mirror of https://git.suyu.dev/suyu/suyu
Merge pull request #11480 from german77/mii_service
service: mii: Update implementation Part1merge-requests/60/head
commit
5b5c69b8f6
@ -0,0 +1,20 @@
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/result.h"
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namespace Service::Mii {
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constexpr Result ResultInvalidArgument{ErrorModule::Mii, 1};
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constexpr Result ResultInvalidArgumentSize{ErrorModule::Mii, 2};
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constexpr Result ResultNotUpdated{ErrorModule::Mii, 3};
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constexpr Result ResultNotFound{ErrorModule::Mii, 4};
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constexpr Result ResultDatabaseFull{ErrorModule::Mii, 5};
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constexpr Result ResultInvalidCharInfo{ErrorModule::Mii, 100};
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constexpr Result ResultInvalidStoreData{ErrorModule::Mii, 109};
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constexpr Result ResultInvalidOperation{ErrorModule::Mii, 202};
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constexpr Result ResultPermissionDenied{ErrorModule::Mii, 203};
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}; // namespace Service::Mii
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@ -0,0 +1,694 @@
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <array>
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#include <type_traits>
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/uuid.h"
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namespace Service::Mii {
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constexpr u8 MaxHeight = 127;
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constexpr u8 MaxBuild = 127;
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constexpr u8 MaxType = 1;
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constexpr u8 MaxRegionMove = 3;
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constexpr u8 MaxEyeScale = 7;
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constexpr u8 MaxEyeAspect = 6;
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constexpr u8 MaxEyeRotate = 7;
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constexpr u8 MaxEyeX = 12;
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constexpr u8 MaxEyeY = 18;
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constexpr u8 MaxEyebrowScale = 8;
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constexpr u8 MaxEyebrowAspect = 6;
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constexpr u8 MaxEyebrowRotate = 11;
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constexpr u8 MaxEyebrowX = 12;
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constexpr u8 MaxEyebrowY = 18;
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constexpr u8 MaxNoseScale = 8;
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constexpr u8 MaxNoseY = 18;
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constexpr u8 MaxMouthScale = 8;
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constexpr u8 MaxMoutAspect = 6;
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constexpr u8 MaxMouthY = 18;
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constexpr u8 MaxMustacheScale = 8;
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constexpr u8 MasMustacheY = 16;
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constexpr u8 MaxGlassScale = 7;
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constexpr u8 MaxGlassY = 20;
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constexpr u8 MaxMoleScale = 8;
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constexpr u8 MaxMoleX = 16;
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constexpr u8 MaxMoleY = 30;
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constexpr u8 MaxVer3CommonColor = 7;
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constexpr u8 MaxVer3GlassType = 8;
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enum class Age : u8 {
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Young,
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Normal,
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Old,
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All, // Default
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Max = All,
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};
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enum class Gender : u8 {
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Male,
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Female,
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All, // Default
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Max = Female,
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};
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enum class Race : u8 {
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Black,
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White,
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Asian,
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All, // Default
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Max = All,
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};
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enum class HairType : u8 {
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NormalLong, // Default
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NormalShort,
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NormalMedium,
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NormalExtraLong,
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NormalLongBottom,
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NormalTwoPeaks,
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PartingLong,
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FrontLock,
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PartingShort,
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PartingExtraLongCurved,
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PartingExtraLong,
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PartingMiddleLong,
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PartingSquared,
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PartingLongBottom,
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PeaksTop,
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PeaksSquared,
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PartingPeaks,
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PeaksLongBottom,
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Peaks,
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PeaksRounded,
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PeaksSide,
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PeaksMedium,
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PeaksLong,
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PeaksRoundedLong,
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PartingFrontPeaks,
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PartingLongFront,
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PartingLongRounded,
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PartingFrontPeaksLong,
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PartingExtraLongRounded,
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LongRounded,
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NormalUnknown1,
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NormalUnknown2,
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NormalUnknown3,
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NormalUnknown4,
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NormalUnknown5,
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NormalUnknown6,
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DreadLocks,
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PlatedMats,
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Caps,
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Afro,
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PlatedMatsLong,
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Beanie,
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Short,
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ShortTopLongSide,
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ShortUnknown1,
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ShortUnknown2,
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MilitaryParting,
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Military,
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ShortUnknown3,
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ShortUnknown4,
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ShortUnknown5,
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ShortUnknown6,
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NoneTop,
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None,
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LongUnknown1,
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LongUnknown2,
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LongUnknown3,
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LongUnknown4,
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LongUnknown5,
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LongUnknown6,
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LongUnknown7,
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LongUnknown8,
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LongUnknown9,
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LongUnknown10,
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LongUnknown11,
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LongUnknown12,
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LongUnknown13,
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LongUnknown14,
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LongUnknown15,
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LongUnknown16,
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LongUnknown17,
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LongUnknown18,
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LongUnknown19,
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LongUnknown20,
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LongUnknown21,
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LongUnknown22,
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LongUnknown23,
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LongUnknown24,
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LongUnknown25,
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LongUnknown26,
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LongUnknown27,
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LongUnknown28,
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LongUnknown29,
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LongUnknown30,
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LongUnknown31,
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LongUnknown32,
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LongUnknown33,
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LongUnknown34,
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LongUnknown35,
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LongUnknown36,
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LongUnknown37,
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LongUnknown38,
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LongUnknown39,
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LongUnknown40,
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LongUnknown41,
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LongUnknown42,
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LongUnknown43,
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LongUnknown44,
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LongUnknown45,
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LongUnknown46,
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LongUnknown47,
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LongUnknown48,
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LongUnknown49,
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LongUnknown50,
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LongUnknown51,
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LongUnknown52,
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LongUnknown53,
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LongUnknown54,
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LongUnknown55,
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LongUnknown56,
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LongUnknown57,
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LongUnknown58,
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LongUnknown59,
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LongUnknown60,
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LongUnknown61,
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LongUnknown62,
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LongUnknown63,
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LongUnknown64,
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LongUnknown65,
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LongUnknown66,
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TwoMediumFrontStrandsOneLongBackPonyTail,
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TwoFrontStrandsLongBackPonyTail,
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PartingFrontTwoLongBackPonyTails,
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TwoFrontStrandsOneLongBackPonyTail,
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LongBackPonyTail,
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LongFrontTwoLongBackPonyTails,
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StrandsTwoShortSidedPonyTails,
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TwoMediumSidedPonyTails,
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ShortFrontTwoBackPonyTails,
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TwoShortSidedPonyTails,
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TwoLongSidedPonyTails,
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LongFrontTwoBackPonyTails,
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Max = LongFrontTwoBackPonyTails,
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};
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enum class MoleType : u8 {
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None, // Default
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OneDot,
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Max = OneDot,
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};
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enum class HairFlip : u8 {
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Left, // Default
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Right,
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Max = Right,
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};
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enum class CommonColor : u8 {
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// For simplicity common colors aren't listed
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Max = 99,
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Count = 100,
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};
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enum class FavoriteColor : u8 {
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Red, // Default
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Orange,
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Yellow,
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LimeGreen,
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Green,
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Blue,
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LightBlue,
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Pink,
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Purple,
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Brown,
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White,
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Black,
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Max = Black,
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};
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enum class EyeType : u8 {
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Normal, // Default
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NormalLash,
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WhiteLash,
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WhiteNoBottom,
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OvalAngledWhite,
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AngryWhite,
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DotLashType1,
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Line,
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DotLine,
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OvalWhite,
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RoundedWhite,
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NormalShadow,
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CircleWhite,
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Circle,
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CircleWhiteStroke,
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NormalOvalNoBottom,
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NormalOvalLarge,
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NormalRoundedNoBottom,
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SmallLash,
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Small,
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TwoSmall,
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NormalLongLash,
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WhiteTwoLashes,
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WhiteThreeLashes,
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DotAngry,
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DotAngled,
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Oval,
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SmallWhite,
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WhiteAngledNoBottom,
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WhiteAngledNoLeft,
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SmallWhiteTwoLashes,
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LeafWhiteLash,
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WhiteLargeNoBottom,
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Dot,
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DotLashType2,
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DotThreeLashes,
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WhiteOvalTop,
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WhiteOvalBottom,
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WhiteOvalBottomFlat,
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WhiteOvalTwoLashes,
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WhiteOvalThreeLashes,
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WhiteOvalNoBottomTwoLashes,
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DotWhite,
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WhiteOvalTopFlat,
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WhiteThinLeaf,
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StarThreeLashes,
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LineTwoLashes,
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CrowsFeet,
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WhiteNoBottomFlat,
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WhiteNoBottomRounded,
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WhiteSmallBottomLine,
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WhiteNoBottomLash,
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WhiteNoPartialBottomLash,
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WhiteOvalBottomLine,
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WhiteNoBottomLashTopLine,
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WhiteNoPartialBottomTwoLashes,
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NormalTopLine,
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WhiteOvalLash,
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RoundTired,
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WhiteLarge,
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Max = WhiteLarge,
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};
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enum class MouthType : u8 {
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Neutral, // Default
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NeutralLips,
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Smile,
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SmileStroke,
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SmileTeeth,
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LipsSmall,
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LipsLarge,
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Wave,
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WaveAngrySmall,
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NeutralStrokeLarge,
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TeethSurprised,
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LipsExtraLarge,
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LipsUp,
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NeutralDown,
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Surprised,
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TeethMiddle,
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NeutralStroke,
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LipsExtraSmall,
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Malicious,
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LipsDual,
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NeutralComma,
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NeutralUp,
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TeethLarge,
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WaveAngry,
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LipsSexy,
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SmileInverted,
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LipsSexyOutline,
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SmileRounded,
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LipsTeeth,
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NeutralOpen,
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TeethRounded,
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WaveAngrySmallInverted,
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NeutralCommaInverted,
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TeethFull,
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SmileDownLine,
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Kiss,
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Max = Kiss,
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};
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enum class FontRegion : u8 {
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Standard, // Default
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China,
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Korea,
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Taiwan,
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Max = Taiwan,
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};
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enum class FacelineType : u8 {
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Sharp, // Default
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Rounded,
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SharpRounded,
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SharpRoundedSmall,
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Large,
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LargeRounded,
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SharpSmall,
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Flat,
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Bump,
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Angular,
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FlatRounded,
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AngularSmall,
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Max = AngularSmall,
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};
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enum class FacelineColor : u8 {
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Beige, // Default
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WarmBeige,
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Natural,
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Honey,
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Chestnut,
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Porcelain,
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Ivory,
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WarmIvory,
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Almond,
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Espresso,
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Max = Espresso,
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Count = Max + 1,
