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@ -93,7 +93,7 @@ bool Controller_NPad::IsNpadIdValid(u32 npad_id) {
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bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) {
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return IsNpadIdValid(device_handle.npad_id) &&
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device_handle.npad_type < Core::HID::NpadType::MaxNpadType &&
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device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType &&
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device_handle.device_index < DeviceIndex::MaxDeviceIndex;
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}
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@ -134,7 +134,7 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
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auto& controller = controller_data[controller_idx];
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const auto is_connected = controller.device->IsConnected();
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const auto npad_type = controller.device->GetNpadType();
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const auto npad_type = controller.device->GetNpadStyleIndex();
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switch (type) {
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case Core::HID::ControllerTriggerType::Connected:
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case Core::HID::ControllerTriggerType::Disconnected:
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@ -161,9 +161,9 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
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void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
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auto& controller = controller_data[controller_idx];
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const auto controller_type = controller.device->GetNpadType();
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const auto controller_type = controller.device->GetNpadStyleIndex();
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auto& shared_memory = controller.shared_memory_entry;
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if (controller_type == Core::HID::NpadType::None) {
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if (controller_type == Core::HID::NpadStyleIndex::None) {
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controller.styleset_changed_event->GetWritableEvent().Signal();
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return;
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}
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@ -171,10 +171,10 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
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shared_memory.device_type.raw = 0;
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shared_memory.system_properties.raw = 0;
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switch (controller_type) {
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case Core::HID::NpadType::None:
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case Core::HID::NpadStyleIndex::None:
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UNREACHABLE();
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break;
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case Core::HID::NpadType::ProController:
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case Core::HID::NpadStyleIndex::ProController:
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shared_memory.style_set.fullkey.Assign(1);
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shared_memory.device_type.fullkey.Assign(1);
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shared_memory.system_properties.is_vertical.Assign(1);
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@ -183,7 +183,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
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shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
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shared_memory.applet_footer.type = AppletFooterUiType::SwitchProController;
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break;
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case Core::HID::NpadType::Handheld:
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case Core::HID::NpadStyleIndex::Handheld:
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shared_memory.style_set.handheld.Assign(1);
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shared_memory.device_type.handheld_left.Assign(1);
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shared_memory.device_type.handheld_right.Assign(1);
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@ -193,7 +193,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
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shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual;
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shared_memory.applet_footer.type = AppletFooterUiType::HandheldJoyConLeftJoyConRight;
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break;
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case Core::HID::NpadType::JoyconDual:
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case Core::HID::NpadStyleIndex::JoyconDual:
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shared_memory.style_set.joycon_dual.Assign(1);
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shared_memory.device_type.joycon_left.Assign(1);
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shared_memory.device_type.joycon_right.Assign(1);
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@ -203,7 +203,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
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shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual;
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shared_memory.applet_footer.type = AppletFooterUiType::JoyDual;
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break;
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case Core::HID::NpadType::JoyconLeft:
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case Core::HID::NpadStyleIndex::JoyconLeft:
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shared_memory.style_set.joycon_left.Assign(1);
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shared_memory.device_type.joycon_left.Assign(1);
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shared_memory.system_properties.is_horizontal.Assign(1);
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@ -211,7 +211,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
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shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
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shared_memory.applet_footer.type = AppletFooterUiType::JoyLeftHorizontal;
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break;
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case Core::HID::NpadType::JoyconRight:
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case Core::HID::NpadStyleIndex::JoyconRight:
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shared_memory.style_set.joycon_right.Assign(1);
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shared_memory.device_type.joycon_right.Assign(1);
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shared_memory.system_properties.is_horizontal.Assign(1);
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@ -219,14 +219,14 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
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shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
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shared_memory.applet_footer.type = AppletFooterUiType::JoyRightHorizontal;
