mirror of https://git.suyu.dev/suyu/suyu
Merge pull request #9973 from GPUCode/async-present
Implement asynchronous presentationmerge-requests/60/head
commit
8f43b05d6b
@ -0,0 +1,454 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/microprofile.h"
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#include "common/settings.h"
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#include "common/thread.h"
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#include "video_core/renderer_vulkan/vk_present_manager.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_swapchain.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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namespace Vulkan {
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MICROPROFILE_DEFINE(Vulkan_WaitPresent, "Vulkan", "Wait For Present", MP_RGB(128, 128, 128));
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MICROPROFILE_DEFINE(Vulkan_CopyToSwapchain, "Vulkan", "Copy to swapchain", MP_RGB(192, 255, 192));
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namespace {
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bool CanBlitToSwapchain(const vk::PhysicalDevice& physical_device, VkFormat format) {
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const VkFormatProperties props{physical_device.GetFormatProperties(format)};
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return (props.optimalTilingFeatures & VK_FORMAT_FEATURE_BLIT_DST_BIT);
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}
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[[nodiscard]] VkImageSubresourceLayers MakeImageSubresourceLayers() {
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return VkImageSubresourceLayers{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.mipLevel = 0,
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.baseArrayLayer = 0,
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.layerCount = 1,
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};
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}
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[[nodiscard]] VkImageBlit MakeImageBlit(s32 frame_width, s32 frame_height, s32 swapchain_width,
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s32 swapchain_height) {
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return VkImageBlit{
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.srcSubresource = MakeImageSubresourceLayers(),
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.srcOffsets =
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{
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{
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.x = 0,
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.y = 0,
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.z = 0,
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},
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{
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.x = frame_width,
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.y = frame_height,
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.z = 1,
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},
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},
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.dstSubresource = MakeImageSubresourceLayers(),
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.dstOffsets =
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{
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{
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.x = 0,
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.y = 0,
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.z = 0,
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},
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{
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.x = swapchain_width,
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.y = swapchain_height,
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.z = 1,
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},
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},
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};
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}
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[[nodiscard]] VkImageCopy MakeImageCopy(u32 frame_width, u32 frame_height, u32 swapchain_width,
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u32 swapchain_height) {
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return VkImageCopy{
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.srcSubresource = MakeImageSubresourceLayers(),
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.srcOffset =
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{
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.x = 0,
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.y = 0,
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.z = 0,
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},
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.dstSubresource = MakeImageSubresourceLayers(),
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.dstOffset =
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{
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.x = 0,
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.y = 0,
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.z = 0,
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},
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.extent =
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{
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.width = std::min(frame_width, swapchain_width),
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.height = std::min(frame_height, swapchain_height),
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.depth = 1,
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},
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};
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}
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} // Anonymous namespace
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PresentManager::PresentManager(Core::Frontend::EmuWindow& render_window_, const Device& device_,
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MemoryAllocator& memory_allocator_, Scheduler& scheduler_,
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Swapchain& swapchain_)
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: render_window{render_window_}, device{device_},
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memory_allocator{memory_allocator_}, scheduler{scheduler_}, swapchain{swapchain_},
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blit_supported{CanBlitToSwapchain(device.GetPhysical(), swapchain.GetImageViewFormat())},
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use_present_thread{Settings::values.async_presentation.GetValue()},
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image_count{swapchain.GetImageCount()} {
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auto& dld = device.GetLogical();
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cmdpool = dld.CreateCommandPool({
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.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
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.pNext = nullptr,
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.flags =
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VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
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.queueFamilyIndex = device.GetGraphicsFamily(),
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});
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auto cmdbuffers = cmdpool.Allocate(image_count);
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frames.resize(image_count);
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for (u32 i = 0; i < frames.size(); i++) {
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Frame& frame = frames[i];
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frame.cmdbuf = vk::CommandBuffer{cmdbuffers[i], device.GetDispatchLoader()};
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frame.render_ready = dld.CreateSemaphore({
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.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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});
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frame.present_done = dld.CreateFence({
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.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
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.pNext = nullptr,
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.flags = VK_FENCE_CREATE_SIGNALED_BIT,
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});
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free_queue.push(&frame);
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}
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if (use_present_thread) {
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present_thread = std::jthread([this](std::stop_token token) { PresentThread(token); });
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}
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}
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PresentManager::~PresentManager() = default;
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Frame* PresentManager::GetRenderFrame() {
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MICROPROFILE_SCOPE(Vulkan_WaitPresent);
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// Wait for free presentation frames
