From 951c61aeaaee4dfc343f147a7635ce51e935d167 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Fri, 31 Dec 2021 18:21:57 -0500 Subject: [PATCH] texture_cache/util: Fix s32 overflow when resolving overlaps --- src/video_core/texture_cache/util.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index 7bd31b2111..d8e19cb2fe 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -364,14 +364,14 @@ template [[nodiscard]] std::optional ResolveOverlapRightAddress2D( const ImageInfo& new_info, GPUVAddr gpu_addr, const ImageBase& overlap, bool strict_size) { - const u32 layer_stride = new_info.layer_stride; - const s32 new_size = layer_stride * new_info.resources.layers; - const s32 diff = static_cast(overlap.gpu_addr - gpu_addr); + const u64 layer_stride = new_info.layer_stride; + const u64 new_size = layer_stride * new_info.resources.layers; + const u64 diff = overlap.gpu_addr - gpu_addr; if (diff > new_size) { return std::nullopt; } - const s32 base_layer = diff / layer_stride; - const s32 mip_offset = diff % layer_stride; + const s32 base_layer = static_cast(diff / layer_stride); + const s32 mip_offset = static_cast(diff % layer_stride); const std::array offsets = CalculateMipLevelOffsets(new_info); const auto end = offsets.begin() + new_info.resources.levels; const auto it = std::find(offsets.begin(), end, static_cast(mip_offset));