video_core: Remove unused Renderer enumeration

Currently we only have an OpenGL renderer, so this is unused in code
(and occupies the Renderer identifier in the VideoCore namespace).
merge-requests/60/head
Lioncash 2018-08-10 18:27:37 +07:00
parent 0a003efde4
commit 2e80e7480d
1 changed files with 0 additions and 2 deletions

@ -13,8 +13,6 @@ namespace VideoCore {
class RendererBase;
enum class Renderer { Software, OpenGL };
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui)
extern std::atomic<bool> g_toggle_framelimit_enabled;