glue: Add manager to keep track of application registry

Manages mapping between title IDs and application launch and control properties.
merge-requests/60/head
Zach Hilman 2019-06-24 19:17:13 +07:00
parent db2e5e5fa6
commit 5f8d2a2044
3 changed files with 121 additions and 0 deletions

@ -276,6 +276,8 @@ add_library(core STATIC
hle/service/friend/friend.h
hle/service/friend/interface.cpp
hle/service/friend/interface.h
hle/service/glue/manager.cpp
hle/service/glue/manager.h
hle/service/grc/grc.cpp
hle/service/grc/grc.h
hle/service/hid/hid.cpp

@ -0,0 +1,73 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/glue/errors.h"
#include "core/hle/service/glue/manager.h"
namespace Service::Glue {
ARPManager::ARPManager() = default;
ARPManager::~ARPManager() = default;
ResultVal<ApplicationLaunchProperty> ARPManager::GetLaunchProperty(u64 title_id) const {
if (title_id == 0) {
return ERR_TITLE_ID_ZERO;
}
const auto iter = entries.find(title_id);
if (iter == entries.end()) {
return ERR_NONEXISTENT;
}
return MakeResult<ApplicationLaunchProperty>(iter->second.launch);
}
ResultVal<std::vector<u8>> ARPManager::GetControlProperty(u64 title_id) const {
if (title_id == 0) {
return ERR_TITLE_ID_ZERO;
}
const auto iter = entries.find(title_id);
if (iter == entries.end()) {
return ERR_NONEXISTENT;
}
return MakeResult<std::vector<u8>>(iter->second.control);
}
ResultCode ARPManager::Register(u64 title_id, ApplicationLaunchProperty launch,
std::vector<u8> control) {
if (title_id == 0) {
return ERR_TITLE_ID_ZERO;
}
const auto iter = entries.find(title_id);
if (iter != entries.end()) {
return ERR_ALREADY_ISSUED;
}
entries.insert_or_assign(title_id, MapEntry{launch, std::move(control)});
return RESULT_SUCCESS;
}
ResultCode ARPManager::Unregister(u64 title_id) {
if (title_id == 0) {
return ERR_TITLE_ID_ZERO;
}
const auto iter = entries.find(title_id);
if (iter == entries.end()) {
return ERR_NONEXISTENT;
}
entries.erase(iter);
return RESULT_SUCCESS;
}
void ARPManager::ResetAll() {
entries.clear();
}
} // namespace Service::Glue

@ -0,0 +1,46 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/romfs_factory.h"
#include "core/hle/result.h"
namespace Service::Glue {
struct ApplicationLaunchProperty {
u64 title_id;
u32 version;
FileSys::StorageId base_game_storage_id;
FileSys::StorageId update_storage_id;
INSERT_PADDING_BYTES(0x2);
};
static_assert(sizeof(ApplicationLaunchProperty) == 0x10,
"ApplicationLaunchProperty has incorrect size.");
class ARPManager {
public:
ARPManager();
~ARPManager();
ResultVal<ApplicationLaunchProperty> GetLaunchProperty(u64 title_id) const;
ResultVal<std::vector<u8>> GetControlProperty(u64 title_id) const;
ResultCode Register(u64 title_id, ApplicationLaunchProperty launch, std::vector<u8> control);
ResultCode Unregister(u64 title_id);
void ResetAll();
private:
struct MapEntry {
ApplicationLaunchProperty launch;
std::vector<u8> control;
};
std::map<u64, MapEntry> entries;
};
} // namespace Service::Glue