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};
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enum class FacelineWrinkle : u8 {
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None, // Default
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TearTroughs,
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FacialPain,
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Cheeks,
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Folds,
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UnderTheEyes,
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SplitChin,
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Chin,
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BrowDroop,
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MouthFrown,
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CrowsFeet,
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FoldsCrowsFrown,
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Max = FoldsCrowsFrown,
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};
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enum class FacelineMake : u8 {
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None, // Default
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CheekPorcelain,
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CheekNatural,
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EyeShadowBlue,
|
||||
CheekBlushPorcelain,
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CheekBlushNatural,
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CheekPorcelainEyeShadowBlue,
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CheekPorcelainEyeShadowNatural,
|
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CheekBlushPorcelainEyeShadowEspresso,
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Freckles,
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LionsManeBeard,
|
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StubbleBeard,
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Max = StubbleBeard,
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||||
};
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enum class EyebrowType : u8 {
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FlatAngledLarge, // Default
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LowArchRoundedThin,
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SoftAngledLarge,
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MediumArchRoundedThin,
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RoundedMedium,
|
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LowArchMedium,
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RoundedThin,
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UpThin,
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MediumArchRoundedMedium,
|
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RoundedLarge,
|
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UpLarge,
|
||||
FlatAngledLargeInverted,
|
||||
MediumArchFlat,
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||||
AngledThin,
|
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HorizontalLarge,
|
||||
HighArchFlat,
|
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Flat,
|
||||
MediumArchLarge,
|
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LowArchThin,
|
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RoundedThinInverted,
|
||||
HighArchLarge,
|
||||
Hairy,
|
||||
Dotted,
|
||||
None,
|
||||
|
||||
Max = None,
|
||||
};
|
||||
|
||||
enum class NoseType : u8 {
|
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Normal, // Default
|
||||
Rounded,
|
||||
Dot,
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||||
Arrow,
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Roman,
|
||||
Triangle,
|
||||
Button,
|
||||
RoundedInverted,
|
||||
Potato,
|
||||
Grecian,
|
||||
Snub,
|
||||
Aquiline,
|
||||
ArrowLeft,
|
||||
RoundedLarge,
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||||
Hooked,
|
||||
Fat,
|
||||
Droopy,
|
||||
ArrowLarge,
|
||||
|
||||
Max = ArrowLarge,
|
||||
};
|
||||
|
||||
enum class BeardType : u8 {
|
||||
None,
|
||||
Goatee,
|
||||
GoateeLong,
|
||||
LionsManeLong,
|
||||
LionsMane,
|
||||
Full,
|
||||
|
||||
Min = Goatee,
|
||||
Max = Full,
|
||||
};
|
||||
|
||||
enum class MustacheType : u8 {
|
||||
None,
|
||||
Walrus,
|
||||
Pencil,
|
||||
Horseshoe,
|
||||
Normal,
|
||||
Toothbrush,
|
||||
|
||||
Min = Walrus,
|
||||
Max = Toothbrush,
|
||||
};
|
||||
|
||||
enum class GlassType : u8 {
|
||||
None,
|
||||
Oval,
|
||||
Wayfarer,
|
||||
Rectangle,
|
||||
TopRimless,
|
||||
Rounded,
|
||||
Oversized,
|
||||
CatEye,
|
||||
Square,
|
||||
BottomRimless,
|
||||
SemiOpaqueRounded,
|
||||
SemiOpaqueCatEye,
|
||||
SemiOpaqueOval,
|
||||
SemiOpaqueRectangle,
|
||||
SemiOpaqueAviator,
|
||||
OpaqueRounded,
|
||||
OpaqueCatEye,
|
||||
OpaqueOval,
|
||||
OpaqueRectangle,
|
||||
OpaqueAviator,
|
||||
|
||||
Max = OpaqueAviator,
|
||||
Count = Max + 1,
|
||||
};
|
||||
|
||||
enum class BeardAndMustacheFlag : u32 {
|
||||
Beard = 1,
|
||||
Mustache,
|
||||
All = Beard | Mustache,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(BeardAndMustacheFlag);
|
||||
|
||||
enum class Source : u32 {
|
||||
Database = 0,
|
||||
Default = 1,
|
||||
Account = 2,
|
||||
Friend = 3,
|
||||
};
|
||||
|
||||
enum class SourceFlag : u32 {
|
||||
None = 0,
|
||||
Database = 1 << 0,
|
||||
Default = 1 << 1,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(SourceFlag);
|
||||
|
||||
enum class ValidationResult : u32 {
|
||||
NoErrors = 0x0,
|
||||
InvalidBeardColor = 0x1,
|
||||
InvalidBeardType = 0x2,
|
||||
InvalidBuild = 0x3,
|
||||
InvalidEyeAspect = 0x4,
|
||||
InvalidEyeColor = 0x5,
|
||||
InvalidEyeRotate = 0x6,
|
||||
InvalidEyeScale = 0x7,
|
||||
InvalidEyeType = 0x8,
|
||||
InvalidEyeX = 0x9,
|
||||
InvalidEyeY = 0xa,
|
||||
InvalidEyebrowAspect = 0xb,
|
||||
InvalidEyebrowColor = 0xc,
|
||||
InvalidEyebrowRotate = 0xd,
|
||||
InvalidEyebrowScale = 0xe,
|
||||
InvalidEyebrowType = 0xf,
|
||||
InvalidEyebrowX = 0x10,
|
||||
InvalidEyebrowY = 0x11,
|
||||
InvalidFacelineColor = 0x12,
|
||||
InvalidFacelineMake = 0x13,
|
||||
InvalidFacelineWrinkle = 0x14,
|
||||
InvalidFacelineType = 0x15,
|
||||
InvalidColor = 0x16,
|
||||
InvalidFont = 0x17,
|
||||
InvalidGender = 0x18,
|
||||
InvalidGlassColor = 0x19,
|
||||
InvalidGlassScale = 0x1a,
|
||||
InvalidGlassType = 0x1b,
|
||||
InvalidGlassY = 0x1c,
|
||||
InvalidHairColor = 0x1d,
|
||||
InvalidHairFlip = 0x1e,
|
||||
InvalidHairType = 0x1f,
|
||||
InvalidHeight = 0x20,
|
||||
InvalidMoleScale = 0x21,
|
||||
InvalidMoleType = 0x22,
|
||||
InvalidMoleX = 0x23,
|
||||
InvalidMoleY = 0x24,
|
||||
InvalidMouthAspect = 0x25,
|
||||
InvalidMouthColor = 0x26,
|
||||
InvalidMouthScale = 0x27,
|
||||
InvalidMouthType = 0x28,
|
||||
InvalidMouthY = 0x29,
|
||||
InvalidMustacheScale = 0x2a,
|
||||
InvalidMustacheType = 0x2b,
|
||||
InvalidMustacheY = 0x2c,
|
||||
InvalidNoseScale = 0x2e,
|
||||
InvalidNoseType = 0x2f,
|
||||
InvalidNoseY = 0x30,
|
||||
InvalidRegionMove = 0x31,
|
||||
InvalidCreateId = 0x32,
|
||||
InvalidName = 0x33,
|
||||
InvalidType = 0x35,
|
||||
};
|
||||
|
||||
struct Nickname {
|
||||
static constexpr std::size_t MaxNameSize = 10;
|
||||
std::array<char16_t, MaxNameSize> data;
|
||||
|
||||
// Checks for null, non-zero terminated or dirty strings
|
||||
bool IsValid() const {
|
||||
if (data[0] == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (data[MaxNameSize] != 0) {
|
||||
return false;
|
||||
}
|
||||
std::size_t index = 1;
|
||||
while (data[index] != 0) {
|
||||
index++;
|
||||
}
|
||||
while (index < MaxNameSize && data[index] == 0) {
|
||||
index++;
|
||||
}
|
||||
return index == MaxNameSize;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(Nickname) == 0x14, "Nickname is an invalid size");
|
||||
|
||||
struct DefaultMii {
|
||||
u32 face_type{};
|
||||
u32 face_color{};
|
||||
u32 face_wrinkle{};
|
||||
u32 face_makeup{};
|
||||
u32 hair_type{};
|
||||
u32 hair_color{};
|
||||
u32 hair_flip{};
|
||||
u32 eye_type{};
|
||||
u32 eye_color{};
|
||||
u32 eye_scale{};
|
||||
u32 eye_aspect{};
|
||||
u32 eye_rotate{};
|
||||
u32 eye_x{};
|
||||
u32 eye_y{};
|
||||
u32 eyebrow_type{};
|
||||
u32 eyebrow_color{};
|
||||
u32 eyebrow_scale{};
|
||||
u32 eyebrow_aspect{};
|
||||
u32 eyebrow_rotate{};
|
||||
u32 eyebrow_x{};
|
||||
u32 eyebrow_y{};
|
||||
u32 nose_type{};
|
||||
u32 nose_scale{};
|
||||
u32 nose_y{};
|
||||
u32 mouth_type{};
|
||||
u32 mouth_color{};
|
||||
u32 mouth_scale{};
|
||||
u32 mouth_aspect{};
|
||||
u32 mouth_y{};
|
||||
u32 mustache_type{};
|
||||
u32 beard_type{};
|
||||
u32 beard_color{};
|
||||
u32 mustache_scale{};
|
||||
u32 mustache_y{};
|
||||
u32 glasses_type{};
|
||||
u32 glasses_color{};
|
||||
u32 glasses_scale{};
|
||||
u32 glasses_y{};
|
||||
u32 mole_type{};
|
||||
u32 mole_scale{};
|
||||
u32 mole_x{};
|
||||
u32 mole_y{};
|
||||
u32 height{};
|
||||
u32 weight{};
|
||||
u32 gender{};
|
||||
u32 favorite_color{};
|
||||
u32 region_move{};
|
||||
u32 font_region{};
|
||||
u32 type{};
|
||||
Nickname nickname;
|
||||
};
|
||||
static_assert(sizeof(DefaultMii) == 0xd8, "DefaultMii has incorrect size.");
|
||||
|
||||
struct DatabaseSessionMetadata {
|
||||
u32 interface_version;
|
||||
u32 magic;
|
||||
u64 update_counter;
|
||||
|
||||
bool IsInterfaceVersionSupported(u32 version) const {
|
||||
return version <= interface_version;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Service::Mii
|
@ -0,0 +1,59 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <random>
|
||||
#include <span>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "common/uuid.h"
|
||||
#include "core/hle/service/mii/mii_types.h"
|
||||
|
||||
namespace Service::Mii {
|
||||
class MiiUtil {
|
||||
public:
|
||||
static u16 CalculateCrc16(const void* data, std::size_t size) {
|
||||
s32 crc{};
|
||||
for (std::size_t i = 0; i < size; i++) {
|
||||
crc ^= static_cast<const u8*>(data)[i] << 8;
|
||||
for (std::size_t j = 0; j < 8; j++) {
|
||||
crc <<= 1;
|
||||
if ((crc & 0x10000) != 0) {
|
||||
crc = (crc ^ 0x1021) & 0xFFFF;
|
||||
}
|
||||
}
|
||||
}
|
||||
return Common::swap16(static_cast<u16>(crc));
|
||||
}
|
||||
|
||||
static Common::UUID MakeCreateId() {
|
||||
return Common::UUID::MakeRandomRFC4122V4();
|
||||
}
|
||||
|
||||
static Common::UUID GetDeviceId() {
|
||||
// This should be nn::settings::detail::GetMiiAuthorId()
|
||||
return Common::UUID::MakeDefault();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static T GetRandomValue(T min, T max) {
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<u64> distribution(static_cast<u64>(min),
|
||||
static_cast<u64>(max));
|
||||
return static_cast<T>(distribution(gen));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static T GetRandomValue(T max) {
|
||||
return GetRandomValue<T>({}, max);
|
||||
}
|
||||
|
||||
static bool IsFontRegionValid(FontRegion font, std::span<const char16_t> text) {
|
||||
// TODO: This function needs to check against the font tables
|
||||
return true;
|
||||
}
|
||||
};
|
||||
} // namespace Service::Mii
|
@ -1,27 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "core/hle/service/mii/types.h"
|
||||
|
||||
namespace Service::Mii::RawData {
|
||||
|
||||
extern const std::array<Service::Mii::DefaultMii, 2> BaseMii;
|
||||
extern const std::array<Service::Mii::DefaultMii, 6> DefaultMii;
|
||||
extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiFaceline;
|
||||
extern const std::array<Service::Mii::RandomMiiData3, 6> RandomMiiFacelineColor;
|
||||
extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiFacelineWrinkle;
|
||||
extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiFacelineMakeup;
|
||||
extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiHairType;
|
||||
extern const std::array<Service::Mii::RandomMiiData3, 9> RandomMiiHairColor;
|
||||
extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiEyeType;
|
||||
extern const std::array<Service::Mii::RandomMiiData2, 3> RandomMiiEyeColor;
|
||||
extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiEyebrowType;
|
||||
extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiNoseType;
|
||||
extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiMouthType;
|
||||
extern const std::array<Service::Mii::RandomMiiData2, 3> RandomMiiGlassType;
|
||||
|
||||
} // namespace Service::Mii::RawData
|
@ -1,553 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Service::Mii {
|
||||
|
||||
enum class Age : u32 {
|
||||
Young,
|
||||
Normal,
|
||||
Old,
|
||||
All,
|
||||
};
|
||||
|
||||
enum class BeardType : u32 {
|
||||
None,
|
||||
Beard1,
|
||||
Beard2,
|
||||
Beard3,
|
||||
Beard4,
|
||||
Beard5,
|
||||
};
|
||||
|
||||
enum class BeardAndMustacheFlag : u32 {
|
||||
Beard = 1,
|
||||
Mustache,
|
||||
All = Beard | Mustache,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(BeardAndMustacheFlag);
|
||||
|
||||
enum class FontRegion : u32 {
|
||||
Standard,
|
||||
China,
|
||||
Korea,
|
||||
Taiwan,
|
||||
};
|
||||
|
||||
enum class Gender : u32 {
|
||||
Male,
|
||||
Female,
|
||||
All,
|
||||
Maximum = Female,
|
||||
};
|
||||
|
||||
enum class HairFlip : u32 {
|
||||
Left,
|
||||
Right,
|
||||
Maximum = Right,
|
||||
};
|
||||
|
||||
enum class MustacheType : u32 {
|
||||
None,
|
||||
Mustache1,
|
||||
Mustache2,
|
||||
Mustache3,
|
||||
Mustache4,
|
||||
Mustache5,
|
||||
};
|
||||
|
||||
enum class Race : u32 {
|
||||
Black,
|
||||
White,
|
||||
Asian,
|
||||
All,
|
||||
};
|
||||
|
||||
enum class Source : u32 {
|
||||
Database = 0,
|
||||
Default = 1,
|
||||
Account = 2,
|
||||
Friend = 3,
|
||||
};
|
||||
|
||||
enum class SourceFlag : u32 {
|
||||
None = 0,
|
||||
Database = 1 << 0,
|
||||
Default = 1 << 1,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(SourceFlag);
|
||||
|
||||
// nn::mii::CharInfo
|
||||
struct CharInfo {
|
||||
Common::UUID uuid;
|
||||
std::array<char16_t, 11> name;
|
||||
u8 font_region;
|
||||
u8 favorite_color;
|
||||
u8 gender;
|
||||
u8 height;
|
||||
u8 build;
|
||||
u8 type;
|
||||
u8 region_move;
|
||||
u8 faceline_type;
|
||||
u8 faceline_color;
|
||||
u8 faceline_wrinkle;
|
||||
u8 faceline_make;
|
||||
u8 hair_type;
|
||||
u8 hair_color;
|
||||
u8 hair_flip;
|
||||
u8 eye_type;
|
||||
u8 eye_color;
|
||||
u8 eye_scale;
|
||||
u8 eye_aspect;
|
||||
u8 eye_rotate;
|
||||
u8 eye_x;
|
||||
u8 eye_y;
|
||||
u8 eyebrow_type;
|
||||
u8 eyebrow_color;
|
||||
u8 eyebrow_scale;
|
||||
u8 eyebrow_aspect;
|
||||
u8 eyebrow_rotate;
|
||||
u8 eyebrow_x;
|
||||
u8 eyebrow_y;
|
||||
u8 nose_type;
|
||||
u8 nose_scale;
|
||||
u8 nose_y;
|
||||
u8 mouth_type;
|
||||
u8 mouth_color;
|
||||
u8 mouth_scale;
|
||||
u8 mouth_aspect;
|
||||
u8 mouth_y;
|
||||
u8 beard_color;
|
||||
u8 beard_type;
|
||||
u8 mustache_type;
|
||||
u8 mustache_scale;
|
||||
u8 mustache_y;
|
||||
u8 glasses_type;
|
||||
u8 glasses_color;
|
||||
u8 glasses_scale;
|
||||
u8 glasses_y;
|
||||
u8 mole_type;
|
||||
u8 mole_scale;
|
||||
u8 mole_x;
|
||||
u8 mole_y;
|
||||
u8 padding;
|
||||
};
|
||||
static_assert(sizeof(CharInfo) == 0x58, "CharInfo has incorrect size.");
|
||||
static_assert(std::has_unique_object_representations_v<CharInfo>,
|
||||
"All bits of CharInfo must contribute to its value.");
|
||||
|
||||
#pragma pack(push, 4)
|
||||
|
||||
struct MiiInfoElement {
|
||||
MiiInfoElement(const CharInfo& info_, Source source_) : info{info_}, source{source_} {}
|
||||
|
||||
CharInfo info{};
|
||||
Source source{};
|
||||
};
|
||||
static_assert(sizeof(MiiInfoElement) == 0x5c, "MiiInfoElement has incorrect size.");
|
||||
|
||||
struct MiiStoreBitFields {
|
||||
union {
|
||||
u32 word_0{};
|
||||
|
||||
BitField<0, 8, u32> hair_type;
|
||||
BitField<8, 7, u32> height;
|
||||
BitField<15, 1, u32> mole_type;
|
||||
BitField<16, 7, u32> build;
|
||||
BitField<23, 1, HairFlip> hair_flip;
|
||||
BitField<24, 7, u32> hair_color;
|
||||
BitField<31, 1, u32> type;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_1{};
|
||||
|
||||
BitField<0, 7, u32> eye_color;
|
||||
BitField<7, 1, Gender> gender;
|
||||
BitField<8, 7, u32> eyebrow_color;
|
||||
BitField<16, 7, u32> mouth_color;
|
||||
BitField<24, 7, u32> beard_color;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_2{};
|
||||
|
||||
BitField<0, 7, u32> glasses_color;
|
||||
BitField<8, 6, u32> eye_type;
|
||||
BitField<14, 2, u32> region_move;
|
||||
BitField<16, 6, u32> mouth_type;
|
||||
BitField<22, 2, FontRegion> font_region;
|
||||
BitField<24, 5, u32> eye_y;
|
||||
BitField<29, 3, u32> glasses_scale;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_3{};
|
||||
|
||||
BitField<0, 5, u32> eyebrow_type;
|
||||
BitField<5, 3, MustacheType> mustache_type;
|
||||
BitField<8, 5, u32> nose_type;
|
||||
BitField<13, 3, BeardType> beard_type;
|
||||
BitField<16, 5, u32> nose_y;
|
||||
BitField<21, 3, u32> mouth_aspect;
|
||||
BitField<24, 5, u32> mouth_y;
|
||||
BitField<29, 3, u32> eyebrow_aspect;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_4{};
|
||||
|
||||
BitField<0, 5, u32> mustache_y;
|
||||
BitField<5, 3, u32> eye_rotate;
|
||||
BitField<8, 5, u32> glasses_y;
|
||||
BitField<13, 3, u32> eye_aspect;
|
||||
BitField<16, 5, u32> mole_x;
|
||||
BitField<21, 3, u32> eye_scale;
|
||||
BitField<24, 5, u32> mole_y;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_5{};
|
||||
|
||||
BitField<0, 5, u32> glasses_type;
|
||||
BitField<8, 4, u32> favorite_color;
|
||||
BitField<12, 4, u32> faceline_type;
|
||||
BitField<16, 4, u32> faceline_color;
|
||||
BitField<20, 4, u32> faceline_wrinkle;
|
||||
BitField<24, 4, u32> faceline_makeup;
|
||||
BitField<28, 4, u32> eye_x;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_6{};
|
||||
|
||||
BitField<0, 4, u32> eyebrow_scale;
|
||||
BitField<4, 4, u32> eyebrow_rotate;
|
||||
BitField<8, 4, u32> eyebrow_x;
|
||||
BitField<12, 4, u32> eyebrow_y;
|
||||
BitField<16, 4, u32> nose_scale;
|
||||
BitField<20, 4, u32> mouth_scale;
|
||||
BitField<24, 4, u32> mustache_scale;
|
||||
BitField<28, 4, u32> mole_scale;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(MiiStoreBitFields) == 0x1c, "MiiStoreBitFields has incorrect size.");
|
||||
static_assert(std::is_trivially_copyable_v<MiiStoreBitFields>,
|
||||
"MiiStoreBitFields is not trivially copyable.");
|
||||
|
||||
// This is nn::mii::Ver3StoreData
|
||||
// Based on citra HLE::Applets::MiiData and PretendoNetwork.
|
||||
// https://github.com/citra-emu/citra/blob/master/src/core/hle/applets/mii_selector.h#L48
|
||||
// https://github.com/PretendoNetwork/mii-js/blob/master/mii.js#L299
|
||||
struct Ver3StoreData {
|
||||
u8 version;
|
||||
union {
|
||||
u8 raw;
|
||||
|
||||
BitField<0, 1, u8> allow_copying;
|
||||
BitField<1, 1, u8> profanity_flag;
|
||||
BitField<2, 2, u8> region_lock;
|
||||
BitField<4, 2, u8> character_set;
|
||||
} region_information;
|
||||
u16_be mii_id;
|
||||
u64_be system_id;
|
||||
u32_be specialness_and_creation_date;
|
||||
std::array<u8, 0x6> creator_mac;
|
||||
u16_be padding;
|
||||
union {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 1, u16> gender;
|
||||
BitField<1, 4, u16> birth_month;
|
||||
BitField<5, 5, u16> birth_day;
|
||||
BitField<10, 4, u16> favorite_color;
|
||||
BitField<14, 1, u16> favorite;
|
||||
} mii_information;
|
||||
std::array<char16_t, 0xA> mii_name;
|
||||
u8 height;
|
||||
u8 build;
|
||||
union {
|
||||
u8 raw;
|
||||
|
||||
BitField<0, 1, u8> disable_sharing;
|
||||
BitField<1, 4, u8> face_shape;
|
||||
BitField<5, 3, u8> skin_color;
|
||||
} appearance_bits1;
|
||||
union {
|
||||
u8 raw;
|
||||
|
||||
BitField<0, 4, u8> wrinkles;
|
||||
BitField<4, 4, u8> makeup;
|
||||
} appearance_bits2;
|
||||
u8 hair_style;
|
||||
union {
|
||||
u8 raw;
|
||||
|
||||
BitField<0, 3, u8> hair_color;
|
||||
BitField<3, 1, u8> flip_hair;
|
||||
} appearance_bits3;
|
||||
union {
|
||||
u32 raw;
|
||||
|
||||
BitField<0, 6, u32> eye_type;
|
||||
BitField<6, 3, u32> eye_color;
|
||||
BitField<9, 4, u32> eye_scale;
|
||||
BitField<13, 3, u32> eye_vertical_stretch;
|
||||
BitField<16, 5, u32> eye_rotation;
|
||||
BitField<21, 4, u32> eye_spacing;
|
||||
BitField<25, 5, u32> eye_y_position;
|
||||
} appearance_bits4;
|
||||
union {
|
||||
u32 raw;
|
||||
|
||||
BitField<0, 5, u32> eyebrow_style;
|
||||
BitField<5, 3, u32> eyebrow_color;
|
||||
BitField<8, 4, u32> eyebrow_scale;
|
||||
BitField<12, 3, u32> eyebrow_yscale;
|
||||
BitField<16, 4, u32> eyebrow_rotation;
|
||||
BitField<21, 4, u32> eyebrow_spacing;
|
||||
BitField<25, 5, u32> eyebrow_y_position;
|
||||
} appearance_bits5;
|
||||
union {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 5, u16> nose_type;
|
||||
BitField<5, 4, u16> nose_scale;
|
||||
BitField<9, 5, u16> nose_y_position;
|
||||
} appearance_bits6;
|
||||
union {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 6, u16> mouth_type;
|
||||
BitField<6, 3, u16> mouth_color;
|
||||
BitField<9, 4, u16> mouth_scale;
|
||||
BitField<13, 3, u16> mouth_horizontal_stretch;
|
||||
} appearance_bits7;
|
||||
union {
|
||||
u8 raw;
|
||||
|
||||
BitField<0, 5, u8> mouth_y_position;
|
||||
BitField<5, 3, u8> mustache_type;
|
||||
} appearance_bits8;
|
||||
u8 allow_copying;
|
||||
union {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 3, u16> bear_type;
|
||||
BitField<3, 3, u16> facial_hair_color;
|
||||
BitField<6, 4, u16> mustache_scale;
|
||||
BitField<10, 5, u16> mustache_y_position;
|
||||
} appearance_bits9;
|
||||
union {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 4, u16> glasses_type;
|
||||
BitField<4, 3, u16> glasses_color;
|
||||
BitField<7, 4, u16> glasses_scale;
|
||||
BitField<11, 5, u16> glasses_y_position;
|
||||
} appearance_bits10;
|
||||
union {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 1, u16> mole_enabled;
|
||||
BitField<1, 4, u16> mole_scale;
|
||||
BitField<5, 5, u16> mole_x_position;
|
||||
BitField<10, 5, u16> mole_y_position;
|
||||
} appearance_bits11;
|
||||
|
||||
std::array<u16_le, 0xA> author_name;
|
||||
INSERT_PADDING_BYTES(0x2);
|
||||
u16_be crc;
|
||||
};
|
||||
static_assert(sizeof(Ver3StoreData) == 0x60, "Ver3StoreData is an invalid size");
|
||||
|
||||
struct NfpStoreDataExtension {
|
||||
u8 faceline_color;
|
||||
u8 hair_color;
|
||||
u8 eye_color;
|
||||
u8 eyebrow_color;
|
||||
u8 mouth_color;
|
||||
u8 beard_color;
|
||||
u8 glass_color;
|
||||
u8 glass_type;
|
||||
};
|
||||
static_assert(sizeof(NfpStoreDataExtension) == 0x8, "NfpStoreDataExtension is an invalid size");
|
||||
|
||||
constexpr std::array<u8, 0x10> Ver3FacelineColorTable{
|
||||
0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x0, 0x1, 0x5, 0x5,
|
||||
};
|
||||
|
||||
constexpr std::array<u8, 100> Ver3HairColorTable{
|
||||
0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x0, 0x4, 0x3, 0x5, 0x4, 0x4, 0x6, 0x2, 0x0,
|
||||
0x6, 0x4, 0x3, 0x2, 0x2, 0x7, 0x3, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2,
|
||||
0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x0, 0x0, 0x4,
|
||||
0x4, 0x4, 0x4, 0x4, 0x4, 0x0, 0x0, 0x0, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x5, 0x5, 0x5,
|
||||
0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x5, 0x7, 0x5, 0x7, 0x7, 0x7, 0x7, 0x7, 0x6, 0x7,
|
||||
0x7, 0x7, 0x7, 0x7, 0x3, 0x7, 0x7, 0x7, 0x7, 0x7, 0x0, 0x4, 0x4, 0x4, 0x4,
|
||||
};
|
||||
|
||||
constexpr std::array<u8, 100> Ver3EyeColorTable{
|
||||
0x0, 0x2, 0x2, 0x2, 0x1, 0x3, 0x2, 0x3, 0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x2, 0x2, 0x4,
|
||||
0x2, 0x1, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2,
|
||||
0x2, 0x2, 0x2, 0x2, 0x0, 0x0, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x1, 0x0, 0x4, 0x4,
|
||||
0x4, 0x4, 0x4, 0x4, 0x4, 0x0, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5,
|
||||
0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x2, 0x2,
|
||||
0x3, 0x3, 0x3, 0x3, 0x2, 0x2, 0x2, 0x2, 0x2, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1,
|
||||
};
|
||||
|
||||
constexpr std::array<u8, 100> Ver3MouthlineColorTable{
|
||||
0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x3, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x1, 0x4,
|
||||
0x4, 0x4, 0x0, 0x1, 0x2, 0x3, 0x4, 0x4, 0x2, 0x3, 0x3, 0x4, 0x4, 0x4, 0x4, 0x1, 0x4,
|
||||
0x4, 0x2, 0x3, 0x3, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x3, 0x3, 0x3, 0x4, 0x4, 0x4,
|
||||
0x3, 0x3, 0x3, 0x3, 0x3, 0x4, 0x4, 0x4, 0x4, 0x4, 0x3, 0x3, 0x3, 0x3, 0x4, 0x4, 0x4,
|
||||
0x4, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x4, 0x4, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x4, 0x3,
|
||||
0x3, 0x3, 0x3, 0x3, 0x4, 0x0, 0x3, 0x3, 0x3, 0x3, 0x4, 0x3, 0x3, 0x3, 0x3,
|
||||
};
|
||||
|
||||
constexpr std::array<u8, 100> Ver3GlassColorTable{
|
||||
0x0, 0x1, 0x1, 0x1, 0x5, 0x1, 0x1, 0x4, 0x0, 0x5, 0x1, 0x1, 0x3, 0x5, 0x1, 0x2, 0x3,
|
||||
0x4, 0x5, 0x4, 0x2, 0x2, 0x4, 0x4, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2,
|
||||
0x2, 0x2, 0x2, 0x2, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3,
|
||||
0x3, 0x3, 0x3, 0x3, 0x3, 0x0, 0x0, 0x0, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x0, 0x5, 0x5,
|
||||
0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x1, 0x4,
|
||||
0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5,
|
||||
};
|
||||
|
||||
constexpr std::array<u8, 20> Ver3GlassTypeTable{
|
||||
0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x1,
|
||||
0x2, 0x1, 0x3, 0x7, 0x7, 0x6, 0x7, 0x8, 0x7, 0x7,
|
||||
};
|
||||
|
||||
struct MiiStoreData {
|
||||
using Name = std::array<char16_t, 10>;
|
||||
|
||||
MiiStoreData();
|
||||
MiiStoreData(const Name& name, const MiiStoreBitFields& bit_fields,
|
||||
const Common::UUID& user_id);
|
||||
|
||||
// This corresponds to the above structure MiiStoreBitFields. I did it like this because the
|
||||
// BitField<> type makes this (and any thing that contains it) not trivially copyable, which is
|
||||
// not suitable for our uses.
