> community-patches: mesa-git: Add a patch reverting 507956ed04 (which doesn't revert cleanly) to fix Monster Hunter World crashing either on launch (populated mesa shader cache/DXVK's state cache) or on main menu transition (cold caches).
  > community-patches: mesa-git: Add a patch to force enable VK_KHR_8bit_storage, VK_KHR_16bit_storage and shaderInt8 on ACO (GFX8+). Allows to play Doom Eternal and run Yuzu vk renderer with ACO. There is a reason those are not yet enabled upstream, so be aware of potential crashing and other issues with other games.
  > wine-tkg-git: Proton-tkg: Remove mfplay dll override when _proton_mf_hacks is disabled
  > wine-tkg-git: proton-tkg: proton: Introduce seccomp runtime option. - 02e0d7d793
  > wine-tkg-git: Selective sync of proton meta patchsets with current proton-5.0-next - dd199e4e70
  > wine-tkg-git: Proton-tkg: proton: Store original LD_LIBRARY_PATH before modifying it - aaeb4445f3
frogging-family
Tk-Glitch 2020-04-05 14:39:18 +07:00
parent a57366cf44
commit 8448f450bc
2 changed files with 2 additions and 2 deletions

@ -1 +1 @@
Subproject commit 2e746708bf1124e6e79fac8bccc38b6ca72ce2e7
Subproject commit c00a49fb9dfba16fdbfdae8f32c8147c5ac83c29

@ -1 +1 @@
Subproject commit 0e6ee292f6e6bff8ffd56f7b965321bb515d266e
Subproject commit f71de488dfdf27be7a4774979795e944bcc15332