android: Pre-select custom config in game launch dialog

merge-requests/60/head
t895 2023-12-12 14:08:30 +07:00
parent 345fb6b226
commit f6bf8b3ed3
1 changed files with 2 additions and 2 deletions

@ -15,7 +15,7 @@ import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
class LaunchGameDialogFragment : DialogFragment() {
private var selectedItem = 0
private var selectedItem = 1
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val game = requireArguments().parcelable<Game>(GAME)
@ -32,7 +32,7 @@ class LaunchGameDialogFragment : DialogFragment() {
.actionGlobalEmulationActivity(game, selectedItem != 0)
requireParentFragment().findNavController().navigate(action)
}
.setSingleChoiceItems(launchOptions, 0) { _: DialogInterface, i: Int ->
.setSingleChoiceItems(launchOptions, 1) { _: DialogInterface, i: Int ->
selectedItem = i
}
.setNegativeButton(android.R.string.cancel, null)