|
||||
struct {
|
||||
std::array<u8, 0x1C> data{};
|
||||
static_assert(sizeof(MiiStoreBitFields) == sizeof(data), "data field has incorrect size.");
|
||||
|
||||
Name name{};
|
||||
Common::UUID uuid{};
|
||||
} data;
|
||||
|
||||
u16 data_crc{};
|
||||
u16 device_crc{};
|
||||
};
|
||||
static_assert(sizeof(MiiStoreData) == 0x44, "MiiStoreData has incorrect size.");
|
||||
|
||||
struct MiiStoreDataElement {
|
||||
MiiStoreData data{};
|
||||
Source source{};
|
||||
};
|
||||
static_assert(sizeof(MiiStoreDataElement) == 0x48, "MiiStoreDataElement has incorrect size.");
|
||||
|
||||
struct MiiDatabase {
|
||||
u32 magic{}; // 'NFDB'
|
||||
std::array<MiiStoreData, 0x64> miis{};
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u8 count{};
|
||||
u16 crc{};
|
||||
};
|
||||
static_assert(sizeof(MiiDatabase) == 0x1A98, "MiiDatabase has incorrect size.");
|
||||
|
||||
struct RandomMiiValues {
|
||||
std::array<u8, 0xbc> values{};
|
||||
};
|
||||
static_assert(sizeof(RandomMiiValues) == 0xbc, "RandomMiiValues has incorrect size.");
|
||||
|
||||
struct RandomMiiData4 {
|
||||
Gender gender{};
|
||||
Age age{};
|
||||
Race race{};
|
||||
u32 values_count{};
|
||||
std::array<u32, 47> values{};
|
||||
};
|
||||
static_assert(sizeof(RandomMiiData4) == 0xcc, "RandomMiiData4 has incorrect size.");
|
||||
|
||||
struct RandomMiiData3 {
|
||||
u32 arg_1;
|
||||
u32 arg_2;
|
||||
u32 values_count;
|
||||
std::array<u32, 47> values{};
|
||||
};
|
||||
static_assert(sizeof(RandomMiiData3) == 0xc8, "RandomMiiData3 has incorrect size.");
|
||||
|
||||
struct RandomMiiData2 {
|
||||
u32 arg_1;
|
||||
u32 values_count;
|
||||
std::array<u32, 47> values{};
|
||||
};
|
||||
static_assert(sizeof(RandomMiiData2) == 0xc4, "RandomMiiData2 has incorrect size.");
|
||||
|
||||
struct DefaultMii {
|
||||
u32 face_type{};
|
||||
u32 face_color{};
|
||||
u32 face_wrinkle{};
|
||||
u32 face_makeup{};
|
||||
u32 hair_type{};
|
||||
u32 hair_color{};
|
||||
u32 hair_flip{};
|
||||
u32 eye_type{};
|
||||
u32 eye_color{};
|
||||
u32 eye_scale{};
|
||||
u32 eye_aspect{};
|
||||
u32 eye_rotate{};
|
||||
u32 eye_x{};
|
||||
u32 eye_y{};
|
||||
u32 eyebrow_type{};
|
||||
u32 eyebrow_color{};
|
||||
u32 eyebrow_scale{};
|
||||
u32 eyebrow_aspect{};
|
||||
u32 eyebrow_rotate{};
|
||||
u32 eyebrow_x{};
|
||||
u32 eyebrow_y{};
|
||||
u32 nose_type{};
|
||||
u32 nose_scale{};
|
||||
u32 nose_y{};
|
||||
u32 mouth_type{};
|
||||
u32 mouth_color{};
|
||||
u32 mouth_scale{};
|
||||
u32 mouth_aspect{};
|
||||
u32 mouth_y{};
|
||||
u32 mustache_type{};
|
||||
u32 beard_type{};
|
||||
u32 beard_color{};
|
||||
u32 mustache_scale{};
|
||||
u32 mustache_y{};
|
||||
u32 glasses_type{};
|
||||
u32 glasses_color{};
|
||||
u32 glasses_scale{};
|
||||
u32 glasses_y{};
|
||||
u32 mole_type{};
|
||||
u32 mole_scale{};
|
||||
u32 mole_x{};
|
||||
u32 mole_y{};
|
||||
u32 height{};
|
||||
u32 weight{};
|
||||
Gender gender{};
|
||||
u32 favorite_color{};
|
||||
u32 region{};
|
||||
FontRegion font_region{};
|
||||
u32 type{};
|
||||
INSERT_PADDING_WORDS(5);
|
||||
};
|
||||
static_assert(sizeof(DefaultMii) == 0xd8, "MiiStoreData has incorrect size.");
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
} // namespace Service::Mii
|
@ -0,0 +1,482 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/mii/types/char_info.h"
|
||||
#include "core/hle/service/mii/types/store_data.h"
|
||||
|
||||
namespace Service::Mii {
|
||||
|
||||
void CharInfo::SetFromStoreData(const StoreData& store_data) {
|
||||
name = store_data.GetNickname();
|
||||
null_terminator = '\0';
|
||||
create_id = store_data.GetCreateId();
|
||||
font_region = store_data.GetFontRegion();
|
||||
favorite_color = store_data.GetFavoriteColor();
|
||||
gender = store_data.GetGender();
|
||||
height = store_data.GetHeight();
|
||||
build = store_data.GetBuild();
|
||||
type = store_data.GetType();
|
||||
region_move = store_data.GetRegionMove();
|
||||
faceline_type = store_data.GetFacelineType();
|
||||
faceline_color = store_data.GetFacelineColor();
|
||||
faceline_wrinkle = store_data.GetFacelineWrinkle();
|
||||
faceline_make = store_data.GetFacelineMake();
|
||||
hair_type = store_data.GetHairType();
|
||||
hair_color = store_data.GetHairColor();
|
||||
hair_flip = store_data.GetHairFlip();
|
||||
eye_type = store_data.GetEyeType();
|
||||
eye_color = store_data.GetEyeColor();
|
||||
eye_scale = store_data.GetEyeScale();
|
||||
eye_aspect = store_data.GetEyeAspect();
|
||||
eye_rotate = store_data.GetEyeRotate();
|
||||
eye_x = store_data.GetEyeX();
|
||||
eye_y = store_data.GetEyeY();
|
||||
eyebrow_type = store_data.GetEyebrowType();
|
||||
eyebrow_color = store_data.GetEyebrowColor();
|
||||
eyebrow_scale = store_data.GetEyebrowScale();
|
||||
eyebrow_aspect = store_data.GetEyebrowAspect();
|
||||
eyebrow_rotate = store_data.GetEyebrowRotate();
|
||||
eyebrow_x = store_data.GetEyebrowX();
|
||||
eyebrow_y = store_data.GetEyebrowY();
|
||||
nose_type = store_data.GetNoseType();
|
||||
nose_scale = store_data.GetNoseScale();
|
||||
nose_y = store_data.GetNoseY();
|
||||
mouth_type = store_data.GetMouthType();
|
||||
mouth_color = store_data.GetMouthColor();
|
||||
mouth_scale = store_data.GetMouthScale();
|
||||
mouth_aspect = store_data.GetMouthAspect();
|
||||
mouth_y = store_data.GetMouthY();
|
||||
beard_color = store_data.GetBeardColor();
|
||||
beard_type = store_data.GetBeardType();
|
||||
mustache_type = store_data.GetMustacheType();
|
||||
mustache_scale = store_data.GetMustacheScale();
|
||||
mustache_y = store_data.GetMustacheY();
|
||||
glass_type = store_data.GetGlassType();
|
||||
glass_color = store_data.GetGlassColor();
|
||||
glass_scale = store_data.GetGlassScale();
|
||||
glass_y = store_data.GetGlassY();
|
||||
mole_type = store_data.GetMoleType();
|
||||
mole_scale = store_data.GetMoleScale();
|
||||
mole_x = store_data.GetMoleX();
|
||||
mole_y = store_data.GetMoleY();
|
||||
padding = '\0';
|
||||
}
|
||||
|
||||
ValidationResult CharInfo::Verify() const {
|
||||
if (!create_id.IsValid()) {
|
||||
return ValidationResult::InvalidCreateId;
|
||||
}
|
||||
if (!name.IsValid()) {
|
||||
return ValidationResult::InvalidName;
|
||||
}
|
||||
if (font_region > FontRegion::Max) {
|
||||
return ValidationResult::InvalidFont;
|
||||
}
|
||||
if (favorite_color > FavoriteColor::Max) {
|
||||
return ValidationResult::InvalidColor;
|
||||
}
|
||||
if (gender > Gender::Max) {
|
||||
return ValidationResult::InvalidGender;
|
||||
}
|
||||
if (height > MaxHeight) {
|
||||
return ValidationResult::InvalidHeight;
|
||||
}
|
||||
if (build > MaxBuild) {
|
||||
return ValidationResult::InvalidBuild;
|
||||
}
|
||||
if (type > MaxType) {
|
||||
return ValidationResult::InvalidType;
|
||||
}
|
||||
if (region_move > MaxRegionMove) {
|
||||
return ValidationResult::InvalidRegionMove;
|
||||
}
|
||||
if (faceline_type > FacelineType::Max) {
|
||||
return ValidationResult::InvalidFacelineType;
|
||||
}
|
||||
if (faceline_color > FacelineColor::Max) {
|
||||
return ValidationResult::InvalidFacelineColor;
|
||||
}
|
||||
if (faceline_wrinkle > FacelineWrinkle::Max) {
|
||||
return ValidationResult::InvalidFacelineWrinkle;
|
||||
}
|
||||
if (faceline_make > FacelineMake::Max) {
|
||||
return ValidationResult::InvalidFacelineMake;
|
||||
}
|
||||
if (hair_type > HairType::Max) {
|
||||
return ValidationResult::InvalidHairType;
|
||||
}
|
||||
if (hair_color > CommonColor::Max) {
|
||||
return ValidationResult::InvalidHairColor;
|
||||
}
|
||||
if (hair_flip > HairFlip::Max) {
|
||||
return ValidationResult::InvalidHairFlip;
|
||||
}
|
||||
if (eye_type > EyeType::Max) {
|
||||
return ValidationResult::InvalidEyeType;
|
||||
}
|
||||
if (eye_color > CommonColor::Max) {
|
||||
return ValidationResult::InvalidEyeColor;
|
||||
}
|
||||
if (eye_scale > MaxEyeScale) {
|
||||
return ValidationResult::InvalidEyeScale;
|
||||
}
|
||||
if (eye_aspect > MaxEyeAspect) {
|
||||
return ValidationResult::InvalidEyeAspect;
|
||||
}
|
||||
if (eye_rotate > MaxEyeX) {
|
||||
return ValidationResult::InvalidEyeRotate;
|
||||
}
|
||||
if (eye_x > MaxEyeX) {
|
||||
return ValidationResult::InvalidEyeX;
|
||||
}
|
||||
if (eye_y > MaxEyeY) {
|
||||
return ValidationResult::InvalidEyeY;
|
||||
}
|
||||
if (eyebrow_type > EyebrowType::Max) {
|
||||
return ValidationResult::InvalidEyebrowType;
|
||||
}
|
||||
if (eyebrow_color > CommonColor::Max) {
|
||||
return ValidationResult::InvalidEyebrowColor;
|
||||
}
|
||||
if (eyebrow_scale > MaxEyebrowScale) {
|
||||
return ValidationResult::InvalidEyebrowScale;
|
||||
}
|
||||
if (eyebrow_aspect > MaxEyebrowAspect) {
|
||||
return ValidationResult::InvalidEyebrowAspect;
|
||||
}
|
||||
if (eyebrow_rotate > MaxEyebrowRotate) {
|
||||
return ValidationResult::InvalidEyebrowRotate;
|
||||
}
|
||||
if (eyebrow_x > MaxEyebrowX) {
|
||||
return ValidationResult::InvalidEyebrowX;
|
||||
}
|
||||
if (eyebrow_y > MaxEyebrowY) {
|
||||
return ValidationResult::InvalidEyebrowY;
|
||||
}
|
||||
if (nose_type > NoseType::Max) {
|
||||
return ValidationResult::InvalidNoseType;
|
||||
}
|
||||
if (nose_scale > MaxNoseScale) {
|
||||
return ValidationResult::InvalidNoseScale;
|
||||
}
|
||||
if (nose_y > MaxNoseY) {
|
||||
return ValidationResult::InvalidNoseY;
|
||||
}
|
||||
if (mouth_type > MouthType::Max) {
|
||||
return ValidationResult::InvalidMouthType;
|
||||
}
|
||||
if (mouth_color > CommonColor::Max) {
|
||||
return ValidationResult::InvalidMouthColor;
|
||||
}
|
||||
if (mouth_scale > MaxMouthScale) {
|
||||
return ValidationResult::InvalidMouthScale;
|
||||
}
|
||||
if (mouth_aspect > MaxMoutAspect) {
|
||||
return ValidationResult::InvalidMouthAspect;
|
||||
}
|
||||
if (mouth_y > MaxMouthY) {
|
||||
return ValidationResult::InvalidMoleY;
|
||||
}
|
||||
if (beard_color > CommonColor::Max) {
|
||||
return ValidationResult::InvalidBeardColor;
|
||||
}
|
||||
if (beard_type > BeardType::Max) {
|
||||
return ValidationResult::InvalidBeardType;
|
||||
}
|
||||
if (mustache_type > MustacheType::Max) {
|
||||
return ValidationResult::InvalidMustacheType;
|
||||
}
|
||||
if (mustache_scale > MaxMustacheScale) {
|
||||
return ValidationResult::InvalidMustacheScale;
|
||||
}
|
||||
if (mustache_y > MasMustacheY) {
|
||||
return ValidationResult::InvalidMustacheY;
|
||||
}
|
||||
if (glass_type > GlassType::Max) {
|
||||
return ValidationResult::InvalidGlassType;
|
||||
}
|
||||
if (glass_color > CommonColor::Max) {
|
||||
return ValidationResult::InvalidGlassColor;
|
||||
}
|
||||
if (glass_scale > MaxGlassScale) {
|
||||
return ValidationResult::InvalidGlassScale;
|
||||
}
|
||||
if (glass_y > MaxGlassY) {
|
||||
return ValidationResult::InvalidGlassY;
|
||||
}
|
||||
if (mole_type > MoleType::Max) {
|
||||
return ValidationResult::InvalidMoleType;
|
||||
}
|
||||
if (mole_scale > MaxMoleScale) {
|
||||
return ValidationResult::InvalidMoleScale;
|
||||
}
|
||||
if (mole_x > MaxMoleX) {
|
||||
return ValidationResult::InvalidMoleX;
|
||||
}
|
||||
if (mole_y > MaxMoleY) {
|
||||
return ValidationResult::InvalidMoleY;
|
||||
}
|
||||
return ValidationResult::NoErrors;
|
||||
}
|
||||
|
||||
Common::UUID CharInfo::GetCreateId() const {
|
||||
return create_id;
|
||||
}
|
||||
|
||||
Nickname CharInfo::GetNickname() const {
|
||||
return name;
|
||||
}
|
||||
|
||||
FontRegion CharInfo::GetFontRegion() const {
|
||||
return font_region;
|
||||
}
|
||||
|
||||
FavoriteColor CharInfo::GetFavoriteColor() const {
|
||||
return favorite_color;
|
||||
}
|
||||
|
||||
Gender CharInfo::GetGender() const {
|
||||
return gender;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetHeight() const {
|
||||
return height;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetBuild() const {
|
||||
return build;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetType() const {
|
||||
return type;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetRegionMove() const {
|
||||
return region_move;
|
||||
}
|
||||
|
||||
FacelineType CharInfo::GetFacelineType() const {
|
||||
return faceline_type;
|
||||
}
|
||||
|
||||
FacelineColor CharInfo::GetFacelineColor() const {
|
||||
return faceline_color;
|
||||
}
|
||||
|
||||
FacelineWrinkle CharInfo::GetFacelineWrinkle() const {
|
||||
return faceline_wrinkle;
|
||||
}
|
||||
|
||||
FacelineMake CharInfo::GetFacelineMake() const {
|
||||
return faceline_make;
|
||||
}
|
||||
|
||||
HairType CharInfo::GetHairType() const {
|
||||
return hair_type;
|
||||
}
|
||||
|
||||
CommonColor CharInfo::GetHairColor() const {
|
||||
return hair_color;
|
||||
}
|
||||
|
||||
HairFlip CharInfo::GetHairFlip() const {
|
||||
return hair_flip;
|
||||
}
|
||||
|
||||
EyeType CharInfo::GetEyeType() const {
|
||||
return eye_type;
|
||||
}
|
||||
|
||||
CommonColor CharInfo::GetEyeColor() const {
|
||||
return eye_color;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetEyeScale() const {
|
||||
return eye_scale;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetEyeAspect() const {
|
||||
return eye_aspect;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetEyeRotate() const {
|
||||
return eye_rotate;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetEyeX() const {
|
||||
return eye_x;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetEyeY() const {
|
||||
return eye_y;
|
||||
}
|
||||
|
||||
EyebrowType CharInfo::GetEyebrowType() const {
|
||||
return eyebrow_type;
|
||||
}
|
||||
|
||||
CommonColor CharInfo::GetEyebrowColor() const {
|
||||
return eyebrow_color;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetEyebrowScale() const {
|
||||
return eyebrow_scale;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetEyebrowAspect() const {
|
||||
return eyebrow_aspect;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetEyebrowRotate() const {
|
||||
return eyebrow_rotate;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetEyebrowX() const {
|
||||
return eyebrow_x;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetEyebrowY() const {
|
||||
return eyebrow_y;
|
||||
}
|
||||
|
||||
NoseType CharInfo::GetNoseType() const {
|
||||
return nose_type;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetNoseScale() const {
|
||||
return nose_scale;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetNoseY() const {
|
||||
return nose_y;
|
||||
}
|
||||
|
||||
MouthType CharInfo::GetMouthType() const {
|
||||
return mouth_type;
|
||||
}
|
||||
|
||||
CommonColor CharInfo::GetMouthColor() const {
|
||||
return mouth_color;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetMouthScale() const {
|
||||
return mouth_scale;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetMouthAspect() const {
|
||||
return mouth_aspect;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetMouthY() const {
|
||||
return mouth_y;
|
||||
}
|
||||
|
||||
CommonColor CharInfo::GetBeardColor() const {
|
||||
return beard_color;
|
||||
}
|
||||
|
||||
BeardType CharInfo::GetBeardType() const {
|
||||
return beard_type;
|
||||
}
|
||||
|
||||
MustacheType CharInfo::GetMustacheType() const {
|
||||
return mustache_type;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetMustacheScale() const {
|
||||
return mustache_scale;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetMustacheY() const {
|
||||
return mustache_y;
|
||||
}
|
||||
|
||||
GlassType CharInfo::GetGlassType() const {
|
||||
return glass_type;
|
||||
}
|
||||
|
||||
CommonColor CharInfo::GetGlassColor() const {
|
||||
return glass_color;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetGlassScale() const {
|
||||
return glass_scale;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetGlassY() const {
|
||||
return glass_y;
|
||||
}
|
||||
|
||||
MoleType CharInfo::GetMoleType() const {
|
||||
return mole_type;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetMoleScale() const {
|
||||
return mole_scale;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetMoleX() const {
|
||||
return mole_x;
|
||||
}
|
||||
|
||||
u8 CharInfo::GetMoleY() const {
|
||||
return mole_y;
|
||||
}
|
||||
|
||||
bool CharInfo::operator==(const CharInfo& info) {
|
||||
bool is_identical = info.Verify() == ValidationResult::NoErrors;
|
||||
is_identical &= name.data == info.GetNickname().data;
|
||||
is_identical &= create_id == info.GetCreateId();
|
||||
is_identical &= font_region == info.GetFontRegion();
|
||||
is_identical &= favorite_color == info.GetFavoriteColor();
|
||||
is_identical &= gender == info.GetGender();
|
||||
is_identical &= height == info.GetHeight();
|
||||
is_identical &= build == info.GetBuild();
|
||||
is_identical &= type == info.GetType();
|
||||
