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@ -103,7 +103,7 @@ private:
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// Send a request for getting pad data for the pad
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const Request::PadData pad_data{
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Request::PadData::Flags::AllPorts,
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Request::RegisterFlags::AllPads,
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0,
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EMPTY_MAC_ADDRESS,
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};
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@ -247,7 +247,12 @@ void UDPClient::OnPadData(Response::PadData data, std::size_t client) {
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for (std::size_t id = 0; id < data.touch.size(); ++id) {
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const auto touch_pad = data.touch[id];
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const int touch_id = static_cast<int>(client * 2 + id);
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const auto touch_axis_x_id =
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static_cast<int>(id == 0 ? PadAxes::Touch1X : PadAxes::Touch2X);
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const auto touch_axis_y_id =
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static_cast<int>(id == 0 ? PadAxes::Touch1Y : PadAxes::Touch2Y);
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const auto touch_button_id =
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static_cast<int>(id == 0 ? PadButton::Touch1 : PadButton::touch2);
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// TODO: Use custom calibration per device
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const Common::ParamPackage touch_param(Settings::values.touch_device.GetValue());
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@ -264,14 +269,35 @@ void UDPClient::OnPadData(Response::PadData data, std::size_t client) {
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static_cast<f32>(max_y - min_y);
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if (touch_pad.is_active) {
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SetAxis(identifier, touch_id * 2, x);
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SetAxis(identifier, touch_id * 2 + 1, y);
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SetButton(identifier, touch_id, true);
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SetAxis(identifier, touch_axis_x_id, x);
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SetAxis(identifier, touch_axis_y_id, y);
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SetButton(identifier, touch_button_id, true);
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continue;
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}
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SetAxis(identifier, touch_id * 2, 0);
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SetAxis(identifier, touch_id * 2 + 1, 0);
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SetButton(identifier, touch_id, false);
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SetAxis(identifier, touch_axis_x_id, 0);
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SetAxis(identifier, touch_axis_y_id, 0);
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SetButton(identifier, touch_button_id, false);
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}
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SetAxis(identifier, static_cast<int>(PadAxes::LeftStickX),
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(data.left_stick_x - 127.0f) / 127.0f);
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SetAxis(identifier, static_cast<int>(PadAxes::LeftStickY),
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(data.left_stick_y - 127.0f) / 127.0f);
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SetAxis(identifier, static_cast<int>(PadAxes::RightStickX),
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(data.right_stick_x - 127.0f) / 127.0f);
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SetAxis(identifier, static_cast<int>(PadAxes::RightStickY),
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(data.right_stick_y - 127.0f) / 127.0f);
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static constexpr std::array<PadButton, 16> buttons{
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PadButton::Share, PadButton::L3, PadButton::R3, PadButton::Options,
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PadButton::Up, PadButton::Right, PadButton::Down, PadButton::Left,
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PadButton::L2, PadButton::R2, PadButton::L1, PadButton::R1,
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PadButton::Triangle, PadButton::Circle, PadButton::Cross, PadButton::Square};
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for (std::size_t i = 0; i < buttons.size(); ++i) {
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const bool button_status = (data.digital_button & (1U << i)) != 0;
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const int button = static_cast<int>(buttons[i]);
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SetButton(identifier, button, button_status);
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}
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}
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@ -317,6 +343,170 @@ void UDPClient::Reset() {
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}
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}
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std::vector<Common::ParamPackage> UDPClient::GetInputDevices() const {
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std::vector<Common::ParamPackage> devices;
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if (!Settings::values.enable_udp_controller) {
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return devices;
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}
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for (std::size_t client = 0; client < clients.size(); client++) {
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if (clients[client].active != 1) {
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continue;
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}
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for (std::size_t index = 0; index < PADS_PER_CLIENT; ++index) {
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const std::size_t pad_index = client * PADS_PER_CLIENT + index;
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if (!pads[pad_index].connected) {
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continue;
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}
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const auto pad_identifier = GetPadIdentifier(pad_index);
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Common::ParamPackage identifier{};
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identifier.Set("engine", GetEngineName());
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identifier.Set("display", fmt::format("UDP Controller {}", pad_identifier.pad));
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identifier.Set("guid", pad_identifier.guid.Format());
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identifier.Set("port", static_cast<int>(pad_identifier.port));
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identifier.Set("pad", static_cast<int>(pad_identifier.pad));
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devices.emplace_back(identifier);
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}
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}
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return devices;
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}
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ButtonMapping UDPClient::GetButtonMappingForDevice(const Common::ParamPackage& params) {
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// This list excludes any button that can't be really mapped
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static constexpr std::array<std::pair<Settings::NativeButton::Values, PadButton>, 18>
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switch_to_dsu_button = {
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std::pair{Settings::NativeButton::A, PadButton::Circle},
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{Settings::NativeButton::B, PadButton::Cross},
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{Settings::NativeButton::X, PadButton::Triangle},
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{Settings::NativeButton::Y, PadButton::Square},
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{Settings::NativeButton::Plus, PadButton::Options},
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{Settings::NativeButton::Minus, PadButton::Share},
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{Settings::NativeButton::DLeft, PadButton::Left},
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{Settings::NativeButton::DUp, PadButton::Up},
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{Settings::NativeButton::DRight, PadButton::Right},
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{Settings::NativeButton::DDown, PadButton::Down},
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{Settings::NativeButton::L, PadButton::L1},
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{Settings::NativeButton::R, PadButton::R1},
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{Settings::NativeButton::ZL, PadButton::L2},
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{Settings::NativeButton::ZR, PadButton::R2},
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{Settings::NativeButton::SL, PadButton::L2},
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{Settings::NativeButton::SR, PadButton::R2},
