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@ -89,6 +89,40 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
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}
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}
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Signal signal{Signal::None};
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u32 param{};
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{
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std::lock_guard lock{signal_mutex};
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if (current_signal != Signal::None) {
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signal = current_signal;
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param = signal_param;
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current_signal = Signal::None;
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}
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}
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switch (signal) {
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case Signal::Reset:
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Reset();
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return ResultStatus::Success;
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case Signal::Shutdown:
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return ResultStatus::ShutdownRequested;
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case Signal::Load: {
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LOG_INFO(Core, "Begin load");
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System::LoadState(param);
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LOG_INFO(Core, "Load completed");
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frame_limiter.WaitOnce();
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return ResultStatus::Success;
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}
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case Signal::Save: {
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LOG_INFO(Core, "Begin save");
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System::SaveState(param);
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LOG_INFO(Core, "Save completed");
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frame_limiter.WaitOnce();
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return ResultStatus::Success;
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}
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default:
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break;
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}
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// All cores should have executed the same amount of ticks. If this is not the case an event was
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// scheduled with a cycles_into_future smaller then the current downcount.
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// So we have to get those cores to the same global time first
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@ -163,39 +197,6 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
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HW::Update();
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Reschedule();
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Signal signal{Signal::None};
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u32 param{};
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{
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std::lock_guard lock{signal_mutex};
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if (current_signal != Signal::None) {
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signal = current_signal;
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param = signal_param;
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current_signal = Signal::None;
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}
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}
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switch (signal) {
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case Signal::Reset:
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Reset();
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break;
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case Signal::Shutdown:
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return ResultStatus::ShutdownRequested;
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break;
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case Signal::Load: {
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LOG_INFO(Core, "Begin load");
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System::LoadState(param);
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LOG_INFO(Core, "Load completed");
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break;
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}
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case Signal::Save: {
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LOG_INFO(Core, "Begin save");
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System::SaveState(param);
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LOG_INFO(Core, "Save completed");
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break;
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}
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default:
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break;
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}
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return status;
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}
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