h" using namespace Pinetime::Drivers; void Watchdog::Setup(uint8_t timeoutSeconds) { resetReason = ActualResetReason(); } void Watchdog::Start() { } void Watchdog::Kick() { } Watchdog::ResetReasons Watchdog::ActualResetReason() const { return ResetReasons::ResetPin; } const char* Watchdog::ResetReasonToString(Watchdog::ResetReasons reason) { switch (reason) { case ResetReasons::ResetPin: return "Reset pin"; case ResetReasons::Watchdog: return "Watchdog"; case ResetReasons::DebugInterface: return "Debug interface"; case ResetReasons::LpComp: return "LPCOMP"; case ResetReasons::SystemOff: return "System OFF"; case ResetReasons::CpuLockup: return "CPU Lock-up"; case ResetReasons::SoftReset: return "Soft reset"; case ResetReasons::NFC: return "NFC"; case ResetReasons::HardReset: return "Hard reset"; default: return "Unknown"; } }