kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)

* kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects.

- See https://github.com/citra-emu/citra/pull/4710 for details.
merge-requests/60/head
bunnei 2019-11-24 20:15:51 +07:00 committed by GitHub
parent b03242067d
commit 9046d4a548
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
74 changed files with 377 additions and 378 deletions

@ -73,7 +73,7 @@ private:
EffectInStatus info{};
};
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event,
std::shared_ptr<Kernel::WritableEvent> buffer_event,
std::size_t instance_number)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
effects(params.effect_count) {

@ -218,8 +218,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
class AudioRenderer {
public:
AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event,
std::size_t instance_number);
std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
~AudioRenderer();
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
@ -235,7 +234,7 @@ private:
class VoiceState;
AudioRendererParameter worker_params;
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event;
std::shared_ptr<Kernel::WritableEvent> buffer_event;
std::vector<VoiceState> voices;
std::vector<EffectState> effects;
std::unique_ptr<AudioOut> audio_out;

@ -7,6 +7,7 @@
#include <cstddef>
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"

@ -203,10 +203,10 @@ public:
void PushRaw(const T& value);
template <typename... O>
void PushMoveObjects(Kernel::SharedPtr<O>... pointers);
void PushMoveObjects(std::shared_ptr<O>... pointers);
template <typename... O>
void PushCopyObjects(Kernel::SharedPtr<O>... pointers);
void PushCopyObjects(std::shared_ptr<O>... pointers);
private:
u32 normal_params_size{};
@ -298,7 +298,7 @@ void ResponseBuilder::Push(const First& first_value, const Other&... other_value
}
template <typename... O>
inline void ResponseBuilder::PushCopyObjects(Kernel::SharedPtr<O>... pointers) {
inline void ResponseBuilder::PushCopyObjects(std::shared_ptr<O>... pointers) {
auto objects = {pointers...};
for (auto& object : objects) {
context->AddCopyObject(std::move(object));
@ -306,7 +306,7 @@ inline void ResponseBuilder::PushCopyObjects(Kernel::SharedPtr<O>... pointers) {
}
template <typename... O>
inline void ResponseBuilder::PushMoveObjects(Kernel::SharedPtr<O>... pointers) {
inline void ResponseBuilder::PushMoveObjects(std::shared_ptr<O>... pointers) {
auto objects = {pointers...};
for (auto& object : objects) {
context->AddMoveObject(std::move(object));
@ -357,10 +357,10 @@ public:
T PopRaw();
template <typename T>
Kernel::SharedPtr<T> GetMoveObject(std::size_t index);
std::shared_ptr<T> GetMoveObject(std::size_t index);
template <typename T>
Kernel::SharedPtr<T> GetCopyObject(std::size_t index);
std::shared_ptr<T> GetCopyObject(std::size_t index);
template <class T>
std::shared_ptr<T> PopIpcInterface() {
@ -465,12 +465,12 @@ void RequestParser::Pop(First& first_value, Other&... other_values) {
}
template <typename T>
Kernel::SharedPtr<T> RequestParser::GetMoveObject(std::size_t index) {
std::shared_ptr<T> RequestParser::GetMoveObject(std::size_t index) {
return context->GetMoveObject<T>(index);
}
template <typename T>
Kernel::SharedPtr<T> RequestParser::GetCopyObject(std::size_t index) {
std::shared_ptr<T> RequestParser::GetCopyObject(std::size_t index) {
return context->GetCopyObject<T>(index);
}

@ -21,7 +21,7 @@
namespace Kernel {
namespace {
// Wake up num_to_wake (or all) threads in a vector.
void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake) {
auto& system = Core::System::GetInstance();
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
@ -59,7 +59,8 @@ ResultCode AddressArbiter::SignalToAddress(VAddr address, SignalType type, s32 v
}
ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
const std::vector<std::shared_ptr<Thread>> waiting_threads =
GetThreadsWaitingOnAddress(address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
@ -87,7 +88,8 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
}
// Get threads waiting on the address.
const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
const std::vector<std::shared_ptr<Thread>> waiting_threads =
GetThreadsWaitingOnAddress(address);
// Determine the modified value depending on the waiting count.
s32 updated_value;
@ -172,21 +174,21 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
}
ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetArbiterWaitAddress(address);
current_thread->SetStatus(ThreadStatus::WaitArb);
current_thread->InvalidateWakeupCallback();
current_thread->WakeAfterDelay(timeout);
system.PrepareReschedule(current_thread->GetProcessorID());
return RESULT_TIMEOUT;
}
std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(
VAddr address) const {
// Retrieve all threads that are waiting for this address.
std::vector<SharedPtr<Thread>> threads;
std::vector<std::shared_ptr<Thread>> threads;
const auto& scheduler = system.GlobalScheduler();
const auto& thread_list = scheduler.GetThreadList();
@ -198,7 +200,7 @@ std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr
// Sort them by priority, such that the highest priority ones come first.
std::sort(threads.begin(), threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
[](const std::shared_ptr<Thread>& lhs, const std::shared_ptr<Thread>& rhs) {
return lhs->GetPriority() < rhs->GetPriority();
});

@ -72,7 +72,7 @@ private:
ResultCode WaitForAddressImpl(VAddr address, s64 timeout);
// Gets the threads waiting on an address.
std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
Core::System& system;
};

@ -15,11 +15,11 @@ namespace Kernel {
ClientPort::ClientPort(KernelCore& kernel) : Object{kernel} {}
ClientPort::~ClientPort() = default;
SharedPtr<ServerPort> ClientPort::GetServerPort() const {
std::shared_ptr<ServerPort> ClientPort::GetServerPort() const {
return server_port;
}
ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
// Note: Threads do not wait for the server endpoint to call
// AcceptSession before returning from this call.
@ -29,7 +29,8 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
active_sessions++;
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
auto [server, client] = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
auto [server, client] =
ServerSession::CreateSessionPair(kernel, server_port->GetName(), SharedFrom(this));
if (server_port->HasHLEHandler()) {
server_port->GetHLEHandler()->ClientConnected(server);

@ -17,6 +17,9 @@ class ServerPort;
class ClientPort final : public Object {
public:
explicit ClientPort(KernelCore& kernel);
~ClientPort() override;
friend class ServerPort;
std::string GetTypeName() const override {
return "ClientPort";
@ -30,7 +33,7 @@ public:
return HANDLE_TYPE;
}
SharedPtr<ServerPort> GetServerPort() const;
std::shared_ptr<ServerPort> GetServerPort() const;
/**
* Creates a new Session pair, adds the created ServerSession to the associated ServerPort's
@ -38,7 +41,7 @@ public:
* waiting on it to awake.
* @returns ClientSession The client endpoint of the created Session pair, or error code.
*/
ResultVal<SharedPtr<ClientSession>> Connect();
ResultVal<std::shared_ptr<ClientSession>> Connect();
/**
* Signifies that a previously active connection has been closed,
@ -47,10 +50,7 @@ public:
void ConnectionClosed();
private:
explicit ClientPort(KernelCore& kernel);
~ClientPort() override;
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
std::shared_ptr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions = 0; ///< Maximum number of simultaneous sessions the port can have
u32 active_sessions = 0; ///< Number of currently open sessions to this port
std::string name; ///< Name of client port (optional)

@ -16,25 +16,20 @@ ClientSession::ClientSession(KernelCore& kernel) : Object{kernel} {}
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
// A local reference to the ServerSession is necessary to guarantee it
// will be kept alive until after ClientDisconnected() returns.
SharedPtr<ServerSession> server = parent->server;
if (server) {
server->ClientDisconnected();
if (parent->server) {
parent->server->ClientDisconnected();
}
parent->client = nullptr;
}
ResultCode ClientSession::SendSyncRequest(SharedPtr<Thread> thread) {
ResultCode ClientSession::SendSyncRequest(Thread* thread) {
// Keep ServerSession alive until we're done working with it.
SharedPtr<ServerSession> server = parent->server;
if (server == nullptr)
if (parent->server == nullptr)
return ERR_SESSION_CLOSED_BY_REMOTE;
// Signal the server session that new data is available
return server->HandleSyncRequest(std::move(thread));
return parent->server->HandleSyncRequest(SharedFrom(thread));
}
} // namespace Kernel

@ -19,6 +19,9 @@ class Thread;
class ClientSession final : public Object {
public:
explicit ClientSession(KernelCore& kernel);
~ClientSession() override;
friend class ServerSession;
std::string GetTypeName() const override {
@ -34,12 +37,9 @@ public:
return HANDLE_TYPE;
}
ResultCode SendSyncRequest(SharedPtr<Thread> thread);
ResultCode SendSyncRequest(Thread* thread);
private:
explicit ClientSession(KernelCore& kernel);
~ClientSession() override;
/// The parent session, which links to the server endpoint.
std::shared_ptr<Session> parent;

@ -44,7 +44,7 @@ ResultCode HandleTable::SetSize(s32 handle_table_size) {
return RESULT_SUCCESS;
}
ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
ResultVal<Handle> HandleTable::Create(std::shared_ptr<Object> obj) {
DEBUG_ASSERT(obj != nullptr);
const u16 slot = next_free_slot;
@ -70,7 +70,7 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
}
ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
SharedPtr<Object> object = GetGeneric(handle);
std::shared_ptr<Object> object = GetGeneric(handle);
if (object == nullptr) {
LOG_ERROR(Kernel, "Tried to duplicate invalid handle: {:08X}", handle);
return ERR_INVALID_HANDLE;
@ -99,11 +99,11 @@ bool HandleTable::IsValid(Handle handle) const {
return slot < table_size && objects[slot] != nullptr && generations[slot] == generation;
}
SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
std::shared_ptr<Object> HandleTable::GetGeneric(Handle handle) const {
if (handle == CurrentThread) {
return GetCurrentThread();
return SharedFrom(GetCurrentThread());
} else if (handle == CurrentProcess) {
return Core::System::GetInstance().CurrentProcess();
return SharedFrom(Core::System::GetInstance().CurrentProcess());
}
if (!IsValid(handle)) {

