gl_rasterizer: Apply textures and images state

merge-requests/60/head
ReinUsesLisp 2019-07-18 02:12:01 +07:00
parent 80ec2feee8
commit 322d0200c8
1 changed files with 2 additions and 0 deletions

@ -825,6 +825,8 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
bind_ubo_pushbuffer.Bind();
bind_ssbo_pushbuffer.Bind();
state.ApplyTextures();
state.ApplyImages();
state.ApplyShaderProgram();
state.ApplyProgramPipeline();