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{Settings::NativeButton::LStick, PadButton::L3},
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{Settings::NativeButton::RStick, PadButton::R3},
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};
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if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
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return {};
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}
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ButtonMapping mapping{};
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for (const auto& [switch_button, dsu_button] : switch_to_dsu_button) {
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Common::ParamPackage button_params{};
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button_params.Set("engine", GetEngineName());
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button_params.Set("guid", params.Get("guid", ""));
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button_params.Set("port", params.Get("port", 0));
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button_params.Set("pad", params.Get("pad", 0));
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button_params.Set("button", static_cast<int>(dsu_button));
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mapping.insert_or_assign(switch_button, std::move(button_params));
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}
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return mapping;
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}
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AnalogMapping UDPClient::GetAnalogMappingForDevice(const Common::ParamPackage& params) {
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if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
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return {};
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}
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AnalogMapping mapping = {};
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Common::ParamPackage left_analog_params;
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left_analog_params.Set("engine", GetEngineName());
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left_analog_params.Set("guid", params.Get("guid", ""));
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left_analog_params.Set("port", params.Get("port", 0));
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left_analog_params.Set("pad", params.Get("pad", 0));
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left_analog_params.Set("axis_x", static_cast<int>(PadAxes::LeftStickX));
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left_analog_params.Set("axis_y", static_cast<int>(PadAxes::LeftStickY));
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mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
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Common::ParamPackage right_analog_params;
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right_analog_params.Set("engine", GetEngineName());
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right_analog_params.Set("guid", params.Get("guid", ""));
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right_analog_params.Set("port", params.Get("port", 0));
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right_analog_params.Set("pad", params.Get("pad", 0));
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right_analog_params.Set("axis_x", static_cast<int>(PadAxes::RightStickX));
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right_analog_params.Set("axis_y", static_cast<int>(PadAxes::RightStickY));
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mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
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return mapping;
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}
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MotionMapping UDPClient::GetMotionMappingForDevice(const Common::ParamPackage& params) {
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if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
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return {};
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}
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MotionMapping mapping = {};
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Common::ParamPackage motion_params;
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motion_params.Set("engine", GetEngineName());
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motion_params.Set("guid", params.Get("guid", ""));
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motion_params.Set("port", params.Get("port", 0));
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motion_params.Set("pad", params.Get("pad", 0));
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motion_params.Set("motion", 0);
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mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, std::move(motion_params));
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mapping.insert_or_assign(Settings::NativeMotion::MotionRight, std::move(motion_params));
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return mapping;
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}
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Common::Input::ButtonNames UDPClient::GetUIButtonName(const Common::ParamPackage& params) const {
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PadButton button = static_cast<PadButton>(params.Get("button", 0));
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switch (button) {
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case PadButton::Left:
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return Common::Input::ButtonNames::ButtonLeft;
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case PadButton::Right:
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return Common::Input::ButtonNames::ButtonRight;
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case PadButton::Down:
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return Common::Input::ButtonNames::ButtonDown;
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case PadButton::Up:
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return Common::Input::ButtonNames::ButtonUp;
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case PadButton::L1:
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return Common::Input::ButtonNames::L1;
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case PadButton::L2:
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return Common::Input::ButtonNames::L2;
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case PadButton::L3:
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return Common::Input::ButtonNames::L3;
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case PadButton::R1:
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return Common::Input::ButtonNames::R1;
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case PadButton::R2:
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return Common::Input::ButtonNames::R2;
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case PadButton::R3:
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return Common::Input::ButtonNames::R3;
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case PadButton::Circle:
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return Common::Input::ButtonNames::Circle;
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case PadButton::Cross:
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return Common::Input::ButtonNames::Cross;
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case PadButton::Square:
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return Common::Input::ButtonNames::Square;
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case PadButton::Triangle:
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return Common::Input::ButtonNames::Triangle;
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case PadButton::Share:
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return Common::Input::ButtonNames::Share;
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case PadButton::Options:
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return Common::Input::ButtonNames::Options;
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default:
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return Common::Input::ButtonNames::Undefined;
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}
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}
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Common::Input::ButtonNames UDPClient::GetUIName(const Common::ParamPackage& params) const {
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if (params.Has("button")) {
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return GetUIButtonName(params);
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}
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if (params.Has("axis")) {
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return Common::Input::ButtonNames::Value;
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}
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if (params.Has("motion")) {
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return Common::Input::ButtonNames::Engine;
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}
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return Common::Input::ButtonNames::Invalid;
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}
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void TestCommunication(const std::string& host, u16 port,
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const std::function<void()>& success_callback,
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const std::function<void()>& failure_callback) {
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