Commit Graph

4210 Commits (076b39510451b1a0601e8a4db0d690615c81200f)

Author SHA1 Message Date
ThaMighty90 3cdf854e44 SidebySide Layout (#2859)
* added a SidebySide Layout

* Reworked, so both screen have the same height and cleaned up screen translates.

* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp

* delete the x64 files

* deleted ui_configure_graphics.h

* added Option for the Layout in the xml

* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables

* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down

* reworked intends :). changed function description for SideFrameLayout

* some description reworking
2017-08-25 17:53:07 +07:00
James Rowe 61442d6afb Merge pull request #2839 from Subv/global_kernel_lock
Kernel/HLE: Use a mutex  to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
2017-08-23 18:17:44 +07:00
bunnei 2bbff9fa96 Merge pull request #2893 from Subv/not_schedule_main_thread
Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
2017-08-22 17:45:47 +07:00
Subv f484927ed0 Kernel/Memory: Acquire the global HLE lock when a memory read/write operation falls outside of the fast path, for it might perform an MMIO operation. 2017-08-22 09:30:58 +07:00
Subv bca8916cea Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
2017-08-22 09:30:55 +07:00
James Rowe a8675f4287 Merge pull request #2888 from Subv/warnings
Fixed some warnings in the core project.
2017-08-22 08:09:09 +07:00
wwylele 4d058cfb76 motion_emu: fix initialization order 2017-08-22 11:43:44 +07:00
Subv fa228ca637 Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
This is necessary for loading multiple processes at the same time.
The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21 20:54:29 +07:00
Subv 8a9a4e2c42 GPU/Warnings: Explicitly cast the screen refresh ticks to u64. 2017-08-21 08:34:30 +07:00
Subv 65f19b51c4 Warnings: Add UNREACHABLE macros to switches that contemplate all possible values. 2017-08-21 08:34:28 +07:00
Subv 145a7293a3 HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects. 2017-08-21 08:34:27 +07:00
Subv d237a89048 CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ExecuteInstructions. 2017-08-21 08:34:25 +07:00
Subv 9d0841b48b Dyncom: Use size_t instead of int to store the instruction offsets in the instruction cache.
Fixes a few warnings.
2017-08-21 08:34:23 +07:00
Subv d3fb1d6c38 Dyncom: Fixed a conversion warning when decoding thumb instructions. 2017-08-21 08:20:36 +07:00
wwylele 63b6e802cd swrasterizer: remove invalid TODO
This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +07:00
wwylele 72b26ac32f swrasterizer/clipper: remove tested TODO
hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +07:00
wwylele 5a4af616c6 gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader 2017-08-21 08:03:07 +07:00
wwylele 1eca380886 gl_rasterizer: add clipping plane z<=0 defined in PICA 2017-08-21 08:03:07 +07:00
Yuri Kunde Schlesner 46d1ca768d Merge pull request #2872 from wwylele/sw-geo-factor
SwRasterizer/Lighting: implement geometric factor
2017-08-20 17:49:42 +07:00
James Rowe bbfa9d0635 Merge pull request #2861 from wwylele/motion-refactor
Refactor MotionEmu into a InputDevice
2017-08-19 23:43:01 +07:00
wwylele 54c0c8adee HID: fix a comment and a warning 2017-08-20 08:37:48 +07:00
James Rowe 8afa81ac1b Merge pull request #2871 from wwylele/sw-spotlight
SwRasterizer/Lighting: implement spot light
2017-08-19 20:10:24 +07:00
B3n30 5d0a1e7efd Added missing parts in libnetwork (#2838)
* Network: Set and send the game information over enet

Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 +07:00
wwylele 223bd35450 motion_emu: no need to include thread in header 2017-08-19 07:21:02 +07:00
Yuri Kunde Schlesner 21204ba488 Merge pull request #2881 from MerryMage/dsp-firm-check
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 20:14:41 +07:00
MerryMage b67c2dc82c dsp_dsp: Remove size assertion in LoadComponent 2017-08-15 10:16:50 +07:00
Dave Leaver bf71fc0342 Fix Spelling/English mistakes 2017-08-14 09:15:39 +07:00
Sebastian Valle d59f503729 Merge pull request #2843 from Subv/applet_slots
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
2017-08-12 10:27:57 +07:00
wwylele 686fb3e78c gl_shader_gen: don't call SampleTexture when bump map is not used 2017-08-11 18:35:00 +07:00
wwylele 188194908c move MotionEmu from core/frontend to input_common as a InputDevice 2017-08-11 11:05:08 +07:00
wwylele 867eabd6b7 HID: use MotionDevice for Accelerometer and Gyroscope 2017-08-11 11:03:18 +07:00
Weiyi Wang 53ef90d1bd Merge pull request #2874 from danzel/spelling-1
Fix some spelling mistakes
2017-08-11 11:02:14 +07:00
danzel 8d3f48d0a3 Fix some spelling mistakes 2017-08-11 19:51:16 +07:00
wwylele 945f9a1b04 SwRasterizer/Lighting: implement spot light 2017-08-11 01:19:10 +07:00
wwylele 14ee32c46a SwRasterizer/Lighting: implement geometric factor 2017-08-11 01:18:43 +07:00
Weiyi Wang aaf5161344 Merge pull request #2863 from wwylele/pad-state-zero
HID: zero unused PadState bits
2017-08-10 17:50:18 +07:00
wwylele 599de29ea3 HID: zero unused PadState bits 2017-08-10 17:01:03 +07:00
wwylele 5d9d42f0d0 SwRasterizer/Lighting: use make_tuple instead of constructor
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +07:00
bunnei c2466a2f19 Merge pull request #2862 from j-selby/update-cryptopp
Update CryptoPP (byte ambiguity)
2017-08-09 16:18:43 +07:00
Weiyi Wang 792dee47a7 Merge pull request #2822 from wwylele/sw_lighting-2
Implement fragment lighting in the sw renderer (take 2)
2017-08-09 18:54:29 +07:00
Weiyi Wang 93ab46e500 Merge pull request #2856 from wwylele/shader-share
pica: upload shared shader code & swizzle to both unit
2017-08-09 18:52:30 +07:00
mailwl a6273dd56a Service/dlp: Update function tables according 3dbrew 2017-08-09 16:14:07 +07:00
James 1a44949ef7 Update cryptopp 2017-08-08 17:50:09 +07:00
Subv 177e8ce655 Services/APT: Use the AppletAttributes union directly when dealing with applet attrs. 2017-08-07 16:09:55 +07:00
Subv 73fba0de46 Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System).
This gives each applet type its own set of events as per the real NS module.
2017-08-07 14:53:58 +07:00
wwylele baa24f4ea9 pica: upload shared shader code to both unit 2017-08-07 10:30:05 +07:00
Andrea Pascal f55b7aefd9 Quickfix typo in OpenGL 3.3 error message
User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 +07:00
bunnei fb8de89859 telemetry: Add field for OsPlatform. 2017-08-03 20:10:38 +07:00
bunnei 9390d54bb3 telemetry: Add field for BuildName. 2017-08-03 20:10:37 +07:00
bunnei 5c631ec9c5 telemetry: Add field for RequiresSharedFont. 2017-08-03 20:10:37 +07:00