implemented continuous vibration pattern for incoming calls

main
Florian Kraupa 2021-05-12 20:23:04 +07:00
parent d7fa000b85
commit d13dd6dee3
7 changed files with 78 additions and 24 deletions

@ -3,7 +3,8 @@
#include "systemtask/SystemTask.h"
#include "app_timer.h"
APP_TIMER_DEF(vibTimer);
APP_TIMER_DEF(shortVibTimer);
APP_TIMER_DEF(longVibTimer);
using namespace Pinetime::Controllers;
@ -14,19 +15,42 @@ void MotorController::Init() {
nrf_gpio_cfg_output(pinMotor);
nrf_gpio_pin_set(pinMotor);
app_timer_init();
app_timer_create(&vibTimer, APP_TIMER_MODE_SINGLE_SHOT, vibrate);
app_timer_create(&shortVibTimer, APP_TIMER_MODE_SINGLE_SHOT, vibrate);
app_timer_create(&longVibTimer, APP_TIMER_MODE_REPEATED, vibrate);
isBusy = false;
}
void MotorController::SetDuration(uint8_t motorDuration) {
void MotorController::RunForDuration(uint8_t motorDuration) {
if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF)
if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF || isBusy)
return;
nrf_gpio_pin_clear(pinMotor);
/* Start timer for motorDuration miliseconds and timer triggers vibrate() when it finishes*/
app_timer_start(vibTimer, APP_TIMER_TICKS(motorDuration), NULL);
app_timer_start(shortVibTimer, APP_TIMER_TICKS(motorDuration), NULL);
}
void MotorController::startRunning(uint8_t motorDuration) {
if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF || isBusy )
return;
//prevent other vibrations while running
isBusy = true;
nrf_gpio_pin_clear(pinMotor);
app_timer_start(longVibTimer, APP_TIMER_TICKS(motorDuration), NULL);
}
void MotorController::stopRunning() {
app_timer_stop(longVibTimer);
nrf_gpio_pin_set(pinMotor);
isBusy = false;
}
void MotorController::vibrate(void* p_context) {
nrf_gpio_pin_set(pinMotor);
if (nrf_gpio_pin_out_read(pinMotor) == 0) {
nrf_gpio_pin_set(pinMotor);
} else {
nrf_gpio_pin_clear(pinMotor);
}
}

@ -12,11 +12,14 @@ namespace Pinetime {
public:
MotorController(Controllers::Settings& settingsController);
void Init();
void SetDuration(uint8_t motorDuration);
void RunForDuration(uint8_t motorDuration);
void startRunning(uint8_t motorDuration);
void stopRunning();
private:
Controllers::Settings& settingsController;
static void vibrate(void* p_context);
};
bool isBusy;
};
}
}

@ -256,12 +256,12 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
case Apps::Notifications:
currentScreen = std::make_unique<Screens::Notifications>(
this, notificationManager, systemTask.nimble().alertService(), Screens::Notifications::Modes::Normal);
this, notificationManager, systemTask.nimble().alertService(), motorController, Screens::Notifications::Modes::Normal);
ReturnApp(Apps::Clock, FullRefreshDirections::Up, TouchEvents::SwipeUp);
break;
case Apps::NotificationsPreview:
currentScreen = std::make_unique<Screens::Notifications>(
this, notificationManager, systemTask.nimble().alertService(), Screens::Notifications::Modes::Preview);
this, notificationManager, systemTask.nimble().alertService(), motorController, Screens::Notifications::Modes::Preview);
ReturnApp(Apps::Clock, FullRefreshDirections::Up, TouchEvents::SwipeUp);
break;

