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@ -1,6 +1,13 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QApplication>
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#include <QHBoxLayout>
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#include <QKeyEvent>
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#include <QOffscreenSurface>
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#include <QOpenGLWindow>
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#include <QPainter>
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#include <QScreen>
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#include <QWindow>
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#include <fmt/format.h>
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@ -73,13 +80,36 @@ void EmuThread::run() {
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render_window->moveContext();
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}
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class GGLContext : public Core::Frontend::GraphicsContext {
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public:
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explicit GGLContext(QOpenGLContext* shared_context) : surface() {
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context = std::make_unique<QOpenGLContext>(shared_context);
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surface.setFormat(shared_context->format());
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surface.create();
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}
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void MakeCurrent() override {
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context->makeCurrent(&surface);
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}
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void DoneCurrent() override {
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context->doneCurrent();
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}
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void SwapBuffers() override {}
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private:
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std::unique_ptr<QOpenGLContext> context;
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QOffscreenSurface surface;
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};
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// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
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// context.
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// The corresponding functionality is handled in EmuThread instead
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class GGLWidgetInternal : public QGLWidget {
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class GGLWidgetInternal : public QOpenGLWindow {
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public:
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GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent)
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: QGLWidget(fmt, parent), parent(parent) {}
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GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context)
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: QOpenGLWindow(shared_context), parent(parent) {}
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void paintEvent(QPaintEvent* ev) override {
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if (do_painting) {
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@ -105,7 +135,7 @@ private:
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};
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GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
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: QWidget(parent), child(nullptr), emu_thread(emu_thread) {
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: QWidget(parent), child(nullptr), context(nullptr), emu_thread(emu_thread) {
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setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
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.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
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@ -129,19 +159,19 @@ void GRenderWindow::moveContext() {
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auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
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? emu_thread
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: qApp->thread();
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child->context()->moveToThread(thread);
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context->moveToThread(thread);
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}
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void GRenderWindow::SwapBuffers() {
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// In our multi-threaded QGLWidget use case we shouldn't need to call `makeCurrent`,
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// In our multi-threaded QWidget use case we shouldn't need to call `makeCurrent`,
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// since we never call `doneCurrent` in this thread.
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// However:
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// - The Qt debug runtime prints a bogus warning on the console if `makeCurrent` wasn't called
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// since the last time `swapBuffers` was executed;
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// - On macOS, if `makeCurrent` isn't called explicitely, resizing the buffer breaks.
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child->makeCurrent();
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context->makeCurrent(child);
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child->swapBuffers();
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context->swapBuffers(child);
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if (!first_frame) {
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emit FirstFrameDisplayed();
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first_frame = true;
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@ -149,11 +179,11 @@ void GRenderWindow::SwapBuffers() {
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}
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void GRenderWindow::MakeCurrent() {
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child->makeCurrent();
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context->makeCurrent(child);
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}
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void GRenderWindow::DoneCurrent() {
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child->doneCurrent();
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context->doneCurrent();
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}
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void GRenderWindow::PollEvents() {}
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@ -173,7 +203,7 @@ void GRenderWindow::OnFramebufferSizeChanged() {
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}
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void GRenderWindow::BackupGeometry() {
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geometry = ((QGLWidget*)this)->saveGeometry();
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geometry = ((QWidget*)this)->saveGeometry();
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}
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void GRenderWindow::RestoreGeometry() {
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@ -191,7 +221,7 @@ QByteArray GRenderWindow::saveGeometry() {
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// If we are a top-level widget, store the current geometry
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// otherwise, store the last backup
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if (parent() == nullptr)
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return ((QGLWidget*)this)->saveGeometry();
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return ((QWidget*)this)->saveGeometry();
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else
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return geometry;
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}
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@ -305,7 +335,19 @@ void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) {
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NotifyClientAreaSizeChanged(std::make_pair(width, height));
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}
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std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
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return std::make_unique<GGLContext>(shared_context.get());
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}
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void GRenderWindow::InitRenderTarget() {
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if (shared_context) {
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shared_context.reset();
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}
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if (context) {
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context.reset();
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}
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if (child) {
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delete child;
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}
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@ -318,19 +360,28 @@ void GRenderWindow::InitRenderTarget() {
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// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
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// WA_DontShowOnScreen, WA_DeleteOnClose
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QGLFormat fmt;
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QSurfaceFormat fmt;
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fmt.setVersion(4, 3);
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fmt.setProfile(QGLFormat::CoreProfile);
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fmt.setProfile(QSurfaceFormat::CoreProfile);
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// TODO: expose a setting for buffer value (ie default/single/double/triple)
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fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
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shared_context = std::make_unique<QOpenGLContext>();
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shared_context->setFormat(fmt);
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shared_context->create();
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context = std::make_unique<QOpenGLContext>();
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context->setShareContext(shared_context.get());
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context->setFormat(fmt);
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context->create();
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fmt.setSwapInterval(false);
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// Requests a forward-compatible context, which is required to get a 3.2+ context on OS X
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fmt.setOption(QGL::NoDeprecatedFunctions);
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child = new GGLWidgetInternal(fmt, this);
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child = new GGLWidgetInternal(this, shared_context.get());
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QWidget* container = QWidget::createWindowContainer(child, this);
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QBoxLayout* layout = new QHBoxLayout(this);
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resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
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layout->addWidget(child);
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child->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
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container->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
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layout->addWidget(container);
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layout->setMargin(0);
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setLayout(layout);
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@ -340,6 +391,8 @@ void GRenderWindow::InitRenderTarget() {
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NotifyClientAreaSizeChanged(std::pair<unsigned, unsigned>(child->width(), child->height()));
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BackupGeometry();
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// show causes the window to actually be created and the gl context as well
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show();
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}
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void GRenderWindow::CaptureScreenshot(u16 res_scale, const QString& screenshot_path) {
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