@ -68,7 +68,7 @@ public:
* @return The created Handle or one of the following errors:
* - `ERR_HANDLE_TABLE_FULL`: the maximum number of handles has been exceeded.
*/
ResultVal<Handle> Create(SharedPtr<Object> obj);
ResultVal<Handle> Create(std::shared_ptr<Object> obj);
/**
* Returns a new handle that points to the same object as the passed in handle.
@ -92,7 +92,7 @@ public:
* Looks up a handle.
* @return Pointer to the looked-up object, or `nullptr` if the handle is not valid.
*/
SharedPtr<Object> GetGeneric(Handle handle) const;
std::shared_ptr<Object> GetGeneric(Handle handle) const;
/**
* Looks up a handle while verifying its type.
@ -100,7 +100,7 @@ public:
* type differs from the requested one.
*/
template <class T>
SharedPtr<T> Get(Handle handle) const {
std::shared_ptr<T> Get(Handle handle) const {
return DynamicObjectCast<T>(GetGeneric(handle));
}
@ -109,7 +109,7 @@ public:
private:
/// Stores the Object referenced by the handle or null if the slot is empty.
std::array<SharedPtr<Object>, MAX_COUNT> objects;
std::array<std::shared_ptr<Object>, MAX_COUNT> objects;
/**
* The value of `next_generation` when the handle was created, used to check for validity. For

@ -32,23 +32,25 @@ SessionRequestHandler::SessionRequestHandler() = default;
SessionRequestHandler::~SessionRequestHandler() = default;
void SessionRequestHandler::ClientConnected(SharedPtr<ServerSession> server_session) {
void SessionRequestHandler::ClientConnected(std::shared_ptr<ServerSession> server_session) {
server_session->SetHleHandler(shared_from_this());
connected_sessions.push_back(std::move(server_session));
}
void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& server_session) {
void SessionRequestHandler::ClientDisconnected(
const std::shared_ptr<ServerSession>& server_session) {
server_session->SetHleHandler(nullptr);
boost::range::remove_erase(connected_sessions, server_session);
}
SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
const std::string& reason, u64 timeout, WakeupCallback&& callback,
SharedPtr<WritableEvent> writable_event) {
std::shared_ptr<WritableEvent> writable_event) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
thread->SetWakeupCallback([context = *this, callback](
ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, std::size_t index) mutable -> bool {
thread->SetWakeupCallback([context = *this, callback](ThreadWakeupReason reason,
std::shared_ptr<Thread> thread,
std::shared_ptr<WaitObject> object,
std::size_t index) mutable -> bool {
ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent);
callback(thread, context, reason);
context.WriteToOutgoingCommandBuffer(*thread);
@ -75,8 +77,8 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
return writable_event;
}
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session,
SharedPtr<Thread> thread)
HLERequestContext::HLERequestContext(std::shared_ptr<Kernel::ServerSession> server_session,
std::shared_ptr<Thread> thread)
: server_session(std::move(server_session)), thread(std::move(thread)) {
cmd_buf[0] = 0;
}

@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <functional>
#include <memory>
#include <optional>
#include <string>
@ -60,20 +61,20 @@ public:
* associated ServerSession alive for the duration of the connection.
* @param server_session Owning pointer to the ServerSession associated with the connection.
*/
void ClientConnected(SharedPtr<ServerSession> server_session);
void ClientConnected(std::shared_ptr<ServerSession> server_session);
/**
* Signals that a client has just disconnected from this HLE handler and releases the
* associated ServerSession.
* @param server_session ServerSession associated with the connection.
*/
void ClientDisconnected(const SharedPtr<ServerSession>& server_session);
void ClientDisconnected(const std::shared_ptr<ServerSession>& server_session);
protected:
/// List of sessions that are connected to this handler.
/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list
/// for the duration of the connection.
std::vector<SharedPtr<ServerSession>> connected_sessions;
std::vector<std::shared_ptr<ServerSession>> connected_sessions;
};
/**
@ -97,7 +98,8 @@ protected:
*/
class HLERequestContext {
public:
explicit HLERequestContext(SharedPtr<ServerSession> session, SharedPtr<Thread> thread);
explicit HLERequestContext(std::shared_ptr<ServerSession> session,
std::shared_ptr<Thread> thread);
~HLERequestContext();
/// Returns a pointer to the IPC command buffer for this request.
@ -109,12 +111,12 @@ public:
* Returns the session through which this request was made. This can be used as a map key to
* access per-client data on services.
*/
const SharedPtr<Kernel::ServerSession>& Session() const {
const std::shared_ptr<Kernel::ServerSession>& Session() const {
return server_session;
}
using WakeupCallback = std::function<void(SharedPtr<Thread> thread, HLERequestContext& context,
ThreadWakeupReason reason)>;
using WakeupCallback = std::function<void(
std::shared_ptr<Thread> thread, HLERequestContext& context, ThreadWakeupReason reason)>;
/**
* Puts the specified guest thread to sleep until the returned event is signaled or until the
@ -129,9 +131,9 @@ public:
* created.
* @returns Event that when signaled will resume the thread and call the callback function.
*/
SharedPtr<WritableEvent> SleepClientThread(const std::string& reason, u64 timeout,
WakeupCallback&& callback,
SharedPtr<WritableEvent> writable_event = nullptr);
std::shared_ptr<WritableEvent> SleepClientThread(
const std::string& reason, u64 timeout, WakeupCallback&& callback,
std::shared_ptr<WritableEvent> writable_event = nullptr);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
@ -209,20 +211,20 @@ public:
std::size_t GetWriteBufferSize(int buffer_index = 0) const;
template <typename T>
SharedPtr<T> GetCopyObject(std::size_t index) {
std::shared_ptr<T> GetCopyObject(std::size_t index) {
return DynamicObjectCast<T>(copy_objects.at(index));
}
template <typename T>
SharedPtr<T> GetMoveObject(std::size_t index) {
std::shared_ptr<T> GetMoveObject(std::size_t index) {
return DynamicObjectCast<T>(move_objects.at(index));
}
void AddMoveObject(SharedPtr<Object> object) {
void AddMoveObject(std::shared_ptr<Object> object) {
move_objects.emplace_back(std::move(object));
}
void AddCopyObject(SharedPtr<Object> object) {
void AddCopyObject(std::shared_ptr<Object> object) {
copy_objects.emplace_back(std::move(object));
}
@ -266,11 +268,11 @@ private:
void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
SharedPtr<Kernel::ServerSession> server_session;
SharedPtr<Thread> thread;
std::shared_ptr<Kernel::ServerSession> server_session;
std::shared_ptr<Thread> thread;
// TODO(yuriks): Check common usage of this and optimize size accordingly
boost::container::small_vector<SharedPtr<Object>, 8> move_objects;
boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
boost::container::small_vector<std::shared_ptr<Object>, 8> move_objects;
boost::container::small_vector<std::shared_ptr<Object>, 8> copy_objects;
boost::container::small_vector<std::shared_ptr<SessionRequestHandler>, 8> domain_objects;
std::optional<IPC::CommandHeader> command_header;

@ -40,7 +40,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
// Lock the global kernel mutex when we enter the kernel HLE.
std::lock_guard lock{HLE::g_hle_lock};
SharedPtr<Thread> thread =
std::shared_ptr<Thread> thread =
system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle);
if (thread == nullptr) {
LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
@ -53,7 +53,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
thread->GetStatus() == ThreadStatus::WaitHLEEvent) {
// Remove the thread from each of its waiting objects' waitlists
for (const auto& object : thread->GetWaitObjects()) {
object->RemoveWaitingThread(thread.get());
object->RemoveWaitingThread(thread);
}
thread->ClearWaitObjects();
@ -160,11 +160,11 @@ struct KernelCore::Impl {
std::atomic<u64> next_thread_id{1};
// Lists all processes that exist in the current session.
std::vector<SharedPtr<Process>> process_list;
std::vector<std::shared_ptr<Process>> process_list;
Process* current_process = nullptr;
Kernel::GlobalScheduler global_scheduler;
SharedPtr<ResourceLimit> system_resource_limit;
std::shared_ptr<ResourceLimit> system_resource_limit;
Core::Timing::EventType* thread_wakeup_event_type = nullptr;
Core::Timing::EventType* preemption_event = nullptr;
@ -193,15 +193,16 @@ void KernelCore::Shutdown() {
impl->Shutdown();
}
SharedPtr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
std::shared_ptr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
return impl->system_resource_limit;
}
SharedPtr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const {
std::shared_ptr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(
Handle handle) const {
return impl->thread_wakeup_callback_handle_table.Get<Thread>(handle);
}
void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
void KernelCore::AppendNewProcess(std::shared_ptr<Process> process) {
impl->process_list.push_back(std::move(process));
}
@ -223,7 +224,7 @@ const Process* KernelCore::CurrentProcess() const {
return impl->current_process;
}
const std::vector<SharedPtr<Process>>& KernelCore::GetProcessList() const {
const std::vector<std::shared_ptr<Process>>& KernelCore::GetProcessList() const {
return impl->process_list;
}
@ -235,7 +236,7 @@ const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const {
return impl->global_scheduler;
}
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
void KernelCore::AddNamedPort(std::string name, std::shared_ptr<ClientPort> port) {
impl->named_ports.emplace(std::move(name), std::move(port));
}

@ -6,6 +6,7 @@
#include <string>
#include <unordered_map>
#include <vector>
#include "core/hle/kernel/object.h"
namespace Core {
@ -30,7 +31,7 @@ class Thread;
/// Represents a single instance of the kernel.
class KernelCore {
private:
using NamedPortTable = std::unordered_map<std::string, SharedPtr<ClientPort>>;
using NamedPortTable = std::unordered_map<std::string, std::shared_ptr<ClientPort>>;
public:
/// Constructs an instance of the kernel using the given System
@ -56,13 +57,13 @@ public:
void Shutdown();
/// Retrieves a shared pointer to the system resource limit instance.
SharedPtr<ResourceLimit> GetSystemResourceLimit() const;
std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const;
/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
SharedPtr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const;
std::shared_ptr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const;
/// Adds the given shared pointer to an internal list of active processes.
void AppendNewProcess(SharedPtr<Process> process);
void AppendNewProcess(std::shared_ptr<Process> process);
/// Makes the given process the new current process.
void MakeCurrentProcess(Process* process);
@ -74,7 +75,7 @@ public:
const Process* CurrentProcess() const;
/// Retrieves the list of processes.
const std::vector<SharedPtr<Process>>& GetProcessList() const;
const std::vector<std::shared_ptr<Process>>& GetProcessList() const;
/// Gets the sole instance of the global scheduler
Kernel::GlobalScheduler& GlobalScheduler();
@ -83,7 +84,7 @@ public:
const Kernel::GlobalScheduler& GlobalScheduler() const;
/// Adds a port to the named port table
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
void AddNamedPort(std::string name, std::shared_ptr<ClientPort> port);
/// Finds a port within the named port table with the given name.
NamedPortTable::iterator FindNamedPort(const std::string& name);