@ -11,8 +11,13 @@ extern lv_font_t jetbrains_mono_bold_20;
Notifications::Notifications(DisplayApp* app,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::AlertNotificationService& alertNotificationService,
Controllers::MotorController& motorController,
Modes mode)
: Screen(app), notificationManager {notificationManager}, alertNotificationService {alertNotificationService}, mode {mode} {
: Screen(app),
notificationManager {notificationManager},
alertNotificationService {alertNotificationService},
motorController{motorController},
mode {mode} {
notificationManager.ClearNewNotificationFlag();
auto notification = notificationManager.GetLastNotification();
if (notification.valid) {
@ -23,7 +28,8 @@ Notifications::Notifications(DisplayApp* app,
notification.category,
notificationManager.NbNotifications(),
mode,
alertNotificationService);
alertNotificationService,
motorController);
validDisplay = true;
} else {
currentItem = std::make_unique<NotificationItem>("Notification",
@ -32,10 +38,13 @@ Notifications::Notifications(DisplayApp* app,
notification.category,
notificationManager.NbNotifications(),
Modes::Preview,
alertNotificationService);
alertNotificationService,
motorController);
}
if (mode == Modes::Preview) {
timeoutLine = lv_line_create(lv_scr_act(), nullptr);
@ -63,7 +72,10 @@ bool Notifications::Refresh() {
timeoutLinePoints[1].x = pos;
lv_line_set_points(timeoutLine, timeoutLinePoints, 2);
}
//make sure we stop any vibrations before exiting
if (!running) {
motorController.stopRunning();
}
return running;
}
@ -92,7 +104,8 @@ bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
previousNotification.category,
notificationManager.NbNotifications(),
mode,
alertNotificationService);
alertNotificationService,
motorController);
}
return true;
case Pinetime::Applications::TouchEvents::SwipeUp: {
@ -117,7 +130,8 @@ bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
nextNotification.category,
notificationManager.NbNotifications(),
mode,
alertNotificationService);
alertNotificationService,
motorController);
}
return true;
case Pinetime::Applications::TouchEvents::LongTap: {
@ -152,8 +166,9 @@ Notifications::NotificationItem::NotificationItem(const char* title,
Controllers::NotificationManager::Categories category,
uint8_t notifNb,
Modes mode,
Pinetime::Controllers::AlertNotificationService& alertNotificationService)
: notifNr {notifNr}, notifNb {notifNb}, mode {mode}, alertNotificationService {alertNotificationService} {
Pinetime::Controllers::AlertNotificationService& alertNotificationService,
Controllers::MotorController& motorController)
: notifNr {notifNr}, notifNb {notifNb}, mode {mode}, alertNotificationService {alertNotificationService}, motorController{motorController} {
lv_obj_t* container1 = lv_cont_create(lv_scr_act(), NULL);
@ -236,8 +251,10 @@ Notifications::NotificationItem::NotificationItem(const char* title,
label_mute = lv_label_create(bt_mute, nullptr);
lv_label_set_text(label_mute, Symbols::volumMute);
lv_obj_set_style_local_bg_color(bt_mute, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
} break;
}
lv_obj_t* backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP);
@ -249,21 +266,21 @@ Notifications::NotificationItem::NotificationItem(const char* title,
void Notifications::NotificationItem::OnAcceptIncomingCall(lv_event_t event) {
if (event != LV_EVENT_CLICKED)
return;
motorController.stopRunning();
alertNotificationService.AcceptIncomingCall();
}
void Notifications::NotificationItem::OnMuteIncomingCall(lv_event_t event) {
if (event != LV_EVENT_CLICKED)
return;
motorController.stopRunning();
alertNotificationService.MuteIncomingCall();
}
void Notifications::NotificationItem::OnRejectIncomingCall(lv_event_t event) {
if (event != LV_EVENT_CLICKED)
return;
motorController.stopRunning();
alertNotificationService.RejectIncomingCall();
}

@ -5,6 +5,7 @@
#include <memory>
#include "Screen.h"
#include "components/ble/NotificationManager.h"
#include "components/motor/MotorController.h"
namespace Pinetime {
namespace Controllers {
@ -19,6 +20,7 @@ namespace Pinetime {
explicit Notifications(DisplayApp* app,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::AlertNotificationService& alertNotificationService,
Controllers::MotorController& motorController,
Modes mode);
~Notifications() override;
@ -33,7 +35,8 @@ namespace Pinetime {
Controllers::NotificationManager::Categories,
uint8_t notifNb,
Modes mode,
Pinetime::Controllers::AlertNotificationService& alertNotificationService);
Pinetime::Controllers::AlertNotificationService& alertNotificationService,
Controllers::MotorController& motorController);
~NotificationItem();
bool Refresh() {
return false;
@ -60,6 +63,7 @@ namespace Pinetime {
lv_obj_t* bottomPlaceholder;
Modes mode;
Pinetime::Controllers::AlertNotificationService& alertNotificationService;
Controllers::MotorController& motorController;
};
private:
@ -72,6 +76,8 @@ namespace Pinetime {
Modes mode = Modes::Normal;
std::unique_ptr<NotificationItem> currentItem;
Controllers::NotificationManager::Notification::Id currentId;
Controllers::MotorController& motorController;
bool validDisplay = false;
lv_point_t timeoutLinePoints[2] {{0, 1}, {239, 1}};

@ -140,7 +140,7 @@ void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
if (lv_obj_get_state(btn3, LV_BTN_PART_MAIN) & LV_STATE_CHECKED) {
settingsController.SetVibrationStatus(Controllers::Settings::Vibration::ON);
motorController.SetDuration(35);
motorController.RunForDuration(35);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
} else {
settingsController.SetVibrationStatus(Controllers::Settings::Vibration::OFF);

@ -225,7 +225,11 @@ void SystemTask::Work() {
case Messages::OnNewNotification:
if (isSleeping && !isWakingUp)
GoToRunning();
motorController.SetDuration(35);
if (notificationManager.GetLastNotification().category == Controllers::NotificationManager::Categories::IncomingCall) {
motorController.startRunning(50);
} else {
motorController.RunForDuration(35);
}
displayApp->PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
break;
case Messages::BleConnected: