common/telemetry: Migrate namespace into the Common namespace

Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code.
master
Lioncash 2020-08-18 14:21:50 +07:00 committed by FearlessTobi
parent ddb4135dea
commit 10f440cb59
15 changed files with 47 additions and 43 deletions

@ -382,7 +382,7 @@ int main(int argc, char** argv) {
break; // Expected case
}
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL");
if (use_multiplayer) {
if (auto member = Network::GetRoomMember().lock()) {

@ -52,7 +52,8 @@ void CompatDB::Submit() {
back();
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
Core::System::GetInstance().TelemetrySession().AddField(
Telemetry::FieldType::UserFeedback, "Compatibility", compatibility->checkedId());
Common::Telemetry::FieldType::UserFeedback, "Compatibility",
compatibility->checkedId());
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));

@ -1002,7 +1002,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
game_path = filename;
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
return true;
}

@ -12,7 +12,7 @@
#include "common/x64/cpu_detect.h"
#endif
namespace Telemetry {
namespace Common::Telemetry {
void FieldCollection::Accept(VisitorInterface& visitor) const {
for (const auto& field : fields) {
@ -88,4 +88,4 @@ void AppendOSInfo(FieldCollection& fc) {
#endif
}
} // namespace Telemetry
} // namespace Common::Telemetry

@ -10,7 +10,7 @@
#include <string>
#include "common/common_types.h"
namespace Telemetry {
namespace Common::Telemetry {
/// Field type, used for grouping fields together in the final submitted telemetry log
enum class FieldType : u8 {
@ -196,4 +196,4 @@ void AppendCPUInfo(FieldCollection& fc);
/// such as platform name, etc.
void AppendOSInfo(FieldCollection& fc);
} // namespace Telemetry
} // namespace Common::Telemetry

@ -519,14 +519,13 @@ void System::RegisterImageInterface(std::shared_ptr<Frontend::ImageInterface> im
void System::Shutdown(bool is_deserializing) {
// Log last frame performance stats
const auto perf_results = GetAndResetPerfStats();
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
constexpr auto performance = Common::Telemetry::FieldType::Performance;
telemetry_session->AddField(performance, "Shutdown_EmulationSpeed",
perf_results.emulation_speed * 100.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
perf_results.game_fps);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
perf_stats->GetMeanFrametime());
telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.game_fps);
telemetry_session->AddField(performance, "Shutdown_Frametime", perf_results.frametime * 1000.0);
telemetry_session->AddField(performance, "Mean_Frametime_MS", perf_stats->GetMeanFrametime());
// Shutdown emulation session
VideoCore::Shutdown();

@ -230,8 +230,8 @@ void Module::APTInterface::GetSharedFont(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
// Log in telemetry if the game uses the shared font
apt->system.TelemetrySession().AddField(Telemetry::FieldType::Session, "RequiresSharedFont",
true);
apt->system.TelemetrySession().AddField(Common::Telemetry::FieldType::Session,
"RequiresSharedFont", true);
if (!apt->shared_font_loaded) {
// On real 3DS, font loading happens on booting. However, we load it on demand to coordinate

@ -199,7 +199,8 @@ ResultStatus AppLoader_NCCH::Load(std::shared_ptr<Kernel::Process>& process) {
}
auto& system = Core::System::GetInstance();
system.TelemetrySession().AddField(Telemetry::FieldType::Session, "ProgramId", program_id);
system.TelemetrySession().AddField(Common::Telemetry::FieldType::Session, "ProgramId",
program_id);
if (auto room_member = Network::GetRoomMember().lock()) {
Network::GameInfo game_info;

@ -20,6 +20,8 @@
namespace Core {
namespace Telemetry = Common::Telemetry;
static u64 GenerateTelemetryId() {
u64 telemetry_id{};
CryptoPP::AutoSeededRandomPool rng;

@ -53,7 +53,7 @@ public:
* @param value Value for the field to add.
*/
template <typename T>
void AddField(Telemetry::FieldType type, const char* name, T value) {
void AddField(Common::Telemetry::FieldType type, const char* name, T value) {
field_collection.AddField(type, name, std::move(value));
}
@ -64,7 +64,8 @@ public:
bool SubmitTestcase();
private:
Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session
/// Tracks all added fields for the session
Common::Telemetry::FieldCollection field_collection;
};
/**

