|
|
"use strict";
|
|
|
// Require the necessary discord.js classes
|
|
|
const { Client, Events, GatewayIntentBits, REST, Routes, Collection, FLAGS, MessageMentionOptions, codeBlock, SlashCommandBuilder, blockQuote } = require('discord.js');
|
|
|
const Discord = require('discord.js');
|
|
|
const { clientId, guildId, token } = require('./key.json');
|
|
|
let fs = require('node:fs');
|
|
|
let path = require('node:path');
|
|
|
global.madlibState = { gameChannel: undefined, storyTitle:undefined, currentStory: undefined, storyIterate: 0, storyReplaceContent: [], storyLength: undefined, numberOfStories: undefined};
|
|
|
//export {madlibState};
|
|
|
//Get number of stories
|
|
|
const madlib = require("./madlibs/stories.json");
|
|
|
global.madlibState.numberOfStories = Object.keys(madlib.stories).length;
|
|
|
var triggeredByMaci = false;
|
|
|
global.tylerStop = function tylerStop(message) {
|
|
|
if (!message.author.bot && message.author.id == "205475706296205312" && message.content.toLowerCase().includes('idiot')) {
|
|
|
message.react('<:amgery:1072270900675739758>');
|
|
|
message.reply("Caleb has specifcially asked you multiple times to stop calling yourself an idiot.");
|
|
|
}
|
|
|
}
|
|
|
|
|
|
|
|
|
// Create a new client instance
|
|
|
const client = new Discord.Client({
|
|
|
intents: [
|
|
|
GatewayIntentBits.Guilds,
|
|
|
GatewayIntentBits.GuildMessages,
|
|
|
GatewayIntentBits.MessageContent,
|
|
|
GatewayIntentBits.GuildMembers,
|
|
|
],
|
|
|
});
|
|
|
|
|
|
// When the client is ready, run this code (only once)
|
|
|
// We use 'c' for the event parameter to keep it separate from the already defined 'client'
|
|
|
client.once(Events.ClientReady, c => {
|
|
|
console.log(`Ready! Logged in as ${c.user.tag}`);
|
|
|
});
|
|
|
|
|
|
// Log in to Discord with your client's token
|
|
|
client.login(token);
|
|
|
|
|
|
|
|
|
// Retrieve commands
|
|
|
client.commands = new Collection();
|
|
|
|
|
|
const commandsPath = path.join(__dirname, 'commands');
|
|
|
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.cjs'));
|
|
|
|
|
|
for (const file of commandFiles) {
|
|
|
const filePath = path.join(commandsPath, file);
|
|
|
const command = require(filePath);
|
|
|
// Set a new item in the Collection with the key as the command name and the value as the exported module
|
|
|
if ('data' in command && 'execute' in command) {
|
|
|
client.commands.set(command.data.name, command);
|
|
|
} else {
|
|
|
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
|
|
|
client.on(Events.InteractionCreate, async interaction => {
|
|
|
if (!interaction.isChatInputCommand()) return;
|
|
|
|
|
|
const command = interaction.client.commands.get(interaction.commandName);
|
|
|
|
|
|
if (!command) {
|
|
|
console.error(`No command matching ${interaction.commandName} was found.`);
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
try {
|
|
|
await command.execute(interaction, client);
|
|
|
} catch (error) {
|
|
|
console.error(error);
|
|
|
if (interaction.replied || interaction.deferred) {
|
|
|
await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
|
|
|
} else {
|
|
|
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
|
|
|
}
|
|
|
}
|
|
|
});
|
|
|
|
|
|
// My code
|
|
|
|
|
|
var abbreviationKey = require("./abbreviation_key.json");
|
|
|
const { start } = require('node:repl');
|
|
|
|
|
|
function arrayRotate(arr, reverse, amount) {
|
|
|
for (let i = 0; i < amount; i++) {
|
|
|
if (reverse) arr.unshift(arr.pop());
|
|
|
else arr.push(arr.shift());
|
|
|
return arr;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
function matchAbbr(abbrTarget) {
|
|
|
console.log("Looking for: " + abbrTarget);
|
|
|
for (var abbr in abbreviationKey.target_phrases) {
|
|
|
if (abbreviationKey.target_phrases[abbr] == abbrTarget) {