@ -22,10 +22,10 @@ namespace Kernel {
/// Returns the number of threads that are waiting for a mutex, and the highest priority one among
/// those.
static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
const SharedPtr<Thread>& current_thread, VAddr mutex_addr) {
static std::pair<std::shared_ptr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
const std::shared_ptr<Thread>& current_thread, VAddr mutex_addr) {
SharedPtr<Thread> highest_priority_thread;
std::shared_ptr<Thread> highest_priority_thread;
u32 num_waiters = 0;
for (const auto& thread : current_thread->GetMutexWaitingThreads()) {
@ -45,14 +45,14 @@ static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
}
/// Update the mutex owner field of all threads waiting on the mutex to point to the new owner.
static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_thread,
SharedPtr<Thread> new_owner) {
static void TransferMutexOwnership(VAddr mutex_addr, std::shared_ptr<Thread> current_thread,
std::shared_ptr<Thread> new_owner) {
const auto threads = current_thread->GetMutexWaitingThreads();
for (const auto& thread : threads) {
if (thread->GetMutexWaitAddress() != mutex_addr)
continue;
ASSERT(thread->GetLockOwner() == current_thread);
ASSERT(thread->GetLockOwner() == current_thread.get());
current_thread->RemoveMutexWaiter(thread);
if (new_owner != thread)
new_owner->AddMutexWaiter(thread);
@ -70,9 +70,10 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
}
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
Thread* const current_thread = system.CurrentScheduler().GetCurrentThread();
SharedPtr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
SharedPtr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle);
std::shared_ptr<Thread> current_thread =
SharedFrom(system.CurrentScheduler().GetCurrentThread());
std::shared_ptr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
std::shared_ptr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle);
// TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another
// thread.
@ -110,7 +111,8 @@ ResultCode Mutex::Release(VAddr address) {
return ERR_INVALID_ADDRESS;
}
auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
std::shared_ptr<Thread> current_thread =
SharedFrom(system.CurrentScheduler().GetCurrentThread());
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
// There are no more threads waiting for the mutex, release it completely.

@ -5,10 +5,9 @@
#pragma once
#include <atomic>
#include <memory>
#include <string>
#include <boost/smart_ptr/intrusive_ptr.hpp>
#include "common/common_types.h"
namespace Kernel {
@ -32,7 +31,7 @@ enum class HandleType : u32 {
ServerSession,
};
class Object : NonCopyable {
class Object : NonCopyable, public std::enable_shared_from_this<Object> {
public:
explicit Object(KernelCore& kernel);
virtual ~Object();
@ -61,35 +60,24 @@ protected:
KernelCore& kernel;
private:
friend void intrusive_ptr_add_ref(Object*);
friend void intrusive_ptr_release(Object*);
std::atomic<u32> ref_count{0};
std::atomic<u32> object_id{0};
};
// Special functions used by boost::instrusive_ptr to do automatic ref-counting
inline void intrusive_ptr_add_ref(Object* object) {
object->ref_count.fetch_add(1, std::memory_order_relaxed);
}
inline void intrusive_ptr_release(Object* object) {
if (object->ref_count.fetch_sub(1, std::memory_order_acq_rel) == 1) {
delete object;
}
}
template <typename T>
using SharedPtr = boost::intrusive_ptr<T>;
std::shared_ptr<T> SharedFrom(T* raw) {
if (raw == nullptr)
return nullptr;
return std::static_pointer_cast<T>(raw->shared_from_this());
}
/**
* Attempts to downcast the given Object pointer to a pointer to T.
* @return Derived pointer to the object, or `nullptr` if `object` isn't of type T.
*/
template <typename T>
inline SharedPtr<T> DynamicObjectCast(SharedPtr<Object> object) {
inline std::shared_ptr<T> DynamicObjectCast(std::shared_ptr<Object> object) {
if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) {
return boost::static_pointer_cast<T>(object);
return std::static_pointer_cast<T>(object);
}
return nullptr;
}

@ -38,7 +38,7 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) {
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
owner_process.GetIdealCore(), stack_top, owner_process);
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
std::shared_ptr<Thread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
@ -100,10 +100,10 @@ private:
std::bitset<num_slot_entries> is_slot_used;
};
SharedPtr<Process> Process::Create(Core::System& system, std::string name, ProcessType type) {
std::shared_ptr<Process> Process::Create(Core::System& system, std::string name, ProcessType type) {
auto& kernel = system.Kernel();
SharedPtr<Process> process(new Process(system));
std::shared_ptr<Process> process = std::make_shared<Process>(system);
process->name = std::move(name);
process->resource_limit = kernel.GetSystemResourceLimit();
process->status = ProcessStatus::Created;
@ -121,7 +121,7 @@ SharedPtr<Process> Process::Create(Core::System& system, std::string name, Proce
return process;
}
SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
std::shared_ptr<ResourceLimit> Process::GetResourceLimit() const {
return resource_limit;
}
@ -142,12 +142,12 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
}
void Process::InsertConditionVariableThread(SharedPtr<Thread> thread) {
void Process::InsertConditionVariableThread(std::shared_ptr<Thread> thread) {
VAddr cond_var_addr = thread->GetCondVarWaitAddress();
std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
auto it = thread_list.begin();
while (it != thread_list.end()) {
const SharedPtr<Thread> current_thread = *it;
const std::shared_ptr<Thread> current_thread = *it;
if (current_thread->GetPriority() > thread->GetPriority()) {
thread_list.insert(it, thread);
return;
@ -157,12 +157,12 @@ void Process::InsertConditionVariableThread(SharedPtr<Thread> thread) {
thread_list.push_back(thread);
}
void Process::RemoveConditionVariableThread(SharedPtr<Thread> thread) {
void Process::RemoveConditionVariableThread(std::shared_ptr<Thread> thread) {
VAddr cond_var_addr = thread->GetCondVarWaitAddress();
std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
auto it = thread_list.begin();
while (it != thread_list.end()) {
const SharedPtr<Thread> current_thread = *it;
const std::shared_ptr<Thread> current_thread = *it;
if (current_thread.get() == thread.get()) {
thread_list.erase(it);
return;
@ -172,12 +172,13 @@ void Process::RemoveConditionVariableThread(SharedPtr<Thread> thread) {
UNREACHABLE();
}
std::vector<SharedPtr<Thread>> Process::GetConditionVariableThreads(const VAddr cond_var_addr) {
std::vector<SharedPtr<Thread>> result{};
std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
std::vector<std::shared_ptr<Thread>> Process::GetConditionVariableThreads(
const VAddr cond_var_addr) {
std::vector<std::shared_ptr<Thread>> result{};
std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
auto it = thread_list.begin();
while (it != thread_list.end()) {
SharedPtr<Thread> current_thread = *it;
std::shared_ptr<Thread> current_thread = *it;
result.push_back(current_thread);
++it;
}
@ -239,12 +240,12 @@ void Process::Run(s32 main_thread_priority, u64 stack_size) {
void Process::PrepareForTermination() {
ChangeStatus(ProcessStatus::Exiting);
const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) {
const auto stop_threads = [this](const std::vector<std::shared_ptr<Thread>>& thread_list) {
for (auto& thread : thread_list) {
if (thread->GetOwnerProcess() != this)
continue;
if (thread == system.CurrentScheduler().GetCurrentThread())
if (thread.get() == system.CurrentScheduler().GetCurrentThread())
continue;
// TODO(Subv): When are the other running/ready threads terminated?

@ -62,6 +62,9 @@ enum class ProcessStatus {
class Process final : public WaitObject {
public:
explicit Process(Core::System& system);
~Process() override;
enum : u64 {
/// Lowest allowed process ID for a kernel initial process.
InitialKIPIDMin = 1,
@ -82,7 +85,8 @@ public:
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
static SharedPtr<Process> Create(Core::System& system, std::string name, ProcessType type);
static std::shared_ptr<Process> Create(Core::System& system, std::string name,
ProcessType type);
std::string GetTypeName() const override {
return "Process";
@ -157,7 +161,7 @@ public:
}
/// Gets the resource limit descriptor for this process
SharedPtr<ResourceLimit> GetResourceLimit() const;
std::shared_ptr<ResourceLimit> GetResourceLimit() const;
/// Gets the ideal CPU core ID for this process
u8 GetIdealCore() const {
@ -234,13 +238,13 @@ public:
}
/// Insert a thread into the condition variable wait container
void InsertConditionVariableThread(SharedPtr<Thread> thread);
void InsertConditionVariableThread(std::shared_ptr<Thread> thread);
/// Remove a thread from the condition variable wait container
void RemoveConditionVariableThread(SharedPtr<Thread> thread);
void RemoveConditionVariableThread(std::shared_ptr<Thread> thread);
/// Obtain all condition variable threads waiting for some address
std::vector<SharedPtr<Thread>> GetConditionVariableThreads(VAddr cond_var_addr);
std::vector<std::shared_ptr<Thread>> GetConditionVariableThreads(VAddr cond_var_addr);
/// Registers a thread as being created under this process,
/// adding it to this process' thread list.
@ -297,9 +301,6 @@ public:
void FreeTLSRegion(VAddr tls_address);
private:
explicit Process(Core::System& system);
~Process() override;
/// Checks if the specified thread should wait until this process is available.
bool ShouldWait(const Thread* thread) const override;
@ -338,7 +339,7 @@ private:
u32 system_resource_size = 0;
/// Resource limit descriptor for this process
SharedPtr<ResourceLimit> resource_limit;
std::shared_ptr<ResourceLimit> resource_limit;
/// The ideal CPU core for this process, threads are scheduled on this core by default.
u8 ideal_core = 0;
@ -386,7 +387,7 @@ private:
std::list<const Thread*> thread_list;
/// List of threads waiting for a condition variable
std::unordered_map<VAddr, std::list<SharedPtr<Thread>>> cond_var_threads;
std::unordered_map<VAddr, std::list<std::shared_ptr<Thread>>> cond_var_threads;
/// System context
Core::System& system;

@ -16,8 +16,8 @@ constexpr std::size_t ResourceTypeToIndex(ResourceType type) {
ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {}
ResourceLimit::~ResourceLimit() = default;
SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
return new ResourceLimit(kernel);
std::shared_ptr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
return std::make_shared<ResourceLimit>(kernel);
}
s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {

@ -31,8 +31,11 @@ constexpr bool IsValidResourceType(ResourceType type) {
class ResourceLimit final : public Object {
public:
explicit ResourceLimit(KernelCore& kernel);
~ResourceLimit() override;
/// Creates a resource limit object.
static SharedPtr<ResourceLimit> Create(KernelCore& kernel);
static std::shared_ptr<ResourceLimit> Create(KernelCore& kernel);
std::string GetTypeName() const override {
return "ResourceLimit";
@ -76,9 +79,6 @@ public:
ResultCode SetLimitValue(ResourceType resource, s64 value);
private:
explicit ResourceLimit(KernelCore& kernel);
~ResourceLimit() override;
// TODO(Subv): Increment resource limit current values in their respective Kernel::T::Create
// functions
//

@ -26,11 +26,11 @@ GlobalScheduler::GlobalScheduler(Core::System& system) : system{system} {}
GlobalScheduler::~GlobalScheduler() = default;
void GlobalScheduler::AddThread(SharedPtr<Thread> thread) {
void GlobalScheduler::AddThread(std::shared_ptr<Thread> thread) {
thread_list.push_back(std::move(thread));
}
void GlobalScheduler::RemoveThread(const Thread* thread) {
void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) {
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
thread_list.end());
}
@ -42,11 +42,11 @@ void GlobalScheduler::UnloadThread(std::size_t core) {
void GlobalScheduler::SelectThread(std::size_t core) {
const auto update_thread = [](Thread* thread, Scheduler& sched) {
if (thread != sched.selected_thread) {
if (thread != sched.selected_thread.get()) {
if (thread == nullptr) {
++sched.idle_selection_count;
}
sched.selected_thread = thread;
sched.selected_thread = SharedFrom(thread);
}
sched.is_context_switch_pending = sched.selected_thread != sched.current_thread;
std::atomic_thread_fence(std::memory_order_seq_cst);
@ -446,7 +446,7 @@ void Scheduler::SwitchContext() {
// Cancel any outstanding wakeup events for this thread
new_thread->CancelWakeupTimer();
current_thread = new_thread;
current_thread = SharedFrom(new_thread);
new_thread->SetStatus(ThreadStatus::Running);
new_thread->SetIsRunning(true);

@ -28,13 +28,13 @@ public:
~GlobalScheduler();
/// Adds a new thread to the scheduler
void AddThread(SharedPtr<Thread> thread);
void AddThread(std::shared_ptr<Thread> thread);
/// Removes a thread from the scheduler
void RemoveThread(const Thread* thread);
void RemoveThread(std::shared_ptr<Thread> thread);
/// Returns a list of all threads managed by the scheduler
const std::vector<SharedPtr<Thread>>& GetThreadList() const {
const std::vector<std::shared_ptr<Thread>>& GetThreadList() const {
return thread_list;
}
@ -157,7 +157,7 @@ private:
std::array<u32, NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
/// Lists all thread ids that aren't deleted/etc.
std::vector<SharedPtr<Thread>> thread_list;
std::vector<std::shared_ptr<Thread>> thread_list;
Core::System& system;
};
@ -213,8 +213,8 @@ private:
*/
void UpdateLastContextSwitchTime(Thread* thread, Process* process);
SharedPtr<Thread> current_thread = nullptr;
SharedPtr<Thread> selected_thread = nullptr;
std::shared_ptr<Thread> current_thread = nullptr;
std::shared_ptr<Thread> selected_thread = nullptr;
Core::System& system;
Core::ARM_Interface& cpu_core;

@ -16,7 +16,7 @@ namespace Kernel {
ServerPort::ServerPort(KernelCore& kernel) : WaitObject{kernel} {}
ServerPort::~ServerPort() = default;
ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
if (pending_sessions.empty()) {
return ERR_NOT_FOUND;
}
@ -26,7 +26,7 @@ ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
return MakeResult(std::move(session));
}
void ServerPort::AppendPendingSession(SharedPtr<ServerSession> pending_session) {
void ServerPort::AppendPendingSession(std::shared_ptr<ServerSession> pending_session) {
pending_sessions.push_back(std::move(pending_session));
}
@ -41,8 +41,8 @@ void ServerPort::Acquire(Thread* thread) {
ServerPort::PortPair ServerPort::CreatePortPair(KernelCore& kernel, u32 max_sessions,
std::string name) {
SharedPtr<ServerPort> server_port(new ServerPort(kernel));
SharedPtr<ClientPort> client_port(new ClientPort(kernel));
std::shared_ptr<ServerPort> server_port = std::make_shared<ServerPort>(kernel);
std::shared_ptr<ClientPort> client_port = std::make_shared<ClientPort>(kernel);
server_port->name = name + "_Server";
client_port->name = name + "_Client";

@ -22,8 +22,11 @@ class SessionRequestHandler;
class ServerPort final : public WaitObject {
public:
explicit ServerPort(KernelCore& kernel);
~ServerPort() override;
using HLEHandler = std::shared_ptr<SessionRequestHandler>;
using PortPair = std::pair<SharedPtr<ServerPort>, SharedPtr<ClientPort>>;
using PortPair = std::pair<std::shared_ptr<ServerPort>, std::shared_ptr<ClientPort>>;
/**
* Creates a pair of ServerPort and an associated ClientPort.
@ -52,7 +55,7 @@ public:
* Accepts a pending incoming connection on this port. If there are no pending sessions, will
* return ERR_NO_PENDING_SESSIONS.
*/
ResultVal<SharedPtr<ServerSession>> Accept();
ResultVal<std::shared_ptr<ServerSession>> Accept();
/// Whether or not this server port has an HLE handler available.
bool HasHLEHandler() const {
@ -74,17 +77,14 @@ public:
/// Appends a ServerSession to the collection of ServerSessions
/// waiting to be accepted by this port.
void AppendPendingSession(SharedPtr<ServerSession> pending_session);
void AppendPendingSession(std::shared_ptr<ServerSession> pending_session);
bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
private:
explicit ServerPort(KernelCore& kernel);
~ServerPort() override;
/// ServerSessions waiting to be accepted by the port
std::vector<SharedPtr<ServerSession>> pending_sessions;
std::vector<std::shared_ptr<ServerSession>> pending_sessions;
/// This session's HLE request handler template (optional)
/// ServerSessions created from this port inherit a reference to this handler.

@ -35,8 +35,9 @@ ServerSession::~ServerSession() {
parent->server = nullptr;
}
ResultVal<SharedPtr<ServerSession>> ServerSession::Create(KernelCore& kernel, std::string name) {
SharedPtr<ServerSession> server_session(new ServerSession(kernel));
ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel,
std::string name) {
std::shared_ptr<ServerSession> server_session = std::make_shared<ServerSession>(kernel);
server_session->name = std::move(name);
server_session->parent = nullptr;
@ -69,7 +70,7 @@ void ServerSession::ClientDisconnected() {
if (handler) {
// Note that after this returns, this server session's hle_handler is
// invalidated (set to null).
handler->ClientDisconnected(this);
handler->ClientDisconnected(SharedFrom(this));
}
// Clean up the list of client threads with pending requests, they are unneeded now that the
@ -126,11 +127,11 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
return RESULT_SUCCESS;
}
ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread) {
// The ServerSession received a sync request, this means that there's new data available
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
// similar.
Kernel::HLERequestContext context(this, thread);
Kernel::HLERequestContext context(SharedFrom(this), thread);
u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
@ -186,9 +187,9 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
ServerSession::SessionPair ServerSession::CreateSessionPair(KernelCore& kernel,
const std::string& name,
SharedPtr<ClientPort> port) {
std::shared_ptr<ClientPort> port) {
auto server_session = ServerSession::Create(kernel, name + "_Server").Unwrap();
SharedPtr<ClientSession> client_session(new ClientSession(kernel));
std::shared_ptr<ClientSession> client_session = std::make_shared<ClientSession>(kernel);
client_session->name = name + "_Client";
std::shared_ptr<Session> parent(new Session);

@ -38,6 +38,9 @@ class Thread;
*/
class ServerSession final : public WaitObject {
public:
explicit ServerSession(KernelCore& kernel);
~ServerSession() override;
std::string GetTypeName() const override {
return "ServerSession";
}
@ -59,7 +62,7 @@ public:
return parent.get();
}
using SessionPair = std::pair<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
using SessionPair = std::pair<std::shared_ptr<ServerSession>, std::shared_ptr<ClientSession>>;
/**
* Creates a pair of ServerSession and an associated ClientSession.
@ -69,7 +72,7 @@ public:
* @return The created session tuple
*/
static SessionPair CreateSessionPair(KernelCore& kernel, const std::string& name = "Unknown",
SharedPtr<ClientPort> client_port = nullptr);
std::shared_ptr<ClientPort> client_port = nullptr);
/**
* Sets the HLE handler for the session. This handler will be called to service IPC requests
@ -85,7 +88,7 @@ public:
* @param thread Thread that initiated the request.
* @returns ResultCode from the operation.
*/
ResultCode HandleSyncRequest(SharedPtr<Thread> thread);
ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread);
bool ShouldWait(const Thread* thread) const override;
@ -118,9 +121,6 @@ public:
}
private:
explicit ServerSession(KernelCore& kernel);
~ServerSession() override;
/**
* Creates a server session. The server session can have an optional HLE handler,
* which will be invoked to handle the IPC requests that this session receives.
@ -128,8 +128,8 @@ private:
* @param name Optional name of the server session.
* @return The created server session
*/
static ResultVal<SharedPtr<ServerSession>> Create(KernelCore& kernel,
std::string name = "Unknown");
static ResultVal<std::shared_ptr<ServerSession>> Create(KernelCore& kernel,
std::string name = "Unknown");
/// Handles a SyncRequest to a domain, forwarding the request to the proper object or closing an
/// object handle.
@ -147,12 +147,12 @@ private:
/// List of threads that are pending a response after a sync request. This list is processed in
/// a LIFO manner, thus, the last request will be dispatched first.
/// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
std::vector<SharedPtr<Thread>> pending_requesting_threads;
std::vector<std::shared_ptr<Thread>> pending_requesting_threads;
/// Thread whose request is currently being handled. A request is considered "handled" when a
/// response is sent via svcReplyAndReceive.
/// TODO(Subv): Find a better name for this.
SharedPtr<Thread> currently_handling;
std::shared_ptr<Thread> currently_handling;
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};

