mirror of https://git.suyu.dev/suyu/suyu
Merge pull request #38 from neobrain/replace_registerset
Remove the fancy RegisterSet class introduced in 4c2bff61e
.
merge-requests/60/head
commit
a3e029fad0
@ -1,163 +0,0 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
// Copyright 2014 Tony Wasserka
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of the owner nor the names of its contributors may
|
||||
// be used to endorse or promote products derived from this software
|
||||
// without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
/*
|
||||
* Standardized way to define a group of registers and corresponding data structures. To define
|
||||
* a new register set, first define struct containing an enumeration called "Id" containing
|
||||
* all register IDs and a template struct called "Struct". Specialize the Struct struct for any
|
||||
* register ID which needs to be accessed in a specialized way. You can then declare the object
|
||||
* containing all register values using the RegisterSet<BaseType, DefiningStruct> type, where
|
||||
* BaseType is the underlying type of each register (e.g. u32).
|
||||
* Of course, you'll usually want to implement the Struct template such that they are of the same
|
||||
* size as BaseType. However, it's also possible to make it larger, e.g. when you want to describe
|
||||
* multiple registers with the same structure.
|
||||
*
|
||||
* Example:
|
||||
*
|
||||
* struct Regs {
|
||||
* enum Id : u32 {
|
||||
* Value1 = 0,
|
||||
* Value2 = 1,
|
||||
* Value3 = 2,
|
||||
* NumIds = 3
|
||||
* };
|
||||
*
|
||||
* // declare register definition structures
|
||||
* template<Id id>
|
||||
* struct Struct;
|
||||
* };
|
||||
*
|
||||
* // Define register set object
|
||||
* RegisterSet<u32, CommandIds> registers;
|
||||
*
|
||||
* // define register definition structures
|
||||
* template<>
|
||||
* struct Regs::Struct<Regs::Value1> {
|
||||
* union {
|
||||
* BitField<0, 4, u32> some_field;
|
||||
* BitField<4, 3, u32> some_other_field;
|
||||
* };
|
||||
* };
|
||||
*
|
||||
* Usage in external code (within SomeNamespace scope):
|
||||
*
|
||||
* For a register which maps to a single index:
|
||||
* registers.Get<Regs::Value1>().some_field = some_value;
|
||||
*
|
||||
* For a register which maps to different indices, e.g. a group of similar registers
|
||||
* registers.Get<Regs::Value1>(index).some_field = some_value;
|
||||
*
|
||||
*
|
||||
* @tparam BaseType Base type used for storing individual registers, e.g. u32
|
||||
* @tparam RegDefinition Class defining an enumeration called "Id" and a template<Id id> struct, as described above.
|
||||
* @note RegDefinition::Id needs to have an enum value called NumIds defining the number of registers to be allocated.
|
||||
*/
|
||||
template<typename BaseType, typename RegDefinition>
|
||||
struct RegisterSet {
|
||||
// Register IDs
|
||||
using Id = typename RegDefinition::Id;
|
||||
|
||||
// type used for *this
|
||||
using ThisType = RegisterSet<BaseType, RegDefinition>;
|
||||
|
||||
// Register definition structs, defined in RegDefinition
|
||||
template<Id id>
|
||||
using Struct = typename RegDefinition::template Struct<id>;
|
||||
|
||||
|
||||
/*
|
||||
* Lookup register with the given id and return it as the corresponding structure type.
|
||||
* @note This just forwards the arguments to Get(Id).
|
||||
*/
|
||||
template<Id id>
|
||||
const Struct<id>& Get() const {
|
||||
return Get<id>(id);
|
||||
}
|
||||
|
||||
/*
|
||||
* Lookup register with the given id and return it as the corresponding structure type.
|
||||
* @note This just forwards the arguments to Get(Id).
|
||||
*/
|
||||
template<Id id>
|
||||
Struct<id>& Get() {
|
||||
return Get<id>(id);
|
||||
}
|
||||
|
||||
/*
|
||||
* Lookup register with the given index and return it as the corresponding structure type.
|
||||
* @todo Is this portable with regards to structures larger than BaseType?
|
||||
* @note if index==id, you don't need to specify the function parameter.
|
||||
*/
|
||||
template<Id id>
|
||||
const Struct<id>& Get(const Id& index) const {
|
||||
const int idx = static_cast<size_t>(index);
|
||||
return *reinterpret_cast<const Struct<id>*>(&raw[idx]);
|
||||
}
|
||||
|
||||
/*
|
||||
* Lookup register with the given index and return it as the corresponding structure type.
|
||||
* @note This just forwards the arguments to the const version of Get(Id).
|
||||
* @note if index==id, you don't need to specify the function parameter.
|
||||
*/
|
||||
template<Id id>
|
||||
Struct<id>& Get(const Id& index) {
|
||||
return const_cast<Struct<id>&>(GetThis().Get<id>(index));
|
||||
}
|
||||
|
||||
/*
|
||||
* Plain array access.
|
||||
* @note If you want to have this casted to a register defininition struct, use Get() instead.
|
||||
*/
|
||||
const BaseType& operator[] (const Id& id) const {
|
||||
return raw[static_cast<size_t>(id)];
|
||||
}
|
||||
|
||||
/*
|
||||
* Plain array access.
|
||||
* @note If you want to have this casted to a register defininition struct, use Get() instead.
|
||||
* @note This operator just forwards its argument to the const version.
|
||||
*/
|
||||
BaseType& operator[] (const Id& id) {
|
||||
return const_cast<BaseType&>(GetThis()[id]);
|
||||
}
|
||||
|
||||
private:
|
||||
/*
|
||||
* Returns a const reference to "this".
|
||||
*/
|
||||
const ThisType& GetThis() const {
|
||||
return static_cast<const ThisType&>(*this);
|
||||
}
|
||||
|
||||
BaseType raw[Id::NumIds];
|
||||
};
|
Loading…
Reference in New Issue