ReinUsesLisp
c310cef615
gl_rasterizer: Synchronize stencil testing on clears
2020-03-26 00:51:47 +07:00
bunnei
23c7dda710
Merge pull request #3544 from makigumo/myfork/patch-2
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xmad: fix clang build error
2020-03-25 19:29:16 +07:00
bunnei
e6aff11057
Merge pull request #3520 from ReinUsesLisp/legacy-varyings
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gl_shader_decompiler: Implement legacy varyings
2020-03-25 19:27:51 +07:00
James Rowe
282adfc70b
Frontend/GPU: Refactor context management
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Changes the GraphicsContext to be managed by the GPU core. This
eliminates the need for the frontends to fool around with tricky
MakeCurrent/DoneCurrent calls that are dependent on the settings (such
as async gpu option).
This also refactors out the need to use QWidget::fromWindowContainer as
that caused issues with focus and input handling. Now we use a regular
QWidget and just access the native windowHandle() directly.
Another change is removing the debug tool setting in FrameMailbox.
Instead of trying to block the frontend until a new frame is ready, the
core will now take over presentation and draw directly to the window if
the renderer detects that its hooked by NSight or RenderDoc
Lastly, since it was in the way, I removed ScopeAcquireWindowContext and
replaced it with a simple subclass in GraphicsContext that achieves the
same result
2020-03-24 21:03:42 +07:00
James Hughes
aa41fcc04e
Update README.md
2020-03-24 22:30:37 +07:00
James Hughes
ac4154bfde
Minor ReadMe Changes
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Added Discord shield and direct link to contribution guide
2020-03-24 22:26:07 +07:00
bunnei
f8382c9d9d
Merge pull request #3524 from FearlessTobi/port-5106
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Port citra-emu/citra#5106 : "gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization"
2020-03-24 16:50:58 +07:00
James Rowe
6ca8637d4c
Use the correct directory for Qt Plugins
2020-03-23 18:51:46 +07:00
Fernando Sahmkow
497f593525
Merge pull request #3543 from ReinUsesLisp/gl-depth-range
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gl_rasterizer: Use transformed viewport for depth ranges
2020-03-23 12:00:21 +07:00
Fernando Sahmkow
7981910746
Merge pull request #3542 from namkazt/patch-10
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Implement MME shadow RAM
2020-03-23 12:00:01 +07:00
bunnei
dc4415811c
Merge pull request #3546 from FearlessTobi/pointer-buffer-size
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sm/controller: Increase PointerBufferSize
2020-03-22 23:31:08 +07:00
FearlessTobi
4afebf26b6
sm/controller: Increase PointerBufferSize
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This increases the PointerBufferSize as a lager one is required by some services.
This change is still not hw-accurate, but it is proven to work in Ryujinx.
Instead of using a hardcoded size, we should figure out the specific values for each service in the future. Some of them can be taken from Atmosphere: https://github.com/Atmosphere-NX/Atmosphere/search?q=PointerBufferSize .
2020-03-23 03:19:30 +07:00
FearlessTobi
5d3b228409
audio_core: Accept Audren REV8
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According to Ryujinx, REV8 only added changes on Performance buffer and Wavebuffer DSP command generation.
As we don't support any of those, we can just increment the revision number for now.
2020-03-23 03:07:14 +07:00
makigumo
5a5c6d4ed8
xmad: fix clang build error
2020-03-23 00:09:31 +07:00
bunnei
e731c4b991
Merge pull request #3477 from FearlessTobi/webapplet-shit
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core/web_browser: Allow WebApplet to exit gracefully when an error occurs
2020-03-22 13:11:02 +07:00
namkazy
fc37672f26
apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs)
2020-03-22 22:25:44 +07:00
FearlessTobi
977418c65b
core/web_browser: Allow WebApplet to exit gracefully when an error occurs
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Currently, yuzu just freezes when an error occurs while Initializing the WebApplet.
From a user perspective, this obviously isn't great as the game just softlocks.
With this change, yuzu will call the Finalize method, so to the game it seems like as the user just exited the WebApplet normally.
This works around https://github.com/yuzu-emu/yuzu/issues/2852 .
2020-03-22 16:01:13 +07:00
namkazy
f66743cd0c
maxwell_3d: change declaration order
2020-03-22 13:41:16 +07:00
namkazy
d4e93cf38c
maxwell_3d: init shadow_state
2020-03-22 13:35:11 +07:00
ReinUsesLisp
bdcedc8506
gl_rasterizer: Use transformed viewport for depth ranges
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Implement depth ranges using the transformed viewport instead of the
generic one. This matches the current Vulkan implementation but doesn't
support negative depth ranges. An update to glad is required for this.
2020-03-22 03:26:07 +07:00
namkazy
22f4268c2f
maxwell_3d: this seem more correct.
