Quality-of-Life Improvements

merge-requests/168/head
Levi Akatsuki 2024-03-15 21:48:09 +07:00 committed by ddutchie
parent f1ef23cc6a
commit e1538413e9
128 changed files with 494 additions and 1525 deletions

2
externals/xbyak vendored

@ -1 +1 @@
Subproject commit a1ac3750f9a639b5a6c6d6c7da4259b8d6790989
Subproject commit 9c0f5d3ecb06d2c93c2b59becb9b3b763213e74e

@ -8,8 +8,8 @@
namespace AudioCore::AudioIn {
In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
session_id_} {}
: manager{manager_}, parent_mutex{manager.mutex}, event{event_},
system{system_, event, session_id_} {}
void In::Free() {
std::scoped_lock l{parent_mutex};

@ -14,8 +14,8 @@
namespace AudioCore::AudioIn {
System::System(Core::System& system_, Kernel::KEvent* event_, const size_t session_id_)
: system{system_}, buffer_event{event_},
session_id{session_id_}, session{std::make_unique<DeviceSession>(system_)} {}
: system{system_}, buffer_event{event_}, session_id{session_id_},
session{std::make_unique<DeviceSession>(system_)} {}
System::~System() {
Finalize();

@ -8,8 +8,8 @@
namespace AudioCore::AudioOut {
Out::Out(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
session_id_} {}
: manager{manager_}, parent_mutex{manager.mutex}, event{event_},
system{system_, event, session_id_} {}
void Out::Free() {
std::scoped_lock l{parent_mutex};

@ -14,8 +14,8 @@
namespace AudioCore::AudioOut {
System::System(Core::System& system_, Kernel::KEvent* event_, size_t session_id_)
: system{system_}, buffer_event{event_},
session_id{session_id_}, session{std::make_unique<DeviceSession>(system_)} {}
: system{system_}, buffer_event{event_}, session_id{session_id_},
session{std::make_unique<DeviceSession>(system_)} {}
System::~System() {
Finalize();

@ -19,10 +19,9 @@ namespace AudioCore::Renderer {
InfoUpdater::InfoUpdater(std::span<const u8> input_, std::span<u8> output_,
Kernel::KProcess* process_handle_, BehaviorInfo& behaviour_)
: input{input_.data() + sizeof(UpdateDataHeader)},
input_origin{input_}, output{output_.data() + sizeof(UpdateDataHeader)},
output_origin{output_}, in_header{reinterpret_cast<const UpdateDataHeader*>(
input_origin.data())},
: input{input_.data() + sizeof(UpdateDataHeader)}, input_origin{input_},
output{output_.data() + sizeof(UpdateDataHeader)}, output_origin{output_},
in_header{reinterpret_cast<const UpdateDataHeader*>(input_origin.data())},
out_header{reinterpret_cast<UpdateDataHeader*>(output_origin.data())},
expected_input_size{input_.size()}, expected_output_size{output_.size()},
process_handle{process_handle_}, behaviour{behaviour_} {

@ -13,8 +13,8 @@ PoolMapper::PoolMapper(Kernel::KProcess* process_handle_, bool force_map_)
PoolMapper::PoolMapper(Kernel::KProcess* process_handle_, std::span<MemoryPoolInfo> pool_infos_,
u32 pool_count_, bool force_map_)
: process_handle{process_handle_}, pool_infos{pool_infos_.data()},
pool_count{pool_count_}, force_map{force_map_} {}
: process_handle{process_handle_}, pool_infos{pool_infos_.data()}, pool_count{pool_count_},
force_map{force_map_} {}
void PoolMapper::ClearUseState(std::span<MemoryPoolInfo> pools, const u32 count) {
for (u32 i = 0; i < count; i++) {

@ -136,8 +136,6 @@ add_library(common STATIC
string_util.cpp
string_util.h
swap.h
telemetry.cpp
telemetry.h
thread.cpp
thread.h
thread_queue_list.h

@ -12,8 +12,7 @@
namespace Common {
template <typename VaType, size_t AddressSpaceBits>
concept AddressSpaceValid = std::is_unsigned_v<VaType> && sizeof(VaType) * 8 >=
AddressSpaceBits;
concept AddressSpaceValid = std::is_unsigned_v<VaType> && sizeof(VaType) * 8 >= AddressSpaceBits;
struct EmptyStruct {};

@ -16,9 +16,9 @@ concept IsContiguousContainer = std::contiguous_iterator<typename T::iterator>;
// is available on all supported platforms.
template <typename Derived, typename Base>
concept DerivedFrom = requires {
std::is_base_of_v<Base, Derived>;
std::is_convertible_v<const volatile Derived*, const volatile Base*>;
};
std::is_base_of_v<Base, Derived>;
std::is_convertible_v<const volatile Derived*, const volatile Base*>;
};
// TODO: Replace with std::convertible_to when libc++ implements it.
template <typename From, typename To>

@ -598,14 +598,14 @@ public:
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, G&&>>* = nullptr,
std::enable_if_t<!std::is_convertible_v<G&&, E>>* = nullptr>
constexpr explicit Expected(Unexpected<G>&& e) noexcept(std::is_nothrow_constructible_v<E, G&&>)
: impl_base{unexpect_t{}, std::move(e.value())}, ctor_base{
detail::default_constructor_tag{}} {}
: impl_base{unexpect_t{}, std::move(e.value())},
ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, G&&>>* = nullptr,
std::enable_if_t<std::is_convertible_v<G&&, E>>* = nullptr>
constexpr Expected(Unexpected<G>&& e) noexcept(std::is_nothrow_constructible_v<E, G&&>)
: impl_base{unexpect_t{}, std::move(e.value())}, ctor_base{
detail::default_constructor_tag{}} {}
: impl_base{unexpect_t{}, std::move(e.value())},
ctor_base{detail::default_constructor_tag{}} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit Expected(unexpect_t, Args&&... args)

@ -238,10 +238,8 @@ public:
template <typename T>
concept HasRedBlackKeyType = requires {
{
std::is_same<typename T::RedBlackKeyType, void>::value
} -> std::convertible_to<bool>;
};
{ std::is_same<typename T::RedBlackKeyType, void>::value } -> std::convertible_to<bool>;
};
namespace impl {

@ -25,12 +25,12 @@ public:
MultiLevelPageTable(MultiLevelPageTable&& other) noexcept
: address_space_bits{std::exchange(other.address_space_bits, 0)},
first_level_bits{std::exchange(other.first_level_bits, 0)}, page_bits{std::exchange(
other.page_bits, 0)},
first_level_bits{std::exchange(other.first_level_bits, 0)},
page_bits{std::exchange(other.page_bits, 0)},
first_level_shift{std::exchange(other.first_level_shift, 0)},
first_level_chunk_size{std::exchange(other.first_level_chunk_size, 0)},
first_level_map{std::move(other.first_level_map)}, base_ptr{std::exchange(other.base_ptr,
nullptr)} {}
first_level_map{std::move(other.first_level_map)},
base_ptr{std::exchange(other.base_ptr, nullptr)} {}
MultiLevelPageTable& operator=(MultiLevelPageTable&& other) noexcept {
address_space_bits = std::exchange(other.address_space_bits, 0);

@ -18,9 +18,9 @@ namespace ranges {
template <typename T>
concept range = requires(T& t) {
begin(t);
end(t);
};
begin(t);
end(t);
};
template <typename T>
concept input_range = range<T>;

@ -530,9 +530,9 @@ struct Values {
Setting<bool> mouse_enabled{linkage, false, "mouse_enabled", Category::Controls};
Setting<u8, true> mouse_panning_x_sensitivity{
linkage, 50, 1, 100, "mouse_panning_x_sensitivity", Category::Controls};
linkage, 50, 1, 200, "mouse_panning_x_sensitivity", Category::Controls};
Setting<u8, true> mouse_panning_y_sensitivity{
linkage, 50, 1, 100, "mouse_panning_y_sensitivity", Category::Controls};
linkage, 50, 1, 200, "mouse_panning_y_sensitivity", Category::Controls};
Setting<u8, true> mouse_panning_deadzone_counterweight{
linkage, 20, 0, 100, "mouse_panning_deadzone_counterweight", Category::Controls};
Setting<u8, true> mouse_panning_decay_strength{
@ -611,7 +611,6 @@ struct Values {
Category::Network};
// WebService
Setting<bool> enable_telemetry{linkage, false, "enable_telemetry", Category::WebService};
Setting<std::string> web_api_url{linkage, "http://74.113.97.71:3000", "web_api_url",
Category::WebService};
Setting<std::string> suyu_username{linkage, std::string(), "suyu_username",

@ -1,119 +0,0 @@
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cstring>
#include "common/scm_rev.h"
#include "common/telemetry.h"
#ifdef ARCHITECTURE_x86_64
#include "common/x64/cpu_detect.h"
#endif
namespace Common::Telemetry {
void FieldCollection::Accept(VisitorInterface& visitor) const {
for (const auto& field : fields) {
field.second->Accept(visitor);
}
}
void FieldCollection::AddField(std::unique_ptr<FieldInterface> field) {
fields[field->GetName()] = std::move(field);
}
template <class T>
void Field<T>::Accept(VisitorInterface& visitor) const {
visitor.Visit(*this);
}
template class Field<bool>;
template class Field<double>;
template class Field<float>;
template class Field<u8>;
template class Field<u16>;
template class Field<u32>;
template class Field<u64>;
template class Field<s8>;
template class Field<s16>;
template class Field<s32>;
template class Field<s64>;
template class Field<std::string>;
template class Field<const char*>;
template class Field<std::chrono::microseconds>;
void AppendBuildInfo(FieldCollection& fc) {
const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
fc.AddField(FieldType::App, "Git_IsDirty", is_git_dirty);
fc.AddField(FieldType::App, "Git_Branch", Common::g_scm_branch);
fc.AddField(FieldType::App, "Git_Revision", Common::g_scm_rev);
fc.AddField(FieldType::App, "BuildDate", Common::g_build_date);
fc.AddField(FieldType::App, "BuildName", Common::g_build_name);
}
void AppendCPUInfo(FieldCollection& fc) {
#ifdef ARCHITECTURE_x86_64
const auto& caps = Common::GetCPUCaps();
const auto add_field = [&fc](std::string_view field_name, const auto& field_value) {
fc.AddField(FieldType::UserSystem, field_name, field_value);
};
add_field("CPU_Model", caps.cpu_string);
add_field("CPU_BrandString", caps.brand_string);
add_field("CPU_Extension_x64_SSE", caps.sse);
add_field("CPU_Extension_x64_SSE2", caps.sse2);
add_field("CPU_Extension_x64_SSE3", caps.sse3);
add_field("CPU_Extension_x64_SSSE3", caps.ssse3);
add_field("CPU_Extension_x64_SSE41", caps.sse4_1);
add_field("CPU_Extension_x64_SSE42", caps.sse4_2);
add_field("CPU_Extension_x64_AVX", caps.avx);
add_field("CPU_Extension_x64_AVX_VNNI", caps.avx_vnni);
add_field("CPU_Extension_x64_AVX2", caps.avx2);
// Skylake-X/SP level AVX512, for compatibility with the previous telemetry field
add_field("CPU_Extension_x64_AVX512",
caps.avx512f && caps.avx512cd && caps.avx512vl && caps.avx512dq && caps.avx512bw);
add_field("CPU_Extension_x64_AVX512F", caps.avx512f);
add_field("CPU_Extension_x64_AVX512CD", caps.avx512cd);
add_field("CPU_Extension_x64_AVX512VL", caps.avx512vl);
add_field("CPU_Extension_x64_AVX512DQ", caps.avx512dq);
add_field("CPU_Extension_x64_AVX512BW", caps.avx512bw);
add_field("CPU_Extension_x64_AVX512BITALG", caps.avx512bitalg);
add_field("CPU_Extension_x64_AVX512VBMI", caps.avx512vbmi);
add_field("CPU_Extension_x64_AES", caps.aes);
add_field("CPU_Extension_x64_BMI1", caps.bmi1);
add_field("CPU_Extension_x64_BMI2", caps.bmi2);
add_field("CPU_Extension_x64_F16C", caps.f16c);
add_field("CPU_Extension_x64_FMA", caps.fma);
add_field("CPU_Extension_x64_FMA4", caps.fma4);
add_field("CPU_Extension_x64_GFNI", caps.gfni);
add_field("CPU_Extension_x64_INVARIANT_TSC", caps.invariant_tsc);
add_field("CPU_Extension_x64_LZCNT", caps.lzcnt);
add_field("CPU_Extension_x64_MONITORX", caps.monitorx);
add_field("CPU_Extension_x64_MOVBE", caps.movbe);
add_field("CPU_Extension_x64_PCLMULQDQ", caps.pclmulqdq);
add_field("CPU_Extension_x64_POPCNT", caps.popcnt);
add_field("CPU_Extension_x64_SHA", caps.sha);
add_field("CPU_Extension_x64_WAITPKG", caps.waitpkg);
#else
fc.AddField(FieldType::UserSystem, "CPU_Model", "Other");
#endif
}
void AppendOSInfo(FieldCollection& fc) {
#ifdef __APPLE__
fc.AddField(FieldType::UserSystem, "OsPlatform", "Apple");
#elif defined(_WIN32)
fc.AddField(FieldType::UserSystem, "OsPlatform", "Windows");
#elif defined(__linux__) || defined(linux) || defined(__linux)
fc.AddField(FieldType::UserSystem, "OsPlatform", "Linux");
#else
fc.AddField(FieldType::UserSystem, "OsPlatform", "Unknown");
#endif
}
} // namespace Common::Telemetry