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break;
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case Core::HID::NpadType::GameCube:
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case Core::HID::NpadStyleIndex::GameCube:
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shared_memory.style_set.gamecube.Assign(1);
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// The GC Controller behaves like a wired Pro Controller
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shared_memory.device_type.fullkey.Assign(1);
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shared_memory.system_properties.is_vertical.Assign(1);
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shared_memory.system_properties.use_plus.Assign(1);
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break;
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case Core::HID::NpadType::Pokeball:
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case Core::HID::NpadStyleIndex::Pokeball:
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shared_memory.style_set.palma.Assign(1);
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shared_memory.device_type.palma.Assign(1);
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shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
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@ -307,7 +307,7 @@ void Controller_NPad::OnInit() {
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const auto& device = controller.device;
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if (device->IsConnected()) {
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const std::size_t index = Core::HID::NpadIdTypeToIndex(device->GetNpadIdType());
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AddNewControllerAt(device->GetNpadType(), index);
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AddNewControllerAt(device->GetNpadStyleIndex(), index);
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}
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}
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}
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@ -347,7 +347,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
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std::lock_guard lock{mutex};
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const auto controller_idx = NPadIdToIndex(npad_id);
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auto& controller = controller_data[controller_idx];
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const auto controller_type = controller.device->GetNpadType();
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const auto controller_type = controller.device->GetNpadStyleIndex();
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if (!controller.device->IsConnected()) {
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return;
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}
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@ -359,7 +359,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
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using btn = Core::HID::NpadButton;
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pad_entry.npad_buttons.raw = btn::None;
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if (controller_type != Core::HID::NpadType::JoyconLeft) {
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if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) {
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constexpr btn right_button_mask = btn::A | btn::B | btn::X | btn::Y | btn::StickR | btn::R |
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btn::ZR | btn::Plus | btn::StickRLeft | btn::StickRUp |
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btn::StickRRight | btn::StickRDown;
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@ -367,7 +367,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
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pad_entry.r_stick = stick_state.right;
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}
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if (controller_type != Core::HID::NpadType::JoyconRight) {
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if (controller_type != Core::HID::NpadStyleIndex::JoyconRight) {
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constexpr btn left_button_mask =
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btn::Left | btn::Up | btn::Right | btn::Down | btn::StickL | btn::L | btn::ZL |
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btn::Minus | btn::StickLLeft | btn::StickLUp | btn::StickLRight | btn::StickLDown;
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@ -375,17 +375,17 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
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pad_entry.l_stick = stick_state.left;
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}
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if (controller_type == Core::HID::NpadType::JoyconLeft) {
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if (controller_type == Core::HID::NpadStyleIndex::JoyconLeft) {
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pad_entry.npad_buttons.left_sl.Assign(button_state.left_sl);
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pad_entry.npad_buttons.left_sr.Assign(button_state.left_sr);
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}
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if (controller_type == Core::HID::NpadType::JoyconRight) {
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if (controller_type == Core::HID::NpadStyleIndex::JoyconRight) {
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pad_entry.npad_buttons.right_sl.Assign(button_state.right_sl);
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pad_entry.npad_buttons.right_sr.Assign(button_state.right_sr);
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}
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if (controller_type == Core::HID::NpadType::GameCube) {
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if (controller_type == Core::HID::NpadStyleIndex::GameCube) {
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const auto& trigger_state = controller.device->GetTriggers();
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trigger_entry.l_analog = trigger_state.left;
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trigger_entry.r_analog = trigger_state.right;
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@ -406,9 +406,10 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
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auto& controller = controller_data[i];
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auto& npad = controller.shared_memory_entry;
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const auto& controller_type = controller.device->GetNpadType();
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const auto& controller_type = controller.device->GetNpadStyleIndex();
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if (controller_type == Core::HID::NpadType::None || !controller.device->IsConnected()) {
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if (controller_type == Core::HID::NpadStyleIndex::None ||
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!controller.device->IsConnected()) {
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// Refresh shared memory
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std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)),
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&controller.shared_memory_entry, sizeof(NpadInternalState));
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@ -426,10 +427,10 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
