mirror of https://git.suyu.dev/suyu/suyu
audio: rewrite IAudioOut
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2a2c92f181
commit
a05bd3c47e
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "audio_core/out/audio_out.h"
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#include "audio_core/out/audio_out_system.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/service/audio/audio_out.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/service.h"
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namespace Service::Audio {
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using namespace AudioCore::AudioOut;
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IAudioOut::IAudioOut(Core::System& system_, Manager& manager, size_t session_id,
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const std::string& device_name, const AudioOutParameter& in_params,
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Kernel::KProcess* handle, u64 applet_resource_user_id)
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: ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"},
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event{service_context.CreateEvent("AudioOutEvent")}, process{handle},
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impl{std::make_shared<AudioCore::AudioOut::Out>(system_, manager, event, session_id)} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, C<&IAudioOut::GetAudioOutState>, "GetAudioOutState"},
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{1, C<&IAudioOut::Start>, "Start"},
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{2, C<&IAudioOut::Stop>, "Stop"},
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{3, C<&IAudioOut::AppendAudioOutBuffer>, "AppendAudioOutBuffer"},
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{4, C<&IAudioOut::RegisterBufferEvent>, "RegisterBufferEvent"},
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{5, C<&IAudioOut::GetReleasedAudioOutBuffers>, "GetReleasedAudioOutBuffers"},
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{6, C<&IAudioOut::ContainsAudioOutBuffer>, "ContainsAudioOutBuffer"},
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{7, C<&IAudioOut::AppendAudioOutBufferAuto>, "AppendAudioOutBufferAuto"},
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{8, C<&IAudioOut::GetReleasedAudioOutBuffersAuto>, "GetReleasedAudioOutBuffersAuto"},
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{9, C<&IAudioOut::GetAudioOutBufferCount>, "GetAudioOutBufferCount"},
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{10, C<&IAudioOut::GetAudioOutPlayedSampleCount>, "GetAudioOutPlayedSampleCount"},
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{11, C<&IAudioOut::FlushAudioOutBuffers>, "FlushAudioOutBuffers"},
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{12, C<&IAudioOut::SetAudioOutVolume>, "SetAudioOutVolume"},
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{13, C<&IAudioOut::GetAudioOutVolume>, "GetAudioOutVolume"},
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};
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// clang-format on
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RegisterHandlers(functions);
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process->Open();
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}
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IAudioOut::~IAudioOut() {
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impl->Free();
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service_context.CloseEvent(event);
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process->Close();
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}
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Result IAudioOut::GetAudioOutState(Out<u32> out_state) {
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*out_state = static_cast<u32>(impl->GetState());
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LOG_DEBUG(Service_Audio, "called. state={}", *out_state);
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R_SUCCEED();
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}
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Result IAudioOut::Start() {
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LOG_DEBUG(Service_Audio, "called");
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R_RETURN(impl->StartSystem());
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}
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Result IAudioOut::Stop() {
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LOG_DEBUG(Service_Audio, "called");
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R_RETURN(impl->StopSystem());
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}
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Result IAudioOut::AppendAudioOutBuffer(
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InArray<AudioOutBuffer, BufferAttr_HipcMapAlias> audio_out_buffer, u64 buffer_client_ptr) {
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R_RETURN(this->AppendAudioOutBufferAuto(audio_out_buffer, buffer_client_ptr));
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}
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Result IAudioOut::AppendAudioOutBufferAuto(
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InArray<AudioOutBuffer, BufferAttr_HipcAutoSelect> audio_out_buffer, u64 buffer_client_ptr) {
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if (audio_out_buffer.empty()) {
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LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!");
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R_THROW(Audio::ResultInsufficientBuffer);
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}
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LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}",
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impl->GetSystem().GetSessionId(), buffer_client_ptr);
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R_RETURN(impl->AppendBuffer(audio_out_buffer[0], buffer_client_ptr));
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}
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Result IAudioOut::RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
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LOG_DEBUG(Service_Audio, "called");
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*out_event = &impl->GetBufferEvent();
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R_SUCCEED();
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}
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Result IAudioOut::GetReleasedAudioOutBuffers(
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OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer, Out<u32> out_count) {
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R_RETURN(this->GetReleasedAudioOutBuffersAuto(out_audio_buffer, out_count));
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}
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Result IAudioOut::GetReleasedAudioOutBuffersAuto(
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OutArray<u64, BufferAttr_HipcAutoSelect> out_audio_buffer, Out<u32> out_count) {
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if (!out_audio_buffer.empty()) {
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out_audio_buffer[0] = 0;
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}
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*out_count = impl->GetReleasedBuffers(out_audio_buffer);
