DSP: Create backing memory for entire DSP RAM

Also move address space mapping out of video_core.
merge-requests/60/head
Yuri Kunde Schlesner 2017-04-30 21:36:00 +07:00
parent d3db770cad
commit b4a93cfdde
5 changed files with 42 additions and 32 deletions

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <memory>
#include <string>
#include "audio_core/audio_core.h"
@ -10,8 +11,8 @@
#include "audio_core/null_sink.h"
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "common/common_types.h"
#include "core/core_timing.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/service/dsp_dsp.h"
namespace AudioCore {
@ -39,20 +40,8 @@ void Init() {
CoreTiming::ScheduleEvent(audio_frame_ticks, tick_event);
}
void AddAddressSpace(Kernel::VMManager& address_space) {
auto r0_vma = address_space
.MapBackingMemory(DSP::HLE::region0_base,
reinterpret_cast<u8*>(&DSP::HLE::g_regions[0]),
sizeof(DSP::HLE::SharedMemory), Kernel::MemoryState::IO)
.MoveFrom();
address_space.Reprotect(r0_vma, Kernel::VMAPermission::ReadWrite);
auto r1_vma = address_space
.MapBackingMemory(DSP::HLE::region1_base,
reinterpret_cast<u8*>(&DSP::HLE::g_regions[1]),
sizeof(DSP::HLE::SharedMemory), Kernel::MemoryState::IO)
.MoveFrom();
address_space.Reprotect(r1_vma, Kernel::VMAPermission::ReadWrite);
std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory() {
return DSP::HLE::g_dsp_memory.raw_memory;
}
void SelectSink(std::string sink_id) {

@ -4,11 +4,10 @@
#pragma once
#include <array>
#include <string>
namespace Kernel {
class VMManager;
}
#include "common/common_types.h"
#include "core/memory.h"
namespace AudioCore {
@ -17,8 +16,8 @@ constexpr int native_sample_rate = 32728; ///< 32kHz
/// Initialise Audio Core
void Init();
/// Add DSP address spaces to a Process.
void AddAddressSpace(Kernel::VMManager& vm_manager);
/// Returns a reference to the array backing DSP memory
std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory();
/// Select the sink to use based on sink id.
void SelectSink(std::string sink_id);
@ -29,4 +28,4 @@ void EnableStretching(bool enable);
/// Shutdown Audio Core
void Shutdown();
} // namespace
} // namespace AudioCore

@ -16,31 +16,33 @@ namespace HLE {
// Region management
std::array<SharedMemory, 2> g_regions;
DspMemory g_dsp_memory;
static size_t CurrentRegionIndex() {
// The region with the higher frame counter is chosen unless there is wraparound.
// This function only returns a 0 or 1.
u16 frame_counter_0 = g_dsp_memory.region_0.frame_counter;
u16 frame_counter_1 = g_dsp_memory.region_1.frame_counter;
if (g_regions[0].frame_counter == 0xFFFFu && g_regions[1].frame_counter != 0xFFFEu) {
if (frame_counter_0 == 0xFFFFu && frame_counter_1 != 0xFFFEu) {
// Wraparound has occurred.
return 1;
}
if (g_regions[1].frame_counter == 0xFFFFu && g_regions[0].frame_counter != 0xFFFEu) {
if (frame_counter_1 == 0xFFFFu && frame_counter_0 != 0xFFFEu) {
// Wraparound has occurred.
return 0;
}
return (g_regions[0].frame_counter > g_regions[1].frame_counter) ? 0 : 1;
return (frame_counter_0 > frame_counter_1) ? 0 : 1;
}
static SharedMemory& ReadRegion() {
return g_regions[CurrentRegionIndex()];
return CurrentRegionIndex() == 0 ? g_dsp_memory.region_0 : g_dsp_memory.region_1;
}
static SharedMemory& WriteRegion() {
return g_regions[1 - CurrentRegionIndex()];
return CurrentRegionIndex() != 0 ? g_dsp_memory.region_0 : g_dsp_memory.region_1;
}
// Audio processing and mixing

@ -31,8 +31,8 @@ namespace HLE {
// double-buffer. The frame counter is located as the very last u16 of each region and is
// incremented each audio tick.
constexpr VAddr region0_base = 0x1FF50000;
constexpr VAddr region1_base = 0x1FF70000;
constexpr u32 region0_offset = 0x50000;
constexpr u32 region1_offset = 0x70000;
/**
* The DSP is native 16-bit. The DSP also appears to be big-endian. When reading 32-bit numbers from
@ -512,7 +512,22 @@ struct SharedMemory {
};
ASSERT_DSP_STRUCT(SharedMemory, 0x8000);
extern std::array<SharedMemory, 2> g_regions;
union DspMemory {
std::array<u8, 0x80000> raw_memory;
struct {
u8 unused_0[0x50000];
SharedMemory region_0;
u8 unused_1[0x18000];
SharedMemory region_1;
u8 unused_2[0x8000];
};
};
static_assert(offsetof(DspMemory, region_0) == region0_offset,
"DSP region 0 is at the wrong offset");
static_assert(offsetof(DspMemory, region_1) == region1_offset,
"DSP region 1 is at the wrong offset");
extern DspMemory g_dsp_memory;
// Structures must have an offset that is a multiple of two.
static_assert(offsetof(SharedMemory, frame_counter) % 2 == 0,

@ -137,7 +137,12 @@ void InitLegacyAddressSpace(Kernel::VMManager& address_space) {
.MoveFrom();
address_space.Reprotect(shared_page_vma, VMAPermission::Read);
AudioCore::AddAddressSpace(address_space);
auto& dsp_ram = AudioCore::GetDspMemory();
auto dsp_vma = address_space
.MapBackingMemory(DSP_RAM_VADDR, dsp_ram.data(), dsp_ram.size(),
Kernel::MemoryState::IO)
.MoveFrom();
address_space.Reprotect(dsp_vma, Kernel::VMAPermission::ReadWrite);
}
} // namespace