h264: Make WriteUe take a u32

Enforces the type of the desired value in calling code.
merge-requests/60/head
Lioncash 2020-10-27 02:50:03 +07:00
parent 6291975731
commit cce14b4cd7
2 changed files with 8 additions and 7 deletions

@ -63,7 +63,8 @@ std::vector<u8>& H264::ComposeFrameHeader(NvdecCommon::NvdecRegisters& state, bo
writer.WriteU(0, 8);
writer.WriteU(31, 8);
writer.WriteUe(0);
const s32 chroma_format_idc = (context.h264_parameter_set.flags >> 12) & 0x3;
const auto chroma_format_idc =
static_cast<u32>((context.h264_parameter_set.flags >> 12) & 3);
writer.WriteUe(chroma_format_idc);
if (chroma_format_idc == 3) {
writer.WriteBit(false);
@ -74,8 +75,8 @@ std::vector<u8>& H264::ComposeFrameHeader(NvdecCommon::NvdecRegisters& state, bo
writer.WriteBit(false); // QpprimeYZeroTransformBypassFlag
writer.WriteBit(false); // Scaling matrix present flag
const s32 order_cnt_type = static_cast<s32>((context.h264_parameter_set.flags >> 14) & 3);
writer.WriteUe(static_cast<s32>((context.h264_parameter_set.flags >> 8) & 0xf));
const auto order_cnt_type = static_cast<u32>((context.h264_parameter_set.flags >> 14) & 3);
writer.WriteUe(static_cast<u32>((context.h264_parameter_set.flags >> 8) & 0xf));
writer.WriteUe(order_cnt_type);
if (order_cnt_type == 0) {
writer.WriteUe(context.h264_parameter_set.log2_max_pic_order_cnt);
@ -115,7 +116,7 @@ std::vector<u8>& H264::ComposeFrameHeader(NvdecCommon::NvdecRegisters& state, bo
writer.WriteUe(0);
writer.WriteUe(0);
writer.WriteBit(context.h264_parameter_set.entropy_coding_mode_flag);
writer.WriteBit(context.h264_parameter_set.entropy_coding_mode_flag != 0);
writer.WriteBit(false);
writer.WriteUe(0);
writer.WriteUe(context.h264_parameter_set.num_refidx_l0_default_active);
@ -187,8 +188,8 @@ void H264BitWriter::WriteSe(s32 value) {
WriteExpGolombCodedInt(value);
}
void H264BitWriter::WriteUe(s32 value) {
WriteExpGolombCodedUInt((u32)value);
void H264BitWriter::WriteUe(u32 value) {
WriteExpGolombCodedUInt(value);
}
void H264BitWriter::End() {

@ -38,7 +38,7 @@ public:
/// WriteSe and WriteUe write in the Exp-Golomb-coded syntax
void WriteU(s32 value, s32 value_sz);
void WriteSe(s32 value);
void WriteUe(s32 value);
void WriteUe(u32 value);
/// Finalize the bitstream
void End();