# [InfiniSim](https://github.com/InfiniTimeOrg/InfiniSim) [![Build InfiniSim LVGL Simulator](https://github.com/InfiniTimeOrg/InfiniSim/actions/workflows/lv_sim.yml/badge.svg)](https://github.com/InfiniTimeOrg/InfiniSim/actions/workflows/lv_sim.yml) Simulator for [InfiniTime](https://github.com/InfiniTimeOrg/InfiniTime) project. Experience the `InfiniTime` user interface directly on your PC, to shorten the time until you get your hands on a real [PineTime smartwatch](https://www.pine64.org/pinetime/). Or use it to develop new Watchfaces, new Screens, or quickly iterate on the user interface. For a history on how this simulator started and the challenges on its way visit the [original PR](https://github.com/InfiniTimeOrg/InfiniTime/pull/743). ## Build dependencies - CMake - SDL2 (provides the simulator window, handles mouse and keyboard input) - Compiler (g++ or clang++) - [lv_font_conv](https://github.com/lvgl/lv_font_conv#install-the-script) (for `font.c` generation since [InfiniTime#1097](https://github.com/InfiniTimeOrg/InfiniTime/pull/1097)) On Ubuntu/Debian install the following packages: ```sh sudo apt install -y cmake libsdl2-dev g++ npm ``` On Arch Linux the following packages are needed: ```sh sudo pacman -S cmake sdl2 gcc npm ``` On Fedora the following packages are needed: ```sh sudo dnf install cmake SDL2-devel gcc ``` Then install the `lv_font_conv` executable to the source directory (will be installed at `node_modules/.bin/lv_font_conv`) ```sh npm install lv_font_conv@1.5.2 ``` ## Get the Sources Clone this repository and tell `git` to recursively download the submodules as well ```sh git clone --recursive https://github.com/InfiniTimeOrg/InfiniSim.git ``` If you've already cloned the repository without the submodules (or you want to update them to the latest checked in version) run the following command: ```sh git submodule update --init --recursive ``` ## Configure and Build In the most basic configuration tell cmake to configure the project and build it with the following two commands: ```sh cmake -S . -B build cmake --build build -j4 ``` The following configuration settings can be added to the first `cmake -S . -B build` call - `-DInfiniTime_DIR=InfiniTime`: a full path to an existing InfiniTime repository checked out. Inside that directory the `src/libs/lvgl` submodule must be checked out as well. The default value points to the InfiniTime submodule in this repository. - `-DMONITOR_ZOOM=1`: scale simulator window by this factor ## Run Simulator When the build was successful the simulator binary can be started with ```sh ./build/infinisim ``` ![Running Simulator](https://user-images.githubusercontent.com/9076163/151057090-66fa6b10-eb4f-4b62-88e6-f9f307a57e40.gif) To hide the second simulator-status-window start the binary with the `--hide-status` option ```sh ./build/infinisim --hide-status ``` - Left mouse button: simulates your finger, just click to tap, click and drag to swipe - Right mouse button: simulates the hardware button (for example turn the screen off or on again) Using the keyboard the following events can be triggered: - `r` ... enable ringing - `R` ... disable ringing - `m` ... let motor run for 100 ms - `M` ... let motor run for 255 ms - `n` ... send notification - `N` ... clear new notification flag - `b` ... connect Bluetooth - `B` ... disconnect Bluetooth - `v` ... increase battery voltage and percentage - `V` ... decrease battery voltage and percentage - `c` ... charging, - `C` ... not charging - `l` ... increase brightness level - `L` ... lower brightness level - `p` ... enable print lvgl memory usage to terminal - `P` ... disable print memory usage - `s` ... increase step count by 500 steps - `S` ... decrease step count by 500 steps - `h` ... set heartrate running, and on further presses increase by 10 bpm - `H` ... stop heartrate - `i` ... take screenshot ## Licenses This project is released under the GNU General Public License version 3 or, at your option, any later version. The same license as [InfiniTime](https://github.com/InfiniTimeOrg/InfiniTime). The simulator is based on [lv_sim_eclipse_sdl](https://github.com/lvgl/lv_sim_eclipse_sdl) project under the MIT license.