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std::unique_lock lock{free_mutex};
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free_cv.wait(lock, [this] { return !free_queue.empty(); });
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// Take the frame from the queue
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Frame* frame = free_queue.front();
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free_queue.pop();
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// Wait for the presentation to be finished so all frame resources are free
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frame->present_done.Wait();
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frame->present_done.Reset();
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return frame;
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}
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void PresentManager::PushFrame(Frame* frame) {
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if (!use_present_thread) {
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CopyToSwapchain(frame);
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free_queue.push(frame);
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return;
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}
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std::unique_lock lock{queue_mutex};
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present_queue.push(frame);
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frame_cv.notify_one();
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}
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void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb,
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VkFormat image_view_format, VkRenderPass rd) {
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auto& dld = device.GetLogical();
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frame->width = width;
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frame->height = height;
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frame->is_srgb = is_srgb;
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frame->image = dld.CreateImage({
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.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
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.pNext = nullptr,
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.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
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.imageType = VK_IMAGE_TYPE_2D,
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.format = swapchain.GetImageFormat(),
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.extent =
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{
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.width = width,
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.height = height,
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.depth = 1,
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},
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.mipLevels = 1,
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.arrayLayers = 1,
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.samples = VK_SAMPLE_COUNT_1_BIT,
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.tiling = VK_IMAGE_TILING_OPTIMAL,
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.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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});
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frame->image_commit = memory_allocator.Commit(frame->image, MemoryUsage::DeviceLocal);
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frame->image_view = dld.CreateImageView({
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.image = *frame->image,
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.viewType = VK_IMAGE_VIEW_TYPE_2D,
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.format = image_view_format,
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.components =
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{
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.r = VK_COMPONENT_SWIZZLE_IDENTITY,
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.g = VK_COMPONENT_SWIZZLE_IDENTITY,
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.b = VK_COMPONENT_SWIZZLE_IDENTITY,
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.a = VK_COMPONENT_SWIZZLE_IDENTITY,
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},
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.subresourceRange =
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{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = 1,
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},
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});
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const VkImageView image_view{*frame->image_view};
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frame->framebuffer = dld.CreateFramebuffer({
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.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.renderPass = rd,
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.attachmentCount = 1,
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.pAttachments = &image_view,
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.width = width,
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.height = height,
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.layers = 1,
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});
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}
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void PresentManager::WaitPresent() {
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if (!use_present_thread) {
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return;
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}
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// Wait for the present queue to be empty
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{
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std::unique_lock queue_lock{queue_mutex};
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frame_cv.wait(queue_lock, [this] { return present_queue.empty(); });
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}
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// The above condition will be satisfied when the last frame is taken from the queue.
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// To ensure that frame has been presented as well take hold of the swapchain
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// mutex.
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std::scoped_lock swapchain_lock{swapchain_mutex};
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}
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void PresentManager::PresentThread(std::stop_token token) {
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Common::SetCurrentThreadName("VulkanPresent");
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while (!token.stop_requested()) {
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std::unique_lock lock{queue_mutex};
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// Wait for presentation frames
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Common::CondvarWait(frame_cv, lock, token, [this] { return !present_queue.empty(); });
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if (token.stop_requested()) {
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return;
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}
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// Take the frame and notify anyone waiting
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Frame* frame = present_queue.front();
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present_queue.pop();
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frame_cv.notify_one();
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// By exchanging the lock ownership we take the swapchain lock
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// before the queue lock goes out of scope. This way the swapchain
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// lock in WaitPresent is guaranteed to occur after here.
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std::exchange(lock, std::unique_lock{swapchain_mutex});
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CopyToSwapchain(frame);
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// Free the frame for reuse
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std::scoped_lock fl{free_mutex};
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free_queue.push(frame);
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free_cv.notify_one();
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}
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}
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void PresentManager::CopyToSwapchain(Frame* frame) {
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MICROPROFILE_SCOPE(Vulkan_CopyToSwapchain);
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const auto recreate_swapchain = [&] {
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swapchain.Create(frame->width, frame->height, frame->is_srgb);
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image_count = swapchain.GetImageCount();
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};
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// If the size or colorspace of the incoming frames has changed, recreate the swapchain
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// to account for that.