2020-03-22 12:02:54 +07:00
namkazy
7051dc1902
maxwell_3d: update comments for shadow ram usage
2020-03-22 11:35:26 +07:00
Nguyen Dac Nam
01af036c1f
marco_interpreter: write hw value when shadow ram requested
2020-03-22 10:53:41 +07:00
Nguyen Dac Nam
63c2635e6f
maxwell_3d: track shadow ram ctrl and hw reg value
2020-03-22 10:53:41 +07:00
Nguyen Dac Nam
dbfbe352e0
maxwell_3d: implement MME shadow RAM
2020-03-22 10:53:35 +07:00
bunnei
e5bb5d13c4
Merge pull request #3531 from makigumo/yuzu_master
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set: implement GetRegionCode
2020-03-21 22:49:28 +07:00
bunnei
e70451d967
Merge pull request #3525 from FearlessTobi/linux-compile-error
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input_common/udp: Fix Linux build by using a backwards compatible way of error checking
2020-03-21 16:04:45 +07:00
bunnei
81fa492825
Merge pull request #3526 from FearlessTobi/bcat-disable
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bcat: Disable Boxcat backend by default
2020-03-20 13:01:28 +07:00
bunnei
bdddbe2daa
Merge pull request #3505 from namkazt/patch-8
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shader_decode: implement XMAD mode CSfu
2020-03-19 17:41:01 +07:00
Dan
06dea163fa
set: implement GetRegionCode
2020-03-19 10:37:42 +07:00
bunnei
bc681dc555
Merge pull request #3527 from FearlessTobi/output-mode
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yuzu: Save sound output mode and set it to Stereo by default
2020-03-18 23:19:22 +07:00
Mat M
9418b983bd
Merge pull request #3535 from ReinUsesLisp/gcc-warnings
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video_core: Silence misc warnings
2020-03-18 20:09:32 +07:00
bunnei
76d6178e4a
Merge pull request #3534 from ReinUsesLisp/oob-time-zone
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time_zone_content_manager: Fix out of bounds read
2020-03-18 19:12:05 +07:00
ReinUsesLisp
38c1e77f01
vk_texture_cache: Silence misc warnings
2020-03-18 20:03:19 +07:00
ReinUsesLisp
b6b2e31e5e
vk_staging_buffer_pool: Silence unused constant warning
2020-03-18 20:03:19 +07:00
ReinUsesLisp
fc51ece7bf
vk_rasterizer: Remove unused variable
2020-03-18 20:03:19 +07:00
ReinUsesLisp
98d85cdc20
vk_pipeline_cache: Remove unused variable
2020-03-18 20:03:19 +07:00
ReinUsesLisp
dab450ec46
maxwell_to_vk: Sielence -Wswitch warning
2020-03-18 20:03:19 +07:00
ReinUsesLisp
351816ac38
gl_shader_decompiler: Remove deprecated function and its usages
2020-03-18 20:03:19 +07:00
ReinUsesLisp
acf328a71f
gl_rasterizer: Silence misc warnings
2020-03-18 20:03:19 +07:00
ReinUsesLisp
9f46066bda
kepler_compute: Remove unused variables
2020-03-18 20:03:19 +07:00
ReinUsesLisp
ba9674862d
microprofile: Silence sign comparison warning
2020-03-18 20:03:19 +07:00
ReinUsesLisp
ac7ee21331
time_zone_content_manager: Fix out of bounds read
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There were cases where raw_data didn't contain enough
space to hold the zero terminator.
This was caught with -fsanitize=address.
2020-03-18 19:06:16 +07:00
Mat M
56ea0f8acb
Merge pull request #3530 from ReinUsesLisp/fix-clang
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astc/input_common: Fix clang build issues
2020-03-18 04:28:55 +07:00
ReinUsesLisp
716d6aee30
input_common/udp: Fix clang build issues
2020-03-18 04:30:26 +07:00
ReinUsesLisp
664fa4ea06
astc: Fix clang build issues
2020-03-18 04:30:25 +07:00
ReinUsesLisp
f5658a9fda
gl_shader_decompiler: Don't redeclare gl_VertexID and gl_InstanceID
2020-03-18 01:28:41 +07:00
Mat M
edb9cccb36
Merge pull request #3510 from FernandoS27/dirty-write
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DirtyFlags: relax need to set render_targets as dirty
2020-03-17 17:29:22 +07:00
Mat M
f54d2d3114
Merge pull request #3509 from ReinUsesLisp/astc-opts
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astc: General changes and optimizations
2020-03-17 17:28:49 +07:00
Mat M
d787856621
Merge pull request #3518 from ReinUsesLisp/scissor-clears
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vk_rasterizer: Implement scissor clears and layered clears
2020-03-17 17:27:15 +07:00