|
|
|
//console.log("abbrTarget: " + typeof (abbrTarget));
|
|
|
//console.log("abbr: " + typeof (abbr));
|
|
|
return abbr;
|
|
|
} else {
|
|
|
//console.log("abbrTarget: " + typeof (abbrTarget));
|
|
|
//console.log("abbr: " + typeof (abbr));
|
|
|
}
|
|
|
}
|
|
|
return "";
|
|
|
}
|
|
|
|
|
|
function replyMessage(message, correctedMessage, abbrsUsed) {
|
|
|
if (triggeredByMaci) {
|
|
|
var replyString = "Hi <@732679176565293156>! You're the reason why I exist! You can't stop me with just a role! >:D"
|
|
|
triggeredByMaci = false;
|
|
|
} else {
|
|
|
var replyString = "";
|
|
|
}
|
|
|
var plural = "";
|
|
|
if (abbrsUsed == 1) {
|
|
|
plural = "an acronym";
|
|
|
} else {
|
|
|
plural = abbrsUsed + " acronyms"
|
|
|
}
|
|
|
replyString += "Your message contains " + plural + "! Let me fix that for you: \n"+ " \|\|btw I was written by Caleb Fontenot\|\| \n \n" + blockQuote(correctedMessage);
|
|
|
var stringLength = replyString.length;
|
|
|
|
|
|
if (stringLength > 2000) {
|
|
|
replyString = "Sorry, I detected " + plural + ", but the resultant response was " + stringLength + " characters long, and Discord only allows a maximum of 2000."
|
|
|
}
|
|
|
message.reply({ content: replyString, allowedMentions: { repliedUser: false } });
|
|
|
|
|
|
}
|
|
|
|
|
|
client.on('messageCreate', message => {
|
|
|
if (global.madlibState.gameChannel == message.channel.id && message.author.id != "1091120267851485215") { // Pass message to madlib game handler if message was sent in the active game channel.
|
|
|
madlibNextMessage(message.content, client);
|
|
|
}
|
|
|
//checkMessage(message, false);
|
|
|
});
|
|
|
|
|
|
client.on('messageUpdate', (undefined, newMessage) => {
|
|
|
//checkMessage(newMessage, false);
|
|
|
|
|
|
});
|
|
|
|
|
|
function getMatchingPhrase(inputString, targetCharacter) {
|
|
|
const words = inputString.split(/\s+/);
|
|
|
let matchingPhrase = null;
|
|
|
for (let i = 0; i < words.length; i++) {
|
|
|
const word = words[i];
|
|
|
if (word.includes(targetCharacter)) {
|
|
|
matchingPhrase = abbreviationKey.target_phrases[word];
|
|
|
if (matchingPhrase) {
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
return matchingPhrase;
|
|
|
}
|
|
|
/*
|
|
|
Main bot logic. Check for abbreviations by splitting the message at any non-word characters, then if we find a match, create a new array, replace the abbreviation with the phrase, then call replyMessage() and reply to the original message with the corrected one.
|
|
|
*/
|
|
|
global.checkMessage = function checkMessage(message, runFromGlobal) {
|
|
|
if (!runFromGlobal) {
|
|
|
checkInsult(message);
|
|
|
if (message.content == "<@1091120267851485215>, what are your pronouns?") {
|
|
|
message.reply({ content: "My pronouns are she/her ☺️", allowedMentions: { repliedUser: false } })
|
|
|
}
|
|
|
if (message.author.id == "1091120267851485215") {
|
|
|
return;
|
|
|
}
|
|
|
tylerStop(message);
|
|
|
console.log(`${message.author.tag} in #${message.channel.name} sent: ${message.content}`);
|
|
|
}
|
|
|
//console.log(message.author);
|
|
|
var matchMessageArray = message.content.toLowerCase().split(/\W/g);
|
|
|
// /[\‘\’\' ,!?\"@#$%^&*().;:|]+/
|
|
|
console.log(matchMessageArray);
|
|
|
let correctedMessage = message.content;
|
|
|
let matchDetected = false;
|
|
|
let abbrsUsed = 0;
|
|
|
for (let i = 0; i < matchMessageArray.length; ++i) {
|
|
|
let rebuildMessageArray = [];
|
|
|
//console.log("Corrected Message: " + correctedMessage);
|
|
|
|
|
|
if (abbreviationKey.target_phrases[matchMessageArray[i]] !== undefined) {
|
|
|
checkIfGirlfriend(message);
|
|
|
if (!runFromGlobal) {
|
|
|
if (checkIfExempt(message)) {
|
|
|
return;
|
|
|
}
|
|
|
}
|
|
|
matchDetected = true;
|
|
|
abbrsUsed++;
|
|
|
//Return key
|
|
|