@ -1,209 +0,0 @@
// SPDX-FileCopyrightText: 2017 Citra Emulator Project & 2024 suyu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
#include <map>
#include <memory>
#include <string>
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Common::Telemetry {
/// Field type, used for grouping fields together in the final submitted telemetry log
enum class FieldType : u8 {
None = 0, ///< No specified field group
App, ///< suyu application fields (e.g. version, branch, etc.)
Session, ///< Emulated session fields (e.g. title ID, log, etc.)
Performance, ///< Emulated performance (e.g. fps, emulated CPU speed, etc.)
UserFeedback, ///< User submitted feedback (e.g. star rating, user notes, etc.)
UserConfig, ///< User configuration fields (e.g. emulated CPU core, renderer, etc.)
UserSystem, ///< User system information (e.g. host CPU type, RAM, etc.)
};
struct VisitorInterface;
/**
* Interface class for telemetry data fields.
*/
class FieldInterface {
public:
virtual ~FieldInterface() = default;
/**
* Accept method for the visitor pattern.
* @param visitor Reference to the visitor that will visit this field.
*/
virtual void Accept(VisitorInterface& visitor) const = 0;
/**
* Gets the name of this field.
* @returns Name of this field as a string.
*/
virtual const std::string& GetName() const = 0;
};
/**
* Represents a telemetry data field, i.e. a unit of data that gets logged and submitted to our
* telemetry web service.
*/
template <typename T>
class Field : public FieldInterface {
public:
SUYU_NON_COPYABLE(Field);
Field(FieldType type_, std::string_view name_, T value_)
: name(name_), type(type_), value(std::move(value_)) {}
~Field() override = default;
Field(Field&&) noexcept = default;
Field& operator=(Field&& other) noexcept = default;
void Accept(VisitorInterface& visitor) const override;
[[nodiscard]] const std::string& GetName() const override {
return name;
}
/**
* Returns the type of the field.
*/
[[nodiscard]] FieldType GetType() const {
return type;
}
/**
* Returns the value of the field.
*/
[[nodiscard]] const T& GetValue() const {
return value;
}
[[nodiscard]] bool operator==(const Field& other) const {
return (type == other.type) && (name == other.name) && (value == other.value);
}
[[nodiscard]] bool operator!=(const Field& other) const {
return !operator==(other);
}
private:
std::string name; ///< Field name, must be unique
FieldType type{}; ///< Field type, used for grouping fields together
T value; ///< Field value
};
/**
* Collection of data fields that have been logged.
*/
class FieldCollection final {
public:
SUYU_NON_COPYABLE(FieldCollection);
FieldCollection() = default;
~FieldCollection() = default;
FieldCollection(FieldCollection&&) noexcept = default;
FieldCollection& operator=(FieldCollection&&) noexcept = default;
/**
* Accept method for the visitor pattern, visits each field in the collection.
* @param visitor Reference to the visitor that will visit each field.
*/
void Accept(VisitorInterface& visitor) const;
/**
* Creates a new field and adds it to the field collection.
* @param type Type of the field to add.
* @param name Name of the field to add.
* @param value Value for the field to add.
*/
template <typename T>
void AddField(FieldType type, std::string_view name, T value) {
return AddField(std::make_unique<Field<T>>(type, name, std::move(value)));
}
/**
* Adds a new field to the field collection.
* @param field Field to add to the field collection.
*/
void AddField(std::unique_ptr<FieldInterface> field);
private:
std::map<std::string, std::unique_ptr<FieldInterface>> fields;
};
/**
* Telemetry fields visitor interface class. A backend to log to a web service should implement
* this interface.
*/
struct VisitorInterface {
virtual ~VisitorInterface() = default;
virtual void Visit(const Field<bool>& field) = 0;
virtual void Visit(const Field<double>& field) = 0;
virtual void Visit(const Field<float>& field) = 0;
virtual void Visit(const Field<u8>& field) = 0;
virtual void Visit(const Field<u16>& field) = 0;
virtual void Visit(const Field<u32>& field) = 0;
virtual void Visit(const Field<u64>& field) = 0;
virtual void Visit(const Field<s8>& field) = 0;
virtual void Visit(const Field<s16>& field) = 0;
virtual void Visit(const Field<s32>& field) = 0;
virtual void Visit(const Field<s64>& field) = 0;
virtual void Visit(const Field<std::string>& field) = 0;
virtual void Visit(const Field<const char*>& field) = 0;
virtual void Visit(const Field<std::chrono::microseconds>& field) = 0;
/// Completion method, called once all fields have been visited
virtual void Complete() = 0;
virtual bool SubmitTestcase() = 0;
};
/**
* Empty implementation of VisitorInterface that drops all fields. Used when a functional
* backend implementation is not available.
*/
struct NullVisitor final : public VisitorInterface {
SUYU_NON_COPYABLE(NullVisitor);
NullVisitor() = default;
~NullVisitor() override = default;
void Visit(const Field<bool>& /*field*/) override {}
void Visit(const Field<double>& /*field*/) override {}
void Visit(const Field<float>& /*field*/) override {}
void Visit(const Field<u8>& /*field*/) override {}
void Visit(const Field<u16>& /*field*/) override {}
void Visit(const Field<u32>& /*field*/) override {}
void Visit(const Field<u64>& /*field*/) override {}
void Visit(const Field<s8>& /*field*/) override {}
void Visit(const Field<s16>& /*field*/) override {}
void Visit(const Field<s32>& /*field*/) override {}
void Visit(const Field<s64>& /*field*/) override {}
void Visit(const Field<std::string>& /*field*/) override {}
void Visit(const Field<const char*>& /*field*/) override {}
void Visit(const Field<std::chrono::microseconds>& /*field*/) override {}
void Complete() override {}
bool SubmitTestcase() override {
return false;
}
};
/// Appends build-specific information to the given FieldCollection,
/// such as branch name, revision hash, etc.
void AppendBuildInfo(FieldCollection& fc);
/// Appends CPU-specific information to the given FieldCollection,
/// such as instruction set extensions, etc.
void AppendCPUInfo(FieldCollection& fc);
/// Appends OS-specific information to the given FieldCollection,
/// such as platform name, etc.
void AppendOSInfo(FieldCollection& fc);
} // namespace Common::Telemetry

@ -103,9 +103,9 @@ concept IsRBEntry = CheckRBEntry<T>::value;
template <typename T>
concept HasRBEntry = requires(T& t, const T& ct) {
{ t.GetRBEntry() } -> std::same_as<RBEntry<T>&>;
{ ct.GetRBEntry() } -> std::same_as<const RBEntry<T>&>;
};
{ t.GetRBEntry() } -> std::same_as<RBEntry<T>&>;
{ ct.GetRBEntry() } -> std::same_as<const RBEntry<T>&>;
};
template <typename T>
requires HasRBEntry<T>

@ -362,7 +362,9 @@ public:
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
// component names (x<->r) and permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); }
[[nodiscard]] constexpr Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
_DEFINE_SWIZZLER2(a, b, a##b); \
_DEFINE_SWIZZLER2(a, b, a2##b2); \
@ -555,7 +557,9 @@ public:
// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
// permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); }
[[nodiscard]] constexpr Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2_COMP1(a, a2) \
_DEFINE_SWIZZLER2(a, a, a##a); \
_DEFINE_SWIZZLER2(a, a, a2##a2)
@ -580,7 +584,9 @@ public:
#undef _DEFINE_SWIZZLER2
#define _DEFINE_SWIZZLER3(a, b, c, name) \
[[nodiscard]] constexpr Vec3<T> name() const { return Vec3<T>(a, b, c); }
[[nodiscard]] constexpr Vec3<T> name() const { \
return Vec3<T>(a, b, c); \
}
#define DEFINE_SWIZZLER3_COMP1(a, a2) \
_DEFINE_SWIZZLER3(a, a, a, a##a##a); \
_DEFINE_SWIZZLER3(a, a, a, a2##a2##a2)

@ -33,8 +33,8 @@ public:
VirtualBuffer& operator=(const VirtualBuffer&) = delete;
VirtualBuffer(VirtualBuffer&& other) noexcept
: alloc_size{std::exchange(other.alloc_size, 0)}, base_ptr{std::exchange(other.base_ptr),
nullptr} {}
: alloc_size{std::exchange(other.alloc_size, 0)},
base_ptr{std::exchange(other.base_ptr), nullptr} {}
VirtualBuffer& operator=(VirtualBuffer&& other) noexcept {
alloc_size = std::exchange(other.alloc_size, 0);

@ -8,8 +8,8 @@
namespace Common::X64 {
NativeClock::NativeClock(u64 rdtsc_frequency_)
: rdtsc_frequency{rdtsc_frequency_}, ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den,
rdtsc_frequency)},
: rdtsc_frequency{rdtsc_frequency_},
ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency)},
us_rdtsc_factor{GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency)},
ms_rdtsc_factor{GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency)},
cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency)},

@ -1136,8 +1136,6 @@ add_library(core STATIC
precompiled_headers.h
reporter.cpp
reporter.h
telemetry_session.cpp
telemetry_session.h
tools/freezer.cpp
tools/freezer.h
tools/renderdoc.cpp

@ -16,8 +16,8 @@ using namespace Common::Literals;
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess* process)
: m_parent{parent}, m_memory(process->GetMemory()),
m_process(process), m_debugger_enabled{parent.m_system.DebuggerEnabled()},
: m_parent{parent}, m_memory(process->GetMemory()), m_process(process),
m_debugger_enabled{parent.m_system.DebuggerEnabled()},
m_check_memory_access{m_debugger_enabled ||
!Settings::values.cpuopt_ignore_memory_aborts.GetValue()} {}

@ -16,8 +16,8 @@ using namespace Common::Literals;
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess* process)
: m_parent{parent}, m_memory(process->GetMemory()),
m_process(process), m_debugger_enabled{parent.m_system.DebuggerEnabled()},
: m_parent{parent}, m_memory(process->GetMemory()), m_process(process),
m_debugger_enabled{parent.m_system.DebuggerEnabled()},
m_check_memory_access{m_debugger_enabled ||
!Settings::values.cpuopt_ignore_memory_aborts.GetValue()} {}

