|
|
|
@ -1013,7 +1013,6 @@ void GMainWindow::BootGame(const QString& filename) {
|
|
|
|
|
mouse_hide_timer.start();
|
|
|
|
|
setMouseTracking(true);
|
|
|
|
|
ui.centralwidget->setMouseTracking(true);
|
|
|
|
|
ui.menubar->setMouseTracking(true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// show and hide the render_window to create the context
|
|
|
|
@ -1116,7 +1115,6 @@ void GMainWindow::ShutdownGame() {
|
|
|
|
|
|
|
|
|
|
setMouseTracking(false);
|
|
|
|
|
ui.centralwidget->setMouseTracking(false);
|
|
|
|
|
ui.menubar->setMouseTracking(false);
|
|
|
|
|
|
|
|
|
|
// Disable status bar updates
|
|
|
|
|
status_bar_update_timer.stop();
|
|
|
|
@ -1713,12 +1711,10 @@ void GMainWindow::OnConfigure() {
|
|
|
|
|
if (UISettings::values.hide_mouse && emulation_running) {
|
|
|
|
|
setMouseTracking(true);
|
|
|
|
|
ui.centralwidget->setMouseTracking(true);
|
|
|
|
|
ui.menubar->setMouseTracking(true);
|
|
|
|
|
mouse_hide_timer.start();
|
|
|
|
|
} else {
|
|
|
|
|
setMouseTracking(false);
|
|
|
|
|
ui.centralwidget->setMouseTracking(false);
|
|
|
|
|
ui.menubar->setMouseTracking(false);
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
Settings::values.input_profiles = old_input_profiles;
|
|
|
|
|