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@ -8,8 +8,7 @@
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#include "common/vector_math.h"
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#include "video_core/regs_framebuffer.h"
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namespace Pica {
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namespace Rasterizer {
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namespace Pica::Rasterizer {
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void DrawPixel(int x, int y, const Math::Vec4<u8>& color);
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const Math::Vec4<u8> GetPixel(int x, int y);
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@ -27,5 +26,4 @@ u8 LogicOp(u8 src, u8 dest, FramebufferRegs::LogicOp op);
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void DrawShadowMapPixel(int x, int y, u32 depth, u8 stencil);
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} // namespace Rasterizer
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} // namespace Pica
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} // namespace Pica::Rasterizer
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