shader/shader_ir: Remove unnecessary inline specifiers

constexpr internally links by default, so the inline specifier is
unnecessary.
merge-requests/60/head
Lioncash 2019-05-19 04:55:27 +07:00
parent 212b148923
commit e310d943b8
1 changed files with 2 additions and 2 deletions

@ -328,8 +328,8 @@ struct MetaTexture {
u32 element{};
};
inline constexpr MetaArithmetic PRECISE = {true};
inline constexpr MetaArithmetic NO_PRECISE = {false};
constexpr MetaArithmetic PRECISE = {true};
constexpr MetaArithmetic NO_PRECISE = {false};
using Meta = std::variant<MetaArithmetic, MetaTexture, Tegra::Shader::HalfType>;