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libnx_state.connection_status.raw = 0;
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libnx_state.connection_status.is_connected.Assign(1);
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switch (controller_type) {
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case Core::HID::NpadType::None:
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case Core::HID::NpadStyleIndex::None:
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UNREACHABLE();
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break;
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case Core::HID::NpadType::ProController:
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case Core::HID::NpadStyleIndex::ProController:
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pad_state.connection_status.raw = 0;
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pad_state.connection_status.is_connected.Assign(1);
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pad_state.connection_status.is_wired.Assign(1);
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@ -439,7 +440,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
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npad.fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
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npad.fullkey_lifo.WriteNextEntry(pad_state);
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break;
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case Core::HID::NpadType::Handheld:
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case Core::HID::NpadStyleIndex::Handheld:
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pad_state.connection_status.raw = 0;
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pad_state.connection_status.is_connected.Assign(1);
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pad_state.connection_status.is_wired.Assign(1);
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@ -457,7 +458,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
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npad.handheld_lifo.ReadCurrentEntry().state.sampling_number + 1;
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npad.handheld_lifo.WriteNextEntry(pad_state);
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break;
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case Core::HID::NpadType::JoyconDual:
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case Core::HID::NpadStyleIndex::JoyconDual:
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pad_state.connection_status.raw = 0;
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pad_state.connection_status.is_connected.Assign(1);
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pad_state.connection_status.is_left_connected.Assign(1);
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@ -469,7 +470,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
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npad.joy_dual_lifo.ReadCurrentEntry().state.sampling_number + 1;
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npad.joy_dual_lifo.WriteNextEntry(pad_state);
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break;
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case Core::HID::NpadType::JoyconLeft:
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case Core::HID::NpadStyleIndex::JoyconLeft:
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pad_state.connection_status.raw = 0;
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pad_state.connection_status.is_connected.Assign(1);
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pad_state.connection_status.is_left_connected.Assign(1);
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@ -479,7 +480,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
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npad.joy_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
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npad.joy_left_lifo.WriteNextEntry(pad_state);
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break;
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case Core::HID::NpadType::JoyconRight:
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case Core::HID::NpadStyleIndex::JoyconRight:
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pad_state.connection_status.raw = 0;
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pad_state.connection_status.is_connected.Assign(1);
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pad_state.connection_status.is_right_connected.Assign(1);
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@ -489,7 +490,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
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npad.joy_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
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npad.joy_right_lifo.WriteNextEntry(pad_state);
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break;
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case Core::HID::NpadType::GameCube:
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case Core::HID::NpadStyleIndex::GameCube:
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pad_state.connection_status.raw = 0;
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pad_state.connection_status.is_connected.Assign(1);
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pad_state.connection_status.is_wired.Assign(1);
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@ -502,7 +503,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
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npad.fullkey_lifo.WriteNextEntry(pad_state);
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npad.gc_trigger_lifo.WriteNextEntry(trigger_state);
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break;
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case Core::HID::NpadType::Pokeball:
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case Core::HID::NpadStyleIndex::Pokeball:
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pad_state.connection_status.raw = 0;
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pad_state.connection_status.is_connected.Assign(1);
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pad_state.sampling_number =
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@ -534,9 +535,10 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
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for (std::size_t i = 0; i < controller_data.size(); ++i) {
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auto& controller = controller_data[i];
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const auto& controller_type = controller.device->GetNpadType();
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const auto& controller_type = controller.device->GetNpadStyleIndex();
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if (controller_type == Core::HID::NpadType::None || !controller.device->IsConnected()) {
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if (controller_type == Core::HID::NpadStyleIndex::None ||
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!controller.device->IsConnected()) {
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continue;
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}
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@ -557,10 +559,10 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
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}
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switch (controller_type) {
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case Core::HID::NpadType::None:
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case Core::HID::NpadStyleIndex::None:
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UNREACHABLE();
