core/movie: Add a few fields

These fields are included in most emulators and required by TASVideos.

`input_count` is implemented by counting the number of 'PadAndCircle' states, as this is always polled regularly and can act as a time/length indicator.
TASVideos also require the input count/frame count to be verified by the emulator before playback, which is also implemented in this commit.
master
zhupengfei 2020-06-30 22:48:10 +07:00
parent ebaa225bcb
commit bd88667247
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GPG Key ID: DD129E108BD09378
2 changed files with 95 additions and 17 deletions

@ -119,10 +119,12 @@ struct CTMHeader {
u64_le program_id; /// ID of the ROM being executed. Also called title_id
std::array<u8, 20> revision; /// Git hash of the revision this movie was created with
u64_le clock_init_time; /// The init time of the system clock
// Unique identifier of the movie, used to support separate savestate slots for TASing
u64_le id;
u64_le id; /// Unique identifier of the movie, used to support separate savestate slots
std::array<char, 32> author; /// Author of the movie
u32_le rerecord_count; /// Number of rerecords when making the movie
u64_le input_count; /// Number of inputs (button and pad states) when making the movie
std::array<u8, 208> reserved; /// Make heading 256 bytes so it has consistent size
std::array<u8, 164> reserved; /// Make heading 256 bytes so it has consistent size
};
static_assert(sizeof(CTMHeader) == 256, "CTMHeader should be 256 bytes");
#pragma pack(pop)
@ -168,6 +170,7 @@ void Movie::serialize(Archive& ar, const unsigned int file_version) {
} else {
recorded_input = std::move(recorded_input_);
play_mode = PlayMode::Recording;
rerecord_count++;
}
}
}
@ -434,6 +437,28 @@ Movie::ValidationResult Movie::ValidateHeader(const CTMHeader& header, u64 progr
return ValidationResult::OK;
}
static u64 GetInputCount(const std::vector<u8>& input) {
u64 input_count = 0;
for (std::size_t pos = 0; pos < input.size(); pos += sizeof(ControllerState)) {
if (input.size() < pos + sizeof(ControllerState)) {
break;
}
ControllerState state;
std::memcpy(&state, input.data() + pos, sizeof(ControllerState));
if (state.type == ControllerStateType::PadAndCircle) {
input_count++;
}
}
return input_count;
}
Movie::ValidationResult Movie::ValidateInput(const std::vector<u8>& input,
u64 expected_count) const {
return GetInputCount(input) == expected_count ? ValidationResult::OK
: ValidationResult::InputCountDismatch;
}
void Movie::SaveMovie() {
LOG_INFO(Movie, "Saving recorded movie to '{}'", record_movie_file);
FileUtil::IOFile save_record(record_movie_file, "wb");
@ -448,6 +473,12 @@ void Movie::SaveMovie() {
header.clock_init_time = init_time;
header.id = id;
std::memcpy(header.author.data(), record_movie_author.data(),
std::min(header.author.size(), record_movie_author.size()));
header.rerecord_count = rerecord_count;
header.input_count = GetInputCount(recorded_input);
Core::System::GetInstance().GetAppLoader().ReadProgramId(header.program_id);
std::string rev_bytes;
@ -475,8 +506,16 @@ void Movie::StartPlayback(const std::string& movie_file,
if (ValidateHeader(header) != ValidationResult::Invalid) {
play_mode = PlayMode::Playing;
record_movie_file = movie_file;
std::array<char, 33> author{}; // Add a null terminator
std::memcpy(author.data(), header.author.data(), header.author.size());
record_movie_author = author.data();
rerecord_count = header.rerecord_count;
recorded_input.resize(size - sizeof(CTMHeader));
save_record.ReadArray(recorded_input.data(), recorded_input.size());
current_byte = 0;
id = header.id;
playback_completion_callback = completion_callback;
@ -488,9 +527,11 @@ void Movie::StartPlayback(const std::string& movie_file,
}
}
void Movie::StartRecording(const std::string& movie_file) {
void Movie::StartRecording(const std::string& movie_file, const std::string& author) {
play_mode = PlayMode::Recording;
record_movie_file = movie_file;
record_movie_author = author;
rerecord_count = 1;
// Generate a random ID
CryptoPP::AutoSeededRandomPool rng;
@ -537,19 +578,41 @@ void Movie::PrepareForRecording() {
Movie::ValidationResult Movie::ValidateMovie(const std::string& movie_file, u64 program_id) const {
LOG_INFO(Movie, "Validating Movie file '{}'", movie_file);
auto header = ReadHeader(movie_file);
if (header == boost::none)
return ValidationResult::Invalid;
return ValidateHeader(header.value(), program_id);
FileUtil::IOFile save_record(movie_file, "rb");
const u64 size = save_record.GetSize();
if (!save_record || size <= sizeof(CTMHeader)) {
return ValidationResult::Invalid;
}
CTMHeader header;
save_record.ReadArray(&header, 1);
if (header_magic_bytes != header.filetype) {
return ValidationResult::Invalid;
}
auto result = ValidateHeader(header, program_id);
if (result != ValidationResult::OK) {
return result;
}
std::vector<u8> input(size - sizeof(header));
save_record.ReadArray(input.data(), input.size());
return ValidateInput(input, header.input_count);
}
u64 Movie::GetMovieProgramID(const std::string& movie_file) const {
Movie::MovieMetadata Movie::GetMovieMetadata(const std::string& movie_file) const {
auto header = ReadHeader(movie_file);
if (header == boost::none)
return 0;
return {};
return static_cast<u64>(header.value().program_id);
std::array<char, 33> author{}; // Add a null terminator
std::memcpy(author.data(), header->author.data(), header->author.size());
return {header->program_id, std::string{author.data()}, header->rerecord_count,
header->input_count};
}
void Movie::Shutdown() {

@ -32,6 +32,7 @@ public:
OK,
RevisionDismatch,
GameDismatch,
InputCountDismatch,
Invalid,
};
/**
@ -42,9 +43,9 @@ public:
return s_instance;
}
void StartPlayback(
const std::string& movie_file, std::function<void()> completion_callback = [] {});
void StartRecording(const std::string& movie_file);
void StartPlayback(const std::string& movie_file,
std::function<void()> completion_callback = [] {});
void StartRecording(const std::string& movie_file, const std::string& author);
/**
* Sets the read-only status.
@ -68,7 +69,14 @@ public:
/// Get the init time that would override the one in the settings
u64 GetOverrideInitTime() const;
u64 GetMovieProgramID(const std::string& movie_file) const;
struct MovieMetadata {
u64 program_id;
std::string author;
u32 rerecord_count;
u64 input_count;
};
MovieMetadata GetMovieMetadata(const std::string& movie_file) const;
/// Get the current movie's unique ID. Used to provide separate savestate slots for movies.
u64 GetCurrentMovieID() const {
@ -141,18 +149,25 @@ private:
void Record(const Service::IR::ExtraHIDResponse& extra_hid_response);
ValidationResult ValidateHeader(const CTMHeader& header, u64 program_id = 0) const;
ValidationResult ValidateInput(const std::vector<u8>& input, u64 expected_count) const;
void SaveMovie();
PlayMode play_mode;
std::string record_movie_file;
std::string record_movie_author;
std::vector<u8> recorded_input;
u64 init_time;
std::function<void()> playback_completion_callback;
std::size_t current_byte = 0;
u64 id = 0; // ID of the current movie loaded
u64 init_time;
u32 rerecord_count = 1;
bool read_only = true;
std::function<void()> playback_completion_callback;
template <class Archive>
void serialize(Archive& ar, const unsigned int file_version);
friend class boost::serialization::access;