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@ -304,11 +304,14 @@ void GMainWindow::InitializeRecentFileMenuActions() {
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void GMainWindow::InitializeHotkeys() {
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RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
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RegisterHotkey("Main Window", "Start Emulation");
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RegisterHotkey("Main Window", "Swap Screens", QKeySequence("F9"));
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RegisterHotkey("Main Window", "Toggle Screen Layout", QKeySequence("F10"));
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RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4));
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RegisterHotkey("Main Window", "Swap Screens", QKeySequence(tr("F9")));
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RegisterHotkey("Main Window", "Toggle Screen Layout", QKeySequence(tr("F10")));
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RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
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RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
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Qt::ApplicationShortcut);
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RegisterHotkey("Main Window", "Toggle Speed Limit", QKeySequence("CTRL+Z"),
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Qt::ApplicationShortcut);
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RegisterHotkey("Main Window", "Increase Speed Limit", QKeySequence("+"),
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Qt::ApplicationShortcut);
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RegisterHotkey("Main Window", "Decrease Speed Limit", QKeySequence("-"),
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@ -319,6 +322,15 @@ void GMainWindow::InitializeHotkeys() {
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&GMainWindow::OnMenuLoadFile);
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connect(GetHotkey("Main Window", "Start Emulation", this), &QShortcut::activated, this,
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&GMainWindow::OnStartGame);
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connect(GetHotkey("Main Window", "Continue/Pause", this), &QShortcut::activated, this, [&] {
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if (emulation_running) {
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if (emu_thread->IsRunning()) {
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OnPauseGame();
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} else {
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OnStartGame();
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}
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}
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});
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connect(GetHotkey("Main Window", "Swap Screens", render_window), &QShortcut::activated,
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ui.action_Screen_Layout_Swap_Screens, &QAction::trigger);
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connect(GetHotkey("Main Window", "Toggle Screen Layout", render_window), &QShortcut::activated,
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@ -333,6 +345,10 @@ void GMainWindow::InitializeHotkeys() {
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ToggleFullscreen();
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}
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});
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connect(GetHotkey("Main Window", "Toggle Speed Limit", this), &QShortcut::activated, this, [&] {
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Settings::values.use_frame_limit = !Settings::values.use_frame_limit;
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UpdateStatusBar();
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});
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constexpr u16 SPEED_LIMIT_STEP = 5;
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connect(GetHotkey("Main Window", "Increase Speed Limit", this), &QShortcut::activated, this,
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[&] {
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