@ -23,45 +23,6 @@ public:
~ nvhost_nvdec_common ( ) override ;
protected :
class BufferMap final {
public :
constexpr BufferMap ( ) = default ;
constexpr BufferMap ( GPUVAddr start_addr_ , std : : size_t size_ )
: start_addr { start_addr_ } , end_addr { start_addr_ + size_ } { }
constexpr BufferMap ( GPUVAddr start_addr_ , std : : size_t size_ , VAddr cpu_addr_ ,
bool is_allocated_ )
: start_addr { start_addr_ } , end_addr { start_addr_ + size_ } , cpu_addr { cpu_addr_ } ,
is_allocated { is_allocated_ } { }
constexpr VAddr StartAddr ( ) const {
return start_addr ;
}
constexpr VAddr EndAddr ( ) const {
return end_addr ;
}
constexpr std : : size_t Size ( ) const {
return end_addr - start_addr ;
}
constexpr VAddr CpuAddr ( ) const {
return cpu_addr ;
}
constexpr bool IsAllocated ( ) const {
return is_allocated ;
}
private :
GPUVAddr start_addr { } ;
GPUVAddr end_addr { } ;
VAddr cpu_addr { } ;
bool is_allocated { } ;
} ;
struct IoctlSetNvmapFD {
s32_le nvmap_fd { } ;
} ;
@ -154,17 +115,11 @@ protected:
NvResult UnmapBuffer ( const std : : vector < u8 > & input , std : : vector < u8 > & output ) ;
NvResult SetSubmitTimeout ( const std : : vector < u8 > & input , std : : vector < u8 > & output ) ;
std : : optional < BufferMap > FindBufferMap ( GPUVAddr gpu_addr ) const ;
void AddBufferMap ( GPUVAddr gpu_addr , std : : size_t size , VAddr cpu_addr , bool is_allocated ) ;
std : : optional < std : : size_t > RemoveBufferMap ( GPUVAddr gpu_addr ) ;
s32_le nvmap_fd { } ;
u32_le submit_timeout { } ;
std : : shared_ptr < nvmap > nvmap_dev ;
SyncpointManager & syncpoint_manager ;
std : : array < u32 , MaxSyncPoints > device_syncpoints { } ;
// This is expected to be ordered, therefore we must use a map, not unordered_map
std : : map < GPUVAddr , BufferMap > buffer_mappings ;
} ;
} ; // namespace Devices
} // namespace Service::Nvidia