@ -20,8 +20,8 @@ class ServerSession;
*/
class Session final {
public:
ClientSession* client = nullptr; ///< The client endpoint of the session.
ServerSession* server = nullptr; ///< The server endpoint of the session.
SharedPtr<ClientPort> port; ///< The port that this session is associated with (optional).
ClientSession* client = nullptr; ///< The client endpoint of the session.
ServerSession* server = nullptr; ///< The server endpoint of the session.
std::shared_ptr<ClientPort> port; ///< The port that this session is associated with (optional).
};
} // namespace Kernel

@ -15,11 +15,12 @@ namespace Kernel {
SharedMemory::SharedMemory(KernelCore& kernel) : Object{kernel} {}
SharedMemory::~SharedMemory() = default;
SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process, u64 size,
MemoryPermission permissions,
MemoryPermission other_permissions, VAddr address,
MemoryRegion region, std::string name) {
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
std::shared_ptr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process,
u64 size, MemoryPermission permissions,
MemoryPermission other_permissions,
VAddr address, MemoryRegion region,
std::string name) {
std::shared_ptr<SharedMemory> shared_memory = std::make_shared<SharedMemory>(kernel);
shared_memory->owner_process = owner_process;
shared_memory->name = std::move(name);
@ -58,10 +59,10 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_
return shared_memory;
}
SharedPtr<SharedMemory> SharedMemory::CreateForApplet(
std::shared_ptr<SharedMemory> SharedMemory::CreateForApplet(
KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset,
u64 size, MemoryPermission permissions, MemoryPermission other_permissions, std::string name) {
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
std::shared_ptr<SharedMemory> shared_memory = std::make_shared<SharedMemory>(kernel);
shared_memory->owner_process = nullptr;
shared_memory->name = std::move(name);

@ -33,6 +33,9 @@ enum class MemoryPermission : u32 {
class SharedMemory final : public Object {
public:
explicit SharedMemory(KernelCore& kernel);
~SharedMemory() override;
/**
* Creates a shared memory object.
* @param kernel The kernel instance to create a shared memory instance under.
@ -46,11 +49,12 @@ public:
* linear heap.
* @param name Optional object name, used for debugging purposes.
*/
static SharedPtr<SharedMemory> Create(KernelCore& kernel, Process* owner_process, u64 size,
MemoryPermission permissions,
MemoryPermission other_permissions, VAddr address = 0,
MemoryRegion region = MemoryRegion::BASE,
std::string name = "Unknown");
static std::shared_ptr<SharedMemory> Create(KernelCore& kernel, Process* owner_process,
u64 size, MemoryPermission permissions,
MemoryPermission other_permissions,
VAddr address = 0,
MemoryRegion region = MemoryRegion::BASE,
std::string name = "Unknown");
/**
* Creates a shared memory object from a block of memory managed by an HLE applet.
@ -63,7 +67,7 @@ public:
* block.
* @param name Optional object name, used for debugging purposes.
*/
static SharedPtr<SharedMemory> CreateForApplet(
static std::shared_ptr<SharedMemory> CreateForApplet(
KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset,
u64 size, MemoryPermission permissions, MemoryPermission other_permissions,
std::string name = "Unknown Applet");
@ -130,9 +134,6 @@ public:
const u8* GetPointer(std::size_t offset = 0) const;
private:
explicit SharedMemory(KernelCore& kernel);
~SharedMemory() override;
/// Backing memory for this shared memory block.
std::shared_ptr<PhysicalMemory> backing_block;
/// Offset into the backing block for this shared memory.

@ -359,7 +359,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
auto client_port = it->second;
SharedPtr<ClientSession> client_session;
std::shared_ptr<ClientSession> client_session;
CASCADE_RESULT(client_session, client_port->Connect());
// Return the client session
@ -371,7 +371,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
SharedPtr<ClientSession> session = handle_table.Get<ClientSession>(handle);
std::shared_ptr<ClientSession> session = handle_table.Get<ClientSession>(handle);
if (!session) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@ -391,7 +391,7 @@ static ResultCode GetThreadId(Core::System& system, u64* thread_id, Handle threa
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", thread_handle);
return ERR_INVALID_HANDLE;
@ -406,13 +406,13 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Process> process = handle_table.Get<Process>(handle);
const std::shared_ptr<Process> process = handle_table.Get<Process>(handle);
if (process) {
*process_id = process->GetProcessID();
return RESULT_SUCCESS;
}
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle);
if (thread) {
const Process* const owner_process = thread->GetOwnerProcess();
if (!owner_process) {
@ -431,8 +431,8 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
}
/// Default thread wakeup callback for WaitSynchronization
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, std::size_t index) {
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<WaitObject> object, std::size_t index) {
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
if (reason == ThreadWakeupReason::Timeout) {
@ -512,7 +512,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
}
for (auto& object : objects) {
object->AddWaitingThread(thread);
object->AddWaitingThread(SharedFrom(thread));
}
thread->SetWaitObjects(std::move(objects));
@ -532,7 +532,7 @@ static ResultCode CancelSynchronization(Core::System& system, Handle thread_hand
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
@ -941,7 +941,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
const auto& core_timing = system.CoreTiming();
const auto& scheduler = system.CurrentScheduler();
const auto* const current_thread = scheduler.GetCurrentThread();
const bool same_thread = current_thread == thread;
const bool same_thread = current_thread == thread.get();
const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTicks();
u64 out_ticks = 0;
@ -1051,7 +1051,7 @@ static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 act
}
const auto* current_process = system.Kernel().CurrentProcess();
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@ -1067,7 +1067,7 @@ static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 act
return ERR_INVALID_HANDLE;
}
if (thread == system.CurrentScheduler().GetCurrentThread()) {
if (thread.get() == system.CurrentScheduler().GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
}
@ -1083,7 +1083,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H
LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle);
const auto* current_process = system.Kernel().CurrentProcess();
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@ -1099,7 +1099,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H
return ERR_INVALID_HANDLE;
}
if (thread == system.CurrentScheduler().GetCurrentThread()) {
if (thread.get() == system.CurrentScheduler().GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
}
@ -1124,7 +1124,7 @@ static ResultCode GetThreadPriority(Core::System& system, u32* priority, Handle
LOG_TRACE(Kernel_SVC, "called");
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@ -1148,7 +1148,7 @@ static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 pri
const auto* const current_process = system.Kernel().CurrentProcess();
SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@ -1268,7 +1268,7 @@ static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_add
VAddr address) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
std::shared_ptr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
process_handle);
@ -1496,7 +1496,7 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
}
auto& kernel = system.Kernel();
CASCADE_RESULT(SharedPtr<Thread> thread,
CASCADE_RESULT(std::shared_ptr<Thread> thread,
Thread::Create(kernel, "", entry_point, priority, arg, processor_id, stack_top,
*current_process));
@ -1522,7 +1522,7 @@ static ResultCode StartThread(Core::System& system, Handle thread_handle) {
LOG_DEBUG(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
@ -1546,7 +1546,7 @@ static void ExitThread(Core::System& system) {
auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->Stop();
system.GlobalScheduler().RemoveThread(current_thread);
system.GlobalScheduler().RemoveThread(SharedFrom(current_thread));
system.PrepareReschedule();
}
@ -1618,7 +1618,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
auto* const current_process = system.Kernel().CurrentProcess();
const auto& handle_table = current_process->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
const auto release_result = current_process->GetMutex().Release(mutex_addr);
@ -1626,13 +1626,13 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
return release_result;
}
SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetCondVarWaitAddress(condition_variable_addr);
current_thread->SetMutexWaitAddress(mutex_addr);
current_thread->SetWaitHandle(thread_handle);
current_thread->SetStatus(ThreadStatus::WaitCondVar);
current_thread->InvalidateWakeupCallback();
current_process->InsertConditionVariableThread(current_thread);
current_process->InsertConditionVariableThread(SharedFrom(current_thread));
current_thread->WakeAfterDelay(nano_seconds);
@ -1652,7 +1652,7 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
// Retrieve a list of all threads that are waiting for this condition variable.
auto* const current_process = system.Kernel().CurrentProcess();
std::vector<SharedPtr<Thread>> waiting_threads =
std::vector<std::shared_ptr<Thread>> waiting_threads =
current_process->GetConditionVariableThreads(condition_variable_addr);
// Only process up to 'target' threads, unless 'target' is less equal 0, in which case process
@ -1969,7 +1969,7 @@ static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle,
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
@ -2028,7 +2028,7 @@ static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle,
}
const auto& handle_table = current_process->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);