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const bool srgb_changed = swapchain.NeedsRecreation(frame->is_srgb);
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const bool size_changed =
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swapchain.GetWidth() != frame->width || swapchain.GetHeight() != frame->height;
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if (srgb_changed || size_changed) {
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recreate_swapchain();
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}
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while (swapchain.AcquireNextImage()) {
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recreate_swapchain();
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}
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const vk::CommandBuffer cmdbuf{frame->cmdbuf};
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cmdbuf.Begin({
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
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.pNext = nullptr,
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.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
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.pInheritanceInfo = nullptr,
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});
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const VkImage image{swapchain.CurrentImage()};
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const VkExtent2D extent = swapchain.GetExtent();
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const std::array pre_barriers{
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VkImageMemoryBarrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = 0,
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.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = image,
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.subresourceRange{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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},
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VkImageMemoryBarrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
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.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = *frame->image,
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.subresourceRange{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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},
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};
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const std::array post_barriers{
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VkImageMemoryBarrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = image,
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.subresourceRange{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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},
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VkImageMemoryBarrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
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.dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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.newLayout = VK_IMAGE_LAYOUT_GENERAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = *frame->image,
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.subresourceRange{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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},
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};
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, {},
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{}, {}, pre_barriers);
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if (blit_supported) {
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cmdbuf.BlitImage(*frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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MakeImageBlit(frame->width, frame->height, extent.width, extent.height),
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VK_FILTER_LINEAR);
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} else {
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cmdbuf.CopyImage(*frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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MakeImageCopy(frame->width, frame->height, extent.width, extent.height));
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}
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, {},
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{}, {}, post_barriers);
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cmdbuf.End();
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const VkSemaphore present_semaphore = swapchain.CurrentPresentSemaphore();
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const VkSemaphore render_semaphore = swapchain.CurrentRenderSemaphore();
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const std::array wait_semaphores = {present_semaphore, *frame->render_ready};
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static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{
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VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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};
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const VkSubmitInfo submit_info{
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.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
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.pNext = nullptr,
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.waitSemaphoreCount = 2U,
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.pWaitSemaphores = wait_semaphores.data(),
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.pWaitDstStageMask = wait_stage_masks.data(),
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.commandBufferCount = 1,
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.pCommandBuffers = cmdbuf.address(),
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.signalSemaphoreCount = 1U,
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.pSignalSemaphores = &render_semaphore,
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};
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// Submit the image copy/blit to the swapchain
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{
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std::scoped_lock lock{scheduler.submit_mutex};
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switch (const VkResult result =
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device.GetGraphicsQueue().Submit(submit_info, *frame->present_done)) {
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case VK_SUCCESS:
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break;
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case VK_ERROR_DEVICE_LOST:
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device.ReportLoss();
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||||
[[fallthrough]];
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default:
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vk::Check(result);
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||||
break;
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||||
}
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||||
}
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||||
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||||
// Present
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||||
swapchain.Present(render_semaphore);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
@ -0,0 +1,83 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class Scheduler;
|
||||
class Swapchain;
|
||||
|
||||
struct Frame {
|
||||
u32 width;
|
||||
u32 height;
|
||||
bool is_srgb;
|
||||
vk::Image image;
|
||||
vk::ImageView image_view;
|
||||
vk::Framebuffer framebuffer;
|
||||
MemoryCommit image_commit;
|
||||
vk::CommandBuffer cmdbuf;
|
||||
vk::Semaphore render_ready;
|
||||
vk::Fence present_done;
|
||||
};
|
||||
|
||||
class PresentManager {
|
||||
public:
|
||||
PresentManager(Core::Frontend::EmuWindow& render_window, const Device& device,
|
||||
MemoryAllocator& memory_allocator, Scheduler& scheduler, Swapchain& swapchain);
|
||||
~PresentManager();
|
||||
|
||||
/// Returns the last used presentation frame
|
||||
Frame* GetRenderFrame();
|
||||
|
||||
/// Pushes a frame for presentation
|
||||
void PushFrame(Frame* frame);
|
||||
|
||||
/// Recreates the present frame to match the provided parameters
|
||||
void RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb,
|
||||
VkFormat image_view_format, VkRenderPass rd);
|
||||
|
||||
/// Waits for the present thread to finish presenting all queued frames.
|
||||
void WaitPresent();
|
||||
|
||||
private:
|
||||
void PresentThread(std::stop_token token);
|
||||
|
||||
void CopyToSwapchain(Frame* frame);
|
||||
|
||||
private:
|
||||
Core::Frontend::EmuWindow& render_window;
|
||||
const Device& device;
|
||||
MemoryAllocator& memory_allocator;
|
||||
Scheduler& scheduler;
|
||||
Swapchain& swapchain;
|
||||
vk::CommandPool cmdpool;
|
||||
std::vector<Frame> frames;
|
||||
std::queue<Frame*> present_queue;
|
||||
std::queue<Frame*> free_queue;
|
||||
std::condition_variable_any frame_cv;
|
||||
std::condition_variable free_cv;
|
||||
std::mutex swapchain_mutex;
|
||||
std::mutex queue_mutex;
|
||||
std::mutex free_mutex;
|
||||
std::jthread present_thread;
|
||||
bool blit_supported;
|
||||
bool use_present_thread;
|
||||
std::size_t image_count;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
Loading…
Reference in New Issue