profile_manager: Take ProfileInfo by const reference where applicable

ProfileInfo is quite a large struct in terms of data, and we don't need
to perform a copy in these instances, so we can just pass constant
references instead.
merge-requests/60/head
Lioncash 2018-08-20 17:36:41 +07:00
parent 1277556c69
commit f9a26d468c
2 changed files with 8 additions and 8 deletions

@ -53,7 +53,7 @@ bool ProfileManager::RemoveProfileAtIndex(size_t index) {
}
/// Helper function to register a user to the system
ResultCode ProfileManager::AddUser(ProfileInfo user) {
ResultCode ProfileManager::AddUser(const ProfileInfo& user) {
if (AddToProfiles(user) == boost::none) {
return ERROR_TOO_MANY_USERS;
}
@ -112,7 +112,7 @@ boost::optional<size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
}
/// Returns a users profile index based on their profile
boost::optional<size_t> ProfileManager::GetUserIndex(ProfileInfo user) const {
boost::optional<size_t> ProfileManager::GetUserIndex(const ProfileInfo& user) const {
return GetUserIndex(user.user_uuid);
}
@ -135,7 +135,7 @@ bool ProfileManager::GetProfileBase(UUID uuid, ProfileBase& profile) const {
}
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
bool ProfileManager::GetProfileBase(ProfileInfo user, ProfileBase& profile) const {
bool ProfileManager::GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const {
return GetProfileBase(user.user_uuid, profile);
}
@ -221,7 +221,7 @@ bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
}
/// Return the users profile base and the unknown arbitary data.
bool ProfileManager::GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile,
bool ProfileManager::GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
std::array<u8, MAX_DATA>& data) const {
return GetProfileBaseAndData(user.user_uuid, profile, data);
}

@ -78,19 +78,19 @@ static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
class ProfileManager {
public:
ProfileManager(); // TODO(ogniK): Load from system save
ResultCode AddUser(ProfileInfo user);
ResultCode AddUser(const ProfileInfo& user);
ResultCode CreateNewUser(UUID uuid, const std::array<u8, 0x20>& username);
ResultCode CreateNewUser(UUID uuid, const std::string& username);
boost::optional<size_t> GetUserIndex(const UUID& uuid) const;
boost::optional<size_t> GetUserIndex(ProfileInfo user) const;
boost::optional<size_t> GetUserIndex(const ProfileInfo& user) const;
bool GetProfileBase(boost::optional<size_t> index, ProfileBase& profile) const;
bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
bool GetProfileBase(ProfileInfo user, ProfileBase& profile) const;
bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
bool GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
std::array<u8, MAX_DATA>& data) const;
bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
std::array<u8, MAX_DATA>& data) const;
bool GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile,
bool GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
std::array<u8, MAX_DATA>& data) const;
size_t GetUserCount() const;
size_t GetOpenUserCount() const;