added a module for loading bootable binaries

master
ShizZy 2013-09-19 23:21:22 +07:00
parent bf3938d56e
commit 8990b51ac8
6 changed files with 207 additions and 4 deletions

@ -47,8 +47,8 @@ enum LOG_TYPE {
STREAMINGINTERFACE,
VIDEO,
VIDEOINTERFACE,
WII_IOB,
WII_IPC,
LOADER,
FILESYS,
WII_IPC_DVD,
WII_IPC_ES,
WII_IPC_FILEIO,

@ -60,8 +60,8 @@ LogManager::LogManager()
m_Log[LogTypes::CONSOLE] = new LogContainer("CONSOLE", "Dolphin Console");
m_Log[LogTypes::OSREPORT] = new LogContainer("OSREPORT", "OSReport");
m_Log[LogTypes::WIIMOTE] = new LogContainer("Wiimote", "Wiimote");
m_Log[LogTypes::WII_IOB] = new LogContainer("WII_IOB", "WII IO Bridge");
m_Log[LogTypes::WII_IPC] = new LogContainer("WII_IPC", "WII IPC");
m_Log[LogTypes::LOADER] = new LogContainer("Loader", "Loader");
m_Log[LogTypes::FILESYS] = new LogContainer("FileSys", "File System");
m_Log[LogTypes::WII_IPC_HID] = new LogContainer("WII_IPC_HID", "WII IPC HID");
m_Log[LogTypes::WII_IPC_HLE] = new LogContainer("WII_IPC_HLE", "WII IPC HLE");
m_Log[LogTypes::WII_IPC_DVD] = new LogContainer("WII_IPC_DVD", "WII IPC DVD");

@ -137,6 +137,7 @@
<ClCompile Include="src\arm\arminit.cpp" />
<ClCompile Include="src\arm\disassembler\arm_disasm.cpp" />
<ClCompile Include="src\core.cpp" />
<ClCompile Include="src\loader.cpp" />
<ClCompile Include="src\mem_map.cpp" />
<ClCompile Include="src\mem_map_funcs.cpp" />
</ItemGroup>
@ -155,6 +156,7 @@
<ClInclude Include="src\arm\mmu\wb.h" />
<ClInclude Include="src\arm\skyeye_defs.h" />
<ClInclude Include="src\core.h" />
<ClInclude Include="src\loader.h" />
<ClInclude Include="src\mem_map.h" />
</ItemGroup>
<ItemGroup>

@ -13,6 +13,7 @@
<Filter>arm</Filter>
</ClCompile>
<ClCompile Include="src\mem_map_funcs.cpp" />
<ClCompile Include="src\loader.cpp" />
</ItemGroup>
<ItemGroup>
<Filter Include="arm">
@ -67,6 +68,7 @@
<ClInclude Include="src\arm\mmu\wb.h">
<Filter>arm\mmu</Filter>
</ClInclude>
<ClInclude Include="src\loader.h" />
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />

