bunnei
4eac8703d2
hle: kernel: k_memory_region: Minor code cleanup.
2021-03-23 18:37:39 +07:00
bunnei
9032d21365
hle: kernel: k_memory_layout: Use pair instead of tuple.
2021-03-23 18:35:01 +07:00
bunnei
a32190d0c2
hle: kernel: k_system_control: Remove unnecessary inline.
2021-03-23 18:33:29 +07:00
bunnei
ab5995c7ae
common: common_sizes: Move sizes to the Common namespace.
2021-03-23 18:31:46 +07:00
bunnei
716285fab8
Merge pull request #6100 from bunnei/arm-fix
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core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
2021-03-23 17:08:37 +07:00
bunnei
dde074eaab
Merge pull request #6092 from ivan-boikov/cancel-dir-select
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Fix cancelation of getExistingDirectory dialog
2021-03-22 17:55:18 +07:00
Chloe Marcec
875183e7c5
nvdrv: Change InitializeEx to AllocAsEx
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Wee also report the correct "big page size" now in GetVARegions & fix up the struct for IoctlAllocAsEx
2021-03-22 19:59:30 +07:00
LC
a50133fc5e
Merge pull request #6095 from lat9nq/async-shader-block
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gl_device: Block async shaders on AMD and Intel
2021-03-21 23:29:49 +07:00
LC
e274e38205
Merge pull request #6078 from Morph1984/libusb-utf8
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externals/libusb/CMakeLists: Add /utf-8 compile option for MSVC
2021-03-21 23:29:01 +07:00
bunnei
1d78190843
hle: kernel: Merge KMemoryRegionAttr and KMemoryRegionType.
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- Fixes clang errors with mixed enum arithmetic.
2021-03-21 15:53:21 +07:00
bunnei
3ffbe50e7d
hle: kernel: Remove unused variable.
2021-03-21 15:47:24 +07:00
bunnei
fc5205fc84
hle: kernel: k_memory_region_type: Remove extra ".
2021-03-21 15:47:05 +07:00
bunnei
a35717b245
core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
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- We re-create the JIT here without preserving any state.
2021-03-21 15:25:25 +07:00
bunnei
1996cae9cb
hle: kernel: k_memory_layout: Move KMemoryRegionAllocator out of global.
2021-03-21 14:45:13 +07:00
bunnei
343eaecd38
hle: kernel: k_memory_layout: Derive memory regions based on board layout.
2021-03-21 14:45:13 +07:00
bunnei
8d0ba7ee49
common: common_sizes: Move Invalid to Size_* prefix and add missing values.
2021-03-21 14:45:03 +07:00
bunnei
80688362cf
hle: kernel: k_memory_region: Refactor to simplify code.
2021-03-21 14:45:03 +07:00
bunnei
edbc505e52
hle: kernel: board: k_system_control: Extend to include memory region sizes.
2021-03-21 14:45:03 +07:00
bunnei
10265ad0e4
hle: kernel: board: Add secure_monitor module.
2021-03-21 14:45:03 +07:00
bunnei
28be8aec9a
common: Move common sizes to their own header for code reuse.
2021-03-21 14:45:03 +07:00
bunnei
01f04fee32
hle: kernel: k_address_space_info: Cleanup.
2021-03-21 14:45:02 +07:00
bunnei
f2e1441567
hle: kernel: Add k_trace module.
2021-03-21 14:45:02 +07:00
bunnei
5762517728
hle: kernel: KSystemControl: Update to reflect board-specific behavior.
2021-03-21 14:45:02 +07:00
bunnei
a439867f2c
hle: kernel: KMemoryManager: Add CalculateManagementOverheadSize.
2021-03-21 14:45:02 +07:00
bunnei
43a29b5803
hle: kernel: KMemoryManager: Add aliases.
2021-03-21 14:45:02 +07:00
bunnei
c17beefe3d
hle: kernel: Add architecture and board specific memory regions.
2021-03-21 14:45:02 +07:00
bunnei
3fb64da452
hle: kernel: KMemoryRegion: Derive region values.
2021-03-21 14:45:02 +07:00
bunnei
5872561077
hle: kernel: Migrate some code from Common::SpinLock to KSpinLock.
2021-03-21 14:45:02 +07:00
bunnei
541b4353e4
hle: kernel: Add initial KMemoryRegionType module.