@ -1532,8 +1532,8 @@ vec4 secondary_fragment_color = vec4(0.0);
// Blend the fog
out += "last_tex_env_out.rgb = mix(fog_color.rgb, last_tex_env_out.rgb, fog_factor);\n";
} else if (state.fog_mode == TexturingRegs::FogMode::Gas) {
Core::System::GetInstance().TelemetrySession().AddField(Telemetry::FieldType::Session,
"VideoCore_Pica_UseGasMode", true);
Core::System::GetInstance().TelemetrySession().AddField(
Common::Telemetry::FieldType::Session, "VideoCore_Pica_UseGasMode", true);
LOG_CRITICAL(Render_OpenGL, "Unimplemented gas mode");
out += "discard; }";
return {std::move(out)};

@ -91,7 +91,7 @@ inline GLenum WrapMode(Pica::TexturingRegs::TextureConfig::WrapMode mode) {
if (index > 3) {
Core::System::GetInstance().TelemetrySession().AddField(
Telemetry::FieldType::Session, "VideoCore_Pica_UnsupportedTextureWrapMode",
Common::Telemetry::FieldType::Session, "VideoCore_Pica_UnsupportedTextureWrapMode",
static_cast<u32>(index));
LOG_WARNING(Render_OpenGL, "Using texture wrap mode {}", index);
}

@ -1210,12 +1210,10 @@ VideoCore::ResultStatus RendererOpenGL::Init() {
LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model);
auto& telemetry_session = Core::System::GetInstance().TelemetrySession();
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor",
std::string(gpu_vendor));
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Model",
std::string(gpu_model));
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version",
std::string(gl_version));
constexpr auto user_system = Common::Telemetry::FieldType::UserSystem;
telemetry_session.AddField(user_system, "GPU_Vendor", std::string(gpu_vendor));
telemetry_session.AddField(user_system, "GPU_Model", std::string(gpu_model));
telemetry_session.AddField(user_system, "GPU_OpenGL_Version", std::string(gl_version));
if (!strcmp(gpu_vendor, "GDI Generic")) {
return VideoCore::ResultStatus::ErrorGenericDrivers;

@ -10,6 +10,8 @@
namespace WebService {
namespace Telemetry = Common::Telemetry;
struct TelemetryJson::Impl {
Impl(std::string host, std::string username, std::string token)
: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {}

@ -15,25 +15,25 @@ namespace WebService {
* Implementation of VisitorInterface that serialized telemetry into JSON, and submits it to the
* Citra web service
*/
class TelemetryJson : public Telemetry::VisitorInterface {
class TelemetryJson : public Common::Telemetry::VisitorInterface {
public:
TelemetryJson(std::string host, std::string username, std::string token);
~TelemetryJson() override;
void Visit(const Telemetry::Field<bool>& field) override;
void Visit(const Telemetry::Field<double>& field) override;
void Visit(const Telemetry::Field<float>& field) override;
void Visit(const Telemetry::Field<u8>& field) override;
void Visit(const Telemetry::Field<u16>& field) override;
void Visit(const Telemetry::Field<u32>& field) override;
void Visit(const Telemetry::Field<u64>& field) override;
void Visit(const Telemetry::Field<s8>& field) override;
void Visit(const Telemetry::Field<s16>& field) override;
void Visit(const Telemetry::Field<s32>& field) override;
void Visit(const Telemetry::Field<s64>& field) override;
void Visit(const Telemetry::Field<std::string>& field) override;
void Visit(const Telemetry::Field<const char*>& field) override;
void Visit(const Telemetry::Field<std::chrono::microseconds>& field) override;
void Visit(const Common::Telemetry::Field<bool>& field) override;
void Visit(const Common::Telemetry::Field<double>& field) override;
void Visit(const Common::Telemetry::Field<float>& field) override;
void Visit(const Common::Telemetry::Field<u8>& field) override;
void Visit(const Common::Telemetry::Field<u16>& field) override;
void Visit(const Common::Telemetry::Field<u32>& field) override;
void Visit(const Common::Telemetry::Field<u64>& field) override;
void Visit(const Common::Telemetry::Field<s8>& field) override;
void Visit(const Common::Telemetry::Field<s16>& field) override;
void Visit(const Common::Telemetry::Field<s32>& field) override;
void Visit(const Common::Telemetry::Field<s64>& field) override;
void Visit(const Common::Telemetry::Field<std::string>& field) override;
void Visit(const Common::Telemetry::Field<const char*>& field) override;
void Visit(const Common::Telemetry::Field<std::chrono::microseconds>& field) override;
void Complete() override;
bool SubmitTestcase() override;