Add Discord Rich Presence Support (#3883)
* Initial Discord RPC support Build with Discord Presence ON Fix RPC detection Fix Time elapsed on pause; will now continue to count. * Fix CI builds with compile flag Addressed reviews Fix silly mistakes Fix 'Not in-game' display class instead of namespace Fix Revamped remove redundant code Using Pimpl pattern * Implement Null class * Fix config updation * Addressed All Reviews * externals/discord-rpc : Updated to latest commitmaster
parent
96c025e4c2
commit
6cb9a45154
@ -0,0 +1 @@
|
||||
Subproject commit 3d3ae7129d17643bc706da0a2eea85aafd10ab3a
|
@ -0,0 +1,25 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace DiscordRPC {
|
||||
|
||||
class DiscordInterface {
|
||||
public:
|
||||
virtual ~DiscordInterface() = default;
|
||||
|
||||
virtual void Pause() = 0;
|
||||
virtual void Update() = 0;
|
||||
};
|
||||
|
||||
class NullImpl : public DiscordInterface {
|
||||
public:
|
||||
~NullImpl() = default;
|
||||
|
||||
void Pause() override {}
|
||||
void Update() override {}
|
||||
};
|
||||
|
||||
} // namespace DiscordRPC
|
@ -0,0 +1,51 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <chrono>
|
||||
#include <string>
|
||||
#include <discord_rpc.h>
|
||||
#include "citra_qt/discord_impl.h"
|
||||
#include "citra_qt/ui_settings.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
|
||||
namespace DiscordRPC {
|
||||
|
||||
DiscordImpl::DiscordImpl() {
|
||||
DiscordEventHandlers handlers{};
|
||||
|
||||
// The number is the client ID for Citra, it's used for images and the
|
||||
// application name
|
||||
Discord_Initialize("461729900748079114", &handlers, 1, nullptr);
|
||||
}
|
||||
|
||||
DiscordImpl::~DiscordImpl() {
|
||||
Discord_ClearPresence();
|
||||
Discord_Shutdown();
|
||||
}
|
||||
|
||||
void DiscordImpl::Pause() {
|
||||
Discord_ClearPresence();
|
||||
}
|
||||
|
||||
void DiscordImpl::Update() {
|
||||
s64 start_time = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch())
|
||||
.count();
|
||||
std::string title;
|
||||
if (Core::System::GetInstance().IsPoweredOn())
|
||||
Core::System::GetInstance().GetAppLoader().ReadTitle(title);
|
||||
DiscordRichPresence presence{};
|
||||
presence.largeImageKey = "citra_logo";
|
||||
presence.largeImageText = "Citra is an emulator for the Nintendo 3DS";
|
||||
if (Core::System::GetInstance().IsPoweredOn()) {
|
||||
presence.state = title.c_str();
|
||||
presence.details = "Currently in game";
|
||||
} else {
|
||||
presence.details = "Not in game";
|
||||
}
|
||||
presence.startTimestamp = start_time;
|
||||
Discord_UpdatePresence(&presence);
|
||||
}
|
||||
} // namespace DiscordRPC
|
@ -0,0 +1,20 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "citra_qt/discord.h"
|
||||
|
||||
namespace DiscordRPC {
|
||||
|
||||
class DiscordImpl : public DiscordInterface {
|
||||
public:
|
||||
DiscordImpl();
|
||||
~DiscordImpl();
|
||||
|
||||
void Pause() override;
|
||||
void Update() override;
|
||||
};
|
||||
|
||||
} // namespace DiscordRPC
|
Loading…
Reference in New Issue