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LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
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impl->GetSystem().GetSessionId(), *out_count);
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R_SUCCEED();
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}
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Result IAudioOut::ContainsAudioOutBuffer(Out<bool> out_contains_buffer, u64 buffer_client_ptr) {
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*out_contains_buffer = impl->ContainsAudioBuffer(buffer_client_ptr);
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LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", buffer_client_ptr,
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*out_contains_buffer);
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R_SUCCEED();
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}
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Result IAudioOut::GetAudioOutBufferCount(Out<u32> out_buffer_count) {
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*out_buffer_count = impl->GetBufferCount();
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LOG_DEBUG(Service_Audio, "called. Buffer count={}", *out_buffer_count);
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R_SUCCEED();
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}
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Result IAudioOut::GetAudioOutPlayedSampleCount(Out<u64> out_played_sample_count) {
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*out_played_sample_count = impl->GetPlayedSampleCount();
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LOG_DEBUG(Service_Audio, "called. Played samples={}", *out_played_sample_count);
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R_SUCCEED();
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}
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Result IAudioOut::FlushAudioOutBuffers(Out<bool> out_flushed) {
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*out_flushed = impl->FlushAudioOutBuffers();
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LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", *out_flushed);
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R_SUCCEED();
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}
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Result IAudioOut::SetAudioOutVolume(f32 volume) {
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LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
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impl->SetVolume(volume);
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R_SUCCEED();
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}
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Result IAudioOut::GetAudioOutVolume(Out<f32> out_volume) {
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*out_volume = impl->GetVolume();
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LOG_DEBUG(Service_Audio, "called. Volume={}", *out_volume);
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R_SUCCEED();
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}
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} // namespace Service::Audio
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@ -0,0 +1,58 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "audio_core/audio_out_manager.h"
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#include "audio_core/out/audio_out_system.h"
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#include "core/hle/service/cmif_types.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/service.h"
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namespace Kernel {
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class KReadableEvent;
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}
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namespace Service::Audio {
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class IAudioOut : public ServiceFramework<IAudioOut> {
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public:
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explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
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size_t session_id, const std::string& device_name,
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const AudioCore::AudioOut::AudioOutParameter& in_params,
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Kernel::KProcess* handle, u64 applet_resource_user_id);
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~IAudioOut() override;
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std::shared_ptr<AudioCore::AudioOut::Out> GetImpl() {
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return impl;
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}
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Result GetAudioOutState(Out<u32> out_state);
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Result Start();
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Result Stop();
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Result AppendAudioOutBuffer(
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InArray<AudioCore::AudioOut::AudioOutBuffer, BufferAttr_HipcMapAlias> audio_out_buffer,
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u64 buffer_client_ptr);
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Result AppendAudioOutBufferAuto(
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InArray<AudioCore::AudioOut::AudioOutBuffer, BufferAttr_HipcAutoSelect> audio_out_buffer,
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u64 buffer_client_ptr);
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Result RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
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Result GetReleasedAudioOutBuffers(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
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Out<u32> out_count);
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Result GetReleasedAudioOutBuffersAuto(OutArray<u64, BufferAttr_HipcAutoSelect> out_audio_buffer,
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Out<u32> out_count);
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Result ContainsAudioOutBuffer(Out<bool> out_contains_buffer, u64 buffer_client_ptr);
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Result GetAudioOutBufferCount(Out<u32> out_buffer_count);
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Result GetAudioOutPlayedSampleCount(Out<u64> out_played_sample_count);
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Result FlushAudioOutBuffers(Out<bool> out_flushed);
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Result SetAudioOutVolume(f32 volume);
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Result GetAudioOutVolume(Out<f32> out_volume);
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private:
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KernelHelpers::ServiceContext service_context;
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Kernel::KEvent* event;
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Kernel::KProcess* process;
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std::shared_ptr<AudioCore::AudioOut::Out> impl;
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};
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} // namespace Service::Audio
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