@ -55,7 +55,6 @@
#include "core/memory/cheat_engine.h"
#include "core/perf_stats.h"
#include "core/reporter.h"
#include "core/telemetry_session.h"
#include "core/tools/freezer.h"
#include "core/tools/renderdoc.h"
#include "hid_core/hid_core.h"
@ -272,8 +271,6 @@ struct System::Impl {
}
SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) {
telemetry_session = std::make_unique<Core::TelemetrySession>();
host1x_core = std::make_unique<Tegra::Host1x::Host1x>(system);
gpu_core = VideoCore::CreateGPU(emu_window, system);
if (!gpu_core) {
@ -354,8 +351,6 @@ struct System::Impl {
return init_result;
}
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
// Initialize cheat engine
if (cheat_engine) {
cheat_engine->Initialize();
@ -401,21 +396,6 @@ struct System::Impl {
void ShutdownMainProcess() {
SetShuttingDown(true);
// Log last frame performance stats if game was loaded
if (perf_stats) {
const auto perf_results = GetAndResetPerfStats();
constexpr auto performance = Common::Telemetry::FieldType::Performance;
telemetry_session->AddField(performance, "Shutdown_EmulationSpeed",
perf_results.emulation_speed * 100.0);
telemetry_session->AddField(performance, "Shutdown_Framerate",
perf_results.average_game_fps);
telemetry_session->AddField(performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
telemetry_session->AddField(performance, "Mean_Frametime_MS",
perf_stats->GetMeanFrametime());
}
is_powered_on = false;
exit_locked = false;
exit_requested = false;
@ -434,7 +414,6 @@ struct System::Impl {
service_manager.reset();
fs_controller.Reset();
cheat_engine.reset();
telemetry_session.reset();
core_timing.ClearPendingEvents();
app_loader.reset();
audio_core.reset();
@ -534,9 +513,6 @@ struct System::Impl {
/// Services
std::unique_ptr<Service::Services> services;
/// Telemetry session for this emulation session
std::unique_ptr<Core::TelemetrySession> telemetry_session;
/// Network instance
Network::NetworkInstance network_instance;
@ -663,14 +639,6 @@ PerfStatsResults System::GetAndResetPerfStats() {
return impl->GetAndResetPerfStats();
}
TelemetrySession& System::TelemetrySession() {
return *impl->telemetry_session;
}
const TelemetrySession& System::TelemetrySession() const {
return *impl->telemetry_session;
}
Kernel::PhysicalCore& System::CurrentPhysicalCore() {
return impl->kernel.CurrentPhysicalCore();
}

@ -122,7 +122,6 @@ class GPUDirtyMemoryManager;
class PerfStats;
class Reporter;
class SpeedLimiter;
class TelemetrySession;
struct PerfStatsResults;
@ -218,12 +217,6 @@ public:
*/
[[nodiscard]] bool IsPoweredOn() const;
/// Gets a reference to the telemetry session for this emulation session.
[[nodiscard]] Core::TelemetrySession& TelemetrySession();
/// Gets a reference to the telemetry session for this emulation session.
[[nodiscard]] const Core::TelemetrySession& TelemetrySession() const;
/// Prepare the core emulation for a reschedule
void PrepareReschedule(u32 core_index);

@ -29,8 +29,8 @@ constexpr std::array partition_names{
XCI::XCI(VirtualFile file_, u64 program_id, size_t program_index)
: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
partitions(partition_names.size()),
partitions_raw(partition_names.size()), keys{Core::Crypto::KeyManager::Instance()} {
partitions(partition_names.size()), partitions_raw(partition_names.size()),
keys{Core::Crypto::KeyManager::Instance()} {
const auto header_status = TryReadHeader();
if (header_status != Loader::ResultStatus::Success) {
status = header_status;

@ -91,8 +91,12 @@ public:
}
#define DECLARE_PATH_FLAG_HANDLER(__WHICH__) \
constexpr bool Is##__WHICH__##Allowed() const { return (m_value & __WHICH__##Flag) != 0; } \
constexpr void Allow##__WHICH__() { m_value |= __WHICH__##Flag; }
constexpr bool Is##__WHICH__##Allowed() const { \
return (m_value & __WHICH__##Flag) != 0; \
} \
constexpr void Allow##__WHICH__() { \
m_value |= __WHICH__##Flag; \
}
DECLARE_PATH_FLAG_HANDLER(WindowsPath)
DECLARE_PATH_FLAG_HANDLER(RelativePath)

@ -19,9 +19,9 @@
namespace FileSys {
NSP::NSP(VirtualFile file_, u64 title_id_, std::size_t program_index_)
: file(std::move(file_)), expected_program_id(title_id_),
program_index(program_index_), status{Loader::ResultStatus::Success},
pfs(std::make_shared<PartitionFilesystem>(file)), keys{Core::Crypto::KeyManager::Instance()} {
: file(std::move(file_)), expected_program_id(title_id_), program_index(program_index_),
status{Loader::ResultStatus::Success}, pfs(std::make_shared<PartitionFilesystem>(file)),
keys{Core::Crypto::KeyManager::Instance()} {
if (pfs->GetStatus() != Loader::ResultStatus::Success) {
status = pfs->GetStatus();
return;

@ -44,8 +44,8 @@ static bool CalculateHMAC256(Destination* out, const SourceKey* key, std::size_t
}
NAX::NAX(VirtualFile file_)
: header(std::make_unique<NAXHeader>()),
file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
: header(std::make_unique<NAXHeader>()), file(std::move(file_)),
keys{Core::Crypto::KeyManager::Instance()} {
std::string path = Common::FS::SanitizePath(file->GetFullPath());
static const std::regex nax_path_regex("/registered/(000000[0-9A-F]{2})/([0-9A-F]{32})\\.nca",
std::regex_constants::ECMAScript |
@ -62,8 +62,8 @@ NAX::NAX(VirtualFile file_)
}
NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
: header(std::make_unique<NAXHeader>()),
file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
: header(std::make_unique<NAXHeader>()), file(std::move(file_)),
keys{Core::Crypto::KeyManager::Instance()} {
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0],

@ -24,7 +24,9 @@ private:
friend class ::Kernel::KClassTokenGenerator; \
static constexpr inline auto ObjectType = ::Kernel::KClassTokenGenerator::ObjectType::CLASS; \
static constexpr inline const char* const TypeName = #CLASS; \
static constexpr inline ClassTokenType ClassToken() { return ::Kernel::ClassToken<CLASS>; } \
static constexpr inline ClassTokenType ClassToken() { \
return ::Kernel::ClassToken<CLASS>; \
} \
\
public: \
SUYU_NON_COPYABLE(CLASS); \
@ -35,9 +37,15 @@ public:
constexpr ClassTokenType Token = ClassToken(); \
return TypeObj(TypeName, Token); \
} \
static constexpr const char* GetStaticTypeName() { return TypeName; } \
virtual TypeObj GetTypeObj() ATTRIBUTE { return GetStaticTypeObj(); } \
virtual const char* GetTypeName() ATTRIBUTE { return GetStaticTypeName(); } \
static constexpr const char* GetStaticTypeName() { \
return TypeName; \
} \
virtual TypeObj GetTypeObj() ATTRIBUTE { \
return GetStaticTypeObj(); \
} \
virtual const char* GetTypeName() ATTRIBUTE { \
return GetStaticTypeName(); \
} \
\
private: \
constexpr bool operator!=(const TypeObj& rhs)

@ -128,8 +128,8 @@ KVirtualAddress KMemoryRegionTree::GetRandomAlignedRegion(size_t size, size_t al
KMemoryLayout::KMemoryLayout()
: m_virtual_tree{m_memory_region_allocator}, m_physical_tree{m_memory_region_allocator},
m_virtual_linear_tree{m_memory_region_allocator}, m_physical_linear_tree{
m_memory_region_allocator} {}
m_virtual_linear_tree{m_memory_region_allocator},
m_physical_linear_tree{m_memory_region_allocator} {}
void KMemoryLayout::InitializeLinearMemoryRegionTrees(KPhysicalAddress aligned_linear_phys_start,
KVirtualAddress linear_virtual_start) {

@ -17,38 +17,32 @@ namespace Kernel {
class KThread;
template <typename T>
concept KPriorityQueueAffinityMask = !
std::is_reference_v<T>&& requires(T& t) {
{ t.GetAffinityMask() } -> Common::ConvertibleTo<u64>;
{ t.SetAffinityMask(0) };
concept KPriorityQueueAffinityMask = !std::is_reference_v<T> && requires(T& t) {
{ t.GetAffinityMask() } -> Common::ConvertibleTo<u64>;
{ t.SetAffinityMask(0) };
{ t.GetAffinity(0) } -> std::same_as<bool>;
{ t.SetAffinity(0, false) };
{ t.SetAll() };
};
{ t.GetAffinity(0) } -> std::same_as<bool>;
{ t.SetAffinity(0, false) };
{ t.SetAll() };
};
template <typename T>
concept KPriorityQueueMember = !
std::is_reference_v<T>&& requires(T& t) {
{ typename T::QueueEntry() };
{ (typename T::QueueEntry()).Initialize() };
{ (typename T::QueueEntry()).SetPrev(std::addressof(t)) };
{ (typename T::QueueEntry()).SetNext(std::addressof(t)) };
{ (typename T::QueueEntry()).GetNext() } -> std::same_as<T*>;
{ (typename T::QueueEntry()).GetPrev() } -> std::same_as<T*>;
{
t.GetPriorityQueueEntry(0)
} -> std::same_as<typename T::QueueEntry&>;
concept KPriorityQueueMember = !std::is_reference_v<T> && requires(T& t) {
{ typename T::QueueEntry() };
{ (typename T::QueueEntry()).Initialize() };
{ (typename T::QueueEntry()).SetPrev(std::addressof(t)) };
{ (typename T::QueueEntry()).SetNext(std::addressof(t)) };
{ (typename T::QueueEntry()).GetNext() } -> std::same_as<T*>;
{ (typename T::QueueEntry()).GetPrev() } -> std::same_as<T*>;
{ t.GetPriorityQueueEntry(0) } -> std::same_as<typename T::QueueEntry&>;
{ t.GetAffinityMask() };
{
std::remove_cvref_t<decltype(t.GetAffinityMask())>()
} -> KPriorityQueueAffinityMask;
{ t.GetAffinityMask() };
{ std::remove_cvref_t<decltype(t.GetAffinityMask())>() } -> KPriorityQueueAffinityMask;
{ t.GetActiveCore() } -> Common::ConvertibleTo<s32>;
{ t.GetPriority() } -> Common::ConvertibleTo<s32>;
{ t.IsDummyThread() } -> Common::ConvertibleTo<bool>;
};
{ t.GetActiveCore() } -> Common::ConvertibleTo<s32>;
{ t.GetPriority() } -> Common::ConvertibleTo<s32>;
{ t.IsDummyThread() } -> Common::ConvertibleTo<bool>;
};
template <typename Member, size_t NumCores_, int LowestPriority, int HighestPriority>
requires KPriorityQueueMember<Member>

@ -10,11 +10,10 @@
namespace Kernel {
template <typename T>
concept KLockable = !
std::is_reference_v<T>&& requires(T& t) {
{ t.Lock() } -> std::same_as<void>;
{ t.Unlock() } -> std::same_as<void>;
};
concept KLockable = !std::is_reference_v<T> && requires(T& t) {
{ t.Lock() } -> std::same_as<void>;
{ t.Unlock() } -> std::same_as<void>;
};
template <typename T>
requires KLockable<T>

@ -458,9 +458,13 @@ constexpr inline Result __TmpCurrentResultReference = ResultSuccess;
if (true)
#define R_CONVERT(catch_type, convert_type) \
R_CATCH(catch_type) { R_THROW(static_cast<Result>(convert_type)); }
R_CATCH(catch_type) { \
R_THROW(static_cast<Result>(convert_type)); \
}
#define R_CONVERT_ALL(convert_type) \
R_CATCH_ALL() { R_THROW(static_cast<Result>(convert_type)); }
R_CATCH_ALL() { \
R_THROW(static_cast<Result>(convert_type)); \
}
#define R_ASSERT(res_expr) ASSERT(R_SUCCEEDED(res_expr))

@ -1028,8 +1028,8 @@ void Module::Interface::TrySelectUserWithoutInteraction(HLERequestContext& ctx)
Module::Interface::Interface(std::shared_ptr<Module> module_,
std::shared_ptr<ProfileManager> profile_manager_,
Core::System& system_, const char* name)
: ServiceFramework{system_, name}, module{std::move(module_)}, profile_manager{std::move(
profile_manager_)} {}
: ServiceFramework{system_, name}, module{std::move(module_)},
profile_manager{std::move(profile_manager_)} {}
Module::Interface::~Interface() = default;

@ -18,9 +18,8 @@ namespace Service::AM::Frontend {
Cabinet::Cabinet(Core::System& system_, std::shared_ptr<Applet> applet_,
LibraryAppletMode applet_mode_, const Core::Frontend::CabinetApplet& frontend_)
: FrontendApplet{system_, applet_, applet_mode_}, frontend{frontend_}, service_context{
system_,
"CabinetApplet"} {
: FrontendApplet{system_, applet_, applet_mode_}, frontend{frontend_},
service_context{system_, "CabinetApplet"} {
availability_change_event =
service_context.CreateEvent("CabinetApplet:AvailabilityChangeEvent");

