@ -5,6 +5,7 @@
# include "common/assert.h"
# include "common/logging/log.h"
# include "core/core.h"
# include "core/settings.h"
# include "video_core/engines/maxwell_3d.h"
# include "video_core/engines/maxwell_dma.h"
# include "video_core/memory_manager.h"
@ -84,13 +85,17 @@ void MaxwellDMA::HandleCopy() {
ASSERT ( regs . exec . enable_2d = = 1 ) ;
if ( regs . exec . is_dst_linear & & ! regs . exec . is_src_linear ) {
ASSERT ( regs . src_params . size_z = = 1 ) ;
ASSERT ( regs . src_params . BlockDepth( ) = = 0 ) ;
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
const u32 src_ bytes_per_pixel = regs . src_pitch / regs . src_params . size_x ;
const u32 bytes_per_pixel = regs . dst_pitch / regs . x_count ;
const std : : size_t src_size = Texture : : CalculateSize (
true , src_ bytes_per_pixel, regs . src_params . size_x , regs . src_params . size_y ,
true , bytes_per_pixel, regs . src_params . size_x , regs . src_params . size_y ,
regs . src_params . size_z , regs . src_params . BlockHeight ( ) , regs . src_params . BlockDepth ( ) ) ;
const std : : size_t src_layer_size = Texture : : CalculateSize (
true , bytes_per_pixel , regs . src_params . size_x , regs . src_params . size_y , 1 ,
regs . src_params . BlockHeight ( ) , regs . src_params . BlockDepth ( ) ) ;
const std : : size_t dst_size = regs . dst_pitch * regs . y_count ;
if ( read_buffer . size ( ) < src_size ) {
@ -104,23 +109,23 @@ void MaxwellDMA::HandleCopy() {
memory_manager . ReadBlock ( source , read_buffer . data ( ) , src_size ) ;
memory_manager . ReadBlock ( dest , write_buffer . data ( ) , dst_size ) ;
Texture : : UnswizzleSubrect ( regs . x_count , regs . y_count , regs . dst_pitch ,
regs . src_params . size_x , src_ bytes_per_pixel, read_buffer . data ( ) ,
w rit e_buffer. data ( ) , regs . src_params . BlockHeight ( ) ,
regs . src_params . pos_x , regs . src_params . pos_y ) ;
Texture : : UnswizzleSubrect (
regs . x_count , regs . y_count , regs . dst_pitch , regs . src_params . size_x , bytes_per_pixel,
read _buffer. data ( ) + src_layer_size * regs . src_params . pos_z , write_buffer . data ( ) ,
regs . src_params . BlockHeight ( ) , regs . src_params . pos_x , regs . src_params . pos_y ) ;
memory_manager . WriteBlock ( dest , write_buffer . data ( ) , dst_size ) ;
} else {
ASSERT ( regs . dst_params . BlockDepth ( ) = = 0 ) ;
const u32 src_ bytes_per_pixel = regs . src_pitch / regs . x_count ;
const u32 bytes_per_pixel = regs . src_pitch / regs . x_count ;
const std : : size_t dst_size = Texture : : CalculateSize (
true , src_ bytes_per_pixel, regs . dst_params . size_x , regs . dst_params . size_y ,
true , bytes_per_pixel, regs . dst_params . size_x , regs . dst_params . size_y ,
regs . dst_params . size_z , regs . dst_params . BlockHeight ( ) , regs . dst_params . BlockDepth ( ) ) ;
const std : : size_t dst_layer_size = Texture : : CalculateSize (
true , src_ bytes_per_pixel, regs . dst_params . size_x , regs . dst_params . size_y , 1 ,
true , bytes_per_pixel, regs . dst_params . size_x , regs . dst_params . size_y , 1 ,
regs . dst_params . BlockHeight ( ) , regs . dst_params . BlockDepth ( ) ) ;
const std : : size_t src_size = regs . src_pitch * regs . y_count ;
@ -133,14 +138,19 @@ void MaxwellDMA::HandleCopy() {
write_buffer . resize ( dst_size ) ;
}
memory_manager . ReadBlock ( source , read_buffer . data ( ) , src_size ) ;
memory_manager . ReadBlock ( dest , write_buffer . data ( ) , dst_size ) ;
if ( Settings : : values . use_accurate_gpu_emulation ) {
memory_manager . ReadBlock ( source , read_buffer . data ( ) , src_size ) ;
memory_manager . ReadBlock ( dest , write_buffer . data ( ) , dst_size ) ;
} else {
memory_manager . ReadBlockUnsafe ( source , read_buffer . data ( ) , src_size ) ;
memory_manager . ReadBlockUnsafe ( dest , write_buffer . data ( ) , dst_size ) ;
}
// If the input is linear and the output is tiled, swizzle the input and copy it over.
Texture : : SwizzleSubrect ( regs . x_count , regs . y_count , regs . src_pitch , regs . dst_params . size_x ,
src_bytes_per_pixel ,
write_buffer . data ( ) + dst_layer_size * regs . dst_params . pos_z ,
read_buffer . data ( ) , regs . dst_params . BlockHeight ( ) ) ;
Texture : : SwizzleSubrect (
regs . x_count , regs . y_count , regs . src_pitch , regs . dst_params . size_x , bytes_per_pixel,
write_buffer . data ( ) + dst_layer_size * regs . dst_params . pos_z , read_buffer . data ( ) ,
regs . dst_params . BlockHeight ( ) , regs . dst_params . pos_x , regs . dst_params . pos_y ) ;
memory_manager . WriteBlock ( dest , write_buffer . data ( ) , dst_size ) ;
}