is_identical &= region_move == info.GetRegionMove();
|
||||
is_identical &= faceline_type == info.GetFacelineType();
|
||||
is_identical &= faceline_color == info.GetFacelineColor();
|
||||
is_identical &= faceline_wrinkle == info.GetFacelineWrinkle();
|
||||
is_identical &= faceline_make == info.GetFacelineMake();
|
||||
is_identical &= hair_type == info.GetHairType();
|
||||
is_identical &= hair_color == info.GetHairColor();
|
||||
is_identical &= hair_flip == info.GetHairFlip();
|
||||
is_identical &= eye_type == info.GetEyeType();
|
||||
is_identical &= eye_color == info.GetEyeColor();
|
||||
is_identical &= eye_scale == info.GetEyeScale();
|
||||
is_identical &= eye_aspect == info.GetEyeAspect();
|
||||
is_identical &= eye_rotate == info.GetEyeRotate();
|
||||
is_identical &= eye_x == info.GetEyeX();
|
||||
is_identical &= eye_y == info.GetEyeY();
|
||||
is_identical &= eyebrow_type == info.GetEyebrowType();
|
||||
is_identical &= eyebrow_color == info.GetEyebrowColor();
|
||||
is_identical &= eyebrow_scale == info.GetEyebrowScale();
|
||||
is_identical &= eyebrow_aspect == info.GetEyebrowAspect();
|
||||
is_identical &= eyebrow_rotate == info.GetEyebrowRotate();
|
||||
is_identical &= eyebrow_x == info.GetEyebrowX();
|
||||
is_identical &= eyebrow_y == info.GetEyebrowY();
|
||||
is_identical &= nose_type == info.GetNoseType();
|
||||
is_identical &= nose_scale == info.GetNoseScale();
|
||||
is_identical &= nose_y == info.GetNoseY();
|
||||
is_identical &= mouth_type == info.GetMouthType();
|
||||
is_identical &= mouth_color == info.GetMouthColor();
|
||||
is_identical &= mouth_scale == info.GetMouthScale();
|
||||
is_identical &= mouth_aspect == info.GetMouthAspect();
|
||||
is_identical &= mouth_y == info.GetMouthY();
|
||||
is_identical &= beard_color == info.GetBeardColor();
|
||||
is_identical &= beard_type == info.GetBeardType();
|
||||
is_identical &= mustache_type == info.GetMustacheType();
|
||||
is_identical &= mustache_scale == info.GetMustacheScale();
|
||||
is_identical &= mustache_y == info.GetMustacheY();
|
||||
is_identical &= glass_type == info.GetGlassType();
|
||||
is_identical &= glass_color == info.GetGlassColor();
|
||||
is_identical &= glass_scale == info.GetGlassScale();
|
||||
is_identical &= glass_y == info.GetGlassY();
|
||||
is_identical &= mole_type == info.GetMoleType();
|
||||
is_identical &= mole_scale == info.GetMoleScale();
|
||||
is_identical &= mole_x == info.GetMoleX();
|
||||
is_identical &= mole_y == info.GetMoleY();
|
||||
return is_identical;
|
||||
}
|
||||
|
||||
} // namespace Service::Mii
|
@ -0,0 +1,137 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/mii/mii_types.h"
|
||||
|
||||
namespace Service::Mii {
|
||||
class StoreData;
|
||||
|
||||
// This is nn::mii::detail::CharInfoRaw
|
||||
class CharInfo {
|
||||
public:
|
||||
void SetFromStoreData(const StoreData& store_data_raw);
|
||||
|
||||
ValidationResult Verify() const;
|
||||
|
||||
Common::UUID GetCreateId() const;
|
||||
Nickname GetNickname() const;
|
||||
FontRegion GetFontRegion() const;
|
||||
FavoriteColor GetFavoriteColor() const;
|
||||
Gender GetGender() const;
|
||||
u8 GetHeight() const;
|
||||
u8 GetBuild() const;
|
||||
u8 GetType() const;
|
||||
u8 GetRegionMove() const;
|
||||
FacelineType GetFacelineType() const;
|
||||
FacelineColor GetFacelineColor() const;
|
||||
FacelineWrinkle GetFacelineWrinkle() const;
|
||||
FacelineMake GetFacelineMake() const;
|
||||
HairType GetHairType() const;
|
||||
CommonColor GetHairColor() const;
|
||||
HairFlip GetHairFlip() const;
|
||||
EyeType GetEyeType() const;
|
||||
CommonColor GetEyeColor() const;
|
||||
u8 GetEyeScale() const;
|
||||
u8 GetEyeAspect() const;
|
||||
u8 GetEyeRotate() const;
|
||||
u8 GetEyeX() const;
|
||||
u8 GetEyeY() const;
|
||||
EyebrowType GetEyebrowType() const;
|
||||
CommonColor GetEyebrowColor() const;
|
||||
u8 GetEyebrowScale() const;
|
||||
u8 GetEyebrowAspect() const;
|
||||
u8 GetEyebrowRotate() const;
|
||||
u8 GetEyebrowX() const;
|
||||
u8 GetEyebrowY() const;
|
||||
NoseType GetNoseType() const;
|
||||
u8 GetNoseScale() const;
|
||||
u8 GetNoseY() const;
|
||||
MouthType GetMouthType() const;
|
||||
CommonColor GetMouthColor() const;
|
||||
u8 GetMouthScale() const;
|
||||
u8 GetMouthAspect() const;
|
||||
u8 GetMouthY() const;
|
||||
CommonColor GetBeardColor() const;
|
||||
BeardType GetBeardType() const;
|
||||
MustacheType GetMustacheType() const;
|
||||
u8 GetMustacheScale() const;
|
||||
u8 GetMustacheY() const;
|
||||
GlassType GetGlassType() const;
|
||||
CommonColor GetGlassColor() const;
|
||||
u8 GetGlassScale() const;
|
||||
u8 GetGlassY() const;
|
||||
MoleType GetMoleType() const;
|
||||
u8 GetMoleScale() const;
|
||||
u8 GetMoleX() const;
|
||||
u8 GetMoleY() const;
|
||||
|
||||
bool operator==(const CharInfo& info);
|
||||
|
||||
private:
|
||||
Common::UUID create_id;
|
||||
Nickname name;
|
||||
u16 null_terminator;
|
||||
FontRegion font_region;
|
||||
FavoriteColor favorite_color;
|
||||
Gender gender;
|
||||
u8 height;
|
||||
u8 build;
|
||||
u8 type;
|
||||
u8 region_move;
|
||||
FacelineType faceline_type;
|
||||
FacelineColor faceline_color;
|
||||
FacelineWrinkle faceline_wrinkle;
|
||||
FacelineMake faceline_make;
|
||||
HairType hair_type;
|
||||
CommonColor hair_color;
|
||||
HairFlip hair_flip;
|
||||
EyeType eye_type;
|
||||
CommonColor eye_color;
|
||||
u8 eye_scale;
|
||||
u8 eye_aspect;
|
||||
u8 eye_rotate;
|
||||
u8 eye_x;
|
||||
u8 eye_y;
|
||||
EyebrowType eyebrow_type;
|
||||
CommonColor eyebrow_color;
|
||||
u8 eyebrow_scale;
|
||||
u8 eyebrow_aspect;
|
||||
u8 eyebrow_rotate;
|
||||
u8 eyebrow_x;
|
||||
u8 eyebrow_y;
|
||||
NoseType nose_type;
|
||||
u8 nose_scale;
|
||||
u8 nose_y;
|
||||
MouthType mouth_type;
|
||||
CommonColor mouth_color;
|
||||
u8 mouth_scale;
|
||||
u8 mouth_aspect;
|
||||
u8 mouth_y;
|
||||
CommonColor beard_color;
|
||||
BeardType beard_type;
|
||||
MustacheType mustache_type;
|
||||
u8 mustache_scale;
|
||||
u8 mustache_y;
|
||||
GlassType glass_type;
|
||||
CommonColor glass_color;
|
||||
u8 glass_scale;
|
||||
u8 glass_y;
|
||||
MoleType mole_type;
|
||||
u8 mole_scale;
|
||||
u8 mole_x;
|
||||
u8 mole_y;
|
||||
u8 padding;
|
||||
};
|
||||
static_assert(sizeof(CharInfo) == 0x58, "CharInfo has incorrect size.");
|
||||
static_assert(std::has_unique_object_representations_v<CharInfo>,
|
||||
"All bits of CharInfo must contribute to its value.");
|
||||
|
||||
struct CharInfoElement {
|
||||
CharInfo char_info{};
|
||||
Source source{};
|
||||
};
|
||||
static_assert(sizeof(CharInfoElement) == 0x5c, "CharInfoElement has incorrect size.");
|
||||
|
||||
}; // namespace Service::Mii
|
@ -0,0 +1,601 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/service/mii/mii_util.h"
|
||||
#include "core/hle/service/mii/types/core_data.h"
|
||||
#include "core/hle/service/mii/types/raw_data.h"
|
||||
|
||||
namespace Service::Mii {
|
||||
|
||||
void CoreData::SetDefault() {
|
||||
data = {};
|
||||
name = GetDefaultNickname();
|
||||
}
|
||||
|
||||
void CoreData::BuildRandom(Age age, Gender gender, Race race) {
|
||||
if (gender == Gender::All) {
|
||||
gender = MiiUtil::GetRandomValue(Gender::Max);
|
||||
}
|
||||
|
||||
if (age == Age::All) {
|
||||
const auto random{MiiUtil::GetRandomValue<int>(10)};
|
||||
if (random >= 8) {
|
||||
age = Age::Old;
|
||||
} else if (random >= 4) {
|
||||
age = Age::Normal;
|
||||
} else {
|
||||
age = Age::Young;
|
||||
}
|
||||
}
|
||||
|
||||
if (race == Race::All) {
|
||||
const auto random{MiiUtil::GetRandomValue<int>(10)};
|
||||
if (random >= 8) {
|
||||
race = Race::Black;
|
||||
} else if (random >= 4) {
|
||||
race = Race::White;
|
||||
} else {
|
||||
race = Race::Asian;
|
||||
}
|
||||
}
|
||||
|
||||
SetGender(gender);
|
||||
SetFavoriteColor(MiiUtil::GetRandomValue(FavoriteColor::Max));
|
||||
SetRegionMove(0);
|
||||
SetFontRegion(FontRegion::Standard);
|
||||
SetType(0);
|
||||
SetHeight(64);
|
||||
SetBuild(64);
|
||||
|
||||
u32 axis_y{};
|
||||
if (gender == Gender::Female && age == Age::Young) {
|
||||
axis_y = MiiUtil::GetRandomValue<u32>(3);
|
||||
}
|
||||
|
||||
const std::size_t index{3 * static_cast<std::size_t>(age) +
|
||||
9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)};
|
||||
|
||||
const auto& faceline_type_info{RawData::RandomMiiFaceline.at(index)};
|
||||
const auto& faceline_color_info{RawData::RandomMiiFacelineColor.at(
|
||||
3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))};
|
||||
const auto& faceline_wrinkle_info{RawData::RandomMiiFacelineWrinkle.at(index)};
|
||||
const auto& faceline_makeup_info{RawData::RandomMiiFacelineMakeup.at(index)};
|
||||
const auto& hair_type_info{RawData::RandomMiiHairType.at(index)};
|
||||
const auto& hair_color_info{RawData::RandomMiiHairColor.at(3 * static_cast<std::size_t>(race) +
|
||||
static_cast<std::size_t>(age))};
|
||||
const auto& eye_type_info{RawData::RandomMiiEyeType.at(index)};
|
||||
const auto& eye_color_info{RawData::RandomMiiEyeColor.at(static_cast<std::size_t>(race))};
|
||||
const auto& eyebrow_type_info{RawData::RandomMiiEyebrowType.at(index)};
|
||||
const auto& nose_type_info{RawData::RandomMiiNoseType.at(index)};
|
||||
const auto& mouth_type_info{RawData::RandomMiiMouthType.at(index)};
|
||||
const auto& glasses_type_info{RawData::RandomMiiGlassType.at(static_cast<std::size_t>(age))};
|
||||
|
||||
data.faceline_type.Assign(
|
||||
faceline_type_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_type_info.values_count)]);
|
||||
data.faceline_color.Assign(
|
||||
faceline_color_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_color_info.values_count)]);
|
||||
data.faceline_wrinkle.Assign(
|
||||
faceline_wrinkle_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_wrinkle_info.values_count)]);
|
||||
data.faceline_makeup.Assign(
|
||||
faceline_makeup_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_makeup_info.values_count)]);
|
||||
|
||||
data.hair_type.Assign(
|
||||
hair_type_info.values[MiiUtil::GetRandomValue<std::size_t>(hair_type_info.values_count)]);
|
||||
SetHairColor(RawData::GetHairColorFromVer3(
|
||||
hair_color_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(hair_color_info.values_count)]));
|
||||
SetHairFlip(MiiUtil::GetRandomValue(HairFlip::Max));
|
||||
|
||||
data.eye_type.Assign(
|
||||
eye_type_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_type_info.values_count)]);
|
||||
|
||||
const auto eye_rotate_1{gender != Gender::Male ? 4 : 2};
|
||||
const auto eye_rotate_2{gender != Gender::Male ? 3 : 4};
|
||||
const auto eye_rotate_offset{32 - RawData::EyeRotateLookup[eye_rotate_1] + eye_rotate_2};
|
||||
const auto eye_rotate{32 - RawData::EyeRotateLookup[data.eye_type]};
|
||||
|
||||
SetEyeColor(RawData::GetEyeColorFromVer3(
|
||||
eye_color_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_color_info.values_count)]));
|
||||
SetEyeScale(4);
|
||||
SetEyeAspect(3);
|
||||
SetEyeRotate(static_cast<u8>(eye_rotate_offset - eye_rotate));
|
||||
SetEyeX(2);
|
||||
SetEyeY(static_cast<u8>(axis_y + 12));
|
||||
|
||||
data.eyebrow_type.Assign(
|
||||
eyebrow_type_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(eyebrow_type_info.values_count)]);
|
||||
|
||||
const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0};
|
||||
const auto eyebrow_y{race == Race::Asian ? 9 : 10};
|
||||
const auto eyebrow_rotate_offset{32 - RawData::EyebrowRotateLookup[eyebrow_rotate_1] + 6};
|
||||
const auto eyebrow_rotate{
|
||||
32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(data.eyebrow_type.Value())]};
|
||||
|
||||
SetEyebrowColor(GetHairColor());
|
||||
SetEyebrowScale(4);
|
||||
SetEyebrowAspect(3);
|
||||
SetEyebrowRotate(static_cast<u8>(eyebrow_rotate_offset - eyebrow_rotate));
|
||||
SetEyebrowX(2);
|
||||
SetEyebrowY(static_cast<u8>(axis_y + eyebrow_y));
|
||||
|
||||
data.nose_type.Assign(
|
||||
nose_type_info.values[MiiUtil::GetRandomValue<std::size_t>(nose_type_info.values_count)]);
|
||||
SetNoseScale(gender == Gender::Female ? 3 : 4);
|
||||
SetNoseY(static_cast<u8>(axis_y + 9));
|
||||
|
||||
const auto mouth_color{gender == Gender::Female ? MiiUtil::GetRandomValue<int>(4) : 0};
|
||||
|
||||
data.mouth_type.Assign(
|
||||
mouth_type_info.values[MiiUtil::GetRandomValue<std::size_t>(mouth_type_info.values_count)]);
|
||||
SetMouthColor(RawData::GetMouthColorFromVer3(mouth_color));
|
||||
SetMouthScale(4);
|
||||
SetMouthAspect(3);
|
||||
SetMouthY(static_cast<u8>(axis_y + 13));
|
||||
|
||||
SetBeardColor(GetHairColor());
|
||||
SetMustacheScale(4);
|
||||
|
||||
if (gender == Gender::Male && age != Age::Young && MiiUtil::GetRandomValue<int>(10) < 2) {
|
||||
const auto mustache_and_beard_flag{MiiUtil::GetRandomValue(BeardAndMustacheFlag::All)};
|
||||
|
||||
auto beard_type{BeardType::None};
|
||||
auto mustache_type{MustacheType::None};
|
||||
|
||||
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) ==
|
||||
BeardAndMustacheFlag::Beard) {
|
||||
beard_type = MiiUtil::GetRandomValue(BeardType::Min, BeardType::Max);
|
||||
}
|
||||
|
||||
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) ==
|
||||
BeardAndMustacheFlag::Mustache) {
|
||||
mustache_type = MiiUtil::GetRandomValue(MustacheType::Min, MustacheType::Max);
|
||||
}
|
||||
|
||||
SetMustacheType(mustache_type);
|
||||
SetBeardType(beard_type);
|
||||
SetMustacheY(10);
|
||||
} else {
|
||||
SetMustacheType(MustacheType::None);
|
||||
SetBeardType(BeardType::None);
|
||||
SetMustacheY(static_cast<u8>(axis_y + 10));
|
||||
}
|
||||
|
||||
const auto glasses_type_start{MiiUtil::GetRandomValue<std::size_t>(100)};
|
||||
u8 glasses_type{};
|
||||
while (glasses_type_start < glasses_type_info.values[glasses_type]) {
|
||||
if (++glasses_type >= glasses_type_info.values_count) {
|
||||
ASSERT(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
SetGlassType(static_cast<GlassType>(glasses_type));
|
||||
SetGlassColor(RawData::GetGlassColorFromVer3(0));
|
||||
SetGlassScale(4);
|
||||
|
||||
SetMoleType(MoleType::None);
|
||||
SetMoleScale(4);
|
||||
SetMoleX(2);
|
||||
SetMoleY(20);
|
||||
}
|
||||
|
||||
u32 CoreData::IsValid() const {
|
||||
// TODO: Complete this
|
||||
return 0;
|
||||
}
|
||||
|
||||
void CoreData::SetFontRegion(FontRegion value) {
|
||||
data.font_region.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetFavoriteColor(FavoriteColor value) {
|
||||
data.favorite_color.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetGender(Gender value) {
|
||||
data.gender.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetHeight(u8 value) {
|
||||
data.height.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetBuild(u8 value) {
|
||||
data.build.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetType(u8 value) {
|
||||
data.type.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetRegionMove(u8 value) {
|
||||
data.region_move.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetFacelineType(FacelineType value) {
|
||||
data.faceline_type.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetFacelineColor(FacelineColor value) {
|
||||
data.faceline_color.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetFacelineWrinkle(FacelineWrinkle value) {
|
||||
data.faceline_wrinkle.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetFacelineMake(FacelineMake value) {
|
||||
data.faceline_makeup.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetHairType(HairType value) {
|
||||
data.hair_type.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetHairColor(CommonColor value) {
|
||||
data.hair_color.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetHairFlip(HairFlip value) {
|
||||
data.hair_flip.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetEyeType(EyeType value) {
|
||||
data.eye_type.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetEyeColor(CommonColor value) {
|
||||
data.eye_color.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetEyeScale(u8 value) {
|
||||
data.eye_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyeAspect(u8 value) {
|
||||
data.eye_aspect.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyeRotate(u8 value) {
|
||||
data.eye_rotate.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyeX(u8 value) {
|
||||
data.eye_x.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyeY(u8 value) {
|
||||
data.eye_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowType(EyebrowType value) {
|
||||
data.eyebrow_type.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowColor(CommonColor value) {
|
||||
data.eyebrow_color.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowScale(u8 value) {
|
||||