@ -50,7 +50,7 @@ void Thread::Stop() {
// Clean up any dangling references in objects that this thread was waiting for
for (auto& wait_object : wait_objects) {
wait_object->RemoveWaitingThread(this);
wait_object->RemoveWaitingThread(SharedFrom(this));
}
wait_objects.clear();
@ -147,9 +147,10 @@ static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAdd
context.fpcr = 0x03C00000;
}
ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point,
u32 priority, u64 arg, s32 processor_id,
VAddr stack_top, Process& owner_process) {
ResultVal<std::shared_ptr<Thread>> Thread::Create(KernelCore& kernel, std::string name,
VAddr entry_point, u32 priority, u64 arg,
s32 processor_id, VAddr stack_top,
Process& owner_process) {
// Check if priority is in ranged. Lowest priority -> highest priority id.
if (priority > THREADPRIO_LOWEST) {
LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
@ -168,7 +169,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
}
auto& system = Core::System::GetInstance();
SharedPtr<Thread> thread(new Thread(kernel));
std::shared_ptr<Thread> thread = std::make_shared<Thread>(kernel);
thread->thread_id = kernel.CreateNewThreadID();
thread->status = ThreadStatus::Dormant;
@ -197,7 +198,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
// to initialize the context
ResetThreadContext(thread->context, stack_top, entry_point, arg);
return MakeResult<SharedPtr<Thread>>(std::move(thread));
return MakeResult<std::shared_ptr<Thread>>(std::move(thread));
}
void Thread::SetPriority(u32 priority) {
@ -215,7 +216,7 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
context.cpu_registers[1] = output;
}
s32 Thread::GetWaitObjectIndex(const WaitObject* object) const {
s32 Thread::GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const {
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
@ -255,8 +256,8 @@ void Thread::SetStatus(ThreadStatus new_status) {
status = new_status;
}
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
if (thread->lock_owner == this) {
void Thread::AddMutexWaiter(std::shared_ptr<Thread> thread) {
if (thread->lock_owner.get() == this) {
// If the thread is already waiting for this thread to release the mutex, ensure that the
// waiters list is consistent and return without doing anything.
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
@ -276,13 +277,13 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
wait_mutex_threads.begin(), wait_mutex_threads.end(),
[&thread](const auto& entry) { return entry->GetPriority() > thread->GetPriority(); });
wait_mutex_threads.insert(insertion_point, thread);
thread->lock_owner = this;
thread->lock_owner = SharedFrom(this);
UpdatePriority();
}
void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
ASSERT(thread->lock_owner == this);
void Thread::RemoveMutexWaiter(std::shared_ptr<Thread> thread) {
ASSERT(thread->lock_owner.get() == this);
// Ensure that the thread is in the list of mutex waiters
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
@ -310,13 +311,13 @@ void Thread::UpdatePriority() {
}
if (GetStatus() == ThreadStatus::WaitCondVar) {
owner_process->RemoveConditionVariableThread(this);
owner_process->RemoveConditionVariableThread(SharedFrom(this));
}
SetCurrentPriority(new_priority);
if (GetStatus() == ThreadStatus::WaitCondVar) {
owner_process->InsertConditionVariableThread(this);
owner_process->InsertConditionVariableThread(SharedFrom(this));
}
if (!lock_owner) {
@ -325,8 +326,8 @@ void Thread::UpdatePriority() {
// Ensure that the thread is within the correct location in the waiting list.
auto old_owner = lock_owner;
lock_owner->RemoveMutexWaiter(this);
old_owner->AddMutexWaiter(this);
lock_owner->RemoveMutexWaiter(SharedFrom(this));
old_owner->AddMutexWaiter(SharedFrom(this));
// Recursively update the priority of the thread that depends on the priority of this one.
lock_owner->UpdatePriority();
@ -339,11 +340,11 @@ void Thread::ChangeCore(u32 core, u64 mask) {
bool Thread::AllWaitObjectsReady() const {
return std::none_of(
wait_objects.begin(), wait_objects.end(),
[this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); });
[this](const std::shared_ptr<WaitObject>& object) { return object->ShouldWait(this); });
}
bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, std::size_t index) {
bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<WaitObject> object, std::size_t index) {
ASSERT(wakeup_callback);
return wakeup_callback(reason, std::move(thread), std::move(object), index);
}

@ -97,14 +97,18 @@ enum class ThreadSchedMasks : u32 {
class Thread final : public WaitObject {
public:
using MutexWaitingThreads = std::vector<SharedPtr<Thread>>;
explicit Thread(KernelCore& kernel);
~Thread() override;
using MutexWaitingThreads = std::vector<std::shared_ptr<Thread>>;
using ThreadContext = Core::ARM_Interface::ThreadContext;
using ThreadWaitObjects = std::vector<SharedPtr<WaitObject>>;
using ThreadWaitObjects = std::vector<std::shared_ptr<WaitObject>>;
using WakeupCallback = std::function<bool(ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, std::size_t index)>;
using WakeupCallback =
std::function<bool(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<WaitObject> object, std::size_t index)>;
/**
* Creates and returns a new thread. The new thread is immediately scheduled
@ -118,10 +122,10 @@ public:
* @param owner_process The parent process for the thread
* @return A shared pointer to the newly created thread
*/
static ResultVal<SharedPtr<Thread>> Create(KernelCore& kernel, std::string name,
VAddr entry_point, u32 priority, u64 arg,
s32 processor_id, VAddr stack_top,
Process& owner_process);
static ResultVal<std::shared_ptr<Thread>> Create(KernelCore& kernel, std::string name,
VAddr entry_point, u32 priority, u64 arg,
s32 processor_id, VAddr stack_top,
Process& owner_process);
std::string GetName() const override {
return name;
@ -166,10 +170,10 @@ public:
void SetPriority(u32 priority);
/// Adds a thread to the list of threads that are waiting for a lock held by this thread.
void AddMutexWaiter(SharedPtr<Thread> thread);
void AddMutexWaiter(std::shared_ptr<Thread> thread);
/// Removes a thread from the list of threads that are waiting for a lock held by this thread.
void RemoveMutexWaiter(SharedPtr<Thread> thread);
void RemoveMutexWaiter(std::shared_ptr<Thread> thread);
/// Recalculates the current priority taking into account priority inheritance.
void UpdatePriority();
@ -229,7 +233,7 @@ public:
*
* @param object Object to query the index of.
*/
s32 GetWaitObjectIndex(const WaitObject* object) const;
s32 GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const;
/**
* Stops a thread, invalidating it from further use
@ -320,7 +324,7 @@ public:
void ClearWaitObjects() {
for (const auto& waiting_object : wait_objects) {
waiting_object->RemoveWaitingThread(this);
waiting_object->RemoveWaitingThread(SharedFrom(this));
}
wait_objects.clear();
}
@ -336,7 +340,7 @@ public:
return lock_owner.get();
}
void SetLockOwner(SharedPtr<Thread> owner) {
void SetLockOwner(std::shared_ptr<Thread> owner) {
lock_owner = std::move(owner);
}
@ -390,8 +394,8 @@ public:
* @pre A valid wakeup callback has been set. Violating this precondition
* will cause an assertion to trigger.
*/
bool InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, std::size_t index);
bool InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<WaitObject> object, std::size_t index);
u32 GetIdealCore() const {
return ideal_core;
@ -449,9 +453,6 @@ public:
}
private:
explicit Thread(KernelCore& kernel);
~Thread() override;
void SetSchedulingStatus(ThreadSchedStatus new_status);
void SetCurrentPriority(u32 new_priority);
ResultCode SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask);
@ -499,7 +500,7 @@ private:
MutexWaitingThreads wait_mutex_threads;
/// Thread that owns the lock that this thread is waiting for.
SharedPtr<Thread> lock_owner;
std::shared_ptr<Thread> lock_owner;
/// If waiting on a ConditionVariable, this is the ConditionVariable address
VAddr condvar_wait_address = 0;

@ -14,9 +14,9 @@ namespace Kernel {
TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {}
TransferMemory::~TransferMemory() = default;
SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address, u64 size,
MemoryPermission permissions) {
SharedPtr<TransferMemory> transfer_memory{new TransferMemory(kernel)};
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address,
u64 size, MemoryPermission permissions) {
std::shared_ptr<TransferMemory> transfer_memory{std::make_shared<TransferMemory>(kernel)};
transfer_memory->base_address = base_address;
transfer_memory->memory_size = size;

@ -27,10 +27,13 @@ enum class MemoryPermission : u32;
///
class TransferMemory final : public Object {
public:
explicit TransferMemory(KernelCore& kernel);
~TransferMemory() override;
static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
static SharedPtr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
MemoryPermission permissions);
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
MemoryPermission permissions);
TransferMemory(const TransferMemory&) = delete;
TransferMemory& operator=(const TransferMemory&) = delete;
@ -79,9 +82,6 @@ public:
ResultCode UnmapMemory(VAddr address, u64 size);
private:
explicit TransferMemory(KernelCore& kernel);
~TransferMemory() override;
/// Memory block backing this instance.
std::shared_ptr<PhysicalMemory> backing_block;

@ -18,13 +18,13 @@ namespace Kernel {
WaitObject::WaitObject(KernelCore& kernel) : Object{kernel} {}
WaitObject::~WaitObject() = default;
void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
void WaitObject::AddWaitingThread(std::shared_ptr<Thread> thread) {
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
if (itr == waiting_threads.end())
waiting_threads.push_back(std::move(thread));
}
void WaitObject::RemoveWaitingThread(Thread* thread) {
void WaitObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) {
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
// If a thread passed multiple handles to the same object,
// the kernel might attempt to remove the thread from the object's
@ -33,7 +33,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
waiting_threads.erase(itr);
}
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
Thread* candidate = nullptr;
u32 candidate_priority = THREADPRIO_LOWEST + 1;
@ -64,10 +64,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
}
}
return candidate;
return SharedFrom(candidate);
}
void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
ASSERT(!ShouldWait(thread.get()));
if (!thread) {
@ -83,7 +83,7 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
Acquire(thread.get());
}
const std::size_t index = thread->GetWaitObjectIndex(this);
const std::size_t index = thread->GetWaitObjectIndex(SharedFrom(this));
thread->ClearWaitObjects();
@ -91,7 +91,8 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
bool resume = true;
if (thread->HasWakeupCallback()) {
resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, this, index);
resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, SharedFrom(this),
index);
}
if (resume) {
thread->ResumeFromWait();
@ -105,7 +106,7 @@ void WaitObject::WakeupAllWaitingThreads() {
}
}
const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const {
const std::vector<std::shared_ptr<Thread>>& WaitObject::GetWaitingThreads() const {
return waiting_threads;
}

@ -33,13 +33,13 @@ public:
* Add a thread to wait on this object
* @param thread Pointer to thread to add
*/
void AddWaitingThread(SharedPtr<Thread> thread);
void AddWaitingThread(std::shared_ptr<Thread> thread);
/**
* Removes a thread from waiting on this object (e.g. if it was resumed already)
* @param thread Pointer to thread to remove
*/
void RemoveWaitingThread(Thread* thread);
void RemoveWaitingThread(std::shared_ptr<Thread> thread);
/**
* Wake up all threads waiting on this object that can be awoken, in priority order,
@ -51,24 +51,24 @@ public:
* Wakes up a single thread waiting on this object.
* @param thread Thread that is waiting on this object to wakeup.
*/
void WakeupWaitingThread(SharedPtr<Thread> thread);
void WakeupWaitingThread(std::shared_ptr<Thread> thread);
/// Obtains the highest priority thread that is ready to run from this object's waiting list.
SharedPtr<Thread> GetHighestPriorityReadyThread() const;
std::shared_ptr<Thread> GetHighestPriorityReadyThread() const;
/// Get a const reference to the waiting threads list for debug use
const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
const std::vector<std::shared_ptr<Thread>>& GetWaitingThreads() const;
private:
/// Threads waiting for this object to become available
std::vector<SharedPtr<Thread>> waiting_threads;
std::vector<std::shared_ptr<Thread>> waiting_threads;
};
// Specialization of DynamicObjectCast for WaitObjects
template <>
inline SharedPtr<WaitObject> DynamicObjectCast<WaitObject>(SharedPtr<Object> object) {
inline std::shared_ptr<WaitObject> DynamicObjectCast<WaitObject>(std::shared_ptr<Object> object) {
if (object != nullptr && object->IsWaitable()) {
return boost::static_pointer_cast<WaitObject>(object);
return std::static_pointer_cast<WaitObject>(object);
}
return nullptr;
}