@ -18,8 +18,8 @@ namespace Service::AM {
IApplicationProxy::IApplicationProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process, WindowSystem& window_system)
: ServiceFramework{system_, "IApplicationProxy"},
m_window_system{window_system}, m_process{process}, m_applet{std::move(applet)} {
: ServiceFramework{system_, "IApplicationProxy"}, m_window_system{window_system},
m_process{process}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IApplicationProxy::GetCommonStateGetter>, "GetCommonStateGetter"},

@ -165,8 +165,8 @@ std::shared_ptr<ILibraryAppletAccessor> CreateFrontendApplet(Core::System& syste
ILibraryAppletCreator::ILibraryAppletCreator(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system)
: ServiceFramework{system_, "ILibraryAppletCreator"},
m_window_system{window_system}, m_applet{std::move(applet)} {
: ServiceFramework{system_, "ILibraryAppletCreator"}, m_window_system{window_system},
m_applet{std::move(applet)} {
static const FunctionInfo functions[] = {
{0, D<&ILibraryAppletCreator::CreateLibraryApplet>, "CreateLibraryApplet"},
{1, nullptr, "TerminateAllLibraryApplets"},

@ -20,8 +20,8 @@ namespace Service::AM {
ILibraryAppletProxy::ILibraryAppletProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process, WindowSystem& window_system)
: ServiceFramework{system_, "ILibraryAppletProxy"},
m_window_system{window_system}, m_process{process}, m_applet{std::move(applet)} {
: ServiceFramework{system_, "ILibraryAppletProxy"}, m_window_system{window_system},
m_process{process}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&ILibraryAppletProxy::GetCommonStateGetter>, "GetCommonStateGetter"},

@ -16,8 +16,8 @@ namespace Service::AM {
ISelfController::ISelfController(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process)
: ServiceFramework{system_, "ISelfController"}, m_process{process}, m_applet{
std::move(applet)} {
: ServiceFramework{system_, "ISelfController"}, m_process{process},
m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&ISelfController::Exit>, "Exit"},

@ -20,8 +20,8 @@ namespace Service::AM {
ISystemAppletProxy::ISystemAppletProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process, WindowSystem& window_system)
: ServiceFramework{system_, "ISystemAppletProxy"},
m_window_system{window_system}, m_process{process}, m_applet{std::move(applet)} {
: ServiceFramework{system_, "ISystemAppletProxy"}, m_window_system{window_system},
m_process{process}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&ISystemAppletProxy::GetCommonStateGetter>, "GetCommonStateGetter"},

@ -11,8 +11,8 @@ namespace Service::AM {
IWindowController::IWindowController(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system)
: ServiceFramework{system_, "IWindowController"},
m_window_system{window_system}, m_applet{std::move(applet)} {
: ServiceFramework{system_, "IWindowController"}, m_window_system{window_system},
m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateWindow"},

@ -9,8 +9,8 @@ namespace Service::AOC {
constexpr Result ResultNoPurchasedProductInfoAvailable{ErrorModule::NIMShop, 400};
IPurchaseEventManager::IPurchaseEventManager(Core::System& system_)
: ServiceFramework{system_, "IPurchaseEventManager"}, service_context{system,
"IPurchaseEventManager"} {
: ServiceFramework{system_, "IPurchaseEventManager"},
service_context{system, "IPurchaseEventManager"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IPurchaseEventManager::SetDefaultDeliveryTarget>, "SetDefaultDeliveryTarget"},

@ -12,9 +12,8 @@ IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
const std::string& device_name, const AudioInParameter& in_params,
Kernel::KProcess* handle, u64 applet_resource_user_id)
: ServiceFramework{system_, "IAudioIn"}, process{handle}, service_context{system_, "IAudioIn"},
event{service_context.CreateEvent("AudioInEvent")}, impl{std::make_shared<In>(system_,
manager, event,
session_id)} {
event{service_context.CreateEvent("AudioInEvent")},
impl{std::make_shared<In>(system_, manager, event, session_id)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IAudioIn::GetAudioInState>, "GetAudioInState"},

@ -10,8 +10,8 @@ namespace Service::Audio {
using namespace AudioCore::AudioIn;
IAudioInManager::IAudioInManager(Core::System& system_)
: ServiceFramework{system_, "audin:u"}, impl{std::make_unique<AudioCore::AudioIn::Manager>(
system_)} {
: ServiceFramework{system_, "audin:u"},
impl{std::make_unique<AudioCore::AudioIn::Manager>(system_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IAudioInManager::ListAudioIns>, "ListAudioIns"},

@ -14,8 +14,8 @@ IAudioRenderer::IAudioRenderer(Core::System& system_, Manager& manager_,
s32 session_id)
: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"},
rendered_event{service_context.CreateEvent("IAudioRendererEvent")}, manager{manager_},
impl{std::make_unique<Renderer>(system_, manager, rendered_event)}, process_handle{
process_handle_} {
impl{std::make_unique<Renderer>(system_, manager, rendered_event)},
process_handle{process_handle_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IAudioRenderer::GetSampleRate>, "GetSampleRate"},

@ -7,9 +7,8 @@
namespace Service::News {
INewlyArrivedEventHolder::INewlyArrivedEventHolder(Core::System& system_)
: ServiceFramework{system_, "INewlyArrivedEventHolder"}, service_context{
system_,
"INewlyArrivedEventHolder"} {
: ServiceFramework{system_, "INewlyArrivedEventHolder"},
service_context{system_, "INewlyArrivedEventHolder"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&INewlyArrivedEventHolder::Get>, "Get"},

@ -7,8 +7,8 @@
namespace Service::News {
IOverwriteEventHolder::IOverwriteEventHolder(Core::System& system_)
: ServiceFramework{system_, "IOverwriteEventHolder"}, service_context{system_,
"IOverwriteEventHolder"} {
: ServiceFramework{system_, "IOverwriteEventHolder"},
service_context{system_, "IOverwriteEventHolder"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IOverwriteEventHolder::Get>, "Get"},

@ -11,8 +11,8 @@
namespace Service::FileSystem {
IFileSystem::IFileSystem(Core::System& system_, FileSys::VirtualDir dir_, SizeGetter size_getter_)
: ServiceFramework{system_, "IFileSystem"}, backend{std::make_unique<FileSys::Fsa::IFileSystem>(
dir_)},
: ServiceFramework{system_, "IFileSystem"},
backend{std::make_unique<FileSys::Fsa::IFileSystem>(dir_)},
size_getter{std::move(size_getter_)} {
static const FunctionInfo functions[] = {
{0, D<&IFileSystem::CreateFile>, "CreateFile"},

@ -12,8 +12,8 @@ namespace Service::FileSystem {
ISaveDataInfoReader::ISaveDataInfoReader(Core::System& system_,
std::shared_ptr<SaveDataController> save_data_controller_,
FileSys::SaveDataSpaceId space)
: ServiceFramework{system_, "ISaveDataInfoReader"}, save_data_controller{
save_data_controller_} {
: ServiceFramework{system_, "ISaveDataInfoReader"},
save_data_controller{save_data_controller_} {
static const FunctionInfo functions[] = {
{0, D<&ISaveDataInfoReader::ReadSaveDataInfo>, "ReadSaveDataInfo"},
};

@ -11,8 +11,8 @@
namespace Service::Glue::Time {
AlarmWorker::AlarmWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource)
: m_system{system}, m_ctx{system, "Glue:AlarmWorker"}, m_steady_clock_resource{
steady_clock_resource} {}
: m_system{system}, m_ctx{system, "Glue:AlarmWorker"},
m_steady_clock_resource{steady_clock_resource} {}
AlarmWorker::~AlarmWorker() {
m_system.CoreTiming().UnscheduleEvent(m_timer_timing_event);

@ -87,10 +87,8 @@ static Service::PSC::Time::LocationName GetTimeZoneString(
}
TimeManager::TimeManager(Core::System& system)
: m_steady_clock_resource{system}, m_time_zone_binary{system}, m_worker{
system,
m_steady_clock_resource,
m_file_timestamp_worker} {
: m_steady_clock_resource{system}, m_time_zone_binary{system},
m_worker{system, m_steady_clock_resource, m_file_timestamp_worker} {
m_time_m =
system.ServiceManager().GetService<Service::PSC::Time::ServiceManager>("time:m", true);

@ -22,9 +22,9 @@ TimeZoneService::TimeZoneService(
std::shared_ptr<Service::PSC::Time::TimeZoneService> time_zone_service)
: ServiceFramework{system_, "ITimeZoneService"}, m_system{system},
m_can_write_timezone_device_location{can_write_timezone_device_location},
m_file_timestamp_worker{file_timestamp_worker}, m_wrapped_service{std::move(
time_zone_service)},
m_operation_event{m_system}, m_time_zone_binary{time_zone_binary} {
m_file_timestamp_worker{file_timestamp_worker},
m_wrapped_service{std::move(time_zone_service)}, m_operation_event{m_system},
m_time_zone_binary{time_zone_binary} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&TimeZoneService::GetDeviceLocationName>, "GetDeviceLocationName"},

@ -19,11 +19,11 @@ namespace Service::Glue::Time {
TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource,
FileTimestampWorker& file_timestamp_worker)
: m_system{system}, m_ctx{m_system, "Glue:TimeWorker"}, m_event{m_ctx.CreateEvent(
"Glue:TimeWorker:Event")},
: m_system{system}, m_ctx{m_system, "Glue:TimeWorker"},
m_event{m_ctx.CreateEvent("Glue:TimeWorker:Event")},
m_steady_clock_resource{steady_clock_resource},
m_file_timestamp_worker{file_timestamp_worker}, m_timer_steady_clock{m_ctx.CreateEvent(
"Glue:TimeWorker:SteadyClockTimerEvent")},
m_file_timestamp_worker{file_timestamp_worker},
m_timer_steady_clock{m_ctx.CreateEvent("Glue:TimeWorker:SteadyClockTimerEvent")},
m_timer_file_system{m_ctx.CreateEvent("Glue:TimeWorker:FileTimeTimerEvent")},
m_alarm_worker{m_system, m_steady_clock_resource}, m_pm_state_change_handler{m_alarm_worker} {
m_timer_steady_clock_timing_event = Core::Timing::CreateEvent(

@ -17,8 +17,8 @@ namespace Service::HID {
IHidDebugServer::IHidDebugServer(Core::System& system_, std::shared_ptr<ResourceManager> resource,
std::shared_ptr<HidFirmwareSettings> settings)
: ServiceFramework{system_, "hid:dbg"}, resource_manager{resource}, firmware_settings{
settings} {
: ServiceFramework{system_, "hid:dbg"}, resource_manager{resource},
firmware_settings{settings} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "DeactivateDebugPad"},

@ -72,8 +72,8 @@ public:
u32 num_handles_to_copy_ = 0, u32 num_objects_to_move_ = 0,
Flags flags = Flags::None)
: RequestHelperBase(ctx), normal_params_size(normal_params_size_),
num_handles_to_copy(num_handles_to_copy_),
num_objects_to_move(num_objects_to_move_), kernel{ctx.kernel} {
num_handles_to_copy(num_handles_to_copy_), num_objects_to_move(num_objects_to_move_),
kernel{ctx.kernel} {
memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);

@ -40,8 +40,8 @@ class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(Core::Memory::Memory& memory_, std::vector<u8>& local_memory_,
IntervalSet& mapped_ranges_, JITContextImpl& parent_)
: memory{memory_}, local_memory{local_memory_},
mapped_ranges{mapped_ranges_}, parent{parent_} {}
: memory{memory_}, local_memory{local_memory_}, mapped_ranges{mapped_ranges_},
parent{parent_} {}
u8 MemoryRead8(u64 vaddr) override {
return ReadMemory<u8>(vaddr);

@ -23,8 +23,8 @@ class IDatabaseService final : public ServiceFramework<IDatabaseService> {
public:
explicit IDatabaseService(Core::System& system_, std::shared_ptr<MiiManager> mii_manager,
bool is_system_)
: ServiceFramework{system_, "IDatabaseService"}, manager{mii_manager}, is_system{
is_system_} {
: ServiceFramework{system_, "IDatabaseService"}, manager{mii_manager},
is_system{is_system_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IDatabaseService::IsUpdated>, "IsUpdated"},

