Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.

merge-requests/60/head
Emmanuel Gil Peyrot 2014-09-12 00:17:15 +07:00
parent edaf59a759
commit 6b7b36a874
8 changed files with 31 additions and 31 deletions

@ -671,7 +671,7 @@ public:
_failureReason->clear();
_failureReason->append("LoadStateWrongVersion");
if (!File::Exists(_rFilename)) {
if (!FileUtil::Exists(_rFilename)) {
_failureReason->clear();
_failureReason->append("LoadStateDoesntExist");
ERROR_LOG(COMMON, "ChunkReader: File doesn't exist");
@ -679,7 +679,7 @@ public:
}
// Check file size
const u64 fileSize = File::GetSize(_rFilename);
const u64 fileSize = FileUtil::GetSize(_rFilename);
static const u64 headerSize = sizeof(SChunkHeader);
if (fileSize < headerSize)
{
@ -687,7 +687,7 @@ public:
return ERROR_BAD_FILE;
}
File::IOFile pFile(_rFilename, "rb");
FileUtil::IOFile pFile(_rFilename, "rb");
if (!pFile)
{
ERROR_LOG(COMMON,"ChunkReader: Can't open file for reading");
@ -765,7 +765,7 @@ public:
{
INFO_LOG(COMMON, "ChunkReader: Writing %s" , _rFilename.c_str());
File::IOFile pFile(_rFilename, "wb");
FileUtil::IOFile pFile(_rFilename, "wb");
if (!pFile)
{
ERROR_LOG(COMMON,"ChunkReader: Error opening file for write");

@ -39,7 +39,7 @@
// This namespace has various generic functions related to files and paths.
// The code still needs a ton of cleanup.
// REMEMBER: strdup considered harmful!
namespace File
namespace FileUtil
{
// Remove any ending forward slashes from directory paths
@ -172,7 +172,7 @@ bool CreateFullPath(const std::string &fullPath)
int panicCounter = 100;
INFO_LOG(COMMON, "CreateFullPath: path %s", fullPath.c_str());
if (File::Exists(fullPath))
if (FileUtil::Exists(fullPath))
{
INFO_LOG(COMMON, "CreateFullPath: path exists %s", fullPath.c_str());
return true;
@ -190,8 +190,8 @@ bool CreateFullPath(const std::string &fullPath)
// Include the '/' so the first call is CreateDir("/") rather than CreateDir("")
std::string const subPath(fullPath.substr(0, position + 1));
if (!File::IsDirectory(subPath))
File::CreateDir(subPath);
if (!FileUtil::IsDirectory(subPath))
FileUtil::CreateDir(subPath);
// A safety check
panicCounter--;
@ -211,7 +211,7 @@ bool DeleteDir(const std::string &filename)
INFO_LOG(COMMON, "DeleteDir: directory %s", filename.c_str());
// check if a directory
if (!File::IsDirectory(filename))
if (!FileUtil::IsDirectory(filename))
{
ERROR_LOG(COMMON, "DeleteDir: Not a directory %s", filename.c_str());
return false;
@ -386,7 +386,7 @@ bool CreateEmptyFile(const std::string &filename)
{
INFO_LOG(COMMON, "CreateEmptyFile: %s", filename.c_str());
if (!File::IOFile(filename, "wb"))
if (!FileUtil::IOFile(filename, "wb"))
{
ERROR_LOG(COMMON, "CreateEmptyFile: failed %s: %s",
filename.c_str(), GetLastErrorMsg());
@ -519,7 +519,7 @@ bool DeleteDirRecursively(const std::string &directory)
}
else
{
if (!File::Delete(newPath))
if (!FileUtil::Delete(newPath))
{
#ifndef _WIN32
closedir(dirp);
@ -536,7 +536,7 @@ bool DeleteDirRecursively(const std::string &directory)
}
closedir(dirp);
#endif
File::DeleteDir(directory);
FileUtil::DeleteDir(directory);
return true;
}
@ -546,8 +546,8 @@ void CopyDir(const std::string &source_path, const std::string &dest_path)
{
#ifndef _WIN32
if (source_path == dest_path) return;
if (!File::Exists(source_path)) return;
if (!File::Exists(dest_path)) File::CreateFullPath(dest_path);
if (!FileUtil::Exists(source_path)) return;
if (!FileUtil::Exists(dest_path)) FileUtil::CreateFullPath(dest_path);
struct dirent dirent, *result = NULL;
DIR *dirp = opendir(source_path.c_str());
@ -569,10 +569,10 @@ void CopyDir(const std::string &source_path, const std::string &dest_path)
{
source += '/';
dest += '/';
if (!File::Exists(dest)) File::CreateFullPath(dest);
if (!FileUtil::Exists(dest)) FileUtil::CreateFullPath(dest);
CopyDir(source, dest);
}
else if (!File::Exists(dest)) File::Copy(source, dest);
else if (!FileUtil::Exists(dest)) FileUtil::Copy(source, dest);
}
closedir(dirp);
#endif
@ -660,7 +660,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
#ifdef _WIN32
paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
#else
if (File::Exists(ROOT_DIR DIR_SEP USERDATA_DIR))
if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR))
paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
else
paths[D_USER_IDX] = std::string(getenv("HOME") ?
@ -688,7 +688,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
if (!newPath.empty())
{
if (!File::IsDirectory(newPath))
if (!FileUtil::IsDirectory(newPath))
{
WARN_LOG(COMMON, "Invalid path specified %s", newPath.c_str());
return paths[DirIDX];
@ -750,11 +750,11 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
//std::string GetThemeDir(const std::string& theme_name)
//{
// std::string dir = File::GetUserPath(D_THEMES_IDX) + theme_name + "/";
// std::string dir = FileUtil::GetUserPath(D_THEMES_IDX) + theme_name + "/";
//
//#if !defined(_WIN32)
// // If theme does not exist in user's dir load from shared directory
// if (!File::Exists(dir))
// if (!FileUtil::Exists(dir))
// dir = SHARED_USER_DIR THEMES_DIR "/" + theme_name + "/";
//#endif
//
@ -763,12 +763,12 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
bool WriteStringToFile(bool text_file, const std::string &str, const char *filename)
{
return File::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
}
bool ReadFileToString(bool text_file, const char *filename, std::string &str)
{
File::IOFile file(filename, text_file ? "r" : "rb");
FileUtil::IOFile file(filename, text_file ? "r" : "rb");
auto const f = file.GetHandle();
if (!f)
@ -854,7 +854,7 @@ void IOFile::SetHandle(std::FILE* file)
u64 IOFile::GetSize()
{
if (IsOpen())
return File::GetSize(m_file);
return FileUtil::GetSize(m_file);
else
return 0;
}

