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@ -102,4 +102,68 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
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return {};
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}
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inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
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switch (equation) {
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case Maxwell::Blend::Equation::Add:
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return GL_FUNC_ADD;
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case Maxwell::Blend::Equation::Subtract:
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return GL_FUNC_SUBTRACT;
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case Maxwell::Blend::Equation::ReverseSubtract:
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return GL_FUNC_REVERSE_SUBTRACT;
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case Maxwell::Blend::Equation::Min:
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return GL_MIN;
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case Maxwell::Blend::Equation::Max:
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return GL_MAX;
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}
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NGLOG_CRITICAL(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
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UNREACHABLE();
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return {};
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}
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inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
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switch (factor) {
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case Maxwell::Blend::Factor::Zero:
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return GL_ZERO;
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case Maxwell::Blend::Factor::One:
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return GL_ONE;
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case Maxwell::Blend::Factor::SourceColor:
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return GL_SRC_COLOR;
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case Maxwell::Blend::Factor::OneMinusSourceColor:
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return GL_ONE_MINUS_SRC_COLOR;
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case Maxwell::Blend::Factor::SourceAlpha:
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return GL_SRC_ALPHA;
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case Maxwell::Blend::Factor::OneMinusSourceAlpha:
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return GL_ONE_MINUS_SRC_ALPHA;
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case Maxwell::Blend::Factor::DestAlpha:
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return GL_DST_ALPHA;
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case Maxwell::Blend::Factor::OneMinusDestAlpha:
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return GL_ONE_MINUS_DST_ALPHA;
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case Maxwell::Blend::Factor::DestColor:
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return GL_DST_COLOR;
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case Maxwell::Blend::Factor::OneMinusDestColor:
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return GL_ONE_MINUS_DST_COLOR;
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case Maxwell::Blend::Factor::SourceAlphaSaturate:
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return GL_SRC_ALPHA_SATURATE;
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case Maxwell::Blend::Factor::Source1Color:
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return GL_SRC1_COLOR;
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case Maxwell::Blend::Factor::OneMinusSource1Color:
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return GL_ONE_MINUS_SRC1_COLOR;
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case Maxwell::Blend::Factor::Source1Alpha:
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return GL_SRC1_ALPHA;
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case Maxwell::Blend::Factor::OneMinusSource1Alpha:
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return GL_ONE_MINUS_SRC1_ALPHA;
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case Maxwell::Blend::Factor::ConstantColor:
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return GL_CONSTANT_COLOR;
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case Maxwell::Blend::Factor::OneMinusConstantColor:
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return GL_ONE_MINUS_CONSTANT_COLOR;
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case Maxwell::Blend::Factor::ConstantAlpha:
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return GL_CONSTANT_ALPHA;
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case Maxwell::Blend::Factor::OneMinusConstantAlpha:
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return GL_ONE_MINUS_CONSTANT_ALPHA;
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}
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NGLOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
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UNREACHABLE();
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return {};
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}
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} // namespace MaxwellToGL
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