data.eyebrow_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowAspect(u8 value) {
|
||||
data.eyebrow_aspect.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowRotate(u8 value) {
|
||||
data.eyebrow_rotate.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowX(u8 value) {
|
||||
data.eyebrow_x.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowY(u8 value) {
|
||||
data.eyebrow_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetNoseType(NoseType value) {
|
||||
data.nose_type.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetNoseScale(u8 value) {
|
||||
data.nose_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetNoseY(u8 value) {
|
||||
data.nose_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMouthType(u8 value) {
|
||||
data.mouth_type.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMouthColor(CommonColor value) {
|
||||
data.mouth_color.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetMouthScale(u8 value) {
|
||||
data.mouth_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMouthAspect(u8 value) {
|
||||
data.mouth_aspect.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMouthY(u8 value) {
|
||||
data.mouth_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetBeardColor(CommonColor value) {
|
||||
data.beard_color.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetBeardType(BeardType value) {
|
||||
data.beard_type.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetMustacheType(MustacheType value) {
|
||||
data.mustache_type.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetMustacheScale(u8 value) {
|
||||
data.mustache_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMustacheY(u8 value) {
|
||||
data.mustache_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetGlassType(GlassType value) {
|
||||
data.glasses_type.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetGlassColor(CommonColor value) {
|
||||
data.glasses_color.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetGlassScale(u8 value) {
|
||||
data.glasses_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetGlassY(u8 value) {
|
||||
data.glasses_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMoleType(MoleType value) {
|
||||
data.mole_type.Assign(static_cast<u32>(value));
|
||||
}
|
||||
|
||||
void CoreData::SetMoleScale(u8 value) {
|
||||
data.mole_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMoleX(u8 value) {
|
||||
data.mole_x.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMoleY(u8 value) {
|
||||
data.mole_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetNickname(Nickname nickname) {
|
||||
name = nickname;
|
||||
}
|
||||
|
||||
FontRegion CoreData::GetFontRegion() const {
|
||||
return static_cast<FontRegion>(data.font_region.Value());
|
||||
}
|
||||
|
||||
FavoriteColor CoreData::GetFavoriteColor() const {
|
||||
return static_cast<FavoriteColor>(data.favorite_color.Value());
|
||||
}
|
||||
|
||||
Gender CoreData::GetGender() const {
|
||||
return static_cast<Gender>(data.gender.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetHeight() const {
|
||||
return static_cast<u8>(data.height.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetBuild() const {
|
||||
return static_cast<u8>(data.build.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetType() const {
|
||||
return static_cast<u8>(data.type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetRegionMove() const {
|
||||
return static_cast<u8>(data.region_move.Value());
|
||||
}
|
||||
|
||||
FacelineType CoreData::GetFacelineType() const {
|
||||
return static_cast<FacelineType>(data.faceline_type.Value());
|
||||
}
|
||||
|
||||
FacelineColor CoreData::GetFacelineColor() const {
|
||||
return static_cast<FacelineColor>(data.faceline_color.Value());
|
||||
}
|
||||
|
||||
FacelineWrinkle CoreData::GetFacelineWrinkle() const {
|
||||
return static_cast<FacelineWrinkle>(data.faceline_wrinkle.Value());
|
||||
}
|
||||
|
||||
FacelineMake CoreData::GetFacelineMake() const {
|
||||
return static_cast<FacelineMake>(data.faceline_makeup.Value());
|
||||
}
|
||||
|
||||
HairType CoreData::GetHairType() const {
|
||||
return static_cast<HairType>(data.hair_type.Value());
|
||||
}
|
||||
|
||||
CommonColor CoreData::GetHairColor() const {
|
||||
return static_cast<CommonColor>(data.hair_color.Value());
|
||||
}
|
||||
|
||||
HairFlip CoreData::GetHairFlip() const {
|
||||
return static_cast<HairFlip>(data.hair_flip.Value());
|
||||
}
|
||||
|
||||
EyeType CoreData::GetEyeType() const {
|
||||
return static_cast<EyeType>(data.eye_type.Value());
|
||||
}
|
||||
|
||||
CommonColor CoreData::GetEyeColor() const {
|
||||
return static_cast<CommonColor>(data.eye_color.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyeScale() const {
|
||||
return static_cast<u8>(data.eye_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyeAspect() const {
|
||||
return static_cast<u8>(data.eye_aspect.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyeRotate() const {
|
||||
return static_cast<u8>(data.eye_rotate.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyeX() const {
|
||||
return static_cast<u8>(data.eye_x.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyeY() const {
|
||||
return static_cast<u8>(data.eye_y.Value());
|
||||
}
|
||||
|
||||
EyebrowType CoreData::GetEyebrowType() const {
|
||||
return static_cast<EyebrowType>(data.eyebrow_type.Value());
|
||||
}
|
||||
|
||||
CommonColor CoreData::GetEyebrowColor() const {
|
||||
return static_cast<CommonColor>(data.eyebrow_color.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyebrowScale() const {
|
||||
return static_cast<u8>(data.eyebrow_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyebrowAspect() const {
|
||||
return static_cast<u8>(data.eyebrow_aspect.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyebrowRotate() const {
|
||||
return static_cast<u8>(data.eyebrow_rotate.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyebrowX() const {
|
||||
return static_cast<u8>(data.eyebrow_x.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyebrowY() const {
|
||||
return static_cast<u8>(data.eyebrow_y.Value());
|
||||
}
|
||||
|
||||
NoseType CoreData::GetNoseType() const {
|
||||
return static_cast<NoseType>(data.nose_type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetNoseScale() const {
|
||||
return static_cast<u8>(data.nose_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetNoseY() const {
|
||||
return static_cast<u8>(data.nose_y.Value());
|
||||
}
|
||||
|
||||
MouthType CoreData::GetMouthType() const {
|
||||
return static_cast<MouthType>(data.mouth_type.Value());
|
||||
}
|
||||
|
||||
CommonColor CoreData::GetMouthColor() const {
|
||||
return static_cast<CommonColor>(data.mouth_color.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMouthScale() const {
|
||||
return static_cast<u8>(data.mouth_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMouthAspect() const {
|
||||
return static_cast<u8>(data.mouth_aspect.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMouthY() const {
|
||||
return static_cast<u8>(data.mouth_y.Value());
|
||||
}
|
||||
|
||||
CommonColor CoreData::GetBeardColor() const {
|
||||
return static_cast<CommonColor>(data.beard_color.Value());
|
||||
}
|
||||
|
||||
BeardType CoreData::GetBeardType() const {
|
||||
return static_cast<BeardType>(data.beard_type.Value());
|
||||
}
|
||||
|
||||
MustacheType CoreData::GetMustacheType() const {
|
||||
return static_cast<MustacheType>(data.mustache_type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMustacheScale() const {
|
||||
return static_cast<u8>(data.mustache_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMustacheY() const {
|
||||
return static_cast<u8>(data.mustache_y.Value());
|
||||
}
|
||||
|
||||
GlassType CoreData::GetGlassType() const {
|
||||
return static_cast<GlassType>(data.glasses_type.Value());
|
||||
}
|
||||
|
||||
CommonColor CoreData::GetGlassColor() const {
|
||||
return static_cast<CommonColor>(data.glasses_color.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetGlassScale() const {
|
||||
return static_cast<u8>(data.glasses_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetGlassY() const {
|
||||
return static_cast<u8>(data.glasses_y.Value());
|
||||
}
|
||||
|
||||
MoleType CoreData::GetMoleType() const {
|
||||
return static_cast<MoleType>(data.mole_type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMoleScale() const {
|
||||
return static_cast<u8>(data.mole_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMoleX() const {
|
||||
return static_cast<u8>(data.mole_x.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMoleY() const {
|
||||
return static_cast<u8>(data.mole_y.Value());
|
||||
}
|
||||
|
||||
Nickname CoreData::GetNickname() const {
|
||||
return name;
|
||||
}
|
||||
|
||||
Nickname CoreData::GetDefaultNickname() const {
|
||||
return {u'n', u'o', u' ', u'n', u'a', u'm', u'e'};
|
||||
}
|
||||
|
||||
Nickname CoreData::GetInvalidNickname() const {
|
||||
return {u'?', u'?', u'?'};
|
||||
}
|
||||
|
||||
} // namespace Service::Mii
|
@ -0,0 +1,216 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/mii/mii_types.h"
|
||||
|
||||
namespace Service::Mii {
|
||||
|
||||
struct StoreDataBitFields {
|
||||
union {
|
||||
u32 word_0{};
|
||||
|
||||
BitField<0, 8, u32> hair_type;
|
||||
BitField<8, 7, u32> height;
|
||||
BitField<15, 1, u32> mole_type;
|
||||
BitField<16, 7, u32> build;
|
||||
BitField<23, 1, u32> hair_flip;
|
||||
BitField<24, 7, u32> hair_color;
|
||||
BitField<31, 1, u32> type;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_1{};
|
||||
|
||||
BitField<0, 7, u32> eye_color;
|
||||
BitField<7, 1, u32> gender;
|
||||
BitField<8, 7, u32> eyebrow_color;
|
||||
BitField<16, 7, u32> mouth_color;
|
||||
BitField<24, 7, u32> beard_color;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_2{};
|
||||
|
||||
BitField<0, 7, u32> glasses_color;
|
||||
BitField<8, 6, u32> eye_type;
|
||||
BitField<14, 2, u32> region_move;
|
||||
BitField<16, 6, u32> mouth_type;
|
||||
BitField<22, 2, u32> font_region;
|
||||
BitField<24, 5, u32> eye_y;
|
||||
BitField<29, 3, u32> glasses_scale;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_3{};
|
||||
|
||||
BitField<0, 5, u32> eyebrow_type;
|
||||
BitField<5, 3, u32> mustache_type;
|
||||
BitField<8, 5, u32> nose_type;
|
||||
BitField<13, 3, u32> beard_type;
|
||||
BitField<16, 5, u32> nose_y;
|
||||
BitField<21, 3, u32> mouth_aspect;
|
||||
BitField<24, 5, u32> mouth_y;
|
||||
BitField<29, 3, u32> eyebrow_aspect;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_4{};
|
||||
|
||||
BitField<0, 5, u32> mustache_y;
|
||||
BitField<5, 3, u32> eye_rotate;
|
||||
BitField<8, 5, u32> glasses_y;
|
||||
BitField<13, 3, u32> eye_aspect;
|
||||
BitField<16, 5, u32> mole_x;
|
||||
BitField<21, 3, u32> eye_scale;
|
||||
BitField<24, 5, u32> mole_y;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_5{};
|
||||
|
||||
BitField<0, 5, u32> glasses_type;
|
||||
BitField<8, 4, u32> favorite_color;
|
||||
BitField<12, 4, u32> faceline_type;
|
||||
BitField<16, 4, u32> faceline_color;
|
||||
BitField<20, 4, u32> faceline_wrinkle;
|
||||
BitField<24, 4, u32> faceline_makeup;
|
||||
BitField<28, 4, u32> eye_x;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_6{};
|
||||
|
||||
BitField<0, 4, u32> eyebrow_scale;
|
||||
BitField<4, 4, u32> eyebrow_rotate;
|
||||
BitField<8, 4, u32> eyebrow_x;
|
||||
BitField<12, 4, u32> eyebrow_y;
|
||||
BitField<16, 4, u32> nose_scale;
|
||||
BitField<20, 4, u32> mouth_scale;
|
||||
BitField<24, 4, u32> mustache_scale;
|
||||
BitField<28, 4, u32> mole_scale;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(StoreDataBitFields) == 0x1c, "StoreDataBitFields has incorrect size.");
|
||||
static_assert(std::is_trivially_copyable_v<StoreDataBitFields>,
|
||||
"StoreDataBitFields is not trivially copyable.");
|
||||
|
||||
class CoreData {
|
||||
public:
|
||||
void SetDefault();
|
||||
void BuildRandom(Age age, Gender gender, Race race);
|
||||
|
||||
u32 IsValid() const;
|
||||
|
||||
void SetFontRegion(FontRegion value);
|
||||
void SetFavoriteColor(FavoriteColor value);
|
||||
void SetGender(Gender value);
|
||||
void SetHeight(u8 value);
|
||||
void SetBuild(u8 value);
|
||||
void SetType(u8 value);
|
||||
void SetRegionMove(u8 value);
|
||||
void SetFacelineType(FacelineType value);
|
||||
void SetFacelineColor(FacelineColor value);
|
||||
void SetFacelineWrinkle(FacelineWrinkle value);
|
||||
void SetFacelineMake(FacelineMake value);
|
||||
void SetHairType(HairType value);
|
||||
void SetHairColor(CommonColor value);
|
||||
void SetHairFlip(HairFlip value);
|
||||
void SetEyeType(EyeType value);
|
||||
void SetEyeColor(CommonColor value);
|
||||
void SetEyeScale(u8 value);
|
||||
void SetEyeAspect(u8 value);
|
||||
void SetEyeRotate(u8 value);
|
||||
void SetEyeX(u8 value);
|
||||
void SetEyeY(u8 value);
|
||||
void SetEyebrowType(EyebrowType value);
|
||||
void SetEyebrowColor(CommonColor value);
|
||||
void SetEyebrowScale(u8 value);
|
||||
void SetEyebrowAspect(u8 value);
|
||||
void SetEyebrowRotate(u8 value);
|
||||
void SetEyebrowX(u8 value);
|
||||
void SetEyebrowY(u8 value);
|
||||
void SetNoseType(NoseType value);
|
||||
void SetNoseScale(u8 value);
|
||||
void SetNoseY(u8 value);
|
||||
void SetMouthType(u8 value);
|
||||
void SetMouthColor(CommonColor value);
|
||||
void SetMouthScale(u8 value);
|
||||
void SetMouthAspect(u8 value);
|
||||
void SetMouthY(u8 value);
|
||||
void SetBeardColor(CommonColor value);
|
||||
void SetBeardType(BeardType value);
|
||||
void SetMustacheType(MustacheType value);
|
||||
void SetMustacheScale(u8 value);
|
||||
void SetMustacheY(u8 value);
|
||||
void SetGlassType(GlassType value);
|
||||
void SetGlassColor(CommonColor value);
|
||||
void SetGlassScale(u8 value);
|
||||
void SetGlassY(u8 value);
|
||||
void SetMoleType(MoleType value);
|
||||
void SetMoleScale(u8 value);
|
||||
void SetMoleX(u8 value);
|
||||
void SetMoleY(u8 value);
|
||||
void SetNickname(Nickname nickname);
|
||||
|
||||
FontRegion GetFontRegion() const;
|
||||
FavoriteColor GetFavoriteColor() const;
|
||||
Gender GetGender() const;
|
||||
u8 GetHeight() const;
|
||||
u8 GetBuild() const;
|
||||
u8 GetType() const;
|
||||
u8 GetRegionMove() const;
|
||||
FacelineType GetFacelineType() const;
|
||||
FacelineColor GetFacelineColor() const;
|
||||
FacelineWrinkle GetFacelineWrinkle() const;
|
||||
FacelineMake GetFacelineMake() const;
|
||||
HairType GetHairType() const;
|
||||
CommonColor GetHairColor() const;
|
||||
HairFlip GetHairFlip() const;
|
||||
EyeType GetEyeType() const;
|
||||
CommonColor GetEyeColor() const;
|
||||
u8 GetEyeScale() const;
|
||||
u8 GetEyeAspect() const;
|
||||
u8 GetEyeRotate() const;
|
||||
u8 GetEyeX() const;
|
||||
u8 GetEyeY() const;
|
||||
EyebrowType GetEyebrowType() const;
|
||||
CommonColor GetEyebrowColor() const;
|
||||
u8 GetEyebrowScale() const;
|
||||
u8 GetEyebrowAspect() const;
|
||||
u8 GetEyebrowRotate() const;
|
||||
u8 GetEyebrowX() const;
|
||||
u8 GetEyebrowY() const;
|
||||
NoseType GetNoseType() const;
|
||||
u8 GetNoseScale() const;
|
||||
u8 GetNoseY() const;
|
||||
MouthType GetMouthType() const;
|
||||
CommonColor GetMouthColor() const;
|
||||
u8 GetMouthScale() const;
|
||||
u8 GetMouthAspect() const;
|
||||
u8 GetMouthY() const;
|
||||
CommonColor GetBeardColor() const;
|
||||
BeardType GetBeardType() const;
|
||||
MustacheType GetMustacheType() const;
|
||||
u8 GetMustacheScale() const;
|
||||
u8 GetMustacheY() const;
|
||||
GlassType GetGlassType() const;
|
||||
CommonColor GetGlassColor() const;
|
||||
u8 GetGlassScale() const;
|
||||
u8 GetGlassY() const;
|
||||
MoleType GetMoleType() const;
|
||||
u8 GetMoleScale() const;
|
||||
u8 GetMoleX() const;
|
||||
u8 GetMoleY() const;
|
||||
Nickname GetNickname() const;
|
||||
Nickname GetDefaultNickname() const;
|
||||
Nickname GetInvalidNickname() const;
|
||||
|
||||
private:
|
||||
StoreDataBitFields data{};
|
||||
Nickname name{};
|
||||
};
|
||||
static_assert(sizeof(CoreData) == 0x30, "CoreData has incorrect size.");
|
||||
|
||||
}; // namespace Service::Mii
|
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,73 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "core/hle/service/mii/mii_types.h"
|
||||
|
||||
namespace Service::Mii::RawData {
|
||||
|
||||
struct RandomMiiValues {
|
||||
std::array<u8, 188> values{};
|
||||
};
|
||||
static_assert(sizeof(RandomMiiValues) == 0xbc, "RandomMiiValues has incorrect size.");
|
||||
|
||||
struct RandomMiiData4 {
|
||||
u32 gender{};
|
||||
u32 age{};
|
||||
u32 race{};
|
||||
u32 values_count{};
