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@ -47,8 +47,8 @@ ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
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tree_view->setContextMenuPolicy(Qt::NoContextMenu);
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item_model->insertColumns(0, 2);
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item_model->setHeaderData(0, Qt::Horizontal, "Patch Name");
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item_model->setHeaderData(1, Qt::Horizontal, "Version");
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item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
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item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));
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// We must register all custom types with the Qt Automoc system so that we are able to use it
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// with signals/slots. In this case, QList falls under the umbrells of custom types.
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