let phrase = abbreviationKey.target_phrases[matchMessageArray[i]];
|
|
|
let abbr = matchAbbr(phrase); //abbreviationKey.target_phrases[phrase];
|
|
|
//console.log(typeof(abbr));
|
|
|
|
|
|
console.log("Found abbreviation: " + abbr);
|
|
|
console.log("Phrase that matches used acronym: " + phrase);
|
|
|
if (abbr !== "") {
|
|
|
// let regex = new RegExp(`^(.*?)${ '\\b' + abbr + '\\b'}`, 'i');
|
|
|
let regex = new RegExp(`^((?:.*?\n)*?.*?)${ '\\b' + abbr + '\\b'}`, 'i');
|
|
|
rebuildMessageArray = correctedMessage.split(regex);
|
|
|
console.log("rebuildMessageArray: ", rebuildMessageArray);
|
|
|
} else {
|
|
|
message.reply("Detected abbreviation, but regex matching broke. Caleb is working on this...");
|
|
|
return;
|
|
|
}
|
|
|
//https://gitea.calebfontenot.com/CCF_100/NoMoreAcronyms/issues/1
|
|
|
//Insert phrase into string
|
|
|
arrayRotate(rebuildMessageArray, true, 1);
|
|
|
rebuildMessageArray.unshift("`" + phrase + "`");
|
|
|
arrayRotate(rebuildMessageArray, true, 2);
|
|
|
console.log(rebuildMessageArray);
|
|
|
// Build into string and set to variable!
|
|
|
correctedMessage = "" // clear old message.
|
|
|
|
|
|
for (let j = 0; j < rebuildMessageArray.length; j++) {
|
|
|
correctedMessage += rebuildMessageArray[j];
|
|
|
}
|
|
|
console.log(correctedMessage);
|
|
|
|
|
|
//break;
|
|
|
}
|
|
|
}
|
|
|
if (matchDetected) {
|
|
|
replyMessage(message, correctedMessage, abbrsUsed);
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
function checkIfGirlfriend(message) {
|
|
|
if (message.author.id == "698360641731166238") {
|
|
|
message.react('☺️');
|
|
|
message.react('❤️');
|
|
|
}
|
|
|
}
|
|
|
function checkIfExempt(message) {
|
|
|
if (!message.author.bot) {
|
|
|
console.log("Has role? " + message.member.roles.cache.some(role => role.name == "Exempt from NoMoreAcronyms"));
|
|
|
if (message.content.includes("http", "https")) {
|
|
|
message.react('🌐');
|
|
|
message.react('🔗');
|
|
|
return true;
|
|
|
} else if (message.content.includes("```")) {
|
|
|
return true;
|
|
|
}
|
|
|
if(message.author.id == "732679176565293156") {
|
|
|
triggeredByMaci = true;
|
|
|
return false;
|
|
|
}
|
|
|
if (message.member.roles.cache.some(role => role.name == "Exempt from NoMoreAcronyms")) {
|
|
|
if (!message.member.roles.cache.some(role => role.name == "NoReactions")) {
|
|
|
message.react('🇵');
|
|
|
message.react('🇴');
|
|
|
message.react('🇬');
|
|
|
return true;
|
|
|
}
|
|
|
return true;
|
|
|
}
|
|
|
}
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
function checkInsult(message) {
|
|
|
if (!message.author.bot) {
|
|
|
if (message.content.includes("block", "bot")) {
|
|
|
message.delete();
|
|
|
} else
|
|
|
if (!message.member.roles.cache.some(role => role.name == "Exempt from NoMoreAcronyms")) {
|
|
|
if (message.content.includes("bot", "annoying")) {
|
|
|
message.react('🇳');
|
|
|
message.react('🇴');
|
|
|
message.react('❌');
|
|
|
message.react('🇺');
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Madlib game logic
|
|
|
|
|
|
// Setup story
|
|
|
function startMadlib(selectedStory) {
|
|
|
// Load story
|
|
|
const madlib = require("./madlibs/stories.json");
|
|
|
console.log("Madlib story count: " + Object.keys(madlib.stories).length);
|
|
|
let storyCount = Object.keys(madlib.stories).length;
|
|
|
let storyTitle;
|
|
|
console.log(selectedStory);
|
|
|
if (selectedStory == 0) {
|
|
|
//Pick random story:
|
|
|
storyTitle = Object.keys(madlib.stories)[Math.trunc(Math.random() * storyCount)];
|
|
|
} else {
|
|
|
storyTitle = Object.keys(madlib.stories)[selectedStory - 1];
|
|
|
}
|
|
|
|
|
|
console.log("Current story: " + storyTitle);
|
|
|
let currentStory = madlib.stories[storyTitle];
|
|
|
let storyLength = currentStory.match(/<([^>]+)>/g).length;
|
|
|
// Update global variables with states.