|
||||
std::array<u32, 47> values{};
|
||||
};
|
||||
static_assert(sizeof(RandomMiiData4) == 0xcc, "RandomMiiData4 has incorrect size.");
|
||||
|
||||
struct RandomMiiData3 {
|
||||
u32 arg_1;
|
||||
u32 arg_2;
|
||||
u32 values_count;
|
||||
std::array<u32, 47> values{};
|
||||
};
|
||||
static_assert(sizeof(RandomMiiData3) == 0xc8, "RandomMiiData3 has incorrect size.");
|
||||
|
||||
struct RandomMiiData2 {
|
||||
u32 arg_1;
|
||||
u32 values_count;
|
||||
std::array<u32, 47> values{};
|
||||
};
|
||||
static_assert(sizeof(RandomMiiData2) == 0xc4, "RandomMiiData2 has incorrect size.");
|
||||
|
||||
extern const std::array<Service::Mii::DefaultMii, 2> BaseMii;
|
||||
extern const std::array<Service::Mii::DefaultMii, 6> DefaultMii;
|
||||
|
||||
extern const std::array<u8, 62> EyeRotateLookup;
|
||||
extern const std::array<u8, 24> EyebrowRotateLookup;
|
||||
|
||||
extern const std::array<RandomMiiData4, 18> RandomMiiFaceline;
|
||||
extern const std::array<RandomMiiData3, 6> RandomMiiFacelineColor;
|
||||
extern const std::array<RandomMiiData4, 18> RandomMiiFacelineWrinkle;
|
||||
extern const std::array<RandomMiiData4, 18> RandomMiiFacelineMakeup;
|
||||
extern const std::array<RandomMiiData4, 18> RandomMiiHairType;
|
||||
extern const std::array<RandomMiiData3, 9> RandomMiiHairColor;
|
||||
extern const std::array<RandomMiiData4, 18> RandomMiiEyeType;
|
||||
extern const std::array<RandomMiiData2, 3> RandomMiiEyeColor;
|
||||
extern const std::array<RandomMiiData4, 18> RandomMiiEyebrowType;
|
||||
extern const std::array<RandomMiiData4, 18> RandomMiiNoseType;
|
||||
extern const std::array<RandomMiiData4, 18> RandomMiiMouthType;
|
||||
extern const std::array<RandomMiiData2, 3> RandomMiiGlassType;
|
||||
|
||||
u8 FromVer3GetFacelineColor(u8 color);
|
||||
u8 FromVer3GetHairColor(u8 color);
|
||||
u8 FromVer3GetEyeColor(u8 color);
|
||||
u8 FromVer3GetMouthlineColor(u8 color);
|
||||
u8 FromVer3GetGlassColor(u8 color);
|
||||
u8 FromVer3GetGlassType(u8 type);
|
||||
|
||||
FacelineColor GetFacelineColorFromVer3(u32 color);
|
||||
CommonColor GetHairColorFromVer3(u32 color);
|
||||
CommonColor GetEyeColorFromVer3(u32 color);
|
||||
CommonColor GetMouthColorFromVer3(u32 color);
|
||||
CommonColor GetGlassColorFromVer3(u32 color);
|
||||
|
||||
} // namespace Service::Mii::RawData
|
@ -0,0 +1,643 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/mii/mii_util.h"
|
||||
#include "core/hle/service/mii/types/raw_data.h"
|
||||
#include "core/hle/service/mii/types/store_data.h"
|
||||
|
||||
namespace Service::Mii {
|
||||
|
||||
void StoreData::BuildDefault(u32 mii_index) {
|
||||
const auto& default_mii = RawData::DefaultMii[mii_index];
|
||||
core_data.SetDefault();
|
||||
|
||||
core_data.SetFacelineType(static_cast<FacelineType>(default_mii.face_type));
|
||||
core_data.SetFacelineColor(
|
||||
RawData::GetFacelineColorFromVer3(static_cast<u8>(default_mii.face_color)));
|
||||
core_data.SetFacelineWrinkle(static_cast<FacelineWrinkle>(default_mii.face_wrinkle));
|
||||
core_data.SetFacelineMake(static_cast<FacelineMake>(default_mii.face_makeup));
|
||||
|
||||
core_data.SetHairType(static_cast<HairType>(default_mii.hair_type));
|
||||
core_data.SetHairColor(RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.hair_color)));
|
||||
core_data.SetHairFlip(static_cast<HairFlip>(default_mii.hair_flip));
|
||||
core_data.SetEyeType(static_cast<EyeType>(default_mii.eye_type));
|
||||
core_data.SetEyeColor(RawData::GetEyeColorFromVer3(static_cast<u8>(default_mii.eye_color)));
|
||||
core_data.SetEyeScale(static_cast<u8>(default_mii.eye_scale));
|
||||
core_data.SetEyeAspect(static_cast<u8>(default_mii.eye_aspect));
|
||||
core_data.SetEyeRotate(static_cast<u8>(default_mii.eye_rotate));
|
||||
core_data.SetEyeX(static_cast<u8>(default_mii.eye_x));
|
||||
core_data.SetEyeY(static_cast<u8>(default_mii.eye_y));
|
||||
|
||||
core_data.SetEyebrowType(static_cast<EyebrowType>(default_mii.eyebrow_type));
|
||||
core_data.SetEyebrowColor(
|
||||
RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.eyebrow_color)));
|
||||
core_data.SetEyebrowScale(static_cast<u8>(default_mii.eyebrow_scale));
|
||||
core_data.SetEyebrowAspect(static_cast<u8>(default_mii.eyebrow_aspect));
|
||||
core_data.SetEyebrowRotate(static_cast<u8>(default_mii.eyebrow_rotate));
|
||||
core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x));
|
||||
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y));
|
||||
|
||||
core_data.SetNoseType(static_cast<NoseType>(default_mii.nose_type));
|
||||
core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale));
|
||||
core_data.SetNoseY(static_cast<u8>(default_mii.nose_y));
|
||||
|
||||
core_data.SetMouthType(static_cast<u8>(default_mii.mouth_type));
|
||||
core_data.SetMouthColor(
|
||||
RawData::GetMouthColorFromVer3(static_cast<u8>(default_mii.mouth_color)));
|
||||
core_data.SetMouthScale(static_cast<u8>(default_mii.mouth_scale));
|
||||
core_data.SetMouthAspect(static_cast<u8>(default_mii.mouth_aspect));
|
||||
core_data.SetMouthY(static_cast<u8>(default_mii.mouth_y));
|
||||
|
||||
core_data.SetMustacheType(static_cast<MustacheType>(default_mii.mustache_type));
|
||||
core_data.SetBeardType(static_cast<BeardType>(default_mii.beard_type));
|
||||
core_data.SetBeardColor(
|
||||
RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.beard_color)));
|
||||
core_data.SetMustacheScale(static_cast<u8>(default_mii.mustache_scale));
|
||||
core_data.SetMustacheY(static_cast<u8>(default_mii.mustache_y));
|
||||
|
||||
core_data.SetGlassType(static_cast<GlassType>(default_mii.glasses_type));
|
||||
core_data.SetGlassColor(
|
||||
RawData::GetGlassColorFromVer3(static_cast<u8>(default_mii.glasses_color)));
|
||||
core_data.SetGlassScale(static_cast<u8>(default_mii.glasses_scale));
|
||||
core_data.SetGlassY(static_cast<u8>(default_mii.glasses_y));
|
||||
|
||||
core_data.SetMoleType(static_cast<MoleType>(default_mii.mole_type));
|
||||
core_data.SetMoleScale(static_cast<u8>(default_mii.mole_scale));
|
||||
core_data.SetMoleX(static_cast<u8>(default_mii.mole_x));
|
||||
core_data.SetMoleY(static_cast<u8>(default_mii.mole_y));
|
||||
|
||||
core_data.SetHeight(static_cast<u8>(default_mii.height));
|
||||
core_data.SetBuild(static_cast<u8>(default_mii.weight));
|
||||
core_data.SetGender(static_cast<Gender>(default_mii.gender));
|
||||
core_data.SetFavoriteColor(static_cast<FavoriteColor>(default_mii.favorite_color));
|
||||
core_data.SetRegionMove(static_cast<u8>(default_mii.region_move));
|
||||
core_data.SetFontRegion(static_cast<FontRegion>(default_mii.font_region));
|
||||
core_data.SetType(static_cast<u8>(default_mii.type));
|
||||
core_data.SetNickname(default_mii.nickname);
|
||||
|
||||
const auto device_id = MiiUtil::GetDeviceId();
|
||||
create_id = MiiUtil::MakeCreateId();
|
||||
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
|
||||
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
|
||||
}
|
||||
|
||||
void StoreData::BuildBase(Gender gender) {
|
||||
const auto& default_mii = RawData::BaseMii[gender == Gender::Female ? 1 : 0];
|
||||
core_data.SetDefault();
|
||||
|
||||
core_data.SetFacelineType(static_cast<FacelineType>(default_mii.face_type));
|
||||
core_data.SetFacelineColor(
|
||||
RawData::GetFacelineColorFromVer3(static_cast<u8>(default_mii.face_color)));
|
||||
core_data.SetFacelineWrinkle(static_cast<FacelineWrinkle>(default_mii.face_wrinkle));
|
||||
core_data.SetFacelineMake(static_cast<FacelineMake>(default_mii.face_makeup));
|
||||
|
||||
core_data.SetHairType(static_cast<HairType>(default_mii.hair_type));
|
||||
core_data.SetHairColor(RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.hair_color)));
|
||||
core_data.SetHairFlip(static_cast<HairFlip>(default_mii.hair_flip));
|
||||
core_data.SetEyeType(static_cast<EyeType>(default_mii.eye_type));
|
||||
core_data.SetEyeColor(RawData::GetEyeColorFromVer3(static_cast<u8>(default_mii.eye_color)));
|
||||
core_data.SetEyeScale(static_cast<u8>(default_mii.eye_scale));
|
||||
core_data.SetEyeAspect(static_cast<u8>(default_mii.eye_aspect));
|
||||
core_data.SetEyeRotate(static_cast<u8>(default_mii.eye_rotate));
|
||||
core_data.SetEyeX(static_cast<u8>(default_mii.eye_x));
|
||||
core_data.SetEyeY(static_cast<u8>(default_mii.eye_y));
|
||||
|
||||
core_data.SetEyebrowType(static_cast<EyebrowType>(default_mii.eyebrow_type));
|
||||
core_data.SetEyebrowColor(
|
||||
RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.eyebrow_color)));
|
||||
core_data.SetEyebrowScale(static_cast<u8>(default_mii.eyebrow_scale));
|
||||
core_data.SetEyebrowAspect(static_cast<u8>(default_mii.eyebrow_aspect));
|
||||
core_data.SetEyebrowRotate(static_cast<u8>(default_mii.eyebrow_rotate));
|
||||
core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x));
|
||||
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y));
|
||||
|
||||
core_data.SetNoseType(static_cast<NoseType>(default_mii.nose_type));
|
||||
core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale));
|
||||
core_data.SetNoseY(static_cast<u8>(default_mii.nose_y));
|
||||
|
||||
core_data.SetMouthType(static_cast<u8>(default_mii.mouth_type));
|
||||
core_data.SetMouthColor(
|
||||
RawData::GetMouthColorFromVer3(static_cast<u8>(default_mii.mouth_color)));
|
||||
core_data.SetMouthScale(static_cast<u8>(default_mii.mouth_scale));
|
||||
core_data.SetMouthAspect(static_cast<u8>(default_mii.mouth_aspect));
|
||||
core_data.SetMouthY(static_cast<u8>(default_mii.mouth_y));
|
||||
|
||||
core_data.SetMustacheType(static_cast<MustacheType>(default_mii.mustache_type));
|
||||
core_data.SetBeardType(static_cast<BeardType>(default_mii.beard_type));
|
||||
core_data.SetBeardColor(
|
||||
RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.beard_color)));
|
||||
core_data.SetMustacheScale(static_cast<u8>(default_mii.mustache_scale));
|
||||
core_data.SetMustacheY(static_cast<u8>(default_mii.mustache_y));
|
||||
|
||||
core_data.SetGlassType(static_cast<GlassType>(default_mii.glasses_type));
|
||||
core_data.SetGlassColor(
|
||||
RawData::GetGlassColorFromVer3(static_cast<u8>(default_mii.glasses_color)));
|
||||
core_data.SetGlassScale(static_cast<u8>(default_mii.glasses_scale));
|
||||
core_data.SetGlassY(static_cast<u8>(default_mii.glasses_y));
|
||||
|
||||
core_data.SetMoleType(static_cast<MoleType>(default_mii.mole_type));
|
||||
core_data.SetMoleScale(static_cast<u8>(default_mii.mole_scale));
|
||||
core_data.SetMoleX(static_cast<u8>(default_mii.mole_x));
|
||||
core_data.SetMoleY(static_cast<u8>(default_mii.mole_y));
|
||||
|
||||
core_data.SetHeight(static_cast<u8>(default_mii.height));
|
||||
core_data.SetBuild(static_cast<u8>(default_mii.weight));
|
||||
core_data.SetGender(static_cast<Gender>(default_mii.gender));
|
||||
core_data.SetFavoriteColor(static_cast<FavoriteColor>(default_mii.favorite_color));
|
||||
core_data.SetRegionMove(static_cast<u8>(default_mii.region_move));
|
||||
core_data.SetFontRegion(static_cast<FontRegion>(default_mii.font_region));
|
||||
core_data.SetType(static_cast<u8>(default_mii.type));
|
||||
core_data.SetNickname(default_mii.nickname);
|
||||
|
||||
const auto device_id = MiiUtil::GetDeviceId();
|
||||
create_id = MiiUtil::MakeCreateId();
|
||||
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
|
||||
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
|
||||
}
|
||||
|
||||
void StoreData::BuildRandom(Age age, Gender gender, Race race) {
|
||||
core_data.BuildRandom(age, gender, race);
|
||||
const auto device_id = MiiUtil::GetDeviceId();
|
||||
create_id = MiiUtil::MakeCreateId();
|
||||
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
|
||||
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
|
||||
}
|
||||
|
||||
void StoreData::SetInvalidName() {
|
||||
const auto& invalid_name = core_data.GetInvalidNickname();
|
||||
const auto device_id = MiiUtil::GetDeviceId();
|
||||
core_data.SetNickname(invalid_name);
|
||||
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
|
||||
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
|
||||
}
|
||||
|
||||
bool StoreData::IsSpecial() const {
|
||||
return GetType() == 1;
|
||||
}
|
||||
|
||||
u32 StoreData::IsValid() const {
|
||||
// TODO: complete this
|
||||
return 0;
|
||||
}
|
||||
|
||||
void StoreData::SetFontRegion(FontRegion value) {
|
||||
core_data.SetFontRegion(value);
|
||||
}
|
||||
|
||||
void StoreData::SetFavoriteColor(FavoriteColor value) {
|
||||
core_data.SetFavoriteColor(value);
|
||||
}
|
||||
|
||||
void StoreData::SetGender(Gender value) {
|
||||
core_data.SetGender(value);
|
||||
}
|
||||
|
||||
void StoreData::SetHeight(u8 value) {
|
||||
core_data.SetHeight(value);
|
||||
}
|
||||
|
||||
void StoreData::SetBuild(u8 value) {
|
||||
core_data.SetBuild(value);
|
||||
}
|
||||
|
||||
void StoreData::SetType(u8 value) {
|
||||
core_data.SetType(value);
|
||||
}
|
||||
|
||||
void StoreData::SetRegionMove(u8 value) {
|
||||
core_data.SetRegionMove(value);
|
||||
}
|
||||
|
||||
void StoreData::SetFacelineType(FacelineType value) {
|
||||
core_data.SetFacelineType(value);
|
||||
}
|
||||
|
||||
void StoreData::SetFacelineColor(FacelineColor value) {
|
||||
core_data.SetFacelineColor(value);
|
||||
}
|
||||
|
||||
void StoreData::SetFacelineWrinkle(FacelineWrinkle value) {
|
||||
core_data.SetFacelineWrinkle(value);
|
||||
}
|
||||
|
||||
void StoreData::SetFacelineMake(FacelineMake value) {
|
||||
core_data.SetFacelineMake(value);
|
||||
}
|
||||
|
||||
void StoreData::SetHairType(HairType value) {
|
||||
core_data.SetHairType(value);
|
||||
}
|
||||
|
||||
void StoreData::SetHairColor(CommonColor value) {
|
||||
core_data.SetHairColor(value);
|
||||
}
|
||||
|
||||
void StoreData::SetHairFlip(HairFlip value) {
|
||||
core_data.SetHairFlip(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyeType(EyeType value) {
|
||||
core_data.SetEyeType(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyeColor(CommonColor value) {
|
||||
core_data.SetEyeColor(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyeScale(u8 value) {
|
||||
core_data.SetEyeScale(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyeAspect(u8 value) {
|
||||
core_data.SetEyeAspect(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyeRotate(u8 value) {
|
||||
core_data.SetEyeRotate(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyeX(u8 value) {
|
||||
core_data.SetEyeX(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyeY(u8 value) {
|
||||
core_data.SetEyeY(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyebrowType(EyebrowType value) {
|
||||
core_data.SetEyebrowType(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyebrowColor(CommonColor value) {
|
||||
core_data.SetEyebrowColor(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyebrowScale(u8 value) {
|
||||
core_data.SetEyebrowScale(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyebrowAspect(u8 value) {
|
||||
core_data.SetEyebrowAspect(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyebrowRotate(u8 value) {
|
||||
core_data.SetEyebrowRotate(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyebrowX(u8 value) {
|
||||
core_data.SetEyebrowX(value);
|
||||
}
|
||||
|
||||
void StoreData::SetEyebrowY(u8 value) {
|
||||
core_data.SetEyebrowY(value);
|
||||
}
|
||||
|
||||
void StoreData::SetNoseType(NoseType value) {
|
||||
core_data.SetNoseType(value);
|
||||
}
|
||||
|
||||
void StoreData::SetNoseScale(u8 value) {
|
||||
core_data.SetNoseScale(value);
|
||||
}
|
||||
|
||||
void StoreData::SetNoseY(u8 value) {
|
||||
core_data.SetNoseY(value);
|
||||
}
|
||||
|
||||
void StoreData::SetMouthType(u8 value) {
|
||||
core_data.SetMouthType(value);
|
||||
}
|
||||
|
||||
void StoreData::SetMouthColor(CommonColor value) {
|
||||
core_data.SetMouthColor(value);
|
||||
}
|
||||
|
||||
void StoreData::SetMouthScale(u8 value) {
|
||||
core_data.SetMouthScale(value);
|
||||
}
|
||||
|
||||
void StoreData::SetMouthAspect(u8 value) {
|
||||
core_data.SetMouthAspect(value);
|
||||
}
|
||||
|
||||
void StoreData::SetMouthY(u8 value) {
|
||||
core_data.SetMouthY(value);
|
||||
}
|
||||
|
||||
void StoreData::SetBeardColor(CommonColor value) {
|
||||
core_data.SetBeardColor(value);
|
||||
}
|
||||
|
||||
void StoreData::SetBeardType(BeardType value) {
|
||||
core_data.SetBeardType(value);
|
||||
}
|
||||
|
||||
void StoreData::SetMustacheType(MustacheType value) {
|
||||
core_data.SetMustacheType(value);
|
||||
}
|
||||
|
||||
void StoreData::SetMustacheScale(u8 value) {
|
||||
core_data.SetMustacheScale(value);
|
||||
}
|
||||
|
||||
void StoreData::SetMustacheY(u8 value) {
|
||||
core_data.SetMustacheY(value);
