Merge pull request #4223 from FearlessTobi/port-1301

Port #1301 from yuzu: "game_list: Resolve variable shadowing within LoadCompatibilityList()"
master
Pengfei Zhu 2018-09-17 22:25:04 +07:00 committed by GitHub
commit 9a1446886c
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 4 additions and 4 deletions

@ -545,7 +545,7 @@ void GameList::LoadCompatibilityList() {
QJsonDocument json = QJsonDocument::fromJson(string_content.toUtf8());
QJsonArray arr = json.array();
for (const QJsonValue& value : arr) {
for (const QJsonValueRef& value : arr) {
QJsonObject game = value.toObject();
if (game.contains("compatibility") && game["compatibility"].isDouble()) {
@ -553,9 +553,9 @@ void GameList::LoadCompatibilityList() {
QString directory = game["directory"].toString();
QJsonArray ids = game["releases"].toArray();
for (const QJsonValue& value : ids) {
QJsonObject object = value.toObject();
QString id = object["id"].toString();
for (const QJsonValueRef& id_ref : ids) {
QJsonObject id_object = id_ref.toObject();
QString id = id_object["id"].toString();
compatibility_list.emplace(
id.toUpper().toStdString(),
std::make_pair(QString::number(compatibility), directory));