@ -43,7 +43,7 @@ enum {
NUM_PATH_INDICES
};
namespace File
namespace FileUtil
{
// FileSystem tree node/

@ -75,7 +75,7 @@ LogManager::LogManager()
m_Log[LogTypes::MEMCARD_MANAGER] = new LogContainer("MemCard Manager", "MemCard Manager");
m_Log[LogTypes::NETPLAY] = new LogContainer("NETPLAY", "Netplay");
m_fileLog = new FileLogListener(File::GetUserPath(F_MAINLOG_IDX).c_str());
m_fileLog = new FileLogListener(FileUtil::GetUserPath(F_MAINLOG_IDX).c_str());
m_consoleLog = new ConsoleListener();
m_debuggerLog = new DebuggerLogListener();

@ -351,7 +351,7 @@ ResultStatus AppLoader_ELF::Load() {
if (is_loaded)
return ResultStatus::ErrorAlreadyLoaded;
File::IOFile file(filename, "rb");
FileUtil::IOFile file(filename, "rb");
if (file.IsOpen()) {
u32 size = (u32)file.GetSize();

@ -78,7 +78,7 @@ ResultStatus LoadFile(const std::string& filename) {
{
INFO_LOG(LOADER, "Loading BIN file %s...", filename.c_str());
File::IOFile file(filename, "rb");
FileUtil::IOFile file(filename, "rb");
if (file.IsOpen()) {
file.ReadBytes(Memory::GetPointer(Memory::EXEFS_CODE_VADDR), (size_t)file.GetSize());

@ -138,7 +138,7 @@ ResultStatus AppLoader_NCCH::LoadExec() const {
*/
ResultStatus AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>& buffer) const {
// Iterate through the ExeFs archive until we find the .code file...
File::IOFile file(filename, "rb");
FileUtil::IOFile file(filename, "rb");
if (file.IsOpen()) {
for (int i = 0; i < kMaxSections; i++) {
// Load the specified section...
@ -199,7 +199,7 @@ ResultStatus AppLoader_NCCH::Load() {
if (is_loaded)
return ResultStatus::ErrorAlreadyLoaded;
File::IOFile file(filename, "rb");
FileUtil::IOFile file(filename, "rb");
if (file.IsOpen()) {
file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
@ -290,7 +290,7 @@ ResultStatus AppLoader_NCCH::ReadLogo(std::vector<u8>& buffer) const {
* @return ResultStatus result of function
*/
ResultStatus AppLoader_NCCH::ReadRomFS(std::vector<u8>& buffer) const {
File::IOFile file(filename, "rb");
FileUtil::IOFile file(filename, "rb");
if (file.IsOpen()) {
// Check if the NCCH has a RomFS...
if (ncch_header.romfs_offset != 0 && ncch_header.romfs_size != 0) {

@ -336,7 +336,7 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
png_infop info_ptr = nullptr;
// Open file for writing (binary mode)
File::IOFile fp(filename, "wb");
FileUtil::IOFile fp(filename, "wb");
// Initialize write structure
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);