|
||||
}
|
||||
|
||||
void StoreData::SetGlassType(GlassType value) {
|
||||
core_data.SetGlassType(value);
|
||||
}
|
||||
|
||||
void StoreData::SetGlassColor(CommonColor value) {
|
||||
core_data.SetGlassColor(value);
|
||||
}
|
||||
|
||||
void StoreData::SetGlassScale(u8 value) {
|
||||
core_data.SetGlassScale(value);
|
||||
}
|
||||
|
||||
void StoreData::SetGlassY(u8 value) {
|
||||
core_data.SetGlassY(value);
|
||||
}
|
||||
|
||||
void StoreData::SetMoleType(MoleType value) {
|
||||
core_data.SetMoleType(value);
|
||||
}
|
||||
|
||||
void StoreData::SetMoleScale(u8 value) {
|
||||
core_data.SetMoleScale(value);
|
||||
}
|
||||
|
||||
void StoreData::SetMoleX(u8 value) {
|
||||
core_data.SetMoleX(value);
|
||||
}
|
||||
|
||||
void StoreData::SetMoleY(u8 value) {
|
||||
core_data.SetMoleY(value);
|
||||
}
|
||||
|
||||
void StoreData::SetNickname(Nickname value) {
|
||||
core_data.SetNickname(value);
|
||||
}
|
||||
|
||||
Common::UUID StoreData::GetCreateId() const {
|
||||
return create_id;
|
||||
}
|
||||
|
||||
FontRegion StoreData::GetFontRegion() const {
|
||||
return static_cast<FontRegion>(core_data.GetFontRegion());
|
||||
}
|
||||
|
||||
FavoriteColor StoreData::GetFavoriteColor() const {
|
||||
return core_data.GetFavoriteColor();
|
||||
}
|
||||
|
||||
Gender StoreData::GetGender() const {
|
||||
return core_data.GetGender();
|
||||
}
|
||||
|
||||
u8 StoreData::GetHeight() const {
|
||||
return core_data.GetHeight();
|
||||
}
|
||||
|
||||
u8 StoreData::GetBuild() const {
|
||||
return core_data.GetBuild();
|
||||
}
|
||||
|
||||
u8 StoreData::GetType() const {
|
||||
return core_data.GetType();
|
||||
}
|
||||
|
||||
u8 StoreData::GetRegionMove() const {
|
||||
return core_data.GetRegionMove();
|
||||
}
|
||||
|
||||
FacelineType StoreData::GetFacelineType() const {
|
||||
return core_data.GetFacelineType();
|
||||
}
|
||||
|
||||
FacelineColor StoreData::GetFacelineColor() const {
|
||||
return core_data.GetFacelineColor();
|
||||
}
|
||||
|
||||
FacelineWrinkle StoreData::GetFacelineWrinkle() const {
|
||||
return core_data.GetFacelineWrinkle();
|
||||
}
|
||||
|
||||
FacelineMake StoreData::GetFacelineMake() const {
|
||||
return core_data.GetFacelineMake();
|
||||
}
|
||||
|
||||
HairType StoreData::GetHairType() const {
|
||||
return core_data.GetHairType();
|
||||
}
|
||||
|
||||
CommonColor StoreData::GetHairColor() const {
|
||||
return core_data.GetHairColor();
|
||||
}
|
||||
|
||||
HairFlip StoreData::GetHairFlip() const {
|
||||
return core_data.GetHairFlip();
|
||||
}
|
||||
|
||||
EyeType StoreData::GetEyeType() const {
|
||||
return core_data.GetEyeType();
|
||||
}
|
||||
|
||||
CommonColor StoreData::GetEyeColor() const {
|
||||
return core_data.GetEyeColor();
|
||||
}
|
||||
|
||||
u8 StoreData::GetEyeScale() const {
|
||||
return core_data.GetEyeScale();
|
||||
}
|
||||
|
||||
u8 StoreData::GetEyeAspect() const {
|
||||
return core_data.GetEyeAspect();
|
||||
}
|
||||
|
||||
u8 StoreData::GetEyeRotate() const {
|
||||
return core_data.GetEyeRotate();
|
||||
}
|
||||
|
||||
u8 StoreData::GetEyeX() const {
|
||||
return core_data.GetEyeX();
|
||||
}
|
||||
|
||||
u8 StoreData::GetEyeY() const {
|
||||
return core_data.GetEyeY();
|
||||
}
|
||||
|
||||
EyebrowType StoreData::GetEyebrowType() const {
|
||||
return core_data.GetEyebrowType();
|
||||
}
|
||||
|
||||
CommonColor StoreData::GetEyebrowColor() const {
|
||||
return core_data.GetEyebrowColor();
|
||||
}
|
||||
|
||||
u8 StoreData::GetEyebrowScale() const {
|
||||
return core_data.GetEyebrowScale();
|
||||
}
|
||||
|
||||
u8 StoreData::GetEyebrowAspect() const {
|
||||
return core_data.GetEyebrowAspect();
|
||||
}
|
||||
|
||||
u8 StoreData::GetEyebrowRotate() const {
|
||||
return core_data.GetEyebrowRotate();
|
||||
}
|
||||
|
||||
u8 StoreData::GetEyebrowX() const {
|
||||
return core_data.GetEyebrowX();
|
||||
}
|
||||
|
||||
u8 StoreData::GetEyebrowY() const {
|
||||
return core_data.GetEyebrowY();
|
||||
}
|
||||
|
||||
NoseType StoreData::GetNoseType() const {
|
||||
return core_data.GetNoseType();
|
||||
}
|
||||
|
||||
u8 StoreData::GetNoseScale() const {
|
||||
return core_data.GetNoseScale();
|
||||
}
|
||||
|
||||
u8 StoreData::GetNoseY() const {
|
||||
return core_data.GetNoseY();
|
||||
}
|
||||
|
||||
MouthType StoreData::GetMouthType() const {
|
||||
return core_data.GetMouthType();
|
||||
}
|
||||
|
||||
CommonColor StoreData::GetMouthColor() const {
|
||||
return core_data.GetMouthColor();
|
||||
}
|
||||
|
||||
u8 StoreData::GetMouthScale() const {
|
||||
return core_data.GetMouthScale();
|
||||
}
|
||||
|
||||
u8 StoreData::GetMouthAspect() const {
|
||||
return core_data.GetMouthAspect();
|
||||
}
|
||||
|
||||
u8 StoreData::GetMouthY() const {
|
||||
return core_data.GetMouthY();
|
||||
}
|
||||
|
||||
CommonColor StoreData::GetBeardColor() const {
|
||||
return core_data.GetBeardColor();
|
||||
}
|
||||
|
||||
BeardType StoreData::GetBeardType() const {
|
||||
return core_data.GetBeardType();
|
||||
}
|
||||
|
||||
MustacheType StoreData::GetMustacheType() const {
|
||||
return core_data.GetMustacheType();
|
||||
}
|
||||
|
||||
u8 StoreData::GetMustacheScale() const {
|
||||
return core_data.GetMustacheScale();
|
||||
}
|
||||
|
||||
u8 StoreData::GetMustacheY() const {
|
||||
return core_data.GetMustacheY();
|
||||
}
|
||||
|
||||
GlassType StoreData::GetGlassType() const {
|
||||
return core_data.GetGlassType();
|
||||
}
|
||||
|
||||
CommonColor StoreData::GetGlassColor() const {
|
||||
return core_data.GetGlassColor();
|
||||
}
|
||||
|
||||
u8 StoreData::GetGlassScale() const {
|
||||
return core_data.GetGlassScale();
|
||||
}
|
||||
|
||||
u8 StoreData::GetGlassY() const {
|
||||
return core_data.GetGlassY();
|
||||
}
|
||||
|
||||
MoleType StoreData::GetMoleType() const {
|
||||
return core_data.GetMoleType();
|
||||
}
|
||||
|
||||
u8 StoreData::GetMoleScale() const {
|
||||
return core_data.GetMoleScale();
|
||||
}
|
||||
|
||||
u8 StoreData::GetMoleX() const {
|
||||
return core_data.GetMoleX();
|
||||
}
|
||||
|
||||
u8 StoreData::GetMoleY() const {
|
||||
return core_data.GetMoleY();
|
||||
}
|
||||
|
||||
Nickname StoreData::GetNickname() const {
|
||||
return core_data.GetNickname();
|
||||
}
|
||||
|
||||
bool StoreData::operator==(const StoreData& data) {
|
||||
bool is_identical = data.core_data.IsValid() == 0;
|
||||
is_identical &= core_data.GetNickname().data == data.core_data.GetNickname().data;
|
||||
is_identical &= GetCreateId() == data.GetCreateId();
|
||||
is_identical &= GetFontRegion() == data.GetFontRegion();
|
||||
is_identical &= GetFavoriteColor() == data.GetFavoriteColor();
|
||||
is_identical &= GetGender() == data.GetGender();
|
||||
is_identical &= GetHeight() == data.GetHeight();
|
||||
is_identical &= GetBuild() == data.GetBuild();
|
||||
is_identical &= GetType() == data.GetType();
|
||||
is_identical &= GetRegionMove() == data.GetRegionMove();
|
||||
is_identical &= GetFacelineType() == data.GetFacelineType();
|
||||
is_identical &= GetFacelineColor() == data.GetFacelineColor();
|
||||
is_identical &= GetFacelineWrinkle() == data.GetFacelineWrinkle();
|
||||
is_identical &= GetFacelineMake() == data.GetFacelineMake();
|
||||
is_identical &= GetHairType() == data.GetHairType();
|
||||
is_identical &= GetHairColor() == data.GetHairColor();
|
||||
is_identical &= GetHairFlip() == data.GetHairFlip();
|
||||
is_identical &= GetEyeType() == data.GetEyeType();
|
||||
is_identical &= GetEyeColor() == data.GetEyeColor();
|
||||
is_identical &= GetEyeScale() == data.GetEyeScale();
|
||||
is_identical &= GetEyeAspect() == data.GetEyeAspect();
|
||||
is_identical &= GetEyeRotate() == data.GetEyeRotate();
|
||||
is_identical &= GetEyeX() == data.GetEyeX();
|
||||
is_identical &= GetEyeY() == data.GetEyeY();
|
||||
is_identical &= GetEyebrowType() == data.GetEyebrowType();
|
||||
is_identical &= GetEyebrowColor() == data.GetEyebrowColor();
|
||||
is_identical &= GetEyebrowScale() == data.GetEyebrowScale();
|
||||
is_identical &= GetEyebrowAspect() == data.GetEyebrowAspect();
|
||||
is_identical &= GetEyebrowRotate() == data.GetEyebrowRotate();
|
||||
is_identical &= GetEyebrowX() == data.GetEyebrowX();
|
||||
is_identical &= GetEyebrowY() == data.GetEyebrowY();
|
||||
is_identical &= GetNoseType() == data.GetNoseType();
|
||||
is_identical &= GetNoseScale() == data.GetNoseScale();
|
||||
is_identical &= GetNoseY() == data.GetNoseY();
|
||||
is_identical &= GetMouthType() == data.GetMouthType();
|
||||
is_identical &= GetMouthColor() == data.GetMouthColor();
|
||||
is_identical &= GetMouthScale() == data.GetMouthScale();
|
||||
is_identical &= GetMouthAspect() == data.GetMouthAspect();
|
||||
is_identical &= GetMouthY() == data.GetMouthY();
|
||||
is_identical &= GetBeardColor() == data.GetBeardColor();
|
||||
is_identical &= GetBeardType() == data.GetBeardType();
|
||||
is_identical &= GetMustacheType() == data.GetMustacheType();
|
||||
is_identical &= GetMustacheScale() == data.GetMustacheScale();
|
||||
is_identical &= GetMustacheY() == data.GetMustacheY();
|
||||
is_identical &= GetGlassType() == data.GetGlassType();
|
||||
is_identical &= GetGlassColor() == data.GetGlassColor();
|
||||
is_identical &= GetGlassScale() == data.GetGlassScale();
|
||||
is_identical &= GetGlassY() == data.GetGlassY();
|
||||
is_identical &= GetMoleType() == data.GetMoleType();
|
||||
is_identical &= GetMoleScale() == data.GetMoleScale();
|
||||
is_identical &= GetMoleX() == data.GetMoleX();
|
||||
is_identical &= data.GetMoleY() == data.GetMoleY();
|
||||
return is_identical;
|
||||
}
|
||||
|
||||
} // namespace Service::Mii
|
@ -0,0 +1,145 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/mii/mii_types.h"
|
||||
#include "core/hle/service/mii/types/core_data.h"
|
||||
|
||||
namespace Service::Mii {
|
||||
|
||||
class StoreData {
|
||||
public:
|
||||
// nn::mii::detail::StoreDataRaw::BuildDefault
|
||||
void BuildDefault(u32 mii_index);
|
||||
// nn::mii::detail::StoreDataRaw::BuildDefault
|
||||
|
||||
void BuildBase(Gender gender);
|
||||
// nn::mii::detail::StoreDataRaw::BuildRandom
|
||||
void BuildRandom(Age age, Gender gender, Race race);
|
||||
|
||||
bool IsSpecial() const;
|
||||
|
||||
u32 IsValid() const;
|
||||
|
||||
void SetFontRegion(FontRegion value);
|
||||
void SetFavoriteColor(FavoriteColor value);
|
||||
void SetGender(Gender value);
|
||||
void SetHeight(u8 value);
|
||||
void SetBuild(u8 value);
|
||||
void SetType(u8 value);
|
||||
void SetRegionMove(u8 value);
|
||||
void SetFacelineType(FacelineType value);
|
||||
void SetFacelineColor(FacelineColor value);
|
||||
void SetFacelineWrinkle(FacelineWrinkle value);
|
||||
void SetFacelineMake(FacelineMake value);
|
||||
void SetHairType(HairType value);
|
||||
void SetHairColor(CommonColor value);
|
||||
void SetHairFlip(HairFlip value);
|
||||
void SetEyeType(EyeType value);
|
||||
void SetEyeColor(CommonColor value);
|
||||
void SetEyeScale(u8 value);
|
||||
void SetEyeAspect(u8 value);
|
||||
void SetEyeRotate(u8 value);
|
||||
void SetEyeX(u8 value);
|
||||
void SetEyeY(u8 value);
|
||||
void SetEyebrowType(EyebrowType value);
|
||||
void SetEyebrowColor(CommonColor value);
|
||||
void SetEyebrowScale(u8 value);
|
||||
void SetEyebrowAspect(u8 value);
|
||||
void SetEyebrowRotate(u8 value);
|
||||
void SetEyebrowX(u8 value);
|
||||
void SetEyebrowY(u8 value);
|
||||
void SetNoseType(NoseType value);
|
||||
void SetNoseScale(u8 value);
|
||||
void SetNoseY(u8 value);
|
||||
void SetMouthType(u8 value);
|
||||
void SetMouthColor(CommonColor value);
|
||||
void SetMouthScale(u8 value);
|
||||
void SetMouthAspect(u8 value);
|
||||
void SetMouthY(u8 value);
|
||||
void SetBeardColor(CommonColor value);
|
||||
void SetBeardType(BeardType value);
|
||||
void SetMustacheType(MustacheType value);
|
||||
void SetMustacheScale(u8 value);
|
||||
void SetMustacheY(u8 value);
|
||||
void SetGlassType(GlassType value);
|
||||
void SetGlassColor(CommonColor value);
|
||||
void SetGlassScale(u8 value);
|
||||
void SetGlassY(u8 value);
|
||||
void SetMoleType(MoleType value);
|
||||
void SetMoleScale(u8 value);
|
||||
void SetMoleX(u8 value);
|
||||
void SetMoleY(u8 value);
|
||||
void SetNickname(Nickname nickname);
|
||||
void SetInvalidName();
|
||||
|
||||
Common::UUID GetCreateId() const;
|
||||
FontRegion GetFontRegion() const;
|
||||
FavoriteColor GetFavoriteColor() const;
|
||||
Gender GetGender() const;
|
||||
u8 GetHeight() const;
|
||||
u8 GetBuild() const;
|
||||
u8 GetType() const;
|
||||
u8 GetRegionMove() const;
|
||||
FacelineType GetFacelineType() const;
|
||||
FacelineColor GetFacelineColor() const;
|
||||
FacelineWrinkle GetFacelineWrinkle() const;
|
||||
FacelineMake GetFacelineMake() const;
|
||||
HairType GetHairType() const;
|
||||
CommonColor GetHairColor() const;
|
||||
HairFlip GetHairFlip() const;
|
||||
EyeType GetEyeType() const;
|
||||
CommonColor GetEyeColor() const;
|
||||
u8 GetEyeScale() const;
|
||||
u8 GetEyeAspect() const;
|
||||
u8 GetEyeRotate() const;
|
||||
u8 GetEyeX() const;
|
||||
u8 GetEyeY() const;
|
||||
EyebrowType GetEyebrowType() const;
|
||||
CommonColor GetEyebrowColor() const;
|
||||
u8 GetEyebrowScale() const;
|
||||
u8 GetEyebrowAspect() const;
|
||||
u8 GetEyebrowRotate() const;
|
||||
u8 GetEyebrowX() const;
|
||||
u8 GetEyebrowY() const;
|
||||
NoseType GetNoseType() const;
|
||||
u8 GetNoseScale() const;
|
||||
u8 GetNoseY() const;
|
||||
MouthType GetMouthType() const;
|
||||
CommonColor GetMouthColor() const;
|
||||
u8 GetMouthScale() const;
|
||||
u8 GetMouthAspect() const;
|
||||
u8 GetMouthY() const;
|
||||
CommonColor GetBeardColor() const;
|
||||
BeardType GetBeardType() const;
|
||||
MustacheType GetMustacheType() const;
|
||||
u8 GetMustacheScale() const;
|
||||
u8 GetMustacheY() const;
|
||||
GlassType GetGlassType() const;
|
||||
CommonColor GetGlassColor() const;
|
||||
u8 GetGlassScale() const;
|
||||
u8 GetGlassY() const;
|
||||
MoleType GetMoleType() const;
|
||||
u8 GetMoleScale() const;
|
||||
u8 GetMoleX() const;
|
||||
u8 GetMoleY() const;
|
||||
Nickname GetNickname() const;
|
||||
|
||||
bool operator==(const StoreData& data);
|
||||
|
||||
private:
|
||||
CoreData core_data{};
|
||||
Common::UUID create_id{};
|
||||
u16 data_crc{};
|
||||
u16 device_crc{};
|
||||
};
|
||||
static_assert(sizeof(StoreData) == 0x44, "StoreData has incorrect size.");
|
||||
|
||||
struct StoreDataElement {
|
||||
StoreData store_data{};
|
||||
Source source{};
|
||||
};
|
||||
static_assert(sizeof(StoreDataElement) == 0x48, "StoreDataElement has incorrect size.");
|
||||
|
||||
}; // namespace Service::Mii
|
@ -0,0 +1,241 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/mii/mii_util.h"
|
||||
#include "core/hle/service/mii/types/raw_data.h"
|
||||
#include "core/hle/service/mii/types/store_data.h"
|
||||
#include "core/hle/service/mii/types/ver3_store_data.h"
|
||||
|
||||
namespace Service::Mii {
|
||||
|
||||
void NfpStoreDataExtension::SetFromStoreData(const StoreData& store_data) {
|
||||
faceline_color = static_cast<u8>(store_data.GetFacelineColor()) & 0xf;
|
||||
hair_color = static_cast<u8>(store_data.GetHairColor()) & 0x7f;
|
||||
eye_color = static_cast<u8>(store_data.GetEyeColor()) & 0x7f;
|
||||
eyebrow_color = static_cast<u8>(store_data.GetEyebrowColor()) & 0x7f;
|
||||
mouth_color = static_cast<u8>(store_data.GetMouthColor()) & 0x7f;
|
||||
beard_color = static_cast<u8>(store_data.GetBeardColor()) & 0x7f;
|
||||
glass_color = static_cast<u8>(store_data.GetGlassColor()) & 0x7f;
|
||||
glass_type = static_cast<u8>(store_data.GetGlassType()) & 0x1f;
|
||||
}
|
||||
|
||||
void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const {
|
||||
out_store_data.BuildBase(Gender::Male);
|
||||
|
||||
if (!IsValid()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: We are ignoring a bunch of data from the mii_v3
|
||||
|
||||
out_store_data.SetGender(static_cast<Gender>(mii_information.gender.Value()));
|
||||
out_store_data.SetFavoriteColor(
|
||||
static_cast<FavoriteColor>(mii_information.favorite_color.Value()));
|
||||
out_store_data.SetHeight(height);
|
||||
out_store_data.SetBuild(build);
|
||||
|
||||
out_store_data.SetNickname(mii_name);
|
||||
out_store_data.SetFontRegion(
|
||||
static_cast<FontRegion>(static_cast<u8>(region_information.font_region)));
|
||||
|
||||
out_store_data.SetFacelineType(
|
||||
static_cast<FacelineType>(appearance_bits1.faceline_type.Value()));
|
||||
out_store_data.SetFacelineColor(
|
||||
static_cast<FacelineColor>(appearance_bits1.faceline_color.Value()));
|
||||
out_store_data.SetFacelineWrinkle(
