configure_graphics: reword GLASM option

Change wording to explain that GLASM is actually short for Assembly Shaders
merge-requests/60/head
Vamsi Krishna 2021-07-26 20:49:31 +07:00 committed by GitHub
parent b2b3fcdccd
commit c05bbf375d
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1 changed files with 1 additions and 1 deletions

@ -31,7 +31,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
}
ui->backend->addItem(QStringLiteral("GLSL"));
ui->backend->addItem(tr("GLASM (NVIDIA Only)"));
ui->backend->addItem(tr("GLASM (Assembly Shaders, NVIDIA Only)"));
ui->backend->addItem(QStringLiteral("SPIR-V (Experimental, Mesa Only)"));
SetupPerGameUI();