const { SlashCommandBuilder, Discord, codeBlock, EmbedBuilder } = require('discord.js'); const fs = require('fs'); var path = require('node:path'); //const { writeFile } = require('../main.cjs'); module.exports = { data: new SlashCommandBuilder() .setName('drawdesign') .setDescription('Draws a design in a codeblock') .addStringOption(option => option.setName('design') .setDescription("Pick a design. (number 1-4)") .setRequired(true) ) .addStringOption(option => option.setName('string') .setDescription("String to feed into input") .setRequired(true) ), async execute(interaction, client) { let inputString = interaction.options.getString('string'); let design = parseInt(interaction.options.getString('design')); if (design < 1 || design > 4) { await interaction.reply('Invalid design choice.'); return; } let output; switch (design) { case 1: output = design1(inputString); break; case 2: output = design2(inputString); break; case 3: output = design3(inputString); break; case 4: output = design4(inputString); } console.log(codeBlock("", output)); let testLength = "\n" + 'output length was ' + (output.length) + " characters."; if (output.length + testLength.length > 2000) { //await interaction.reply('Error: String is too big. Resultant output would be too big to send to Discord. (the output length was ' + (output.length + testLength.length) + " characters.)"); let replyString = "output length was " + (output.length) + " characters."; let filePath = writeFile(output); await interaction.reply({content:replyString, files: [filePath] }); fs.unlinkSync(filePath); // Delete file once we're done with it } else { await interaction.reply(codeBlock("", output) + testLength); } console.log("User " + interaction.user.tag + " ran /drawtriangle"); }, }; function writeFile(content) { //console.log(content); console.log("Attempting to write string to file..."); let filename = Date.now()+'.txt'; console.log(filename); var filePath = path.join(__dirname, '..', filename); console.log(filePath); fs.writeFile(filePath, content, err => { if (err) { console.error(err); } }); return filePath; } function design1(input) { console.log("Running design1..."); let outputString; let startEnd = ""; for (let i = 0; i < input.length + 2; i++) { startEnd += "*"; } outputString = startEnd + "\n"; outputString += "*" + "\n"; outputString += "* " + input + "\n"; outputString += "*" + "\n"; outputString += startEnd; return outputString; } function design2(input) { console.log("Running design2..."); let outputString; let height = (input.length * 2) + 6; let mid = Math.trunc(height / 2) + 1; if (height % 2 == 0) { height++; } outputString = ""; for (let i = 0; i < height; i++) { if (mid == i) { //Determine if we're in the middle of the triangle outputString += "**" + input + "**"; } else { for (let j = 0; j < i; j++) { outputString += "*"; } } outputString += "\n"; } return outputString; } function design3(input) { console.log("Running design3..."); let outputString; let height = (input.length * 2) + 6; let mid = Math.trunc(height / 2) + 1; if (height % 2 == 0) { height++; } outputString = ""; if (mid % 2 == 1) { // Skip a line if odd var subOffset = 1; var addOffset = 0; } else { var subOffset = 0; var addOffset = 1; } for (let i = 0; i < mid - addOffset; i++) { for (let j = 0; j < i; j++) { if (i % 2 == 1) { if (i != (mid - 1)) { if (i == 0 || (j == 0 || j == (i - 1))) { // Check if we're at the beginning or end of the line outputString += "*"; } else { outputString += " "; } } } } outputString += "\n"; } outputString += "* " + input + " *\n"; for (let i = mid - subOffset; i > 0; i--) { for (let j = 0; j < i; j++) { if (i % 2 == 1) { if (j != (mid - 1) || (j != mid)) { if ((i == 0 || (j == 0 || j == (i - 1)))) { // Check if we're at the beginning or end of the line outputString += "*"; } else { outputString += " "; } } } } outputString += "\n"; } return outputString; } function design4(input) { let outputString = ""; let outputLine = ""; let radius = (input.length + 1); let mid = radius; if (mid % 2 == 1) { var spaceOffset = " "; } else { var spaceOffset = ""; } console.log(radius, mid); // dist represents distance to the center let dist = parseFloat(0); let space = "" for (let i = 0; i < (input.length / 2); ++i) { space += " "; } // for horizontal movement var i; var j; let lineHasInput = false; for (i = 0; i <= 2 * radius; i++) { lineHasInput = false; if (Math.trunc(i) != mid) { // for vertical movement for (j = 0; j <= 2 * radius; j++) { dist = Math.sqrt( ((i - radius) * (i - radius) * 4) + (j - radius) * (j - radius) ); //console.log(i, j, radius, dist); // dist should be in the range (radius - 0.5) // and (radius + 0.5) to print stars(*) if (dist > radius - 1 && dist < radius + 1) { //&& dist > radius - 1 lineHasInput = true; outputLine += "·"; } else { outputLine += " "; } } } else { lineHasInput = true; outputLine += "·" + space + input + space + spaceOffset + "·"; } //console.log(i, j, outputLine); if (lineHasInput) { outputString += outputLine + "\n"; } outputLine = ""; } return outputString; } console.log(design4("super long test string super long test string")); //"super long test string super long test string"