|
|
|
global.madlibState.storyTitle = storyTitle;
|
|
|
global.madlibState.currentStory = currentStory;
|
|
|
global.madlibState.storyLength = storyLength;
|
|
|
//Print story title
|
|
|
const channel = client.channels.cache.get(madlibState.gameChannel);
|
|
|
channel.send("Current story: " + storyTitle);
|
|
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
|
* This function sends a prompt for the next keyword for the madlib story.
|
|
|
*/
|
|
|
global.madlibNextPrompt = function madlibNextPrompt(client, iteration, selectedStory) {
|
|
|
console.log("Next prompt requested");
|
|
|
if (global.madlibState.currentStory == undefined) {
|
|
|
startMadlib(selectedStory);
|
|
|
}
|
|
|
let currentStory = global.madlibState.currentStory;
|
|
|
//Find all <> in the string and return it.
|
|
|
let phrase = currentStory.match(/(?<=<)[^>]+(?=>)/g);
|
|
|
//remove every other element in array, so we only have the prompts
|
|
|
console.log(phrase);
|
|
|
// Send a message in the gameChannel with the next prompt.
|
|
|
const channel = client.channels.cache.get(madlibState.gameChannel);
|
|
|
let aAn;
|
|
|
let vowelArray = ["a", "e", "i", "o", "u"];
|
|
|
aAn = "a ";
|
|
|
for (let i = 0; i < vowelArray.length; ++i) {
|
|
|
if (phrase[iteration].toLowerCase().charAt(0) == (vowelArray[i].charAt(0))) {
|
|
|
aAn = "an ";
|
|
|
}
|
|
|
}
|
|
|
channel.send("Give me " + aAn + phrase[iteration] + ":\n(" + (phrase.length - iteration) + " words remain)");
|
|
|
}
|
|
|
/*
|
|
|
* This function is executed when a player is sending a new message.
|
|
|
*/
|
|
|
global.madlibNextMessage = function madlibNextMessage(promptAnswerString, client) {
|
|
|
global.madlibState.storyIterate++;
|
|
|
//Process message
|
|
|
console.log("Processing next message...");
|
|
|
console.log("Player responded with: \"" + promptAnswerString +"\"");
|
|
|
global.madlibState.storyReplaceContent.push("`" + promptAnswerString + "`");
|
|
|
console.log(madlibState.storyReplaceContent);
|
|
|
// Check how many times we've iterated, and if we're not done collecting content for the story, continue
|
|
|
if (global.madlibState.storyIterate < global.madlibState.storyLength) {
|
|
|
global.madlibNextPrompt(client, global.madlibState.storyIterate, undefined);
|
|
|
} else { //Story content has been obtained! Now we just need to build the story and return it.
|
|
|
endMadlib();
|
|
|
}
|
|
|
}
|
|
|
function endMadlib() {
|
|
|
// Build story string, send the message, and set all of the madlibState variables to their defaults.
|
|
|
let currentStory = global.madlibState.currentStory;
|
|
|
let storyReplaceContent = global.madlibState.storyReplaceContent;
|
|
|
for (let i = 0; i < storyReplaceContent.length; ++i) {
|
|
|
currentStory = currentStory.replace(/<([^>]+)>/, storyReplaceContent[i]);
|
|
|
}
|
|
|
console.log(currentStory);
|
|
|
const channel = client.channels.cache.get(madlibState.gameChannel);
|
|
|
channel.send("Story is complete! \n" + currentStory);
|
|
|
//Reset madlibState.
|
|
|
global.madlibState = { gameChannel: undefined, storyTitle:undefined, currentStory: undefined, storyIterate: 0, storyReplaceContent: [], storyLength: undefined};
|
|
|
}
|