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break;
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case Core::HID::NpadType::ProController:
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case Core::HID::NpadStyleIndex::ProController:
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sixaxis_fullkey_state.attribute.raw = 0;
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if (sixaxis_sensors_enabled) {
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sixaxis_fullkey_state.attribute.is_connected.Assign(1);
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@ -570,7 +572,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
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sixaxis_fullkey_state.orientation = motion_state[0].orientation;
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}
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break;
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case Core::HID::NpadType::Handheld:
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case Core::HID::NpadStyleIndex::Handheld:
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sixaxis_handheld_state.attribute.raw = 0;
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if (sixaxis_sensors_enabled) {
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sixaxis_handheld_state.attribute.is_connected.Assign(1);
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@ -580,7 +582,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
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sixaxis_handheld_state.orientation = motion_state[0].orientation;
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}
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break;
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case Core::HID::NpadType::JoyconDual:
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case Core::HID::NpadStyleIndex::JoyconDual:
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sixaxis_dual_left_state.attribute.raw = 0;
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sixaxis_dual_right_state.attribute.raw = 0;
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if (sixaxis_sensors_enabled) {
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@ -600,7 +602,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
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sixaxis_dual_right_state.orientation = motion_state[1].orientation;
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}
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break;
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case Core::HID::NpadType::JoyconLeft:
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case Core::HID::NpadStyleIndex::JoyconLeft:
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sixaxis_left_lifo_state.attribute.raw = 0;
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if (sixaxis_sensors_enabled) {
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sixaxis_left_lifo_state.attribute.is_connected.Assign(1);
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@ -610,7 +612,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
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sixaxis_left_lifo_state.orientation = motion_state[0].orientation;
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}
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break;
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case Core::HID::NpadType::JoyconRight:
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case Core::HID::NpadStyleIndex::JoyconRight:
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sixaxis_right_lifo_state.attribute.raw = 0;
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if (sixaxis_sensors_enabled) {
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sixaxis_right_lifo_state.attribute.is_connected.Assign(1);
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@ -779,11 +781,11 @@ void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_han
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}
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// Some games try to send mismatched parameters in the device handle, block these.
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if ((controller.device->GetNpadType() == Core::HID::NpadType::JoyconLeft &&
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(vibration_device_handle.npad_type == Core::HID::NpadType::JoyconRight ||
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if ((controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
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(vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconRight ||
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vibration_device_handle.device_index == DeviceIndex::Right)) ||
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(controller.device->GetNpadType() == Core::HID::NpadType::JoyconRight &&
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(vibration_device_handle.npad_type == Core::HID::NpadType::JoyconLeft ||
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(controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight &&
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(vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconLeft ||
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vibration_device_handle.device_index == DeviceIndex::Left))) {
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return;
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}
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@ -876,11 +878,12 @@ void Controller_NPad::SignalStyleSetChangedEvent(u32 npad_id) const {
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controller.styleset_changed_event->GetWritableEvent().Signal();
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}
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void Controller_NPad::AddNewControllerAt(Core::HID::NpadType controller, std::size_t npad_index) {
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void Controller_NPad::AddNewControllerAt(Core::HID::NpadStyleIndex controller,
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std::size_t npad_index) {
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UpdateControllerAt(controller, npad_index, true);
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}
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void Controller_NPad::UpdateControllerAt(Core::HID::NpadType type, std::size_t npad_index,
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void Controller_NPad::UpdateControllerAt(Core::HID::NpadStyleIndex type, std::size_t npad_index,
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bool connected) {
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auto& controller = controller_data[npad_index];
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if (!connected) {
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@ -888,7 +891,7 @@ void Controller_NPad::UpdateControllerAt(Core::HID::NpadType type, std::size_t n
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return;
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}
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controller.device->SetNpadType(type);
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controller.device->SetNpadStyleIndex(type);
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InitNewlyAddedController(npad_index);
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}
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@ -971,13 +974,13 @@ void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) {
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// If the controllers at both npad indices form a pair of left and right joycons, merge them.
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// Otherwise, do nothing.