@ -0,0 +1,123 @@
/**
* Copyright (C) 2013 Citrus Emulator
*
* @file loader.cpp
* @author ShizZy <shizzy247@gmail.com>
* @date 2013-09-18
* @brief Loads bootable binaries into the emu
*
* @section LICENSE
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details at
* http://www.gnu.org/copyleft/gpl.html
*
* Official project repository can be found at:
* http://code.google.com/p/gekko-gc-emu/
*/
#include "file_util.h"
#include "loader.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
bool _Load_BIN(std::string &filename) {
File::IOFile f(filename, "rb");
if (f.IsOpen()) {
// TODO(ShizZy): read here to memory....
}
return true;
}
namespace Loader {
/**
* Identifies the type of a bootable file
* @param filename String filename of bootable file
* @todo (ShizZy) this function sucks... make it actually check file contents etc.
* @return FileType of file
*/
FileType IdentifyFile(std::string &filename) {
if (filename.size() == 0) {
ERROR_LOG(LOADER, "invalid filename %s", filename.c_str());
return FILETYPE_ERROR;
}
std::string extension = filename.size() >= 5 ? filename.substr(filename.size() - 4) : "";
if (File::IsDirectory(filename)) {
return FILETYPE_NORMAL_DIRECTORY;
} else if (!strcasecmp(extension.c_str(),".bin")) {
return FILETYPE_3DS_BIN;
} else if (!strcasecmp(extension.c_str(),".zip")) {
return FILETYPE_ARCHIVE_ZIP;
} else if (!strcasecmp(extension.c_str(),".rar")) {
return FILETYPE_ARCHIVE_RAR;
} else if (!strcasecmp(extension.c_str(),".r00")) {
return FILETYPE_ARCHIVE_RAR;
} else if (!strcasecmp(extension.c_str(),".r01")) {
return FILETYPE_ARCHIVE_RAR;
}
return FILETYPE_UNKNOWN;
}
/**
* Identifies and loads a bootable file
* @param filename String filename of bootable file
* @param error_string Point to string to put error message if an error has occurred
* @return True on success, otherwise false
*/
bool LoadFile(std::string &filename, std::string *error_string) {
INFO_LOG(LOADER,"Identifying file...");
// Note that this can modify filename!
switch (IdentifyFile(filename)) {
case FILETYPE_3DS_BIN:
{
INFO_LOG(LOADER,"File is a BIN !");
return _Load_BIN(filename);
}
case FILETYPE_ERROR:
ERROR_LOG(LOADER, "Could not read file");
*error_string = "Error reading file";
break;
case FILETYPE_ARCHIVE_RAR:
#ifdef WIN32
*error_string = "RAR file detected (Require WINRAR)";
#else
*error_string = "RAR file detected (Require UnRAR)";
#endif
break;
case FILETYPE_ARCHIVE_ZIP:
#ifdef WIN32
*error_string = "ZIP file detected (Require WINRAR)";
#else
*error_string = "ZIP file detected (Require UnRAR)";
#endif
break;
case FILETYPE_NORMAL_DIRECTORY:
ERROR_LOG(LOADER, "Just a directory.");
*error_string = "Just a directory.";
break;
case FILETYPE_UNKNOWN_BIN:
case FILETYPE_UNKNOWN_ELF:
case FILETYPE_UNKNOWN:
default:
ERROR_LOG(LOADER, "Failed to identify file");
*error_string = "Failed to identify file";
break;
}
return false;
}
} // namespace

@ -0,0 +1,76 @@
/**
* Copyright (C) 2013 Citrus Emulator
*
* @file loader.h
* @author ShizZy <shizzy247@gmail.com>
* @date 2013-09-18
* @brief Loads bootable binaries into the emu
*
* @section LICENSE
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details at
* http://www.gnu.org/copyleft/gpl.html
*
* Official project repository can be found at:
* http://code.google.com/p/gekko-gc-emu/
*/
#ifndef CORE_LOADER_H_
#define CORE_LOADER_H_
#include "common.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace Loader {
enum FileType {
FILETYPE_ERROR,
FILETYPE_3DS_CCI,
FILETYPE_3DS_CIA,
FILETYPE_3DS_CXI,
FILETYPE_3DS_BIN,
FILETYPE_3DS_ELF,
FILETYPE_CTR_DISC_DIRECTORY,
FILETYPE_UNKNOWN_BIN,
FILETYPE_UNKNOWN_ELF,
FILETYPE_ARCHIVE_RAR,
FILETYPE_ARCHIVE_ZIP,
FILETYPE_NORMAL_DIRECTORY,
FILETYPE_UNKNOWN
};
////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Identifies the type of a bootable file
* @param filename String filename of bootable file
* @return FileType of file
*/
FileType IdentifyFile(std::string &filename);
/**
* Identifies and loads a bootable file
* @param filename String filename of bootable file
* @param error_string Point to string to put error message if an error has occurred
* @return True on success, otherwise false
*/
bool LoadFile(std::string &filename, std::string *error_string);
} // namespace
#endif // CORE_LOADER_H_