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@ -16,7 +16,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
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this->setConfiguration();
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ui->cpu_core_combobox->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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ui->is_docked->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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}
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ConfigureGeneral::~ConfigureGeneral() {}
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@ -25,7 +25,7 @@ void ConfigureGeneral::setConfiguration() {
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ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
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ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
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ui->cpu_core_combobox->setCurrentIndex(static_cast<int>(Settings::values.cpu_core));
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ui->is_docked->setChecked(Settings::values.is_docked);
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ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
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}
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void ConfigureGeneral::applyConfiguration() {
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@ -33,6 +33,6 @@ void ConfigureGeneral::applyConfiguration() {
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UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
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Settings::values.cpu_core =
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static_cast<Settings::CpuCore>(ui->cpu_core_combobox->currentIndex());
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Settings::values.is_docked = ui->is_docked->isChecked();
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Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
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Settings::Apply();
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}
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