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@ -75,7 +75,7 @@ public:
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*/
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explicit BasicSetting(const Type& default_val, const std::string& name)
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: default_value{default_val}, global{default_val}, label{name} {}
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~BasicSetting() = default;
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virtual ~BasicSetting() = default;
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/**
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* Returns a reference to the setting's value.
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@ -161,7 +161,7 @@ public:
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explicit BasicRangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
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const std::string& name)
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: BasicSetting<Type>{default_val, name}, minimum{min_val}, maximum{max_val} {}
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~BasicRangedSetting() = default;
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virtual ~BasicRangedSetting() = default;
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/**
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* Like BasicSetting's SetValue, except value is clamped to the range of the setting.
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@ -208,7 +208,7 @@ public:
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*/
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explicit Setting(const Type& default_val, const std::string& name)
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: BasicSetting<Type>(default_val, name) {}
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~Setting() = default;
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virtual ~Setting() = default;
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/**
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* Tells this setting to represent either the global or custom setting when other member
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@ -237,13 +237,13 @@ public:
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*
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* @returns The required value of the setting
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*/
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[[nodiscard]] const Type& GetValue() const override {
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[[nodiscard]] virtual const Type& GetValue() const override {
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if (use_global) {
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return this->global;
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}
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return custom;
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}
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[[nodiscard]] const Type& GetValue(bool need_global) const {
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[[nodiscard]] virtual const Type& GetValue(bool need_global) const {
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if (use_global || need_global) {
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return this->global;
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}
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@ -286,7 +286,7 @@ public:
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*
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* @returns A reference to the current setting value
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*/
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explicit operator const Type&() const override {
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virtual explicit operator const Type&() const override {
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if (use_global) {
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return this->global;
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}
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@ -318,7 +318,22 @@ public:
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: BasicSetting<Type>{default_val, name},
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BasicRangedSetting<Type>{default_val, min_val, max_val, name}, Setting<Type>{default_val,
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name} {}
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~RangedSetting() = default;
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virtual ~RangedSetting() = default;
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// The following are needed to avoid a MSVC bug
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// (source: https://stackoverflow.com/questions/469508)
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[[nodiscard]] const Type& GetValue() const override {
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return Setting<Type>::GetValue();
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}
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[[nodiscard]] const Type& GetValue(bool need_global) const override {
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return Setting<Type>::GetValue(need_global);
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}
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explicit operator const Type&() const override {
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if (this->use_global) {
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return this->global;
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}
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return this->custom;
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}
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/**
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* Like BasicSetting's SetValue, except value is clamped to the range of the setting. Sets the
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