@ -30,8 +30,8 @@ Alarm::~Alarm() {
Alarms::Alarms(Core::System& system, StandardSteadyClockCore& steady_clock,
PowerStateRequestManager& power_state_request_manager)
: m_system{system}, m_ctx{system, "Psc:Alarms"}, m_steady_clock{steady_clock},
m_power_state_request_manager{power_state_request_manager}, m_event{m_ctx.CreateEvent(
"Psc:Alarms:Event")} {}
m_power_state_request_manager{power_state_request_manager},
m_event{m_ctx.CreateEvent("Psc:Alarms:Event")} {}
Alarms::~Alarms() {
m_ctx.CloseEvent(m_event);

@ -11,8 +11,8 @@ StandardUserSystemClockCore::StandardUserSystemClockCore(
StandardNetworkSystemClockCore& network_clock)
: SystemClockCore{local_clock.GetSteadyClock()}, m_system{system},
m_ctx{m_system, "Psc:StandardUserSystemClockCore"}, m_local_system_clock{local_clock},
m_network_system_clock{network_clock}, m_event{m_ctx.CreateEvent(
"Psc:StandardUserSystemClockCore:Event")} {}
m_network_system_clock{network_clock},
m_event{m_ctx.CreateEvent("Psc:StandardUserSystemClockCore:Event")} {}
StandardUserSystemClockCore::~StandardUserSystemClockCore() {
m_ctx.CloseEvent(m_event);

@ -6,8 +6,8 @@
namespace Service::PSC::Time {
OperationEvent::OperationEvent(Core::System& system)
: m_ctx{system, "Time:OperationEvent"}, m_event{
m_ctx.CreateEvent("Time:OperationEvent:Event")} {}
: m_ctx{system, "Time:OperationEvent"},
m_event{m_ctx.CreateEvent("Time:OperationEvent:Event")} {}
OperationEvent::~OperationEvent() {
m_ctx.CloseEvent(m_event);

@ -29,8 +29,8 @@ public:
m_standard_user_system_clock{m_system, m_standard_local_system_clock,
m_standard_network_system_clock},
m_ephemeral_network_clock{m_tick_based_steady_clock}, m_shared_memory{m_system},
m_power_state_request_manager{m_system}, m_alarms{m_system, m_standard_steady_clock,
m_power_state_request_manager},
m_power_state_request_manager{m_system},
m_alarms{m_system, m_standard_steady_clock, m_power_state_request_manager},
m_local_system_clock_context_writer{m_system, m_shared_memory},
m_network_system_clock_context_writer{m_system, m_shared_memory,
m_standard_user_system_clock},

@ -8,8 +8,8 @@ namespace Service::PSC::Time {
IPowerStateRequestHandler::IPowerStateRequestHandler(
Core::System& system_, PowerStateRequestManager& power_state_request_manager)
: ServiceFramework{system_, "time:p"}, m_system{system}, m_power_state_request_manager{
power_state_request_manager} {
: ServiceFramework{system_, "time:p"}, m_system{system},
m_power_state_request_manager{power_state_request_manager} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IPowerStateRequestHandler::GetPowerStateRequestEventReadableHandle>, "GetPowerStateRequestEventReadableHandle"},

@ -37,8 +37,8 @@ StaticService::StaticService(Core::System& system_, StaticServiceSetupInfo setup
m_user_system_clock{m_time->m_standard_user_system_clock},
m_network_system_clock{m_time->m_standard_network_system_clock},
m_time_zone{m_time->m_time_zone},
m_ephemeral_network_clock{m_time->m_ephemeral_network_clock}, m_shared_memory{
m_time->m_shared_memory} {
m_ephemeral_network_clock{m_time->m_ephemeral_network_clock},
m_shared_memory{m_time->m_shared_memory} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&StaticService::GetStandardUserSystemClock>, "GetStandardUserSystemClock"},

@ -12,8 +12,8 @@ SteadyClock::SteadyClock(Core::System& system_, std::shared_ptr<TimeManager> man
bool can_write_steady_clock, bool can_write_uninitialized_clock)
: ServiceFramework{system_, "ISteadyClock"}, m_system{system},
m_clock_core{manager->m_standard_steady_clock},
m_can_write_steady_clock{can_write_steady_clock}, m_can_write_uninitialized_clock{
can_write_uninitialized_clock} {
m_can_write_steady_clock{can_write_steady_clock},
m_can_write_uninitialized_clock{can_write_uninitialized_clock} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&SteadyClock::GetCurrentTimePoint>, "GetCurrentTimePoint"},

@ -11,8 +11,8 @@ namespace Service::PSC::Time {
SystemClock::SystemClock(Core::System& system_, SystemClockCore& clock_core, bool can_write_clock,
bool can_write_uninitialized_clock)
: ServiceFramework{system_, "ISystemClock"}, m_system{system}, m_clock_core{clock_core},
m_can_write_clock{can_write_clock}, m_can_write_uninitialized_clock{
can_write_uninitialized_clock} {
m_can_write_clock{can_write_clock},
m_can_write_uninitialized_clock{can_write_uninitialized_clock} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&SystemClock::GetCurrentTime>, "GetCurrentTime"},

@ -13,8 +13,8 @@ namespace Service::PSC::Time {
TimeZoneService::TimeZoneService(Core::System& system_, StandardSteadyClockCore& clock_core,
TimeZone& time_zone, bool can_write_timezone_device_location)
: ServiceFramework{system_, "ITimeZoneService"}, m_system{system}, m_clock_core{clock_core},
m_time_zone{time_zone}, m_can_write_timezone_device_location{
can_write_timezone_device_location} {
m_time_zone{time_zone},
m_can_write_timezone_device_location{can_write_timezone_device_location} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&TimeZoneService::GetDeviceLocationName>, "GetDeviceLocationName"},

@ -251,8 +251,8 @@ void SM::UnregisterService(HLERequestContext& ctx) {
}
SM::SM(ServiceManager& service_manager_, Core::System& system_)
: ServiceFramework{system_, "sm:", 4},
service_manager{service_manager_}, kernel{system_.Kernel()} {
: ServiceFramework{system_, "sm:", 4}, service_manager{service_manager_},
kernel{system_.Kernel()} {
RegisterHandlers({
{0, &SM::Initialize, "Initialize"},
{1, &SM::GetServiceCmif, "GetService"},

@ -15,8 +15,8 @@ namespace Service::VI {
IApplicationDisplayService::IApplicationDisplayService(Core::System& system_,
std::shared_ptr<Container> container)
: ServiceFramework{system_, "IApplicationDisplayService"},
m_container{std::move(container)}, m_context{system, "IApplicationDisplayService"} {
: ServiceFramework{system_, "IApplicationDisplayService"}, m_container{std::move(container)},
m_context{system, "IApplicationDisplayService"} {
// clang-format off
static const FunctionInfo functions[] = {
{100, C<&IApplicationDisplayService::GetRelayService>, "GetRelayService"},

@ -218,8 +218,8 @@ std::vector<CheatEntry> TextCheatParser::Parse(std::string_view data) const {
CheatEngine::CheatEngine(System& system_, std::vector<CheatEntry> cheats_,
const std::array<u8, 0x20>& build_id_)
: vm{std::make_unique<StandardVmCallbacks>(system_, metadata)},
cheats(std::move(cheats_)), core_timing{system_.CoreTiming()}, system{system_} {
: vm{std::make_unique<StandardVmCallbacks>(system_, metadata)}, cheats(std::move(cheats_)),
core_timing{system_.CoreTiming()}, system{system_} {
metadata.main_nso_build_id = build_id_;
}

@ -1,294 +0,0 @@
// SPDX-FileCopyrightText: 2017 Citra Emulator Project & 2024 suyu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <mbedtls/ctr_drbg.h>
#include <mbedtls/entropy.h>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/loader/loader.h"
#include "core/telemetry_session.h"
#ifdef ENABLE_WEB_SERVICE
#include "web_service/telemetry_json.h"
#include "web_service/verify_login.h"
#endif
namespace Core {
namespace Telemetry = Common::Telemetry;
static u64 GenerateTelemetryId() {
u64 telemetry_id{};
mbedtls_entropy_context entropy;
mbedtls_entropy_init(&entropy);
mbedtls_ctr_drbg_context ctr_drbg;
static constexpr std::array<char, 18> personalization{{"suyu Telemetry ID"}};
mbedtls_ctr_drbg_init(&ctr_drbg);
ASSERT(mbedtls_ctr_drbg_seed(&ctr_drbg, mbedtls_entropy_func, &entropy,
reinterpret_cast<const unsigned char*>(personalization.data()),
personalization.size()) == 0);
ASSERT(mbedtls_ctr_drbg_random(&ctr_drbg, reinterpret_cast<unsigned char*>(&telemetry_id),
sizeof(u64)) == 0);
mbedtls_ctr_drbg_free(&ctr_drbg);
mbedtls_entropy_free(&entropy);
return telemetry_id;
}
static const char* TranslateRenderer(Settings::RendererBackend backend) {
switch (backend) {
case Settings::RendererBackend::OpenGL:
return "OpenGL";
case Settings::RendererBackend::Vulkan:
return "Vulkan";
case Settings::RendererBackend::Null:
return "Null";
}
return "Unknown";
}
static const char* TranslateGPUAccuracyLevel(Settings::GpuAccuracy backend) {
switch (backend) {
case Settings::GpuAccuracy::Normal:
return "Normal";
case Settings::GpuAccuracy::High:
return "High";
case Settings::GpuAccuracy::Extreme:
return "Extreme";
}
return "Unknown";
}
static const char* TranslateNvdecEmulation(Settings::NvdecEmulation backend) {
switch (backend) {
case Settings::NvdecEmulation::Off:
return "Off";
case Settings::NvdecEmulation::Cpu:
return "CPU";
case Settings::NvdecEmulation::Gpu:
return "GPU";
}
return "Unknown";
}
static constexpr const char* TranslateVSyncMode(Settings::VSyncMode mode) {
switch (mode) {
case Settings::VSyncMode::Immediate:
return "Immediate";
case Settings::VSyncMode::Mailbox:
return "Mailbox";
case Settings::VSyncMode::Fifo:
return "FIFO";
case Settings::VSyncMode::FifoRelaxed:
return "FIFO Relaxed";
}
return "Unknown";
}
static constexpr const char* TranslateASTCDecodeMode(Settings::AstcDecodeMode mode) {
switch (mode) {
case Settings::AstcDecodeMode::Cpu:
return "CPU";
case Settings::AstcDecodeMode::Gpu:
return "GPU";
case Settings::AstcDecodeMode::CpuAsynchronous:
return "CPU Asynchronous";
}
return "Unknown";
}
u64 GetTelemetryId() {
u64 telemetry_id{};
const auto filename = Common::FS::GetSuyuPath(Common::FS::SuyuPath::ConfigDir) / "telemetry_id";
bool generate_new_id = !Common::FS::Exists(filename);
if (!generate_new_id) {
Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile};
if (!file.IsOpen()) {
LOG_ERROR(Core, "failed to open telemetry_id: {}",
Common::FS::PathToUTF8String(filename));
return {};
}
if (!file.ReadObject(telemetry_id) || telemetry_id == 0) {
LOG_ERROR(Frontend, "telemetry_id is 0. Generating a new one.", telemetry_id);
generate_new_id = true;
}
}
if (generate_new_id) {
Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Write,
Common::FS::FileType::BinaryFile};
if (!file.IsOpen()) {
LOG_ERROR(Core, "failed to open telemetry_id: {}",
Common::FS::PathToUTF8String(filename));
return {};
}
telemetry_id = GenerateTelemetryId();
if (!file.WriteObject(telemetry_id)) {
LOG_ERROR(Core, "Failed to write telemetry_id to file.");
}
}
return telemetry_id;
}
u64 RegenerateTelemetryId() {
const u64 new_telemetry_id{GenerateTelemetryId()};
const auto filename = Common::FS::GetSuyuPath(Common::FS::SuyuPath::ConfigDir) / "telemetry_id";
Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Write,
Common::FS::FileType::BinaryFile};
if (!file.IsOpen()) {
LOG_ERROR(Core, "failed to open telemetry_id: {}", Common::FS::PathToUTF8String(filename));
return {};
}
if (!file.WriteObject(new_telemetry_id)) {
LOG_ERROR(Core, "Failed to write telemetry_id to file.");
}
return new_telemetry_id;
}
bool VerifyLogin(const std::string& username, const std::string& token) {
#ifdef ENABLE_WEB_SERVICE
return WebService::VerifyLogin(Settings::values.web_api_url.GetValue(), username, token);
#else
return false;
#endif
}
TelemetrySession::TelemetrySession() = default;
TelemetrySession::~TelemetrySession() {
// Log one-time session end information
const s64 shutdown_time{std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
AddField(Telemetry::FieldType::Session, "Shutdown_Time", shutdown_time);
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url.GetValue(), Settings::values.suyu_username.GetValue(),
Settings::values.suyu_token.GetValue());
#else
auto backend = std::make_unique<Telemetry::NullVisitor>();
#endif
// Complete the session, submitting to the web service backend if necessary
field_collection.Accept(*backend);
if (Settings::values.enable_telemetry) {
backend->Complete();
}
}
void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
const Service::FileSystem::FileSystemController& fsc,
const FileSys::ContentProvider& content_provider) {
// Log one-time top-level information
AddField(Telemetry::FieldType::None, "TelemetryId", GetTelemetryId());
// Log one-time session start information
const s64 init_time{std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
AddField(Telemetry::FieldType::Session, "Init_Time", init_time);
u64 program_id{};
const Loader::ResultStatus res{app_loader.ReadProgramId(program_id)};
if (res == Loader::ResultStatus::Success) {
const std::string formatted_program_id{fmt::format("{:016X}", program_id)};
AddField(Telemetry::FieldType::Session, "ProgramId", formatted_program_id);
std::string name;
app_loader.ReadTitle(name);
if (name.empty()) {
const auto metadata = [&content_provider, &fsc, program_id] {
const FileSys::PatchManager pm{program_id, fsc, content_provider};
return pm.GetControlMetadata();
}();
if (metadata.first != nullptr) {
name = metadata.first->GetApplicationName();
}
}
if (!name.empty()) {
AddField(Telemetry::FieldType::Session, "ProgramName", name);
}
}
AddField(Telemetry::FieldType::Session, "ProgramFormat",
static_cast<u8>(app_loader.GetFileType()));
// Log application information
Telemetry::AppendBuildInfo(field_collection);
// Log user system information
Telemetry::AppendCPUInfo(field_collection);
Telemetry::AppendOSInfo(field_collection);
// Log user configuration information
constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(field_type, "Audio_SinkId",
Settings::CanonicalizeEnum(Settings::values.sink_id.GetValue()));
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
AddField(field_type, "Renderer_Backend",
TranslateRenderer(Settings::values.renderer_backend.GetValue()));
AddField(field_type, "Renderer_UseSpeedLimit", Settings::values.use_speed_limit.GetValue());
AddField(field_type, "Renderer_SpeedLimit", Settings::values.speed_limit.GetValue());
AddField(field_type, "Renderer_UseDiskShaderCache",
Settings::values.use_disk_shader_cache.GetValue());
AddField(field_type, "Renderer_GPUAccuracyLevel",
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation.GetValue());
AddField(field_type, "Renderer_NvdecEmulation",
TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue()));
AddField(field_type, "Renderer_AccelerateASTC",
TranslateASTCDecodeMode(Settings::values.accelerate_astc.GetValue()));
AddField(field_type, "Renderer_UseVsync",
TranslateVSyncMode(Settings::values.vsync_mode.GetValue()));
AddField(field_type, "Renderer_ShaderBackend",
static_cast<u32>(Settings::values.shader_backend.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousShaders",
Settings::values.use_asynchronous_shaders.GetValue());
AddField(field_type, "System_UseDockedMode", Settings::IsDockedMode());
}
bool TelemetrySession::SubmitTestcase() {
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url.GetValue(), Settings::values.suyu_username.GetValue(),
Settings::values.suyu_token.GetValue());
field_collection.Accept(*backend);
return backend->SubmitTestcase();
#else
return false;
#endif
}
} // namespace Core