@ -16,8 +16,8 @@ WritableEvent::WritableEvent(KernelCore& kernel) : Object{kernel} {}
WritableEvent::~WritableEvent() = default;
EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) {
SharedPtr<WritableEvent> writable_event(new WritableEvent(kernel));
SharedPtr<ReadableEvent> readable_event(new ReadableEvent(kernel));
std::shared_ptr<WritableEvent> writable_event(new WritableEvent(kernel));
std::shared_ptr<ReadableEvent> readable_event(new ReadableEvent(kernel));
writable_event->name = name + ":Writable";
writable_event->readable = readable_event;
@ -27,7 +27,7 @@ EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) {
return {std::move(readable_event), std::move(writable_event)};
}
SharedPtr<ReadableEvent> WritableEvent::GetReadableEvent() const {
std::shared_ptr<ReadableEvent> WritableEvent::GetReadableEvent() const {
return readable;
}

@ -13,8 +13,8 @@ class ReadableEvent;
class WritableEvent;
struct EventPair {
SharedPtr<ReadableEvent> readable;
SharedPtr<WritableEvent> writable;
std::shared_ptr<ReadableEvent> readable;
std::shared_ptr<WritableEvent> writable;
};
class WritableEvent final : public Object {
@ -40,7 +40,7 @@ public:
return HANDLE_TYPE;
}
SharedPtr<ReadableEvent> GetReadableEvent() const;
std::shared_ptr<ReadableEvent> GetReadableEvent() const;
void Signal();
void Clear();
@ -49,7 +49,7 @@ public:
private:
explicit WritableEvent(KernelCore& kernel);
SharedPtr<ReadableEvent> readable;
std::shared_ptr<ReadableEvent> readable;
std::string name; ///< Name of event (optional)
};

@ -531,12 +531,11 @@ AppletMessageQueue::AppletMessageQueue(Kernel::KernelCore& kernel) {
AppletMessageQueue::~AppletMessageQueue() = default;
const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetMesssageRecieveEvent()
const {
const std::shared_ptr<Kernel::ReadableEvent>& AppletMessageQueue::GetMesssageRecieveEvent() const {
return on_new_message.readable;
}
const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetOperationModeChangedEvent()
const std::shared_ptr<Kernel::ReadableEvent>& AppletMessageQueue::GetOperationModeChangedEvent()
const {
return on_operation_mode_changed.readable;
}

@ -54,8 +54,8 @@ public:
explicit AppletMessageQueue(Kernel::KernelCore& kernel);
~AppletMessageQueue();
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const;
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetOperationModeChangedEvent() const;
const std::shared_ptr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const;
const std::shared_ptr<Kernel::ReadableEvent>& GetOperationModeChangedEvent() const;
void PushMessage(AppletMessage msg);
AppletMessage PopMessage();
std::size_t GetMessageCount() const;

@ -108,15 +108,15 @@ void AppletDataBroker::SignalStateChanged() const {
state_changed_event.writable->Signal();
}
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetNormalDataEvent() const {
std::shared_ptr<Kernel::ReadableEvent> AppletDataBroker::GetNormalDataEvent() const {
return pop_out_data_event.readable;
}
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetInteractiveDataEvent() const {
std::shared_ptr<Kernel::ReadableEvent> AppletDataBroker::GetInteractiveDataEvent() const {
return pop_interactive_out_data_event.readable;
}
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent() const {
std::shared_ptr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent() const {
return state_changed_event.readable;
}

@ -86,9 +86,9 @@ public:
void SignalStateChanged() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetNormalDataEvent() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetInteractiveDataEvent() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetStateChangedEvent() const;
std::shared_ptr<Kernel::ReadableEvent> GetNormalDataEvent() const;
std::shared_ptr<Kernel::ReadableEvent> GetInteractiveDataEvent() const;
std::shared_ptr<Kernel::ReadableEvent> GetStateChangedEvent() const;
private:
// Queues are named from applet's perspective

@ -16,7 +16,7 @@ ProgressServiceBackend::ProgressServiceBackend(Kernel::KernelCore& kernel,
kernel, std::string("ProgressServiceBackend:UpdateEvent:").append(event_name));
}
Kernel::SharedPtr<Kernel::ReadableEvent> ProgressServiceBackend::GetEvent() const {
std::shared_ptr<Kernel::ReadableEvent> ProgressServiceBackend::GetEvent() const {
return event.readable;
}

@ -98,7 +98,7 @@ public:
private:
explicit ProgressServiceBackend(Kernel::KernelCore& kernel, std::string_view event_name);
Kernel::SharedPtr<Kernel::ReadableEvent> GetEvent() const;
std::shared_ptr<Kernel::ReadableEvent> GetEvent() const;
DeliveryCacheProgressImpl& GetImpl();
void SignalUpdate() const;

@ -87,7 +87,7 @@ struct DeliveryCacheDirectoryEntry {
class IDeliveryCacheProgressService final : public ServiceFramework<IDeliveryCacheProgressService> {
public:
IDeliveryCacheProgressService(Kernel::SharedPtr<Kernel::ReadableEvent> event,
IDeliveryCacheProgressService(std::shared_ptr<Kernel::ReadableEvent> event,
const DeliveryCacheProgressImpl& impl)
: ServiceFramework{"IDeliveryCacheProgressService"}, event(std::move(event)), impl(impl) {
// clang-format off
@ -118,7 +118,7 @@ private:
rb.Push(RESULT_SUCCESS);
}
Kernel::SharedPtr<Kernel::ReadableEvent> event;
std::shared_ptr<Kernel::ReadableEvent> event;
const DeliveryCacheProgressImpl& impl;
};

@ -501,8 +501,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
last_processed_vibration = vibrations.back();
}
Kernel::SharedPtr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(
u32 npad_id) const {
std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const {
// TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
// be signalled at least once, and signaled after a new controller is connected?
const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)];

@ -109,7 +109,7 @@ public:
void VibrateController(const std::vector<u32>& controller_ids,
const std::vector<Vibration>& vibrations);
Kernel::SharedPtr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const;
std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const;
Vibration GetLastVibration() const;
void AddNewController(NPadControllerType controller);

@ -67,7 +67,7 @@ private:
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
void UpdateControllers(u64 userdata, s64 cycles_late);
Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
std::shared_ptr<Kernel::SharedMemory> shared_mem;
Core::Timing::EventType* pad_update_event;
Core::System& system;

@ -37,7 +37,7 @@ private:
void RunIrLedProcessor(Kernel::HLERequestContext& ctx);
void StopImageProcessorAsync(Kernel::HLERequestContext& ctx);
void ActivateIrsensorWithFunctionLevel(Kernel::HLERequestContext& ctx);
Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
std::shared_ptr<Kernel::SharedMemory> shared_mem;
const u32 device_handle{0xABCD};
Core::System& system;
};

@ -342,7 +342,7 @@ bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
return true;
}
const Kernel::SharedPtr<Kernel::ReadableEvent>& Module::Interface::GetNFCEvent() const {
const std::shared_ptr<Kernel::ReadableEvent>& Module::Interface::GetNFCEvent() const {
return nfc_tag_load.readable;
}

@ -34,7 +34,7 @@ public:
void CreateUserInterface(Kernel::HLERequestContext& ctx);
bool LoadAmiibo(const std::vector<u8>& buffer);
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetNFCEvent() const;
const std::shared_ptr<Kernel::ReadableEvent>& GetNFCEvent() const;
const AmiiboFile& GetAmiiboBuffer() const;
private:

@ -141,7 +141,7 @@ struct PL_U::Impl {
}
/// Handle to shared memory region designated for a shared font
Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem;
std::shared_ptr<Kernel::SharedMemory> shared_font_mem;
/// Backing memory for the shared font data
std::shared_ptr<Kernel::PhysicalMemory> shared_font;

@ -61,7 +61,7 @@ void NVDRV::IoctlBase(Kernel::HLERequestContext& ctx, IoctlVersion version) {
if (ctrl.must_delay) {
ctrl.fresh_call = false;
ctx.SleepClientThread("NVServices::DelayedResponse", ctrl.timeout,
[=](Kernel::SharedPtr<Kernel::Thread> thread,
[=](std::shared_ptr<Kernel::Thread> thread,
Kernel::HLERequestContext& ctx,
Kernel::ThreadWakeupReason reason) {
IoctlCtrl ctrl2{ctrl};

@ -100,11 +100,11 @@ void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) {
}
}
Kernel::SharedPtr<Kernel::ReadableEvent> Module::GetEvent(const u32 event_id) const {
std::shared_ptr<Kernel::ReadableEvent> Module::GetEvent(const u32 event_id) const {
return events_interface.events[event_id].readable;
}
Kernel::SharedPtr<Kernel::WritableEvent> Module::GetEventWriteable(const u32 event_id) const {
std::shared_ptr<Kernel::WritableEvent> Module::GetEventWriteable(const u32 event_id) const {
return events_interface.events[event_id].writable;
}

@ -114,9 +114,9 @@ public:
void SignalSyncpt(const u32 syncpoint_id, const u32 value);
Kernel::SharedPtr<Kernel::ReadableEvent> GetEvent(u32 event_id) const;
std::shared_ptr<Kernel::ReadableEvent> GetEvent(u32 event_id) const;
Kernel::SharedPtr<Kernel::WritableEvent> GetEventWriteable(u32 event_id) const;
std::shared_ptr<Kernel::WritableEvent> GetEventWriteable(u32 event_id) const;
private:
/// Id to use for the next open file descriptor.

