@ -1103,7 +1103,10 @@ RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
}
RasterizerCacheOpenGL::~RasterizerCacheOpenGL() {
#ifndef ANDROID
// This is for switching renderers, which is unsupported on Android, and costly on shutdown
ClearAll(false);
#endif
MICROPROFILE_DEFINE(OpenGL_BlitSurface, "OpenGL", "BlitSurface", MP_RGB(128, 192, 64));