#pragma once #include namespace Pinetime { namespace Drivers { class Watchdog { public: enum class ResetReasons { ResetPin, Watchdog, SoftReset, CpuLockup, SystemOff, LpComp, DebugInterface, NFC, HardReset }; void Setup(uint8_t timeoutSeconds); void Start(); void Kick(); ResetReasons ResetReason() const { return resetReason; } static const char* ResetReasonToString(ResetReasons reason); private: ResetReasons resetReason; ResetReasons ActualResetReason() const; }; class WatchdogView { public: WatchdogView(const Watchdog& watchdog) : watchdog {watchdog} { } Watchdog::ResetReasons ResetReason() const { return watchdog.ResetReason(); } private: const Watchdog& watchdog; }; } }