@ -1,101 +0,0 @@
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include "common/telemetry.h"
namespace FileSys {
class ContentProvider;
}
namespace Loader {
class AppLoader;
}
namespace Service::FileSystem {
class FileSystemController;
}
namespace Core {
/**
* Instruments telemetry for this emulation session. Creates a new set of telemetry fields on each
* session, logging any one-time fields. Interfaces with the telemetry backend used for submitting
* data to the web service. Submits session data on close.
*/
class TelemetrySession {
public:
explicit TelemetrySession();
~TelemetrySession();
TelemetrySession(const TelemetrySession&) = delete;
TelemetrySession& operator=(const TelemetrySession&) = delete;
TelemetrySession(TelemetrySession&&) = delete;
TelemetrySession& operator=(TelemetrySession&&) = delete;
/**
* Adds the initial telemetry info necessary when starting up a title.
*
* This includes information such as:
* - Telemetry ID
* - Initialization time
* - Title ID
* - Title name
* - Title file format
* - Miscellaneous settings values.
*
* @param app_loader The application loader to use to retrieve
* title-specific information.
* @param fsc Filesystem controller to use to retrieve info.
* @param content_provider Content provider to use to retrieve info.
*/
void AddInitialInfo(Loader::AppLoader& app_loader,
const Service::FileSystem::FileSystemController& fsc,
const FileSys::ContentProvider& content_provider);
/**
* Wrapper around the Telemetry::FieldCollection::AddField method.
* @param type Type of the field to add.
* @param name Name of the field to add.
* @param value Value for the field to add.
*/
template <typename T>
void AddField(Common::Telemetry::FieldType type, const char* name, T value) {
field_collection.AddField(type, name, std::move(value));
}
/**
* Submits a Testcase.
* @returns A bool indicating whether the submission succeeded
*/
bool SubmitTestcase();
private:
/// Tracks all added fields for the session
Common::Telemetry::FieldCollection field_collection;
};
/**
* Gets TelemetryId, a unique identifier used for the user's telemetry sessions.
* @returns The current TelemetryId for the session.
*/
u64 GetTelemetryId();
/**
* Regenerates TelemetryId, a unique identifier used for the user's telemetry sessions.
* @returns The new TelemetryId that was generated.
*/
u64 RegenerateTelemetryId();
/**
* Verifies the username and token.
* @param username suyu username to use for authentication.
* @param token suyu token to use for authentication.
* @returns Future with bool indicating whether the verification succeeded
*/
bool VerifyLogin(const std::string& username, const std::string& token);
} // namespace Core

@ -148,8 +148,8 @@ public:
Common::Input::AnalogProperties properties_y_,
InputEngine* input_engine_)
: identifier(identifier_), axis_x(axis_x_), axis_y(axis_y_), properties_x(properties_x_),
properties_y(properties_y_),
input_engine(input_engine_), invert_axis_y{input_engine_->GetEngineName() == "sdl"} {
properties_y(properties_y_), input_engine(input_engine_),
invert_axis_y{input_engine_->GetEngineName() == "sdl"} {
UpdateCallback engine_callback{[this]() { OnChange(); }};
const InputIdentifier x_input_identifier{
.identifier = identifier,

@ -186,8 +186,8 @@ Function::Function(ObjectPool<Block>& block_pool, Location start_address)
CFG::CFG(Environment& env_, ObjectPool<Block>& block_pool_, Location start_address,
bool exits_to_dispatcher_)
: env{env_}, block_pool{block_pool_}, program_start{start_address}, exits_to_dispatcher{
exits_to_dispatcher_} {
: env{env_}, block_pool{block_pool_}, program_start{start_address},
exits_to_dispatcher{exits_to_dispatcher_} {
if (exits_to_dispatcher) {
dispatch_block = block_pool.Create(Block{});
dispatch_block->begin = {};

@ -112,8 +112,8 @@ struct Statement : ListBaseHook {
Statement(SetVariable, u32 id_, Statement* op_, Statement* up_)
: op{op_}, id{id_}, up{up_}, type{StatementType::SetVariable} {}
Statement(SetIndirectBranchVariable, IR::Reg branch_reg_, s32 branch_offset_, Statement* up_)
: branch_offset{branch_offset_},
branch_reg{branch_reg_}, up{up_}, type{StatementType::SetIndirectBranchVariable} {}
: branch_offset{branch_offset_}, branch_reg{branch_reg_}, up{up_},
type{StatementType::SetIndirectBranchVariable} {}
Statement(Variable, u32 id_, Statement* up_)
: id{id_}, up{up_}, type{StatementType::Variable} {}
Statement(IndirectBranchCond, u32 location_, Statement* up_)

@ -54,8 +54,8 @@ QtNXWebEngineView::QtNXWebEngineView(QWidget* parent, Core::System& system,
: QWebEngineView(parent), input_subsystem{input_subsystem_},
url_interceptor(std::make_unique<UrlRequestInterceptor>()),
input_interpreter(std::make_unique<InputInterpreter>(system)),
default_profile{QWebEngineProfile::defaultProfile()}, global_settings{
default_profile->settings()} {
default_profile{QWebEngineProfile::defaultProfile()},
global_settings{default_profile->settings()} {
default_profile->setPersistentStoragePath(QString::fromStdString(Common::FS::PathToUTF8String(
Common::FS::GetSuyuPath(Common::FS::SuyuPath::SuyuDir) / "qtwebengine")));

@ -284,8 +284,8 @@ struct NullRenderWidget : public RenderWidget {
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
Core::System& system_)
: QWidget(parent),
emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)}, system{system_} {
: QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)},
system{system_} {
setWindowTitle(QStringLiteral("suyu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),

@ -6,14 +6,12 @@
#include <QPushButton>
#include <QtConcurrent/qtconcurrentrun.h>
#include "common/logging/log.h"
#include "common/telemetry.h"
#include "core/telemetry_session.h"
#include "suyu/compatdb.h"
#include "ui_compatdb.h"
CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)
CompatDB::CompatDB(QWidget* parent)
: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui{std::make_unique<Ui::CompatDB>()}, telemetry_session{telemetry_session_} {
ui{std::make_unique<Ui::CompatDB>()} {
ui->setupUi(this);
connect(ui->radioButton_GameBoot_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
@ -114,15 +112,10 @@ void CompatDB::Submit() {
case CompatDBPage::Final:
back();
LOG_INFO(Frontend, "Compatibility Rating: {}", compatibility);
telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
compatibility);
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));
button(CancelButton)->setVisible(false);
testcase_watcher.setFuture(
QtConcurrent::run([this] { return telemetry_session.SubmitTestcase(); }));
break;
default:
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());

@ -6,7 +6,6 @@
#include <memory>
#include <QFutureWatcher>
#include <QWizard>
#include "core/telemetry_session.h"
namespace Ui {
class CompatDB;
@ -25,7 +24,7 @@ class CompatDB : public QWizard {
Q_OBJECT
public:
explicit CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent = nullptr);
explicit CompatDB(QWidget* parent = nullptr);
~CompatDB();
int nextId() const override;
@ -38,6 +37,4 @@ private:
CompatibilityStatus CalculateCompatibility() const;
void OnTestcaseSubmitted();
void EnableNext();
Core::TelemetrySession& telemetry_session;
};

@ -32,9 +32,9 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
InputCommon::InputSubsystem* input_subsystem,
std::vector<VkDeviceInfo::Record>& vk_device_records,
Core::System& system_, bool enable_web_config)
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()},
registry(registry_), system{system_}, builder{std::make_unique<ConfigurationShared::Builder>(
this, !system_.IsPoweredOn())},
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, registry(registry_),
system{system_},
builder{std::make_unique<ConfigurationShared::Builder>(this, !system_.IsPoweredOn())},
applets_tab{std::make_unique<ConfigureApplets>(system_, nullptr, *builder, this)},
audio_tab{std::make_unique<ConfigureAudio>(system_, nullptr, *builder, this)},
cpu_tab{std::make_unique<ConfigureCpu>(system_, nullptr, *builder, this)},

@ -293,11 +293,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
InputCommon::InputSubsystem* input_subsystem_,
InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
bool is_powered_on_, bool debug_)
: QWidget(parent),
ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index{player_index_}, debug{debug_},
is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, profiles(profiles_),
timeout_timer(std::make_unique<QTimer>()),
poll_timer(std::make_unique<QTimer>()), bottom_row{bottom_row_}, hid_core{hid_core_} {
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()),
player_index{player_index_}, debug{debug_}, is_powered_on{is_powered_on_},
input_subsystem{input_subsystem_}, profiles(profiles_),
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
bottom_row{bottom_row_}, hid_core{hid_core_} {
if (player_index == 0) {
auto* emulated_controller_p1 =
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);