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if ((controller_1->GetNpadType() == Core::HID::NpadType::JoyconLeft &&
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controller_2->GetNpadType() == Core::HID::NpadType::JoyconRight) ||
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(controller_2->GetNpadType() == Core::HID::NpadType::JoyconLeft &&
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controller_1->GetNpadType() == Core::HID::NpadType::JoyconRight)) {
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if ((controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
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controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight) ||
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(controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
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controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight)) {
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// Disconnect the joycon at the second id and connect the dual joycon at the first index.
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DisconnectNpad(npad_id_2);
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AddNewControllerAt(Core::HID::NpadType::JoyconDual, npad_index_1);
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AddNewControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_index_1);
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}
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}
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@ -1000,8 +1003,8 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
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const auto npad_index_2 = NPadIdToIndex(npad_id_2);
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const auto& controller_1 = controller_data[npad_index_1].device;
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const auto& controller_2 = controller_data[npad_index_2].device;
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const auto type_index_1 = controller_1->GetNpadType();
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const auto type_index_2 = controller_2->GetNpadType();
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const auto type_index_1 = controller_1->GetNpadStyleIndex();
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const auto type_index_2 = controller_2->GetNpadStyleIndex();
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if (!IsControllerSupported(type_index_1) || !IsControllerSupported(type_index_2)) {
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return false;
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@ -1039,9 +1042,9 @@ void Controller_NPad::SetAnalogStickUseCenterClamp(bool use_center_clamp) {
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void Controller_NPad::ClearAllConnectedControllers() {
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for (auto& controller : controller_data) {
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if (controller.device->IsConnected() &&
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controller.device->GetNpadType() != Core::HID::NpadType::None) {
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controller.device->SetNpadType(Core::HID::NpadType::None);
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controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None) {
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controller.device->Disconnect();
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controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None);
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}
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}
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}
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@ -1054,7 +1057,7 @@ void Controller_NPad::DisconnectAllConnectedControllers() {
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void Controller_NPad::ConnectAllDisconnectedControllers() {
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for (auto& controller : controller_data) {
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if (controller.device->GetNpadType() != Core::HID::NpadType::None &&
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if (controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None &&
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!controller.device->IsConnected()) {
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controller.device->Connect();
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}
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@ -1063,8 +1066,8 @@ void Controller_NPad::ConnectAllDisconnectedControllers() {
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void Controller_NPad::ClearAllControllers() {
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for (auto& controller : controller_data) {
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controller.device->SetNpadType(Core::HID::NpadType::None);
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controller.device->Disconnect();
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controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None);
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}
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}
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@ -1072,8 +1075,8 @@ u32 Controller_NPad::GetAndResetPressState() {
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return press_state.exchange(0);
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}
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bool Controller_NPad::IsControllerSupported(Core::HID::NpadType controller) const {
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if (controller == Core::HID::NpadType::Handheld) {
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bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller) const {
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if (controller == Core::HID::NpadStyleIndex::Handheld) {
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const bool support_handheld =
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std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
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NPAD_HANDHELD) != supported_npad_id_types.end();
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@ -1093,17 +1096,17 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadType controller) cons
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[](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) {
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Core::HID::NpadStyleTag style = GetSupportedStyleSet();
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switch (controller) {
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case Core::HID::NpadType::ProController:
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case Core::HID::NpadStyleIndex::ProController:
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return style.fullkey;
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case Core::HID::NpadType::JoyconDual:
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case Core::HID::NpadStyleIndex::JoyconDual:
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return style.joycon_dual;
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case Core::HID::NpadType::JoyconLeft:
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case Core::HID::NpadStyleIndex::JoyconLeft:
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return style.joycon_left;
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case Core::HID::NpadType::JoyconRight:
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case Core::HID::NpadStyleIndex::JoyconRight:
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return style.joycon_right;
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case Core::HID::NpadType::GameCube:
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case Core::HID::NpadStyleIndex::GameCube:
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return style.gamecube;
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case Core::HID::NpadType::Pokeball:
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case Core::HID::NpadStyleIndex::Pokeball:
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return style.palma;
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default:
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return false;
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