#!/Developer/Applications/Utilities/MacPython-2.3/BuildApplet.app/Contents/MacOS/Python import sys, os execdir = os.path.dirname(sys.argv[0]) executable = os.path.join(execdir, "Python") resdir = os.path.join(os.path.dirname(execdir), "Resources") libdir = os.path.join(os.path.dirname(execdir), "Frameworks") mainprogram = os.path.join(resdir, "__argvemulator_relational_gui.py") sys.argv.insert(1, mainprogram) if 0 or 0: os.environ["PYTHONPATH"] = resdir if 0: os.environ["PYTHONHOME"] = resdir else: pypath = os.getenv("PYTHONPATH", "") if pypath: pypath = ":" + pypath os.environ["PYTHONPATH"] = resdir + pypath os.environ["PYTHONEXECUTABLE"] = executable os.environ["DYLD_LIBRARY_PATH"] = libdir os.environ["DYLD_FRAMEWORK_PATH"] = libdir os.execve(executable, sys.argv, os.environ)