@ -117,11 +117,11 @@ u32 BufferQueue::Query(QueryType type) {
return 0;
}
Kernel::SharedPtr<Kernel::WritableEvent> BufferQueue::GetWritableBufferWaitEvent() const {
std::shared_ptr<Kernel::WritableEvent> BufferQueue::GetWritableBufferWaitEvent() const {
return buffer_wait_event.writable;
}
Kernel::SharedPtr<Kernel::ReadableEvent> BufferQueue::GetBufferWaitEvent() const {
std::shared_ptr<Kernel::ReadableEvent> BufferQueue::GetBufferWaitEvent() const {
return buffer_wait_event.readable;
}

@ -93,9 +93,9 @@ public:
return id;
}
Kernel::SharedPtr<Kernel::WritableEvent> GetWritableBufferWaitEvent() const;
std::shared_ptr<Kernel::WritableEvent> GetWritableBufferWaitEvent() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetBufferWaitEvent() const;
std::shared_ptr<Kernel::ReadableEvent> GetBufferWaitEvent() const;
private:
u32 id;

@ -98,7 +98,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co
return layer->GetBufferQueue().GetId();
}
Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const {
std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const {
auto* const display = FindDisplay(display_id);
if (display == nullptr) {

@ -62,7 +62,7 @@ public:
/// Gets the vsync event for the specified display.
///
/// If an invalid display ID is provided, then nullptr is returned.
Kernel::SharedPtr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;
std::shared_ptr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;
/// Obtains a buffer queue identified by the ID.
BufferQueue& FindBufferQueue(u32 id);

@ -16,9 +16,9 @@ constexpr ResultCode ERROR_PROCESS_NOT_FOUND{ErrorModule::PM, 1};
constexpr u64 NO_PROCESS_FOUND_PID{0};
std::optional<Kernel::SharedPtr<Kernel::Process>> SearchProcessList(
const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list,
std::function<bool(const Kernel::SharedPtr<Kernel::Process>&)> predicate) {
std::optional<std::shared_ptr<Kernel::Process>> SearchProcessList(
const std::vector<std::shared_ptr<Kernel::Process>>& process_list,
std::function<bool(const std::shared_ptr<Kernel::Process>&)> predicate) {
const auto iter = std::find_if(process_list.begin(), process_list.end(), predicate);
if (iter == process_list.end()) {
@ -29,7 +29,7 @@ std::optional<Kernel::SharedPtr<Kernel::Process>> SearchProcessList(
}
void GetApplicationPidGeneric(Kernel::HLERequestContext& ctx,
const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list) {
const std::vector<std::shared_ptr<Kernel::Process>>& process_list) {
const auto process = SearchProcessList(process_list, [](const auto& process) {
return process->GetProcessID() == Kernel::Process::ProcessIDMin;
});
@ -124,7 +124,7 @@ private:
class Info final : public ServiceFramework<Info> {
public:
explicit Info(const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list)
explicit Info(const std::vector<std::shared_ptr<Kernel::Process>>& process_list)
: ServiceFramework{"pm:info"}, process_list(process_list) {
static const FunctionInfo functions[] = {
{0, &Info::GetTitleId, "GetTitleId"},
@ -154,7 +154,7 @@ private:
rb.Push((*process)->GetTitleID());
}
const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list;
const std::vector<std::shared_ptr<Kernel::Process>>& process_list;
};
class Shell final : public ServiceFramework<Shell> {

@ -116,7 +116,7 @@ void ServiceFrameworkBase::InstallAsNamedPort() {
port_installed = true;
}
Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
std::shared_ptr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
ASSERT(!port_installed);
auto& kernel = Core::System::GetInstance().Kernel();

@ -65,7 +65,7 @@ public:
/// Creates a port pair and registers it on the kernel's global port registry.
void InstallAsNamedPort();
/// Creates and returns an unregistered port for the service.
Kernel::SharedPtr<Kernel::ClientPort> CreatePort();
std::shared_ptr<Kernel::ClientPort> CreatePort();
void InvokeRequest(Kernel::HLERequestContext& ctx);

@ -30,7 +30,7 @@ void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(RESULT_SUCCESS);
Kernel::SharedPtr<Kernel::ClientSession> session{ctx.Session()->GetParent()->client};
std::shared_ptr<Kernel::ClientSession> session{ctx.Session()->GetParent()->client};
rb.PushMoveObjects(session);
LOG_DEBUG(Service, "session={}", session->GetObjectId());

@ -45,7 +45,7 @@ void ServiceManager::InstallInterfaces(std::shared_ptr<ServiceManager> self) {
self->controller_interface = std::make_unique<Controller>();
}
ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService(
ResultVal<std::shared_ptr<Kernel::ServerPort>> ServiceManager::RegisterService(
std::string name, unsigned int max_sessions) {
CASCADE_CODE(ValidateServiceName(name));
@ -72,7 +72,7 @@ ResultCode ServiceManager::UnregisterService(const std::string& name) {
return RESULT_SUCCESS;
}
ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort(
ResultVal<std::shared_ptr<Kernel::ClientPort>> ServiceManager::GetServicePort(
const std::string& name) {
CASCADE_CODE(ValidateServiceName(name));
@ -84,7 +84,7 @@ ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort(
return MakeResult(it->second);
}
ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ServiceManager::ConnectToService(
ResultVal<std::shared_ptr<Kernel::ClientSession>> ServiceManager::ConnectToService(
const std::string& name) {
CASCADE_RESULT(auto client_port, GetServicePort(name));

@ -48,11 +48,11 @@ public:
ServiceManager();
~ServiceManager();
ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> RegisterService(std::string name,
unsigned int max_sessions);
ResultVal<std::shared_ptr<Kernel::ServerPort>> RegisterService(std::string name,
unsigned int max_sessions);
ResultCode UnregisterService(const std::string& name);
ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> GetServicePort(const std::string& name);
ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ConnectToService(const std::string& name);
ResultVal<std::shared_ptr<Kernel::ClientPort>> GetServicePort(const std::string& name);
ResultVal<std::shared_ptr<Kernel::ClientSession>> ConnectToService(const std::string& name);
template <typename T>
std::shared_ptr<T> GetService(const std::string& service_name) const {
@ -77,7 +77,7 @@ private:
std::unique_ptr<Controller> controller_interface;
/// Map of registered services, retrieved using GetServicePort or ConnectToService.
std::unordered_map<std::string, Kernel::SharedPtr<Kernel::ClientPort>> registered_services;
std::unordered_map<std::string, std::shared_ptr<Kernel::ClientPort>> registered_services;
};
} // namespace Service::SM

@ -21,7 +21,7 @@ SharedMemory::SharedMemory(Core::System& system) : system(system) {
SharedMemory::~SharedMemory() = default;
Kernel::SharedPtr<Kernel::SharedMemory> SharedMemory::GetSharedMemoryHolder() const {
std::shared_ptr<Kernel::SharedMemory> SharedMemory::GetSharedMemoryHolder() const {
return shared_memory_holder;
}

@ -15,7 +15,7 @@ public:
~SharedMemory();
// Return the shared memory handle
Kernel::SharedPtr<Kernel::SharedMemory> GetSharedMemoryHolder() const;
std::shared_ptr<Kernel::SharedMemory> GetSharedMemoryHolder() const;
// Set memory barriers in shared memory and update them
void SetStandardSteadyClockTimepoint(const SteadyClockTimePoint& timepoint);
@ -66,7 +66,7 @@ public:
static_assert(sizeof(Format) == 0xd8, "Format is an invalid size");
private:
Kernel::SharedPtr<Kernel::SharedMemory> shared_memory_holder{};
std::shared_ptr<Kernel::SharedMemory> shared_memory_holder{};
Core::System& system;
Format shared_memory_format{};
};

@ -31,7 +31,7 @@ const Layer& Display::GetLayer(std::size_t index) const {
return layers.at(index);
}
Kernel::SharedPtr<Kernel::ReadableEvent> Display::GetVSyncEvent() const {
std::shared_ptr<Kernel::ReadableEvent> Display::GetVSyncEvent() const {
return vsync_event.readable;
}

@ -57,7 +57,7 @@ public:
const Layer& GetLayer(std::size_t index) const;
/// Gets the readable vsync event.
Kernel::SharedPtr<Kernel::ReadableEvent> GetVSyncEvent() const;
std::shared_ptr<Kernel::ReadableEvent> GetVSyncEvent() const;
/// Signals the internal vsync event.
void SignalVSyncEvent();

@ -542,7 +542,7 @@ private:
// Wait the current thread until a buffer becomes available
ctx.SleepClientThread(
"IHOSBinderDriver::DequeueBuffer", UINT64_MAX,
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
[=](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
Kernel::ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available
auto& buffer_queue = nv_flinger->FindBufferQueue(id);

@ -57,7 +57,7 @@ std::size_t WaitTreeItem::Row() const {
std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
std::vector<std::unique_ptr<WaitTreeThread>> item_list;
std::size_t row = 0;
auto add_threads = [&](const std::vector<Kernel::SharedPtr<Kernel::Thread>>& threads) {
auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::Thread>>& threads) {
for (std::size_t i = 0; i < threads.size(); ++i) {
item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
item_list.back()->row = row;
@ -172,8 +172,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() con
return list;
}
WaitTreeObjectList::WaitTreeObjectList(
const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all)
WaitTreeObjectList::WaitTreeObjectList(const std::vector<std::shared_ptr<Kernel::WaitObject>>& list,
bool w_all)
: object_list(list), wait_all(w_all) {}
WaitTreeObjectList::~WaitTreeObjectList() = default;
@ -325,7 +325,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {}
WaitTreeEvent::~WaitTreeEvent() = default;
WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
WaitTreeThreadList::WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list)
: thread_list(list) {}
WaitTreeThreadList::~WaitTreeThreadList() = default;

@ -83,7 +83,7 @@ private:
VAddr mutex_address;
u32 mutex_value;
Kernel::Handle owner_handle;
Kernel::SharedPtr<Kernel::Thread> owner;
std::shared_ptr<Kernel::Thread> owner;
};
class WaitTreeCallstack : public WaitTreeExpandableItem {
@ -116,15 +116,14 @@ protected:
class WaitTreeObjectList : public WaitTreeExpandableItem {
Q_OBJECT
public:
WaitTreeObjectList(const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list,
bool wait_all);
WaitTreeObjectList(const std::vector<std::shared_ptr<Kernel::WaitObject>>& list, bool wait_all);
~WaitTreeObjectList() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& object_list;
const std::vector<std::shared_ptr<Kernel::WaitObject>>& object_list;
bool wait_all;
};
@ -149,14 +148,14 @@ public:
class WaitTreeThreadList : public WaitTreeExpandableItem {
Q_OBJECT
public:
explicit WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list);
explicit WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list);
~WaitTreeThreadList() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
const std::vector<Kernel::SharedPtr<Kernel::Thread>>& thread_list;
const std::vector<std::shared_ptr<Kernel::Thread>>& thread_list;
};
class WaitTreeModel : public QAbstractItemModel {