@ -43,7 +43,7 @@
<number>1</number>
</property>
<property name="maximum">
<number>100</number>
<number>200</number>
</property>
<property name="value">
<number>50</number>
@ -69,7 +69,7 @@
<number>1</number>
</property>
<property name="maximum">
<number>100</number>
<number>200</number>
</property>
<property name="value">
<number>50</number>

@ -17,14 +17,17 @@
#include <QTimer>
#include "common/fs/fs_util.h"
#include "common/hex_util.h"
#include "common/settings_enums.h"
#include "common/settings_input.h"
#include "configuration/shared_widget.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/ips_layer.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/xts_archive.h"
#include "core/loader/loader.h"
#include "core/loader/nso.h"
#include "frontend_common/config.h"
#include "suyu/configuration/configuration_shared.h"
#include "suyu/configuration/configure_audio.h"
@ -44,10 +47,12 @@
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
std::vector<VkDeviceInfo::Record>& vk_device_records,
Core::System& system_)
: QDialog(parent),
ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, system{system_},
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
pm{title_id_, system_.GetFileSystemController(), system_.GetContentProvider()},
title_id{title_id_}, system{system_},
builder{std::make_unique<ConfigurationShared::Builder>(this, !system_.IsPoweredOn())},
tab_group{std::make_shared<std::vector<ConfigurationShared::Tab*>>()} {
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
@ -141,6 +146,14 @@ void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file_) {
LoadConfiguration();
}
std::string ConfigurePerGame::GetBuildID() {
LOG_INFO(Core, "{}", file->GetExtension());
// https://github.com/Ryujinx/Ryujinx/blob/master/src/Ryujinx.UI.Common/App/ApplicationData.cs#L71
return "Invalid File";
}
void ConfigurePerGame::LoadConfiguration() {
if (file == nullptr) {
return;
@ -148,13 +161,14 @@ void ConfigurePerGame::LoadConfiguration() {
addons_tab->LoadFromFile(file);
const auto control = pm.GetControlMetadata();
const auto loader = Loader::GetLoader(system, file);
ui->display_title_id->setText(
QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
const auto loader = Loader::GetLoader(system, file);
// TODO: Should get proper build id for UI
// ui->display_build_id->setText(QString::fromStdString(GetBuildID()));
if (control.first != nullptr) {
ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));

@ -11,6 +11,7 @@
#include <QList>
#include "configuration/shared_widget.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/vfs/vfs_types.h"
#include "frontend_common/config.h"
#include "suyu/configuration/configuration_shared.h"
@ -68,8 +69,11 @@ private:
void LoadConfiguration();
std::string GetBuildID();
std::unique_ptr<Ui::ConfigurePerGame> ui;
FileSys::VirtualFile file;
FileSys::PatchManager pm;
u64 title_id;
QGraphicsScene* scene;

@ -67,8 +67,18 @@
</item>
<item>
<layout class="QGridLayout" name="gridLayout_2">
<item row="2" column="1">
<widget class="QLineEdit" name="display_developer">
<property name="enabled">
<bool>true</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="6" column="1">
<widget class="QLineEdit" name="display_size">
<widget class="QLineEdit" name="display_format">
<property name="enabled">
<bool>true</bool>
</property>
@ -77,20 +87,17 @@
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QLineEdit" name="display_version">
<property name="enabled">
<bool>true</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label">
<item row="7" column="0">
<widget class="QLabel" name="label_6">
<property name="text">
<string>Name</string>
<string>Size</string>
</property>
</widget>
</item>
<item row="8" column="0">
<widget class="QLabel" name="label_7">
<property name="text">
<string>Filename</string>
</property>
</widget>
</item>
@ -101,6 +108,13 @@
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Name</string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QLineEdit" name="display_title_id">
<property name="enabled">
@ -111,7 +125,38 @@
</property>
</widget>
</item>
<item row="7" column="1">
<item row="2" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Developer</string>
</property>
</widget>
</item>
<item row="6" column="0">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Format</string>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QLineEdit" name="display_version">
<property name="enabled">
<bool>true</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Version</string>
</property>
</widget>
</item>
<item row="8" column="1">
<widget class="QLineEdit" name="display_filename">
<property name="enabled">
<bool>true</bool>
@ -121,23 +166,6 @@
</property>
</widget>
</item>
<item row="5" column="1">
<widget class="QLineEdit" name="display_format">
<property name="enabled">
<bool>true</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QLabel" name="label_7">
<property name="text">
<string>Filename</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QLineEdit" name="display_name">
<property name="enabled">
@ -148,8 +176,8 @@
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QLineEdit" name="display_developer">
<item row="7" column="1">
<widget class="QLineEdit" name="display_size">
<property name="enabled">
<bool>true</bool>
</property>
@ -157,35 +185,22 @@
<bool>true</bool>
</property>
</widget>
</item>
<!-- TODO: Gotta implement proper working build id -->
<!--item row="5" column="1">
<widget class="QLineEdit" name="display_build_id">
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="5" column="0">
<widget class="QLabel" name="label_5">
<widget class="QLabel" name="label_9">
<property name="text">
<string>Format</string>
<string>Build ID</string>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Version</string>
</property>
</widget>
</item>
<item row="6" column="0">
<widget class="QLabel" name="label_6">
<property name="text">
<string>Size</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Developer</string>
</property>
</widget>
</item>
</item-->
</layout>
</item>
<item>

@ -5,7 +5,6 @@
#include <QMessageBox>
#include <QtConcurrent/QtConcurrentRun>
#include "common/settings.h"
#include "core/telemetry_session.h"
#include "suyu/configuration/configure_web.h"
#include "suyu/uisettings.h"
#include "ui_configure_web.h"
@ -38,8 +37,6 @@ static std::string TokenFromDisplayToken(const std::string& display_token) {
ConfigureWeb::ConfigureWeb(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) {
ui->setupUi(this);
connect(ui->button_regenerate_telemetry_id, &QPushButton::clicked, this,
&ConfigureWeb::RefreshTelemetryID);
connect(ui->button_verify_login, &QPushButton::clicked, this, &ConfigureWeb::VerifyLogin);
connect(&verify_watcher, &QFutureWatcher<bool>::finished, this, &ConfigureWeb::OnLoginVerified);
@ -64,10 +61,6 @@ void ConfigureWeb::changeEvent(QEvent* event) {
void ConfigureWeb::RetranslateUI() {
ui->retranslateUi(this);
ui->telemetry_learn_more->setText(
tr("<a href='https://suyu.dev/help/feature/telemetry/'><span style=\"text-decoration: "
"underline; color:#039be5;\">Learn more</span></a>"));
ui->web_signup_link->setText(
tr("<a href='https://profile.suyu.dev/'><span style=\"text-decoration: underline; "
"color:#039be5;\">Sign up</span></a>"));
@ -75,15 +68,11 @@ void ConfigureWeb::RetranslateUI() {
ui->web_token_info_link->setText(
tr("<a href='https://suyu.dev/wiki/suyu-web-service/'><span style=\"text-decoration: "
"underline; color:#039be5;\">What is my token?</span></a>"));
ui->label_telemetry_id->setText(
tr("Telemetry ID: 0x%1").arg(QString::number(Core::GetTelemetryId(), 16).toUpper()));
}
void ConfigureWeb::SetConfiguration() {
ui->web_credentials_disclaimer->setWordWrap(true);
ui->telemetry_learn_more->setOpenExternalLinks(true);
ui->web_signup_link->setOpenExternalLinks(true);
ui->web_token_info_link->setOpenExternalLinks(true);
@ -93,7 +82,6 @@ void ConfigureWeb::SetConfiguration() {
ui->username->setText(QString::fromStdString(Settings::values.suyu_username.GetValue()));
}
ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry.GetValue());
ui->edit_token->setText(QString::fromStdString(GenerateDisplayToken(
Settings::values.suyu_username.GetValue(), Settings::values.suyu_token.GetValue())));
@ -106,7 +94,6 @@ void ConfigureWeb::SetConfiguration() {
}
void ConfigureWeb::ApplyConfiguration() {
Settings::values.enable_telemetry = ui->toggle_telemetry->isChecked();
UISettings::values.enable_discord_presence = ui->toggle_discordrpc->isChecked();
if (user_verified) {
Settings::values.suyu_username =
@ -119,12 +106,6 @@ void ConfigureWeb::ApplyConfiguration() {
}
}
void ConfigureWeb::RefreshTelemetryID() {
const u64 new_telemetry_id{Core::RegenerateTelemetryId()};
ui->label_telemetry_id->setText(
tr("Telemetry ID: 0x%1").arg(QString::number(new_telemetry_id, 16).toUpper()));
}
void ConfigureWeb::OnLoginChanged() {
if (ui->edit_token->text().isEmpty()) {
user_verified = true;
@ -150,7 +131,12 @@ void ConfigureWeb::VerifyLogin() {
verify_watcher.setFuture(QtConcurrent::run(
[username = UsernameFromDisplayToken(ui->edit_token->text().toStdString()),
token = TokenFromDisplayToken(ui->edit_token->text().toStdString())] {
return Core::VerifyLogin(username, token);
#ifdef ENABLE_WEB_SERVICE
return WebService::VerifyLogin(Settings::values.web_api_url.GetValue(), username,
token);
#else
return false;
#endif
}));
}

@ -25,7 +25,6 @@ private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void RefreshTelemetryID();
void OnLoginChanged();
void VerifyLogin();
void OnLoginVerified();

@ -125,56 +125,6 @@
</property>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Telemetry</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QCheckBox" name="toggle_telemetry">
<property name="text">
<string>Share anonymous usage data with the suyu team</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="telemetry_learn_more">
<property name="text">
<string>Learn more</string>
</property>
</widget>
</item>
<item>
<layout class="QGridLayout" name="gridLayoutTelemetryId">
<item row="0" column="0">
<widget class="QLabel" name="label_telemetry_id">
<property name="text">
<string>Telemetry ID:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QPushButton" name="button_regenerate_telemetry_id">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="layoutDirection">
<enum>Qt::RightToLeft</enum>
</property>
<property name="text">
<string>Regenerate</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>

@ -766,8 +766,8 @@ Widget::Widget(Settings::BasicSetting* setting_, const TranslationMap& translati
Builder::Builder(QWidget* parent_, bool runtime_lock_)
: translations{InitializeTranslations(parent_)},
combobox_translations{ComboboxEnumeration(parent_)}, parent{parent_}, runtime_lock{
runtime_lock_} {}
combobox_translations{ComboboxEnumeration(parent_)}, parent{parent_},
runtime_lock{runtime_lock_} {}
Builder::~Builder() = default;

@ -3,7 +3,6 @@
// Modified by palfaiate on <2024/03/07>
#include <regex>
#include <QApplication>
#include <QDir>
#include <QFileInfo>
@ -384,6 +383,17 @@ GameList::~GameList() {
UnloadController();
}
void GameList::ClearList() {
// Clear all items
item_model->setRowCount(0);
// Notify a reload is pending
UISettings::values.is_game_list_reload_pending.exchange(true);
UISettings::values.is_game_list_reload_pending.notify_all();
// Load stuff back up
}
void GameList::SetFilterFocus() {
if (tree_view->model()->rowCount() > 0) {
search_field->setFocus();
@ -413,6 +423,10 @@ void GameList::AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* p
parent->appendRow(entry_items);
}
void GameList::AddRootEntry(const QList<QStandardItem*>& entry_items) {
item_model->invisibleRootItem()->appendRow(entry_items);
}
void GameList::ValidateEntry(const QModelIndex& item) {
const auto selected = item.sibling(item.row(), 0);
@ -468,7 +482,9 @@ bool GameList::IsEmpty() const {
void GameList::DonePopulating(const QStringList& watch_list) {
emit ShowList(!IsEmpty());
item_model->invisibleRootItem()->appendRow(new GameListAddDir());
if (UISettings::values.show_folders_in_list) {
item_model->invisibleRootItem()->appendRow(new GameListAddDir());
}
// Add favorites row
item_model->invisibleRootItem()->insertRow(0, new GameListFavorites());
@ -485,6 +501,7 @@ void GameList::DonePopulating(const QStringList& watch_list) {
if (!watch_dirs.isEmpty()) {
watcher->removePaths(watch_dirs);
}
// Workaround: Add the watch paths in chunks to allow the gui to refresh
// This prevents the UI from stalling when a large number of watch paths are added
// Also artificially caps the watcher to a certain number of directories
@ -886,23 +903,44 @@ void GameList::ToggleFavorite(u64 program_id) {
void GameList::AddFavorite(u64 program_id) {
auto* favorites_row = item_model->item(0);
for (int i = 1; i < item_model->rowCount() - 1; i++) {
const auto* folder = item_model->item(i);
for (int j = 0; j < folder->rowCount(); j++) {
if (folder->child(j)->data(GameListItemPath::ProgramIdRole).toULongLong() ==
program_id) {
QList<QStandardItem*> list;
for (int k = 0; k < COLUMN_COUNT; k++) {
list.append(folder->child(j, k)->clone());
}
list[0]->setData(folder->child(j)->data(GameListItem::SortRole),
GameListItem::SortRole);
list[0]->setText(folder->child(j)->data(Qt::DisplayRole).toString());
if (UISettings::values.show_folders_in_list) {
for (int i = 0; i < item_model->rowCount(); i++) {
const auto* folder = item_model->item(i);
for (int j = 0; j < folder->rowCount(); j++) {
if (folder->child(j)->data(GameListItemPath::ProgramIdRole).toULongLong() ==
program_id) {
QList<QStandardItem*> list;
for (int k = 0; k < COLUMN_COUNT; k++) {
list.append(folder->child(j, k)->clone());
}
list[0]->setData(folder->child(j)->data(GameListItem::SortRole),
GameListItem::SortRole);
list[0]->setText(folder->child(j)->data(Qt::DisplayRole).toString());
favorites_row->appendRow(list);
return;
favorites_row->appendRow(list);
return;
}
}
}
return;
} else {
for (int i = 0; i < item_model->rowCount(); i++) {
const auto* game = item_model->item(i);
if (game->data(GameListItemPath::ProgramIdRole).toULongLong() != program_id) {
continue;
}
QList<QStandardItem*> list;
for (int j = 0; j < COLUMN_COUNT; j++) {
list.append(item_model->item(i, j)->clone());
}
list[0]->setData(game->data(GameListItem::SortRole), GameListItem::SortRole);
list[0]->setText(game->data(Qt::DisplayRole).toString());
favorites_row->appendRow(list);
return;
}
}
}