|
||||
static_cast<FacelineWrinkle>(appearance_bits2.faceline_wrinkle.Value()));
|
||||
out_store_data.SetFacelineMake(
|
||||
static_cast<FacelineMake>(appearance_bits2.faceline_make.Value()));
|
||||
|
||||
out_store_data.SetHairType(static_cast<HairType>(hair_type));
|
||||
out_store_data.SetHairColor(static_cast<CommonColor>(appearance_bits3.hair_color.Value()));
|
||||
out_store_data.SetHairFlip(static_cast<HairFlip>(appearance_bits3.hair_flip.Value()));
|
||||
|
||||
out_store_data.SetEyeType(static_cast<EyeType>(appearance_bits4.eye_type.Value()));
|
||||
out_store_data.SetEyeColor(static_cast<CommonColor>(appearance_bits4.eye_color.Value()));
|
||||
out_store_data.SetEyeScale(static_cast<u8>(appearance_bits4.eye_scale));
|
||||
out_store_data.SetEyeAspect(static_cast<u8>(appearance_bits4.eye_aspect));
|
||||
out_store_data.SetEyeRotate(static_cast<u8>(appearance_bits4.eye_rotate));
|
||||
out_store_data.SetEyeX(static_cast<u8>(appearance_bits4.eye_x));
|
||||
out_store_data.SetEyeY(static_cast<u8>(appearance_bits4.eye_y));
|
||||
|
||||
out_store_data.SetEyebrowType(static_cast<EyebrowType>(appearance_bits5.eyebrow_type.Value()));
|
||||
out_store_data.SetEyebrowColor(
|
||||
static_cast<CommonColor>(appearance_bits5.eyebrow_color.Value()));
|
||||
out_store_data.SetEyebrowScale(static_cast<u8>(appearance_bits5.eyebrow_scale));
|
||||
out_store_data.SetEyebrowAspect(static_cast<u8>(appearance_bits5.eyebrow_aspect));
|
||||
out_store_data.SetEyebrowRotate(static_cast<u8>(appearance_bits5.eyebrow_rotate));
|
||||
out_store_data.SetEyebrowX(static_cast<u8>(appearance_bits5.eyebrow_x));
|
||||
out_store_data.SetEyebrowY(static_cast<u8>(appearance_bits5.eyebrow_y));
|
||||
|
||||
out_store_data.SetNoseType(static_cast<NoseType>(appearance_bits6.nose_type.Value()));
|
||||
out_store_data.SetNoseScale(static_cast<u8>(appearance_bits6.nose_scale));
|
||||
out_store_data.SetNoseY(static_cast<u8>(appearance_bits6.nose_y));
|
||||
|
||||
out_store_data.SetMouthType(static_cast<u8>(appearance_bits7.mouth_type));
|
||||
out_store_data.SetMouthColor(static_cast<CommonColor>(appearance_bits7.mouth_color.Value()));
|
||||
out_store_data.SetMouthScale(static_cast<u8>(appearance_bits7.mouth_scale));
|
||||
out_store_data.SetMouthAspect(static_cast<u8>(appearance_bits7.mouth_aspect));
|
||||
out_store_data.SetMouthY(static_cast<u8>(appearance_bits8.mouth_y));
|
||||
|
||||
out_store_data.SetMustacheType(
|
||||
static_cast<MustacheType>(appearance_bits8.mustache_type.Value()));
|
||||
out_store_data.SetMustacheScale(static_cast<u8>(appearance_bits9.mustache_scale));
|
||||
out_store_data.SetMustacheY(static_cast<u8>(appearance_bits9.mustache_y));
|
||||
|
||||
out_store_data.SetBeardType(static_cast<BeardType>(appearance_bits9.beard_type.Value()));
|
||||
out_store_data.SetBeardColor(static_cast<CommonColor>(appearance_bits9.beard_color.Value()));
|
||||
|
||||
out_store_data.SetGlassType(static_cast<GlassType>(appearance_bits10.glass_type.Value()));
|
||||
out_store_data.SetGlassColor(static_cast<CommonColor>(appearance_bits10.glass_color.Value()));
|
||||
out_store_data.SetGlassScale(static_cast<u8>(appearance_bits10.glass_scale));
|
||||
out_store_data.SetGlassY(static_cast<u8>(appearance_bits10.glass_y));
|
||||
|
||||
out_store_data.SetMoleType(static_cast<MoleType>(appearance_bits11.mole_type.Value()));
|
||||
out_store_data.SetMoleScale(static_cast<u8>(appearance_bits11.mole_scale));
|
||||
out_store_data.SetMoleX(static_cast<u8>(appearance_bits11.mole_x));
|
||||
out_store_data.SetMoleY(static_cast<u8>(appearance_bits11.mole_y));
|
||||
}
|
||||
|
||||
void Ver3StoreData::BuildFromStoreData(const StoreData& store_data) {
|
||||
version = 1;
|
||||
mii_information.gender.Assign(static_cast<u8>(store_data.GetGender()));
|
||||
mii_information.favorite_color.Assign(static_cast<u8>(store_data.GetFavoriteColor()));
|
||||
height = store_data.GetHeight();
|
||||
build = store_data.GetBuild();
|
||||
|
||||
mii_name = store_data.GetNickname();
|
||||
region_information.font_region.Assign(static_cast<u8>(store_data.GetFontRegion()));
|
||||
|
||||
appearance_bits1.faceline_type.Assign(static_cast<u8>(store_data.GetFacelineType()));
|
||||
appearance_bits2.faceline_wrinkle.Assign(static_cast<u8>(store_data.GetFacelineWrinkle()));
|
||||
appearance_bits2.faceline_make.Assign(static_cast<u8>(store_data.GetFacelineMake()));
|
||||
|
||||
hair_type = static_cast<u8>(store_data.GetHairType());
|
||||
appearance_bits3.hair_flip.Assign(static_cast<u8>(store_data.GetHairFlip()));
|
||||
|
||||
appearance_bits4.eye_type.Assign(static_cast<u8>(store_data.GetEyeType()));
|
||||
appearance_bits4.eye_scale.Assign(store_data.GetEyeScale());
|
||||
appearance_bits4.eye_aspect.Assign(store_data.GetEyebrowAspect());
|
||||
appearance_bits4.eye_rotate.Assign(store_data.GetEyeRotate());
|
||||
appearance_bits4.eye_x.Assign(store_data.GetEyeX());
|
||||
appearance_bits4.eye_y.Assign(store_data.GetEyeY());
|
||||
|
||||
appearance_bits5.eyebrow_type.Assign(static_cast<u8>(store_data.GetEyebrowType()));
|
||||
appearance_bits5.eyebrow_scale.Assign(store_data.GetEyebrowScale());
|
||||
appearance_bits5.eyebrow_aspect.Assign(store_data.GetEyebrowAspect());
|
||||
appearance_bits5.eyebrow_rotate.Assign(store_data.GetEyebrowRotate());
|
||||
appearance_bits5.eyebrow_x.Assign(store_data.GetEyebrowX());
|
||||
appearance_bits5.eyebrow_y.Assign(store_data.GetEyebrowY());
|
||||
|
||||
appearance_bits6.nose_type.Assign(static_cast<u8>(store_data.GetNoseType()));
|
||||
appearance_bits6.nose_scale.Assign(store_data.GetNoseScale());
|
||||
appearance_bits6.nose_y.Assign(store_data.GetNoseY());
|
||||
|
||||
appearance_bits7.mouth_type.Assign(static_cast<u8>(store_data.GetMouthType()));
|
||||
appearance_bits7.mouth_scale.Assign(store_data.GetMouthScale());
|
||||
appearance_bits7.mouth_aspect.Assign(store_data.GetMouthAspect());
|
||||
appearance_bits8.mouth_y.Assign(store_data.GetMouthY());
|
||||
|
||||
appearance_bits8.mustache_type.Assign(static_cast<u8>(store_data.GetMustacheType()));
|
||||
appearance_bits9.mustache_scale.Assign(store_data.GetMustacheScale());
|
||||
appearance_bits9.mustache_y.Assign(store_data.GetMustacheY());
|
||||
|
||||
appearance_bits9.beard_type.Assign(static_cast<u8>(store_data.GetBeardType()));
|
||||
|
||||
appearance_bits10.glass_scale.Assign(store_data.GetGlassScale());
|
||||
appearance_bits10.glass_y.Assign(store_data.GetGlassY());
|
||||
|
||||
appearance_bits11.mole_type.Assign(static_cast<u8>(store_data.GetMoleType()));
|
||||
appearance_bits11.mole_scale.Assign(store_data.GetMoleScale());
|
||||
appearance_bits11.mole_x.Assign(store_data.GetMoleX());
|
||||
appearance_bits11.mole_y.Assign(store_data.GetMoleY());
|
||||
|
||||
// These types are converted to V3 from a table
|
||||
appearance_bits1.faceline_color.Assign(
|
||||
RawData::FromVer3GetFacelineColor(static_cast<u8>(store_data.GetFacelineColor())));
|
||||
appearance_bits3.hair_color.Assign(
|
||||
RawData::FromVer3GetHairColor(static_cast<u8>(store_data.GetHairColor())));
|
||||
appearance_bits4.eye_color.Assign(
|
||||
RawData::FromVer3GetEyeColor(static_cast<u8>(store_data.GetEyeColor())));
|
||||
appearance_bits5.eyebrow_color.Assign(
|
||||
RawData::FromVer3GetHairColor(static_cast<u8>(store_data.GetEyebrowColor())));
|
||||
appearance_bits7.mouth_color.Assign(
|
||||
RawData::FromVer3GetMouthlineColor(static_cast<u8>(store_data.GetMouthColor())));
|
||||
appearance_bits9.beard_color.Assign(
|
||||
RawData::FromVer3GetHairColor(static_cast<u8>(store_data.GetBeardColor())));
|
||||
appearance_bits10.glass_color.Assign(
|
||||
RawData::FromVer3GetGlassColor(static_cast<u8>(store_data.GetGlassColor())));
|
||||
appearance_bits10.glass_type.Assign(
|
||||
RawData::FromVer3GetGlassType(static_cast<u8>(store_data.GetGlassType())));
|
||||
|
||||
crc = MiiUtil::CalculateCrc16(&version, sizeof(Ver3StoreData) - sizeof(u16));
|
||||
}
|
||||
|
||||
u32 Ver3StoreData::IsValid() const {
|
||||
bool is_valid = version == 0 || version == 3;
|
||||
|
||||
is_valid = is_valid && (mii_name.data[0] != '\0');
|
||||
|
||||
is_valid = is_valid && (mii_information.birth_month < 13);
|
||||
is_valid = is_valid && (mii_information.birth_day < 32);
|
||||
is_valid = is_valid && (mii_information.favorite_color <= static_cast<u8>(FavoriteColor::Max));
|
||||
is_valid = is_valid && (height <= MaxHeight);
|
||||
is_valid = is_valid && (build <= MaxBuild);
|
||||
|
||||
is_valid = is_valid && (appearance_bits1.faceline_type <= static_cast<u8>(FacelineType::Max));
|
||||
is_valid = is_valid && (appearance_bits1.faceline_color <= MaxVer3CommonColor - 2);
|
||||
is_valid =
|
||||
is_valid && (appearance_bits2.faceline_wrinkle <= static_cast<u8>(FacelineWrinkle::Max));
|
||||
is_valid = is_valid && (appearance_bits2.faceline_make <= static_cast<u8>(FacelineMake::Max));
|
||||
|
||||
is_valid = is_valid && (hair_type <= static_cast<u8>(HairType::Max));
|
||||
is_valid = is_valid && (appearance_bits3.hair_color <= MaxVer3CommonColor);
|
||||
|
||||
is_valid = is_valid && (appearance_bits4.eye_type <= static_cast<u8>(EyeType::Max));
|
||||
is_valid = is_valid && (appearance_bits4.eye_color <= MaxVer3CommonColor - 2);
|
||||
is_valid = is_valid && (appearance_bits4.eye_scale <= MaxEyeScale);
|
||||
is_valid = is_valid && (appearance_bits4.eye_aspect <= MaxEyeAspect);
|
||||
is_valid = is_valid && (appearance_bits4.eye_rotate <= MaxEyeRotate);
|
||||
is_valid = is_valid && (appearance_bits4.eye_x <= MaxEyeX);
|
||||
is_valid = is_valid && (appearance_bits4.eye_y <= MaxEyeY);
|
||||
|
||||
is_valid = is_valid && (appearance_bits5.eyebrow_type <= static_cast<u8>(EyebrowType::Max));
|
||||
is_valid = is_valid && (appearance_bits5.eyebrow_color <= MaxVer3CommonColor);
|
||||
is_valid = is_valid && (appearance_bits5.eyebrow_scale <= MaxEyebrowScale);
|
||||
is_valid = is_valid && (appearance_bits5.eyebrow_aspect <= MaxEyebrowAspect);
|
||||
is_valid = is_valid && (appearance_bits5.eyebrow_rotate <= MaxEyebrowRotate);
|
||||
is_valid = is_valid && (appearance_bits5.eyebrow_x <= MaxEyebrowX);
|
||||
is_valid = is_valid && (appearance_bits5.eyebrow_y <= MaxEyebrowY);
|
||||
|
||||
is_valid = is_valid && (appearance_bits6.nose_type <= static_cast<u8>(NoseType::Max));
|
||||
is_valid = is_valid && (appearance_bits6.nose_scale <= MaxNoseScale);
|
||||
is_valid = is_valid && (appearance_bits6.nose_y <= MaxNoseY);
|
||||
|
||||
is_valid = is_valid && (appearance_bits7.mouth_type <= static_cast<u8>(MouthType::Max));
|
||||
is_valid = is_valid && (appearance_bits7.mouth_color <= MaxVer3CommonColor - 3);
|
||||
is_valid = is_valid && (appearance_bits7.mouth_scale <= MaxMouthScale);
|
||||
is_valid = is_valid && (appearance_bits7.mouth_aspect <= MaxMoutAspect);
|
||||
is_valid = is_valid && (appearance_bits8.mouth_y <= MaxMouthY);
|
||||
|
||||
is_valid = is_valid && (appearance_bits8.mustache_type <= static_cast<u8>(MustacheType::Max));
|
||||
is_valid = is_valid && (appearance_bits9.mustache_scale < MaxMustacheScale);
|
||||
is_valid = is_valid && (appearance_bits9.mustache_y <= MasMustacheY);
|
||||
|
||||
is_valid = is_valid && (appearance_bits9.beard_type <= static_cast<u8>(BeardType::Max));
|
||||
is_valid = is_valid && (appearance_bits9.beard_color <= MaxVer3CommonColor);
|
||||
|
||||
is_valid = is_valid && (appearance_bits10.glass_type <= MaxVer3GlassType);
|
||||
is_valid = is_valid && (appearance_bits10.glass_color <= MaxVer3CommonColor - 2);
|
||||
is_valid = is_valid && (appearance_bits10.glass_scale <= MaxGlassScale);
|
||||
is_valid = is_valid && (appearance_bits10.glass_y <= MaxGlassScale);
|
||||
|
||||
is_valid = is_valid && (appearance_bits11.mole_type <= static_cast<u8>(MoleType::Max));
|
||||
is_valid = is_valid && (appearance_bits11.mole_scale <= MaxMoleScale);
|
||||
is_valid = is_valid && (appearance_bits11.mole_x <= MaxMoleX);
|
||||
is_valid = is_valid && (appearance_bits11.mole_y <= MaxMoleY);
|
||||
|
||||
return is_valid;
|
||||
}
|
||||
|
||||
} // namespace Service::Mii
|
@ -0,0 +1,160 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/mii/mii_types.h"
|
||||
|
||||
namespace Service::Mii {
|
||||
class StoreData;
|
||||
|
||||
// This is nn::mii::Ver3StoreData
|
||||
// Based on citra HLE::Applets::MiiData and PretendoNetwork.
|
||||
// https://github.com/citra-emu/citra/blob/master/src/core/hle/applets/mii_selector.h#L48
|
||||
// https://github.com/PretendoNetwork/mii-js/blob/master/mii.js#L299
|
||||
|
||||
struct NfpStoreDataExtension {
|
||||
void SetFromStoreData(const StoreData& store_data);
|
||||
|
||||
u8 faceline_color;
|
||||
u8 hair_color;
|
||||
u8 eye_color;
|
||||
u8 eyebrow_color;
|
||||
u8 mouth_color;
|
||||
u8 beard_color;
|
||||
u8 glass_color;
|
||||
u8 glass_type;
|
||||
};
|
||||
static_assert(sizeof(NfpStoreDataExtension) == 0x8, "NfpStoreDataExtension is an invalid size");
|
||||
|
||||
#pragma pack(push, 4)
|
||||
class Ver3StoreData {
|
||||
public:
|
||||
void BuildToStoreData(StoreData& out_store_data) const;
|
||||
void BuildFromStoreData(const StoreData& store_data);
|
||||
|
||||
u32 IsValid() const;
|
||||
|
||||
u8 version;
|
||||
union {
|
||||
u8 raw;
|
||||
|
||||
BitField<0, 1, u8> allow_copying;
|
||||
BitField<1, 1, u8> profanity_flag;
|
||||
BitField<2, 2, u8> region_lock;
|
||||
BitField<4, 2, u8> font_region;
|
||||
} region_information;
|
||||
u16_be mii_id;
|
||||
u64_be system_id;
|
||||
u32_be specialness_and_creation_date;
|
||||
std::array<u8, 6> creator_mac;
|
||||
u16_be padding;
|
||||
union {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 1, u16> gender;
|
||||
BitField<1, 4, u16> birth_month;
|
||||
BitField<5, 5, u16> birth_day;
|
||||
BitField<10, 4, u16> favorite_color;
|
||||
BitField<14, 1, u16> favorite;
|
||||
} mii_information;
|
||||
Nickname mii_name;
|
||||
u8 height;
|
||||
u8 build;
|
||||
union {
|
||||
u8 raw;
|
||||
|
||||
BitField<0, 1, u8> disable_sharing;
|
||||
BitField<1, 4, u8> faceline_type;
|
||||
BitField<5, 3, u8> faceline_color;
|
||||
} appearance_bits1;
|
||||
union {
|
||||
u8 raw;
|
||||
|
||||
BitField<0, 4, u8> faceline_wrinkle;
|
||||
BitField<4, 4, u8> faceline_make;
|
||||
} appearance_bits2;
|
||||
u8 hair_type;
|
||||
union {
|
||||
u8 raw;
|
||||
|
||||
BitField<0, 3, u8> hair_color;
|
||||
BitField<3, 1, u8> hair_flip;
|
||||
} appearance_bits3;
|
||||
union {
|
||||
u32 raw;
|
||||
|
||||
BitField<0, 6, u32> eye_type;
|
||||
BitField<6, 3, u32> eye_color;
|
||||
BitField<9, 4, u32> eye_scale;
|
||||
BitField<13, 3, u32> eye_aspect;
|
||||
BitField<16, 5, u32> eye_rotate;
|
||||
BitField<21, 4, u32> eye_x;
|
||||
BitField<25, 5, u32> eye_y;
|
||||
} appearance_bits4;
|
||||
union {
|
||||
u32 raw;
|
||||
|
||||
BitField<0, 5, u32> eyebrow_type;
|
||||
BitField<5, 3, u32> eyebrow_color;
|
||||
BitField<8, 4, u32> eyebrow_scale;
|
||||
BitField<12, 3, u32> eyebrow_aspect;
|
||||
BitField<16, 4, u32> eyebrow_rotate;
|
||||
BitField<21, 4, u32> eyebrow_x;
|
||||
BitField<25, 5, u32> eyebrow_y;
|
||||
} appearance_bits5;
|
||||
union {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 5, u16> nose_type;
|
||||
BitField<5, 4, u16> nose_scale;
|
||||
BitField<9, 5, u16> nose_y;
|
||||
} appearance_bits6;
|
||||
union {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 6, u16> mouth_type;
|
||||
BitField<6, 3, u16> mouth_color;
|
||||
BitField<9, 4, u16> mouth_scale;
|
||||
BitField<13, 3, u16> mouth_aspect;
|
||||
} appearance_bits7;
|
||||
union {
|
||||
u8 raw;
|
||||
|
||||
BitField<0, 5, u8> mouth_y;
|
||||
BitField<5, 3, u8> mustache_type;
|
||||
} appearance_bits8;
|
||||
u8 allow_copying;
|
||||
union {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 3, u16> beard_type;
|
||||
BitField<3, 3, u16> beard_color;
|
||||
BitField<6, 4, u16> mustache_scale;
|
||||
BitField<10, 5, u16> mustache_y;
|
||||
} appearance_bits9;
|
||||
union {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 4, u16> glass_type;
|
||||
BitField<4, 3, u16> glass_color;
|
||||
BitField<7, 4, u16> glass_scale;
|
||||
BitField<11, 5, u16> glass_y;
|
||||
} appearance_bits10;
|
||||
union {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 1, u16> mole_type;
|
||||
BitField<1, 4, u16> mole_scale;
|
||||
BitField<5, 5, u16> mole_x;
|
||||
BitField<10, 5, u16> mole_y;
|
||||
} appearance_bits11;
|
||||
|
||||
Nickname author_name;
|
||||
INSERT_PADDING_BYTES(0x2);
|
||||
u16_be crc;
|
||||
};
|
||||
static_assert(sizeof(Ver3StoreData) == 0x60, "Ver3StoreData is an invalid size");
|
||||
#pragma pack(pop)
|
||||
|
||||
}; // namespace Service::Mii
|
Loading…
Reference in New Issue