2021-03-21 14:45:02 +07:00
bunnei
778e0f8ec1
hle: kernel: Move KMemoryRegion to its own module and update.
2021-03-21 14:45:02 +07:00
lat9nq
538f097f97
gl_device: Block async shaders on AMD and Intel
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Currently, the Windows versions of the Intel OpenGL driver and the AMD
proprietary OpenGL driver do not properly support (or in fact degrade)
when asynchronous shader compilation is enabled. This blocks
specifically those drivers from using this feature. This affects
AMDGPU-PRO on Linux, and AMD's and Intel's OpenGL drivers on Windows.
2021-03-21 01:25:45 +07:00
ivan-boikov
afa4bcbb3b
Fix cancelation of choose directory dialog
2021-03-20 15:52:22 +07:00
bunnei
2e85ee250d
Merge pull request #6052 from Morph1984/vi-getindirectlayerimagemap
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IApplicationDisplayService: Stub GetIndirectLayerImageMap
2021-03-19 22:59:25 +07:00
bunnei
cb48ed2e1a
Merge pull request #6056 from zkitX/spl-updates
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service: Refactor spl
2021-03-18 15:49:41 +07:00
bunnei
4aa8189328
Merge pull request #6055 from MerryMage/exceed-the-limit
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[testing] fiber: Double default stack size
2021-03-17 20:46:45 +07:00
Morph
ec514a4d1b
IApplicationDisplayService: Stub GetIndirectLayerImageMap
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Used by games invoking the inline software keyboard such as GNOSIA
2021-03-17 03:25:12 +07:00
bunnei
e1f7938a3b
Merge pull request #6070 from Morph1984/sysver-11.0.1
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system_version: Update to 11.0.1
2021-03-16 18:13:12 +07:00
bunnei
ab102787fa
Merge pull request #6083 from Morph1984/bsd-avoid-writebuffer
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bsd: Avoid writing empty buffers
2021-03-16 11:59:05 +07:00
Morph
8441094ba3
bsd: Avoid writing empty buffers
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Silences log spam on empty buffer writes
2021-03-16 12:50:44 +07:00
bunnei
0687a8370d
Merge pull request #6069 from Morph1984/ngWord
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system_archive: Update NgWord archive version
2021-03-15 15:44:04 +07:00
Morph
df9899eed6
externals/libusb/CMakeLists: Add /utf-8 compile option for MSVC
2021-03-15 10:51:46 +07:00
Morph
824e53149d
system_version: Update to 11.0.1
2021-03-14 08:47:36 +07:00
Morph
9761618a8d
system_archive: Update NgWord archive version
2021-03-14 08:33:48 +07:00
bunnei
d3a4a192fe
Merge pull request #6054 from Morph1984/time-GetClockSnapshot
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time: Assign the current time point to the ClockSnapshot
2021-03-13 23:15:54 +07:00
Rodrigo Locatti
2f30c10584
astc_decoder: Reimplement Layers
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Reimplements the approach to decoding layers in the compute shader. Fixes multilayer astc decoding when using Vulkan.
2021-03-13 12:16:03 +07:00
ameerj
c7553abe89
astc_decoder: Fix out of bounds memory access
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resolves a crash with some anamolous textures found in Astral Chain.
2021-03-13 12:16:03 +07:00
ameerj
20eb368e14
renderer_vulkan: Accelerate ASTC decoding
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Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2021-03-13 12:16:03 +07:00
ameerj
f6566338eb
host_shaders: Modify shader cmake integration to allow for larger shaders
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using a raw string to encapsulate the entire shader code limits us to shaders of size less than 2KB. This change overcomes this limitation.
2021-03-13 12:16:03 +07:00
ameerj
2985e5e94c
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
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ASTC texture decoding is currently handled by a CPU decoder for GPU's without native ASTC decoding support (most desktop GPUs). This is the cause for noticeable performance degradation in titles which use the format extensively.
This commit adds support to accelerate ASTC decoding using a compute shader on OpenGL for GPUs without native support.
2021-03-13 12:16:03 +07:00
bunnei
3b85ac2ac4
Merge pull request #6053 from Morph1984/time-CalculateSpanBetween
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time: Fix CalculateSpanBetween implementation
2021-03-12 23:31:09 +07:00