@ -84,6 +84,7 @@ public:
~GameList() override;
QString GetLastFilterResultItem() const;
void ClearList();
void ClearFilter();
void SetFilterFocus();
void SetFilterVisible(bool visibility);
@ -137,6 +138,7 @@ private:
void AddDirEntry(GameListDir* entry_items);
void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent);
void AddRootEntry(const QList<QStandardItem*>& entry_items);
void DonePopulating(const QStringList& watch_list);
private:

@ -234,8 +234,8 @@ GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_,
const PlayTime::PlayTimeManager& play_time_manager_,
Core::System& system_)
: vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_},
compatibility_list{compatibility_list_}, play_time_manager{play_time_manager_}, system{
system_} {
compatibility_list{compatibility_list_}, play_time_manager{play_time_manager_},
system{system_} {
// We want the game list to manage our lifetime.
setAutoDelete(false);
}
@ -330,7 +330,13 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
auto entry = MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader,
program_id, compatibility_list, play_time_manager, patch);
RecordEvent([=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
RecordEvent([=](GameList* game_list) {
if (UISettings::values.show_folders_in_list) {
game_list->AddEntry(entry, parent_dir);
} else {
game_list->AddRootEntry(entry);
}
});
}
}
@ -408,8 +414,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
physical_name, name, Common::FS::GetSize(physical_name), icon, *loader,
id, compatibility_list, play_time_manager, patch);
RecordEvent(
[=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
RecordEvent([=](GameList* game_list) { game_list->AddRootEntry(entry); });
}
} else {
std::vector<u8> icon;
@ -425,8 +430,13 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
physical_name, name, Common::FS::GetSize(physical_name), icon, *loader,
program_id, compatibility_list, play_time_manager, patch);
RecordEvent(
[=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
RecordEvent([=](GameList* game_list) {
if (UISettings::values.show_folders_in_list) {
game_list->AddEntry(entry, parent_dir);
} else {
game_list->AddRootEntry(entry);
}
});
}
}
} else if (is_dir) {
@ -459,20 +469,32 @@ void GameListWorker::run() {
if (game_dir.path == std::string("SDMC")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir);
DirEntryReady(game_list_dir);
if (UISettings::values.show_folders_in_list)
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == std::string("UserNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir);
DirEntryReady(game_list_dir);
if (UISettings::values.show_folders_in_list)
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == std::string("SysNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir);
DirEntryReady(game_list_dir);
if (UISettings::values.show_folders_in_list)
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else {
watch_list.append(QString::fromStdString(game_dir.path));
auto* const game_list_dir = new GameListDir(game_dir);
DirEntryReady(game_list_dir);
if (UISettings::values.show_folders_in_list)
DirEntryReady(game_list_dir);
ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path, game_dir.deep_scan,
game_list_dir);
ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path, game_dir.deep_scan,

@ -100,7 +100,6 @@
#include "common/x64/cpu_detect.h"
#endif
#include "common/settings.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/crypto/key_manager.h"
@ -119,7 +118,6 @@
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
#include "frontend_common/config.h"
#include "input_common/drivers/tas_input.h"
#include "input_common/drivers/virtual_amiibo.h"
@ -188,28 +186,9 @@ constexpr size_t CopyBufferSize = 1_MiB;
* user. This is 32-bits - if we have more than 32 callouts, we should retire and recycle old ones.
*/
enum class CalloutFlag : uint32_t {
Telemetry = 0x1,
DRDDeprecation = 0x2,
};
void GMainWindow::ShowTelemetryCallout() {
if (UISettings::values.callout_flags.GetValue() &
static_cast<uint32_t>(CalloutFlag::Telemetry)) {
return;
}
UISettings::values.callout_flags =
UISettings::values.callout_flags.GetValue() | static_cast<uint32_t>(CalloutFlag::Telemetry);
const QString telemetry_message =
tr("<a href='https://suyu.dev/help/feature/telemetry/'>Anonymous "
"data is collected</a> to help improve suyu. "
"<br/><br/>Would you like to share your usage data with us?");
if (!question(this, tr("Telemetry"), telemetry_message)) {
Settings::values.enable_telemetry = false;
system->ApplySettings();
}
}
const int GMainWindow::max_recent_files_item;
static void RemoveCachedContents() {
@ -417,9 +396,6 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
game_list->LoadCompatibilityList();
game_list->PopulateAsync(UISettings::values.game_dirs);
// Show one-time "callout" messages to the user
ShowTelemetryCallout();
// make sure menubar has the arrow cursor instead of inheriting from this
ui->menubar->setCursor(QCursor());
statusBar()->setCursor(QCursor());
@ -1440,6 +1416,7 @@ void GMainWindow::RestoreUIState() {
game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked());
ui->action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue());
ui->action_Show_Folders_In_List->setChecked(UISettings::values.show_folders_in_list.GetValue());
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
Debugger::ToggleConsole();
}
@ -1555,6 +1532,7 @@ void GMainWindow::ConnectMenuEvents() {
connect_menu(ui->action_Display_Dock_Widget_Headers, &GMainWindow::OnDisplayTitleBars);
connect_menu(ui->action_Show_Filter_Bar, &GMainWindow::OnToggleFilterBar);
connect_menu(ui->action_Show_Status_Bar, &GMainWindow::OnToggleStatusBar);
connect_menu(ui->action_Show_Folders_In_List, &GMainWindow::OnToggleFoldersInList);
connect_menu(ui->action_Reset_Window_Size_720, &GMainWindow::ResetWindowSize720);
connect_menu(ui->action_Reset_Window_Size_900, &GMainWindow::ResetWindowSize900);
@ -1870,8 +1848,6 @@ bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPa
return false;
}
current_game_path = filename;
system->TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
return true;
}
@ -3380,7 +3356,7 @@ void GMainWindow::OnMenuReportCompatibility() {
if (!Settings::values.suyu_token.GetValue().empty() &&
!Settings::values.suyu_username.GetValue().empty()) {
CompatDB compatdb{system->TelemetrySession(), this};
CompatDB compatdb{this};
compatdb.exec();
} else {
QMessageBox::critical(
@ -3610,8 +3586,6 @@ void GMainWindow::OnConfigure() {
SetDefaultUIGeometry();
RestoreUIState();
ShowTelemetryCallout();
}
InitializeHotkeys();
@ -4213,6 +4187,14 @@ void GMainWindow::OnToggleStatusBar() {
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
}
void GMainWindow::OnToggleFoldersInList() {
UISettings::values.show_folders_in_list = ui->action_Show_Folders_In_List->isChecked();
game_list->ClearList();
game_list->LoadCompatibilityList();
game_list->PopulateAsync(UISettings::values.game_dirs);
}
void GMainWindow::OnAlbum() {
constexpr u64 AlbumId = static_cast<u64>(Service::AM::AppletProgramId::PhotoViewer);
auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
@ -4601,6 +4583,7 @@ void GMainWindow::UpdateUISettings() {
UISettings::values.display_titlebar = ui->action_Display_Dock_Widget_Headers->isChecked();
UISettings::values.show_filter_bar = ui->action_Show_Filter_Bar->isChecked();
UISettings::values.show_status_bar = ui->action_Show_Status_Bar->isChecked();
UISettings::values.show_folders_in_list = ui->action_Show_Folders_In_List->isChecked();
UISettings::values.first_start = false;
}

@ -275,7 +275,6 @@ private:
void BootGameFromList(const QString& filename, StartGameType with_config);
void ShutdownGame();
void ShowTelemetryCallout();
void SetDiscordEnabled(bool state);
void LoadAmiibo(const QString& filename);
@ -384,6 +383,7 @@ private slots:
void OnAbout();
void OnToggleFilterBar();
void OnToggleStatusBar();
void OnToggleFoldersInList();
void OnDisplayTitleBars(bool);
void InitializeHotkeys();
void ToggleFullscreen();

@ -45,7 +45,7 @@
<x>0</x>
<y>0</y>
<width>1280</width>
<height>22</height>
<height>21</height>
</rect>
</property>
<widget class="QMenu" name="menu_File">
@ -124,6 +124,7 @@
<addaction name="action_Display_Dock_Widget_Headers"/>
<addaction name="action_Show_Filter_Bar"/>
<addaction name="action_Show_Status_Bar"/>
<addaction name="action_Show_Folders_In_List" />
<addaction name="separator"/>
<addaction name="menu_Reset_Window_Size"/>
<addaction name="menu_View_Debugging"/>
@ -288,6 +289,17 @@
<string>Show Status Bar</string>
</property>
</action>
<action name="action_Show_Folders_In_List">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Show Folders in List</string>
</property>
<property name="iconText">
<string>Show Status Bar</string>
</property>
</action>
<action name="action_View_Lobby">
<property name="enabled">
<bool>true</bool>

@ -24,8 +24,8 @@ enum class ConnectionType : u8 { TraversalServer, IP };
DirectConnectWindow::DirectConnectWindow(Core::System& system_, QWidget* parent)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::DirectConnect>()), system{system_}, room_network{
system.GetRoomNetwork()} {
ui(std::make_unique<Ui::DirectConnect>()), system{system_},
room_network{system.GetRoomNetwork()} {
ui->setupUi(this);

@ -31,9 +31,8 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Core::AnnounceMultiplayerSession> session,
Core::System& system_)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::HostRoom>()),
announce_multiplayer_session(session), system{system_}, room_network{
system.GetRoomNetwork()} {
ui(std::make_unique<Ui::HostRoom>()), announce_multiplayer_session(session), system{system_},
room_network{system.GetRoomNetwork()} {
ui->setupUi(this);
// set up validation for all of the fields

@ -27,9 +27,8 @@
Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Core::AnnounceMultiplayerSession> session, Core::System& system_)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::Lobby>()),
announce_multiplayer_session(session), system{system_}, room_network{
system.GetRoomNetwork()} {
ui(std::make_unique<Ui::Lobby>()), announce_multiplayer_session(session), system{system_},
room_network{system.GetRoomNetwork()} {
ui->setupUi(this);
// setup the watcher for background connections

@ -200,6 +200,7 @@ struct Values {
std::atomic_bool is_game_list_reload_pending{false};
Setting<bool> cache_game_list{linkage, true, "cache_game_list", Category::UiGameList};
Setting<bool> favorites_expanded{linkage, true, "favorites_expanded", Category::UiGameList};
Setting<bool> show_folders_in_list{linkage, true, "show_folders_in_list", Category::UiGameList};
QVector<u64> favorited_ids;
// Compatibility List

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